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959 lines
27 KiB
C
959 lines
27 KiB
C
/* gdktexture.c
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*
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* Copyright 2016 Benjamin Otte
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* GdkTexture:
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*
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* `GdkTexture` is the basic element used to refer to pixel data.
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*
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* It is primarily meant for pixel data that will not change over
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* multiple frames, and will be used for a long time.
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*
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* There are various ways to create `GdkTexture` objects from a
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* `GdkPixbuf`, or a Cairo surface, or other pixel data.
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*
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* The ownership of the pixel data is transferred to the `GdkTexture`
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* instance; you can only make a copy of it, via [method@Gdk.Texture.download]
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* or [method@Gdk.Texture.download_float].
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*
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* `GdkTexture` is an immutable object: That means you cannot change
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* anything about it other than increasing the reference count via
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* g_object_ref().
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*/
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#include "config.h"
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#include "gdktextureprivate.h"
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#include "gdkintl.h"
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#include "gdkmemorytextureprivate.h"
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#include "gdkpaintable.h"
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#include "gdksnapshot.h"
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#include <graphene.h>
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#include "loaders/gdkpngprivate.h"
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#include "loaders/gdktiffprivate.h"
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#include "loaders/gdkjpegprivate.h"
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G_DEFINE_QUARK (gdk-texture-error-quark, gdk_texture_error)
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/* HACK: So we don't need to include any (not-yet-created) GSK or GTK headers */
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void
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gtk_snapshot_append_texture (GdkSnapshot *snapshot,
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GdkTexture *texture,
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const graphene_rect_t *bounds);
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enum {
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PROP_0,
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PROP_WIDTH,
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PROP_HEIGHT,
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N_PROPS
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};
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static GParamSpec *properties[N_PROPS];
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static void
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gdk_texture_paintable_snapshot (GdkPaintable *paintable,
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GdkSnapshot *snapshot,
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double width,
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double height)
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{
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GdkTexture *self = GDK_TEXTURE (paintable);
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gtk_snapshot_append_texture (snapshot,
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self,
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&GRAPHENE_RECT_INIT (0, 0, width, height));
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}
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static GdkPaintableFlags
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gdk_texture_paintable_get_flags (GdkPaintable *paintable)
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{
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return GDK_PAINTABLE_STATIC_SIZE
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| GDK_PAINTABLE_STATIC_CONTENTS;
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}
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static int
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gdk_texture_paintable_get_intrinsic_width (GdkPaintable *paintable)
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{
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GdkTexture *self = GDK_TEXTURE (paintable);
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return self->width;
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}
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static int
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gdk_texture_paintable_get_intrinsic_height (GdkPaintable *paintable)
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{
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GdkTexture *self = GDK_TEXTURE (paintable);
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return self->height;
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}
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static void
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gdk_texture_paintable_init (GdkPaintableInterface *iface)
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{
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iface->snapshot = gdk_texture_paintable_snapshot;
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iface->get_flags = gdk_texture_paintable_get_flags;
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iface->get_intrinsic_width = gdk_texture_paintable_get_intrinsic_width;
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iface->get_intrinsic_height = gdk_texture_paintable_get_intrinsic_height;
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}
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static GVariant *
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gdk_texture_icon_serialize (GIcon *icon)
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{
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GVariant *result;
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GBytes *bytes;
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bytes = gdk_texture_save_to_png_bytes (GDK_TEXTURE (icon));
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result = g_variant_new_from_bytes (G_VARIANT_TYPE_BYTESTRING, bytes, TRUE);
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g_bytes_unref (bytes);
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return g_variant_new ("(sv)", "bytes", result);
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}
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static void
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gdk_texture_icon_init (GIconIface *iface)
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{
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iface->hash = (guint (*) (GIcon *)) g_direct_hash;
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iface->equal = (gboolean (*) (GIcon *, GIcon *)) g_direct_equal;
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iface->serialize = gdk_texture_icon_serialize;
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}
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static GInputStream *
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gdk_texture_loadable_icon_load (GLoadableIcon *icon,
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int size,
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char **type,
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GCancellable *cancellable,
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GError **error)
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{
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GInputStream *stream;
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GBytes *bytes;
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bytes = gdk_texture_save_to_png_bytes (GDK_TEXTURE (icon));
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stream = g_memory_input_stream_new_from_bytes (bytes);
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g_bytes_unref (bytes);
