gtk/gdk/gdkglcontextprivate.h
Benjamin Otte 523cd0dff7 glcontext: Add a surface_attached flag
GLContexts marked as surface_attached are always attached to the surface
in make_current().
Other contexts continue to only get attached to their surface between
begin_frame() and end_frame().

All our renderer use surface-attached contexts now.
Public API only gives out non-surface-attached contexts.

The benefit here is that we can now choose whenever we want to
call make_current() because it will not cause a re-make_current() if we
call it outside vs inside the begin/end_frame() region.

Or in other words: I want to call make_current() before begin_frame()
without a performance penalty, and now I can.
2024-08-10 01:40:45 +02:00

195 lines
9.2 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontextprivate.h: GL context abstraction
*
* Copyright © 2014 Emmanuele Bassi
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "gdkglcontext.h"
#include "gdkdrawcontextprivate.h"
#include "gdkglversionprivate.h"
#include "gdkdmabufprivate.h"
G_BEGIN_DECLS
typedef enum {
GDK_GL_FEATURE_DEBUG = 1 << 0,
GDK_GL_FEATURE_UNPACK_SUBIMAGE = 1 << 1,
GDK_GL_FEATURE_VERTEX_HALF_FLOAT = 1 << 2,
GDK_GL_FEATURE_SYNC = 1 << 3,
GDK_GL_FEATURE_BASE_INSTANCE = 1 << 4,
GDK_GL_FEATURE_BUFFER_STORAGE = 1 << 5,
} GdkGLFeatures;
typedef enum {
GDK_GL_NONE = 0,
GDK_GL_EGL,
GDK_GL_GLX,
GDK_GL_WGL,
GDK_GL_CGL
} GdkGLBackend;
typedef enum {
/* The format is supported for glTexImage2D() */
GDK_GL_FORMAT_USABLE = 1 << 0,
/* The format can be rendered to.
* GL/GLES spec term: "color-renderable" */
GDK_GL_FORMAT_RENDERABLE = 1 << 1,
/* GL_LINEAR/GL_MIPMAP_LINEAR can be used for textures in this format.
* GLES spec term: "texture-filterable" */
GDK_GL_FORMAT_FILTERABLE = 1 << 2
} GdkGLMemoryFlags;
/* The maximum amount of buffers we track update regions for.
* Note that this is equal to the max buffer age value we
* can provide a damage region for */
#define GDK_GL_MAX_TRACKED_BUFFERS 4
#define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
#define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT))
#define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
typedef struct _GdkGLContextClass GdkGLContextClass;
struct _GdkGLContext
{
GdkDrawContext parent_instance;
/* We store the old drawn areas to support buffer-age optimizations */
cairo_region_t *old_updated_area[GDK_GL_MAX_TRACKED_BUFFERS];
};
struct _GdkGLContextClass
{
GdkDrawContextClass parent_class;
GdkGLBackend backend_type;
GdkGLAPI (* realize) (GdkGLContext *context,
GError **error);
gboolean (* make_current) (GdkGLContext *context,
gboolean surfaceless);
gboolean (* clear_current) (GdkGLContext *context);
gboolean (* is_current) (GdkGLContext *context);
cairo_region_t * (* get_damage) (GdkGLContext *context);
gboolean (* is_shared) (GdkGLContext *self,
GdkGLContext *other);
guint (* get_default_framebuffer) (GdkGLContext *self);
};
typedef struct {
guint program;
guint position_location;
guint uv_location;
guint map_location;
guint flip_location;
} GdkGLContextProgram;
typedef struct {
guint tmp_framebuffer;
guint tmp_vertex_buffer;
GdkGLContextProgram texture_2d_quad_program;
GdkGLContextProgram texture_rect_quad_program;
GdkGLContextProgram *current_program;
guint is_legacy : 1;
guint use_es : 1;
} GdkGLContextPaintData;
gboolean gdk_gl_backend_can_be_used (GdkGLBackend backend_type,
GError **error);
void gdk_gl_backend_use (GdkGLBackend backend_type);
void gdk_gl_context_clear_current_if_surface (GdkSurface *surface);
GdkGLContext * gdk_gl_context_new (GdkDisplay *display,
GdkSurface *surface,
gboolean surface_attached);
gboolean gdk_gl_context_is_api_allowed (GdkGLContext *self,
GdkGLAPI api,
GError **error);
void gdk_gl_context_set_version (GdkGLContext *context,
const GdkGLVersion *version);
void gdk_gl_context_set_is_legacy (GdkGLContext *context,
gboolean is_legacy);
gboolean gdk_gl_context_check_gl_version (GdkGLContext *context,
const GdkGLVersion *gl_version,
const GdkGLVersion *gles_version);
static inline gboolean
gdk_gl_context_check_version (GdkGLContext *context,
const char *gl_version,
const char *gles_version)
{
return gdk_gl_context_check_gl_version (context,
gl_version ? &GDK_GL_VERSION_STRING (gl_version) : NULL,
gles_version ? &GDK_GL_VERSION_STRING (gles_version) : NULL);
}
void gdk_gl_context_get_matching_version (GdkGLContext *context,
GdkGLAPI api,
gboolean legacy,
GdkGLVersion *out_version);
void gdk_gl_context_push_debug_group (GdkGLContext *context,
const char *message);
void gdk_gl_context_push_debug_group_printf (GdkGLContext *context,
const char *format,
...) G_GNUC_PRINTF (2, 3);
void gdk_gl_context_pop_debug_group (GdkGLContext *context);
void gdk_gl_context_label_object (GdkGLContext *context,
guint identifier,
guint name,
const char *label);
void gdk_gl_context_label_object_printf (GdkGLContext *context,
guint identifier,
guint name,
const char *format,
...) G_GNUC_PRINTF (4, 5);
const char * gdk_gl_context_get_glsl_version_string (GdkGLContext *self);
GdkGLMemoryFlags gdk_gl_context_get_format_flags (GdkGLContext *self,
GdkMemoryFormat format) G_GNUC_PURE;
gboolean gdk_gl_context_has_feature (GdkGLContext *self,
GdkGLFeatures feature) G_GNUC_PURE;
gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context);
gboolean gdk_gl_context_has_vertex_arrays (GdkGLContext *self) G_GNUC_PURE;
double gdk_gl_context_get_scale (GdkGLContext *self);
guint gdk_gl_context_import_dmabuf (GdkGLContext *self,
int width,
int height,
const GdkDmabuf *dmabuf,
gboolean *external);
gboolean gdk_gl_context_export_dmabuf (GdkGLContext *self,
unsigned int texture_id,
GdkDmabuf *dmabuf);
G_END_DECLS