mirror of
https://gitlab.gnome.org/GNOME/gtk.git
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12a23162b3
...EGL support needs to be explicitly enabled during the build of libepoxy on Windows as it is not enabled by default on Windows. With this, we can add an EGL renderer for Windows that make use of Google's libANGLE, which is a library that translates OpenGL/ES calls to Direct3D 9/11, which will provide better hardware compatibility on Windows and would act as one of the foundations to resolve issue #105.
61 lines
1.4 KiB
Meson
61 lines
1.4 KiB
Meson
gdk_win32_sources = files([
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'gdkcairocontext-win32.c',
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'gdkcursor-win32.c',
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'gdkclipboard-win32.c',
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'gdkclipdrop-win32.c',
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'gdkdevicemanager-win32.c',
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'gdkdevice-virtual.c',
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'gdkdevice-win32.c',
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'gdkdevice-wintab.c',
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'gdkdisplay-win32.c',
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'gdkdisplaymanager-win32.c',
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'gdkdrag-win32.c',
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'gdkdrop-win32.c',
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'gdkevents-win32.c',
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'gdkglcontext-win32.c',
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'gdkglobals-win32.c',
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'gdkhdataoutputstream-win32.c',
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'gdkkeys-win32.c',
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'gdkwin32langnotification.c',
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'gdkmain-win32.c',
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'gdkmonitor-win32.c',
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'gdkproperty-win32.c',
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'gdkscreen-win32.c',
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'gdkvulkancontext-win32.c',
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'gdkwin32cursor.h',
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'gdkwin32display.h',
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'gdkwin32id.c',
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'gdksurface-win32.c',
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])
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gdk_win32_public_headers = files([
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'gdkwin32cursor.h',
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'gdkwin32display.h',
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'gdkwin32displaymanager.h',
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'gdkwin32dnd.h',
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'gdkwin32glcontext.h',
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'gdkwin32keys.h',
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'gdkwin32misc.h',
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'gdkwin32monitor.h',
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'gdkwin32screen.h',
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'gdkwin32surface.h',
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])
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install_headers(gdk_win32_public_headers, 'gdkwin32.h', subdir: 'gtk-4.0/gdk/win32/')
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GDK_WIN32_EGL_CFLAGS = []
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if win32_has_egl
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GDK_WIN32_EGL_CFLAGS = ['-DGDK_WIN32_ENABLE_EGL']
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endif
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gdk_win32_deps = [ # FIXME
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pangowin32_dep
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]
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libgdk_win32 = static_library('gdk-win32',
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gdk_win32_sources, gdkconfig, gdkenum_h,
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include_directories: [confinc, gdkinc],
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c_args: ['-DGTK_COMPILATION', '-DG_LOG_DOMAIN="Gdk"', '-DINSIDE_GDK_WIN32'] + GDK_WIN32_EGL_CFLAGS,
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dependencies: [gdk_deps, gdk_win32_deps])
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