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if (type)
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*type = NULL;
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return stream;
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}
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static void
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gdk_texture_loadable_icon_load_in_thread (GTask *task,
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gpointer source_object,
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gpointer task_data,
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GCancellable *cancellable)
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{
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GInputStream *stream;
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GBytes *bytes;
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bytes = gdk_texture_save_to_png_bytes (source_object);
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stream = g_memory_input_stream_new_from_bytes (bytes);
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g_bytes_unref (bytes);
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g_task_return_pointer (task, stream, g_object_unref);
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}
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static void
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gdk_texture_loadable_icon_load_async (GLoadableIcon *icon,
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int size,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GTask *task;
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task = g_task_new (icon, cancellable, callback, user_data);
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g_task_run_in_thread (task, gdk_texture_loadable_icon_load_in_thread);
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g_object_unref (task);
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}
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static GInputStream *
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gdk_texture_loadable_icon_load_finish (GLoadableIcon *icon,
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GAsyncResult *res,
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char **type,
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GError **error)
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{
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GInputStream *result;
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g_return_val_if_fail (g_task_is_valid (res, icon), NULL);
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result = g_task_propagate_pointer (G_TASK (res), error);
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if (result == NULL)
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return NULL;
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if (type)
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*type = NULL;
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return result;
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}
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static void
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gdk_texture_loadable_icon_init (GLoadableIconIface *iface)
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{
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iface->load = gdk_texture_loadable_icon_load;
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iface->load_async = gdk_texture_loadable_icon_load_async;
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iface->load_finish = gdk_texture_loadable_icon_load_finish;
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}
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G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GdkTexture, gdk_texture, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (GDK_TYPE_PAINTABLE,
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gdk_texture_paintable_init)
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G_IMPLEMENT_INTERFACE (G_TYPE_ICON,
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gdk_texture_icon_init)
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G_IMPLEMENT_INTERFACE (G_TYPE_LOADABLE_ICON, gdk_texture_loadable_icon_init))
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#define GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
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g_critical ("Texture of type '%s' does not implement GdkTexture::" # method, G_OBJECT_TYPE_NAME (obj))
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static void
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gdk_texture_default_download (GdkTexture *texture,
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GdkMemoryFormat format,
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guchar *data,
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gsize stride)
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{
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GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD (texture, download);
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}
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static void
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gdk_texture_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GdkTexture *self = GDK_TEXTURE (gobject);
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switch (prop_id)
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{
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case PROP_WIDTH:
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self->width = g_value_get_int (value);
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break;
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case PROP_HEIGHT:
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self->height = g_value_get_int (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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gdk_texture_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GdkTexture *self = GDK_TEXTURE (gobject);
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switch (prop_id)
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{
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case PROP_WIDTH:
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g_value_set_int (value, self->width);
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break;
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case PROP_HEIGHT:
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g_value_set_int (value, self->height);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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gdk_texture_dispose (GObject *object)
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{
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GdkTexture *self = GDK_TEXTURE (object);
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gdk_texture_clear_render_data (self);
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G_OBJECT_CLASS (gdk_texture_parent_class)->dispose (object);
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}
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static void
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gdk_texture_class_init (GdkTextureClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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klass->download = gdk_texture_default_download;
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gobject_class->set_property = gdk_texture_set_property;
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gobject_class->get_property = gdk_texture_get_property;
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gobject_class->dispose = gdk_texture_dispose;
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/**
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* GdkTexture:width: (attributes org.gtk.Property.get=gdk_texture_get_width)
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*
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* The width of the texture, in pixels.
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*/
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properties[PROP_WIDTH] =
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g_param_spec_int ("width",
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"Width",
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"The width of the texture",
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1,
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G_MAXINT,
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1,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_EXPLICIT_NOTIFY);
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/**
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* GdkTexture:height: (attributes org.gtk.Property.get=gdk_texture_get_height)
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*
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* The height of the texture, in pixels.
