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b28c3ef3d9
When large viewports are passed to gsk_renderer_render_texture(), don't fail (or even return NULL). Instead, draw multiple tiles and assemble them into a memory texture. Tests added to the testsuite for this.
8 lines
160 B
Plaintext
8 lines
160 B
Plaintext
color {
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color: transparent;
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/* - more than 32k, to trip modern GPUs and Cairo
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* - non-integer to test rounding code
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*/
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bounds: 0 0 33333.3 135.7;
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}
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