gtk/gsk
Benjamin Otte 6f76c37fed vulkan: Emit a renderpass op
... instead of doing the equivalent things manually by creating a
RenderPass and calling the relevant functions.

Now all renderpass operations are indeed stored in ops.

Also reshuffle the command emission code, because we no longer need to
emit the ops for the base renderpass.

As a result we only submit a single command buffer containing all the
render passes instead of once per render pass.
We also bind vertex buffers and descriptor sets only once now at the
start instead of once per renderpass.
2023-07-16 12:13:00 +02:00
..
broadway Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gl gsk: Fix luminance in Cairo and GL renderer 2023-07-03 22:02:44 +02:00
vulkan vulkan: Emit a renderpass op 2023-07-16 12:13:00 +02:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairorenderer.c renderers: Handle large viewports 2022-02-26 20:35:44 +01:00
gskcairorenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskdebug.c vulkan: Add infrastructure for printing ops 2023-07-16 12:13:00 +02:00
gskdebugprivate.h vulkan: Add infrastructure for printing ops 2023-07-16 12:13:00 +02:00
gskdiff.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskdiffprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenums.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglshader.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglshaderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskprivate.c Drop an unused function 2022-07-15 15:47:11 -04:00
gskprivate.h vulkan: Add VulkanOp->next 2023-07-16 12:13:00 +02:00
gskprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrenderer.c renderer: return_if_fail() if the given texture size is 0 2023-06-04 19:42:00 +02:00
gskrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendererprivate.h gsk: Drop an unused function 2023-05-10 20:21:12 -04:00
gskrendernode.c rendernode: Change to gsk_render_node_get_preferred_depth() 2023-06-18 14:26:18 +02:00
gskrendernode.h rendernode: Implement proper GSK_IS_RENDERNODE() 2023-07-10 06:32:01 +02:00
gskrendernodeimpl.c gsk: Fix luminance in Cairo and GL renderer 2023-07-03 22:02:44 +02:00
gskrendernodeparser.c gsk: Catch values < 0 before bad things happen 2023-07-03 22:02:44 +02:00
gskrendernodeparserprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendernodeprivate.h rendernode: Change to gsk_render_node_get_preferred_depth() 2023-06-18 14:26:18 +02:00
gskroundedrect.c gsk: Add (private) gsk_rounded_rect_intersection() 2023-06-04 19:42:01 +02:00
gskroundedrect.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskroundedrectprivate.h gsk: Add (private) gsk_rounded_rect_intersection() 2023-06-04 19:42:01 +02:00
gsktransform.c Mark various GskTransform functions as nullable in their return value 2022-01-14 11:57:23 +02:00
gsktransform.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktransformprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktypes.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
meson.build vulkan: Rename offscreenp to renderpassop 2023-07-16 12:13:00 +02:00