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*/
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properties[PROP_HEIGHT] =
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g_param_spec_int ("height",
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"Height",
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"The height of the texture",
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1,
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G_MAXINT,
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1,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_EXPLICIT_NOTIFY);
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g_object_class_install_properties (gobject_class, N_PROPS, properties);
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}
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static void
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gdk_texture_init (GdkTexture *self)
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{
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}
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/**
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* gdk_texture_new_for_surface:
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* @surface: a cairo image surface
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*
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* Creates a new texture object representing the surface.
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*
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* @surface must be an image surface with format CAIRO_FORMAT_ARGB32.
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*
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* Returns: a new `GdkTexture`
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*/
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GdkTexture *
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gdk_texture_new_for_surface (cairo_surface_t *surface)
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{
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GdkTexture *texture;
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GBytes *bytes;
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g_return_val_if_fail (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE, NULL);
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g_return_val_if_fail (cairo_image_surface_get_width (surface) > 0, NULL);
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g_return_val_if_fail (cairo_image_surface_get_height (surface) > 0, NULL);
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bytes = g_bytes_new_with_free_func (cairo_image_surface_get_data (surface),
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cairo_image_surface_get_height (surface)
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* cairo_image_surface_get_stride (surface),
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(GDestroyNotify) cairo_surface_destroy,
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cairo_surface_reference (surface));
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texture = gdk_memory_texture_new (cairo_image_surface_get_width (surface),
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cairo_image_surface_get_height (surface),
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GDK_MEMORY_DEFAULT,
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bytes,
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cairo_image_surface_get_stride (surface));
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g_bytes_unref (bytes);
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return texture;
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}
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/**
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* gdk_texture_new_for_pixbuf:
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* @pixbuf: a `GdkPixbuf`
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*
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* Creates a new texture object representing the `GdkPixbuf`.
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*
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* This function is threadsafe, so that you can e.g. use GTask
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* and g_task_run_in_thread() to avoid blocking the main thread
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* while loading a big image.
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*
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* Returns: a new `GdkTexture`
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*/
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GdkTexture *
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gdk_texture_new_for_pixbuf (GdkPixbuf *pixbuf)
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{
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GdkTexture *texture;
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GBytes *bytes;
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g_return_val_if_fail (GDK_IS_PIXBUF (pixbuf), NULL);
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bytes = g_bytes_new_with_free_func (gdk_pixbuf_get_pixels (pixbuf),
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gdk_pixbuf_get_height (pixbuf)
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* gdk_pixbuf_get_rowstride (pixbuf),
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g_object_unref,
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g_object_ref (pixbuf));
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texture = gdk_memory_texture_new (gdk_pixbuf_get_width (pixbuf),
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gdk_pixbuf_get_height (pixbuf),
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gdk_pixbuf_get_has_alpha (pixbuf)
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? GDK_MEMORY_GDK_PIXBUF_ALPHA
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: GDK_MEMORY_GDK_PIXBUF_OPAQUE,
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bytes,
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gdk_pixbuf_get_rowstride (pixbuf));
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g_bytes_unref (bytes);
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return texture;
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}
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/**
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* gdk_texture_new_from_resource:
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* @resource_path: the path of the resource file
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*
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* Creates a new texture by loading an image from a resource.
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*
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* The file format is detected automatically. The supported formats
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* are PNG and JPEG, though more formats might be available.
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*
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* It is a fatal error if @resource_path does not specify a valid
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* image resource and the program will abort if that happens.
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* If you are unsure about the validity of a resource, use
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* [ctor@Gdk.Texture.new_from_file] to load it.
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*
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* This function is threadsafe, so that you can e.g. use GTask
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* and g_task_run_in_thread() to avoid blocking the main thread
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* while loading a big image.
