..
resources
vulkan: Repurpose mask shader
2023-07-16 12:13:00 +02:00
gskvulkanblendmodeop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanblendmodeopprivate.h
vulkan: Port blend mode to new ops
2023-07-16 12:12:36 +02:00
gskvulkanblurop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanbluropprivate.h
vulkan: Add a blur op and use it
2023-07-16 12:12:36 +02:00
gskvulkanborderop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanborderopprivate.h
vulkan: Make border shader use new ops
2023-07-16 12:12:36 +02:00
gskvulkanbuffer.c
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanbufferprivate.h
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanclip.c
vulkan: Create pipeline differently for ops
2023-07-16 12:12:36 +02:00
gskvulkanclipprivate.h
vulkan: Create pipeline differently for ops
2023-07-16 12:12:36 +02:00
gskvulkancolormatrixop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkancolormatrixopprivate.h
vulkan: Factor out call to opacity op
2023-07-16 12:12:36 +02:00
gskvulkancolorop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkancoloropprivate.h
vulkan: Convert color op to new method
2023-07-16 12:12:36 +02:00
gskvulkancommandpool.c
vulkan: Add gskvulkanprivate.h
2023-07-16 12:13:00 +02:00
gskvulkancommandpoolprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskvulkancrossfadeop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkancrossfadeopprivate.h
vulkan: Factor out call to opacity op
2023-07-16 12:12:36 +02:00
gskvulkanglyphcache.c
vulkan: Make glyphs use new node ops
2023-07-16 12:13:00 +02:00
gskvulkanglyphcacheprivate.h
vulkan: Make glyphs use new node ops
2023-07-16 12:13:00 +02:00
gskvulkanglyphop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanglyphopprivate.h
vulkan: Add a glyph shader
2023-07-16 12:12:59 +02:00
gskvulkanimage.c
vulkan: Add gskvulkanprivate.h
2023-07-16 12:13:00 +02:00
gskvulkanimageprivate.h
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkaninsetshadowop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkaninsetshadowopprivate.h
vulkan: Port inset and outset shadow to new ops
2023-07-16 12:12:36 +02:00
gskvulkanlineargradientop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanlineargradientopprivate.h
vulkan: Port linear gradient to new ops
2023-07-16 12:12:36 +02:00
gskvulkanmaskop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanmaskopprivate.h
vulkan: Repurpose mask shader
2023-07-16 12:13:00 +02:00
gskvulkanmemory.c
vulkan: Add gskvulkanprivate.h
2023-07-16 12:13:00 +02:00
gskvulkanmemoryprivate.h
vulkan: Add gsk_vulkan_memory_can_map()
2023-06-14 03:34:07 +02:00
gskvulkanoffscreenop.c
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanoffscreenopprivate.h
vulkan: Remove all the semaphores
2023-07-16 12:13:00 +02:00
gskvulkanop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanopprivate.h
vulkan: Add VulkanOp->next
2023-07-16 12:13:00 +02:00
gskvulkanoutsetshadowop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanoutsetshadowopprivate.h
vulkan: Port inset and outset shadow to new ops
2023-07-16 12:12:36 +02:00
gskvulkanprivate.h
vulkan: Add VulkanOp->next
2023-07-16 12:13:00 +02:00
gskvulkanpushconstantsop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanpushconstantsopprivate.h
vulkan: Turn push constants into an op
2023-07-16 12:13:00 +02:00
gskvulkanrender.c
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanrenderer.c
vulkan: Pass the node when setting up
2023-07-16 12:13:00 +02:00
gskvulkanrenderer.h
vulkan: Renaming fix
2023-06-19 14:13:03 +02:00
gskvulkanrendererprivate.h
vulkan: Make glyphs use new node ops
2023-07-16 12:13:00 +02:00
gskvulkanrenderpass.c
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanrenderpassprivate.h
vulkan: Put the vertex buffer into the render object
2023-07-16 12:13:00 +02:00
gskvulkanrenderprivate.h
vulkan: Don't intern strings
2023-07-16 12:13:00 +02:00
gskvulkanscissorop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanscissoropprivate.h
vulkan: Initialize ops differently
2023-07-16 12:12:36 +02:00
gskvulkantextureop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkantextureopprivate.h
vulkan: Create pipeline differently for ops
2023-07-16 12:12:36 +02:00
gskvulkanuploadcairoop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanuploadcairoopprivate.h
vulkan: Initialize ops differently
2023-07-16 12:12:36 +02:00
gskvulkanuploadop.c
vulkan: Add infrastructure for printing ops
2023-07-16 12:13:00 +02:00
gskvulkanuploadopprivate.h
vulkan: Initialize ops differently
2023-07-16 12:12:36 +02:00