gtk/gdk/win32/Makefile.am
Matthias Clasen 8af16c5d44 New visibility handling in gdk
Change the visibility handling to be the same way we do it in
GLib now. We pass -fvisibility=hidden to gcc and decorate public
functions with __attribute__((visibility("default"))).

This commit just does this for GDK, GTK+ will follow later.
2013-05-05 15:38:48 -04:00

82 lines
1.6 KiB
Makefile

## Process this file with automake to produce Makefile.in
include $(top_srcdir)/Makefile.decl
libgdkincludedir = $(includedir)/gtk-3.0/gdk
libgdkwin32includedir = $(includedir)/gtk-3.0/gdk/win32
AM_CPPFLAGS = \
-DG_LOG_DOMAIN=\"Gdk\" \
-DINSIDE_GDK_WIN32 \
-I$(top_srcdir) \
-I$(top_srcdir)/gdk \
-I$(top_builddir)/gdk \
$(GDK_HIDDEN_VISIBILITY_CFLAGS) \
$(GTK_DEBUG_FLAGS) \
$(GDK_DEP_CFLAGS) \
$(GDK_WIN32_EXTRA_CFLAGS) \
-DGDK_COMPILATION
LDADDS = $(GDK_DEP_LIBS)
noinst_LTLIBRARIES = libgdk-win32.la
SUBDIRS=rc
EXTRA_DIST += \
bdfcursor.c \
makefile.msc
libgdk_win32_la_SOURCES = \
gdkcursor-win32.c \
gdkdevicemanager-win32.c \
gdkdevicemanager-win32.h \
gdkdevice-virtual.c \
gdkdevice-virtual.h \
gdkdevice-win32.c \
gdkdevice-win32.h \
gdkdevice-wintab.c \
gdkdevice-wintab.h \
gdkdisplay-win32.c \
gdkdisplaymanager-win32.c \
gdkdnd-win32.c \
gdkevents-win32.c \
gdkgeometry-win32.c \
gdkglobals-win32.c \
gdkinput.c \
gdkkeys-win32.c \
gdkmain-win32.c \
gdkprivate-win32.h \
gdkproperty-win32.c \
gdkscreen-win32.c \
gdkselection-win32.c \
gdktestutils-win32.c \
gdkvisual-win32.c \
gdkwin32cursor.h \
gdkwin32display.h \
gdkwin32displaymanager.h \
gdkwin32dnd.h \
gdkwin32.h \
gdkwin32id.c \
gdkwin32keys.h \
gdkwin32screen.h \
gdkwin32window.h \
gdkwindow-win32.c \
gdkwindow-win32.h \
pktdef.h \
wintab.h \
xcursors.h
libgdkinclude_HEADERS = \
gdkwin32.h
libgdkwin32include_HEADERS = \
gdkwin32cursor.h \
gdkwin32display.h \
gdkwin32displaymanager.h\
gdkwin32dnd.h \
gdkwin32keys.h \
gdkwin32screen.h \
gdkwin32window.h
-include $(top_srcdir)/git.mk