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*
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* Return value: A newly-created `GdkTexture`
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*/
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GdkTexture *
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gdk_texture_new_from_resource (const char *resource_path)
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{
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GBytes *bytes;
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GdkTexture *texture;
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GError *error = NULL;
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g_return_val_if_fail (resource_path != NULL, NULL);
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bytes = g_resources_lookup_data (resource_path, 0, &error);
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if (bytes != NULL)
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{
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texture = gdk_texture_new_from_bytes (bytes, &error);
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g_bytes_unref (bytes);
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}
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else
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texture = NULL;
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if (texture == NULL)
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g_error ("Resource path %s s not a valid image: %s", resource_path, error->message);
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return texture;
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}
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/**
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* gdk_texture_new_from_file:
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* @file: `GFile` to load
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* @error: Return location for an error
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*
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* Creates a new texture by loading an image from a file.
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*
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* The file format is detected automatically. The supported formats
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* are PNG and JPEG, though more formats might be available.
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*
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* If %NULL is returned, then @error will be set.
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*
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* This function is threadsafe, so that you can e.g. use GTask
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* and g_task_run_in_thread() to avoid blocking the main thread
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* while loading a big image.
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*
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* Return value: A newly-created `GdkTexture`
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*/
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GdkTexture *
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gdk_texture_new_from_file (GFile *file,
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GError **error)
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{
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GBytes *bytes;
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GdkTexture *texture;
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g_return_val_if_fail (G_IS_FILE (file), NULL);
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g_return_val_if_fail (error == NULL || *error == NULL, NULL);
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bytes = g_file_load_bytes (file, NULL, NULL, error);
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if (bytes == NULL)
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return NULL;
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texture = gdk_texture_new_from_bytes (bytes, error);
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g_bytes_unref (bytes);
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return texture;
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}
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gboolean
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gdk_texture_can_load (GBytes *bytes)
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{
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return gdk_is_png (bytes) ||
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gdk_is_jpeg (bytes) ||
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gdk_is_tiff (bytes);
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}
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static GdkTexture *
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gdk_texture_new_from_bytes_internal (GBytes *bytes,
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GError **error)
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{
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if (gdk_is_png (bytes))
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{
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return gdk_load_png (bytes, error);
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}
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else if (gdk_is_jpeg (bytes))
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{
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return gdk_load_jpeg (bytes, error);
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}
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else if (gdk_is_tiff (bytes))
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{
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return gdk_load_tiff (bytes, error);
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}
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else
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{
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g_set_error_literal (error,
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GDK_TEXTURE_ERROR, GDK_TEXTURE_ERROR_UNSUPPORTED_FORMAT,
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_("Unknown image format."));
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return NULL;
|
|
}
|
|
}
|
|
|
|
static GdkTexture *
|
|
gdk_texture_new_from_bytes_pixbuf (GBytes *bytes,
|
|
GError **error)
|
|
{
|
|
GInputStream *stream;
|
|
GdkPixbuf *pixbuf;
|
|
GdkTexture *texture;
|
|
|
|
stream = g_memory_input_stream_new_from_bytes (bytes);
|
|
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, error);
|
|
g_object_unref (stream);
|
|
if (pixbuf == NULL)
|
|
return NULL;
|
|
|
|
texture = gdk_texture_new_for_pixbuf (pixbuf);
|
|
g_object_unref (pixbuf);
|
|
|
|
return texture;
|
|
}
|
|
|
|
|
|
/**
|
|
* gdk_texture_new_from_bytes:
|
|
* @bytes: a `GBytes` containing the data to load
|
|
* @error: Return location for an error
|
|
*
|
|
* Creates a new texture by loading an image from memory,
|
|
*
|
|
* The file format is detected automatically. The supported formats
|
|
* are PNG and JPEG, though more formats might be available.
|
|
*
|
|
* If %NULL is returned, then @error will be set.
|
|
*
|
|
* This function is threadsafe, so that you can e.g. use GTask
|
|
* and g_task_run_in_thread() to avoid blocking the main thread
|
|
* while loading a big image.
