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44ac2d5abb
No need to copy them into the render ops like this.
255 lines
4.9 KiB
C
255 lines
4.9 KiB
C
#ifndef __OP_BUFFER_H__
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#define __OP_BUFFER_H__
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#include <gdk/gdk.h>
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#include <gsk/gsk.h>
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#include <graphene.h>
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#include "gskgldriverprivate.h"
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typedef struct _Program Program;
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typedef enum
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{
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OP_NONE = 0,
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OP_CHANGE_OPACITY = 1,
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OP_CHANGE_COLOR = 2,
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OP_CHANGE_PROJECTION = 3,
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OP_CHANGE_MODELVIEW = 4,
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OP_CHANGE_PROGRAM = 5,
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OP_CHANGE_RENDER_TARGET = 6,
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OP_CHANGE_CLIP = 7,
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OP_CHANGE_VIEWPORT = 8,
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OP_CHANGE_SOURCE_TEXTURE = 9,
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OP_CHANGE_REPEAT = 10,
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OP_CHANGE_LINEAR_GRADIENT = 11,
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OP_CHANGE_COLOR_MATRIX = 12,
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OP_CHANGE_BLUR = 13,
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OP_CHANGE_INSET_SHADOW = 14,
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OP_CHANGE_OUTSET_SHADOW = 15,
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OP_CHANGE_BORDER = 16,
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OP_CHANGE_BORDER_COLOR = 17,
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OP_CHANGE_BORDER_WIDTH = 18,
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OP_CHANGE_CROSS_FADE = 19,
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OP_CHANGE_UNBLURRED_OUTSET_SHADOW = 20,
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OP_CLEAR = 21,
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OP_DRAW = 22,
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OP_DUMP_FRAMEBUFFER = 23,
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OP_PUSH_DEBUG_GROUP = 24,
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OP_POP_DEBUG_GROUP = 25,
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OP_CHANGE_BLEND = 26,
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OP_LAST
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} OpKind;
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/* OpNode are allocated within OpBuffer.pos, but we keep
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* a secondary index into the locations of that buffer
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* from OpBuffer.index. This allows peeking at the kind
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* and quickly replacing existing entries when necessary.
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*/
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typedef struct
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{
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guint pos;
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OpKind kind;
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} OpBufferEntry;
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typedef struct
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{
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guint8 *buf;
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gsize buflen;
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gsize bufpos;
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GArray *index;
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} OpBuffer;
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typedef struct
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{
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float opacity;
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} OpOpacity;
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typedef struct
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{
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graphene_matrix_t matrix;
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} OpMatrix;
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typedef struct
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{
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const Program *program;
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} OpProgram;
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typedef struct
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{
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const GdkRGBA *rgba;
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} OpColor;
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typedef struct
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{
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int render_target_id;
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} OpRenderTarget;
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typedef struct
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{
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GskRoundedRect clip;
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guint send_corners: 1;
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} OpClip;
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typedef struct
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{
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graphene_rect_t viewport;
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} OpViewport;
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typedef struct
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{
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int texture_id;
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} OpTexture;
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typedef struct
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{
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gsize vao_offset;
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gsize vao_size;
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} OpDraw;
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typedef struct
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{
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const GskColorStop *color_stops;
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graphene_point_t start_point;
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graphene_point_t end_point;
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int n_color_stops;
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} OpLinearGradient;
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typedef struct
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{
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const graphene_matrix_t *matrix;
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const graphene_vec4_t *offset;
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} OpColorMatrix;
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typedef struct
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{
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float radius;
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graphene_size_t size;
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float dir[2];
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} OpBlur;
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typedef struct
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{
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GskRoundedRect outline;
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float spread;
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float offset[2];
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const GdkRGBA *color;
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} OpShadow;
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typedef struct
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{
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float widths[4];
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const GdkRGBA *color;
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GskRoundedRect outline;
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} OpBorder;
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typedef struct
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{
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float progress;
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int source2;
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} OpCrossFade;
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typedef struct
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{
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char *filename;
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int width;
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int height;
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} OpDumpFrameBuffer;
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typedef struct
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{
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char text[64];
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} OpDebugGroup;
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typedef struct
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{
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int source2;
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int mode;
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} OpBlend;
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typedef struct
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{
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float child_bounds[4];
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float texture_rect[4];
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} OpRepeat;
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void op_buffer_init (OpBuffer *buffer);
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void op_buffer_destroy (OpBuffer *buffer);
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void op_buffer_clear (OpBuffer *buffer);
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gpointer op_buffer_add (OpBuffer *buffer,
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OpKind kind);
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typedef struct
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{
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GArray *index;
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OpBuffer *buffer;
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guint pos;
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} OpBufferIter;
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static inline void
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op_buffer_iter_init (OpBufferIter *iter,
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OpBuffer *buffer)
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{
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iter->index = buffer->index;
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iter->buffer = buffer;
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iter->pos = 1; /* Skip first OP_NONE */
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}
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static inline gpointer
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op_buffer_iter_next (OpBufferIter *iter,
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OpKind *kind)
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{
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const OpBufferEntry *entry;
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if (iter->pos == iter->index->len)
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return NULL;
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entry = &g_array_index (iter->index, OpBufferEntry, iter->pos);
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iter->pos++;
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*kind = entry->kind;
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return &iter->buffer->buf[entry->pos];
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}
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static inline void
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op_buffer_pop_tail (OpBuffer *buffer)
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{
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/* Never truncate the first OP_NONE */
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if G_LIKELY (buffer->index->len > 0)
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buffer->index->len--;
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}
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static inline gpointer
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op_buffer_peek_tail (OpBuffer *buffer,
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OpKind *kind)
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{
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const OpBufferEntry *entry;
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entry = &g_array_index (buffer->index, OpBufferEntry, buffer->index->len - 1);
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*kind = entry->kind;
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return &buffer->buf[entry->pos];
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}
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static inline gpointer
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op_buffer_peek_tail_checked (OpBuffer *buffer,
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OpKind kind)
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{
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const OpBufferEntry *entry;
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entry = &g_array_index (buffer->index, OpBufferEntry, buffer->index->len - 1);
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if (entry->kind == kind)
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return &buffer->buf[entry->pos];
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return NULL;
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}
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static inline guint
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op_buffer_n_ops (OpBuffer *buffer)
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{
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return buffer->index->len - 1;
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}
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#endif /* __OP_BUFFER_H__ */
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