gtk/gdk/gdkmemorytextureprivate.h
Benjamin Otte 3c8a93b972 gdk: Add GdkMemoryTextureBuilder
Same thing as dmabuf and GL texture builders. Preparation for adding
color state support to texture constructors.

As a bonus, we can now do update regions with memory textures.
2024-07-16 21:23:44 +02:00

47 lines
1.8 KiB
C

/*
* Copyright © 2018 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Benjamin Otte <otte@gnome.org>
*/
#pragma once
#include "gdkmemorytexture.h"
#include "gdkmemorytexturebuilder.h"
#include "gdktextureprivate.h"
G_BEGIN_DECLS
#define GDK_MEMORY_GDK_PIXBUF_OPAQUE GDK_MEMORY_R8G8B8
#define GDK_MEMORY_GDK_PIXBUF_ALPHA GDK_MEMORY_R8G8B8A8
GdkMemoryTexture * gdk_memory_texture_from_texture (GdkTexture *texture);
GdkTexture * gdk_memory_texture_new_subtexture (GdkMemoryTexture *texture,
int x,
int y,
int width,
int height);
GdkTexture * gdk_memory_texture_new_from_builder (GdkMemoryTextureBuilder *builder);
GBytes * gdk_memory_texture_get_bytes (GdkMemoryTexture *self,
gsize *out_stride);
G_END_DECLS