|
|
*
|
|
* Return value: A newly-created `GdkTexture`
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
GdkTexture *
|
|
gdk_texture_new_from_bytes (GBytes *bytes,
|
|
GError **error)
|
|
{
|
|
GdkTexture *texture;
|
|
GError *internal_error = NULL;
|
|
|
|
g_return_val_if_fail (bytes != NULL, NULL);
|
|
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
|
|
|
|
texture = gdk_texture_new_from_bytes_internal (bytes, &internal_error);
|
|
if (texture)
|
|
return texture;
|
|
|
|
if (!g_error_matches (internal_error, GDK_TEXTURE_ERROR, GDK_TEXTURE_ERROR_UNSUPPORTED_CONTENT) &&
|
|
!g_error_matches (internal_error, GDK_TEXTURE_ERROR, GDK_TEXTURE_ERROR_UNSUPPORTED_FORMAT))
|
|
{
|
|
g_propagate_error (error, internal_error);
|
|
return NULL;
|
|
}
|
|
|
|
g_clear_error (&internal_error);
|
|
|
|
return gdk_texture_new_from_bytes_pixbuf (bytes, error);
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_new_from_filename:
|
|
* @path: (type filename): the filename to load
|
|
* @error: Return location for an error
|
|
*
|
|
* Creates a new texture by loading an image from a file.
|
|
*
|
|
* The file format is detected automatically. The supported formats
|
|
* are PNG and JPEG, though more formats might be available.
|
|
*
|
|
* If %NULL is returned, then @error will be set.
|
|
*
|
|
* This function is threadsafe, so that you can e.g. use GTask
|
|
* and g_task_run_in_thread() to avoid blocking the main thread
|
|
* while loading a big image.
|
|
*
|
|
* Return value: A newly-created `GdkTexture`
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
GdkTexture *
|
|
gdk_texture_new_from_filename (const char *path,
|
|
GError **error)
|
|
{
|
|
GdkTexture *texture;
|
|
GFile *file;
|
|
|
|
g_return_val_if_fail (path, NULL);
|
|
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
|
|
|
|
file = g_file_new_for_path (path);
|
|
|
|
texture = gdk_texture_new_from_file (file, error);
|
|
|
|
g_object_unref (file);
|
|
|
|
return texture;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_get_width: (attributes org.gtk.Method.get_property=width)
|
|
* @texture: a `GdkTexture`
|
|
*
|
|
* Returns the width of @texture, in pixels.
|
|
*
|
|
* Returns: the width of the `GdkTexture`
|
|
*/
|
|
int
|
|
gdk_texture_get_width (GdkTexture *texture)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), 0);
|
|
|
|
return texture->width;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_get_height: (attributes org.gtk.Method.get_property=height)
|
|
* @texture: a `GdkTexture`
|
|
*
|
|
* Returns the height of the @texture, in pixels.
|
|
*
|
|
* Returns: the height of the `GdkTexture`
|
|
*/
|
|
int
|
|
gdk_texture_get_height (GdkTexture *texture)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), 0);
|
|
|
|
return texture->height;
|
|
}
|
|
|
|
void
|
|
gdk_texture_do_download (GdkTexture *texture,
|
|
GdkMemoryFormat format,
|
|
guchar *data,
|
|
gsize stride)
|
|
{
|
|
GDK_TEXTURE_GET_CLASS (texture)->download (texture, format, data,stride);
|
|
}
|
|
|
|
cairo_surface_t *
|
|
gdk_texture_download_surface (GdkTexture *texture)
|
|
{
|
|
cairo_surface_t *surface;
|
|
cairo_status_t surface_status;
|
|
|
|
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
|
texture->width, texture->height);
|
|
|
|
surface_status = cairo_surface_status (surface);
|
|
if (surface_status != CAIRO_STATUS_SUCCESS)
|
|
g_warning ("%s: surface error: %s", __FUNCTION__,
|
|
cairo_status_to_string (surface_status));
|
|
|
|
gdk_texture_download (texture,
|
|
cairo_image_surface_get_data (surface),
|
|
cairo_image_surface_get_stride (surface));
|
|
cairo_surface_mark_dirty (surface);
|
|
|
|
return surface;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_download:
|
|
* @texture: a `GdkTexture`
|
|
* @data: (array): pointer to enough memory to be filled with the
|
|
* downloaded data of @texture
|
|
* @stride: rowstride in bytes
|
|
*
|
|
* Downloads the @texture into local memory.
