gtk/gsk/gl/gskglrenderjobprivate.h
Matthias Clasen 904d44074f gsk gl: Handle subsurfaces during rendering
During rendering, restack offloaded subsurfaces below the main
surface, and clear the area so they peek through. After rendering,
raise the last subsurface if we haven't drawn over it.
2023-11-13 22:17:36 +01:00

40 lines
2.0 KiB
C

/* gskglrenderjobprivate.h
*
* Copyright 2020 Christian Hergert <chergert@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#pragma once
#include "gskgltypesprivate.h"
GskGLRenderJob *gsk_gl_render_job_new (GskGLDriver *driver,
const graphene_rect_t *viewport,
float scale,
const cairo_region_t *region,
guint framebuffer,
gboolean clear_framebuffer,
GskOffload *offload);
void gsk_gl_render_job_free (GskGLRenderJob *job);
void gsk_gl_render_job_render (GskGLRenderJob *job,
GskRenderNode *root);
void gsk_gl_render_job_render_flipped (GskGLRenderJob *job,
GskRenderNode *root);
void gsk_gl_render_job_set_debug_fallback (GskGLRenderJob *job,
gboolean debug_fallback);