|
|
*
|
|
* This may be an expensive operation, as the actual texture data
|
|
* may reside on a GPU or on a remote display server.
|
|
*
|
|
* The data format of the downloaded data is equivalent to
|
|
* %CAIRO_FORMAT_ARGB32, so every downloaded pixel requires
|
|
* 4 bytes of memory.
|
|
*
|
|
* Downloading a texture into a Cairo image surface:
|
|
* ```c
|
|
* surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
|
* gdk_texture_get_width (texture),
|
|
* gdk_texture_get_height (texture));
|
|
* gdk_texture_download (texture,
|
|
* cairo_image_surface_get_data (surface),
|
|
* cairo_image_surface_get_stride (surface));
|
|
* cairo_surface_mark_dirty (surface);
|
|
* ```
|
|
*/
|
|
void
|
|
gdk_texture_download (GdkTexture *texture,
|
|
guchar *data,
|
|
gsize stride)
|
|
{
|
|
g_return_if_fail (GDK_IS_TEXTURE (texture));
|
|
g_return_if_fail (data != NULL);
|
|
g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
|
|
|
|
gdk_texture_do_download (texture,
|
|
GDK_MEMORY_DEFAULT,
|
|
data,
|
|
stride);
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_download_float:
|
|
* @texture: a `GdkTexture`
|
|
* @data: (array): pointer to enough memory to be filled with the
|
|
* downloaded data of @texture
|
|
* @stride: rowstride in elements, will usually be equal to
|
|
* gdk_texture_get_width() * 4
|
|
*
|
|
* Downloads the @texture into local memory in a high dynamic range format.
|
|
*
|
|
* This may be an expensive operation, as the actual texture data
|
|
* may reside on a GPU or on a remote display server and because the data
|
|
* may need to be upsampled if it was not already available in this
|
|
* format.
|
|
*
|
|
* You may want to use [method@Gdk.Texture.download] instead if you don't
|
|
* need high dynamic range support.
|
|
*
|
|
* The data format of the downloaded data is equivalent to
|
|
* GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, so every downloaded
|
|
* pixel requires 16 bytes of memory.
|
|
*
|
|
* Note that the caller is responsible to provide sufficiently
|
|
* aligned memory to access the resulting data directly as floats.
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
void
|
|
gdk_texture_download_float (GdkTexture *texture,
|
|
float *data,
|
|
gsize stride)
|
|
{
|
|
g_return_if_fail (GDK_IS_TEXTURE (texture));
|
|
g_return_if_fail (data != NULL);
|
|
g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
|
|
|
|
gdk_texture_do_download (texture,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
(guchar *) data,
|
|
stride);
|
|
}
|
|
|
|
GdkMemoryFormat
|
|
gdk_texture_get_format (GdkTexture *self)
|
|
{
|
|
return self->format;
|
|
}
|
|
|
|
gboolean
|
|
gdk_texture_set_render_data (GdkTexture *self,
|
|
gpointer key,
|
|
gpointer data,
|
|
GDestroyNotify notify)
|
|
{
|
|
g_return_val_if_fail (data != NULL, FALSE);
|
|
|
|
if (self->render_key != NULL)
|
|
return FALSE;
|
|
|
|
self->render_key = key;
|
|
self->render_data = data;
|
|
self->render_notify = notify;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
gdk_texture_clear_render_data (GdkTexture *self)
|
|
{
|
|
if (self->render_notify)
|
|
self->render_notify (self->render_data);
|
|
|
|
self->render_key = NULL;
|
|
self->render_data = NULL;
|
|
self->render_notify = NULL;
|
|
}
|
|
|
|
gpointer
|
|
gdk_texture_get_render_data (GdkTexture *self,
|
|
gpointer key)
|
|
{
|
|
if (self->render_key != key)
|
|
return NULL;
|
|
|
|
return self->render_data;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_save_to_png:
|
|
* @texture: a `GdkTexture`
|
|
* @filename: (type filename): the filename to store to
|
|
*
|
|
* Store the given @texture to the @filename as a PNG file.
|
|
*
|
|
* This is a utility function intended for debugging and testing.
|
|
* If you want more control over formats, proper error handling or
|
|
* want to store to a `GFile` or other location, you might want to
|
|
* use [method@Gdk.Texture.save_to_png_bytes] or look into the
|
|
* gdk-pixbuf library.
|
|
*
|
|
* Returns: %TRUE if saving succeeded, %FALSE on failure.
|
|
*/
|
|
gboolean
|
|
gdk_texture_save_to_png (GdkTexture *texture,
|
|
const char *filename)
|
|
{
|
|
GBytes *bytes;
|
|
gboolean result;
|
|
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), FALSE);
|
|
g_return_val_if_fail (filename != NULL, FALSE);
|
|
|
|
bytes = gdk_save_png (texture);
|
|
result = g_file_set_contents (filename,
|
|
g_bytes_get_data (bytes, NULL),
|
|
g_bytes_get_size (bytes),
|
|
NULL);
|
|
g_bytes_unref (bytes);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_save_to_png_bytes:
|
|
* @texture: a `GdkTexture`
|
|
*
|
|
* Store the given @texture in memory as a PNG file.
|
|
*
|
|
* Use [ctor@Gdk.Texture.new_from_bytes] to read it back.
|
|
*
|
|
* If you want to serialize a texture, this is a convenient and
|
|
* portable way to do that.
|
|
*
|
|
* If you need more control over the generated image, such as
|
|
* attaching metadata, you should look into an image handling
|
|
* library such as the gdk-pixbuf library.
|
|
*
|
|
* If you are dealing with high dynamic range float data, you
|
|
* might also want to consider [method@Gdk.Texture.save_to_tiff_bytes]
|
|
* instead.
|
|
*
|
|
* Returns: a newly allocated `GBytes` containing PNG data
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
GBytes *
|
|
gdk_texture_save_to_png_bytes (GdkTexture *texture)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
|
|
|
|
return gdk_save_png (texture);
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_save_to_tiff:
|
|
* @texture: a `GdkTexture`
|
|
* @filename: (type filename): the filename to store to
|
|
*
|
|
* Store the given @texture to the @filename as a TIFF file.
|
|
*
|
|
* GTK will attempt to store data without loss.
|
|
* Returns: %TRUE if saving succeeded, %FALSE on failure.
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
gboolean
|
|
gdk_texture_save_to_tiff (GdkTexture *texture,
|
|
const char *filename)
|
|
{
|
|
GBytes *bytes;
|
|
gboolean result;
|
|
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), FALSE);
|
|
g_return_val_if_fail (filename != NULL, FALSE);
|
|
|
|
bytes = gdk_save_tiff (texture);
|
|
result = g_file_set_contents (filename,
|
|
g_bytes_get_data (bytes, NULL),
|
|
g_bytes_get_size (bytes),
|
|
NULL);
|
|
g_bytes_unref (bytes);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* gdk_texture_save_to_tiff_bytes:
|
|
* @texture: a `GdkTexture`
|
|
*
|
|
* Store the given @texture in memory as a TIFF file.
|
|
*
|
|
* Use [ctor@Gdk.Texture.new_from_bytes] to read it back.
|
|
*
|
|
* This function is intended to store a representation of the
|
|
* texture's data that is as accurate as possible. This is
|
|
* particularly relevant when working with high dynamic range
|
|
* images and floating-point texture data.
|
|
*
|
|
* If that is not your concern and you are interested in a
|
|
* smaller size and a more portable format, you might want to
|
|
* use [method@Gdk.Texture.save_to_png_bytes].
|
|
*
|
|
* Returns: a newly allocated `GBytes` containing TIFF data
|
|
*
|
|
* Since: 4.6
|
|
*/
|
|
GBytes *
|
|
gdk_texture_save_to_tiff_bytes (GdkTexture *texture)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
|
|
|
|
return gdk_save_tiff (texture);
|
|
}
|