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If we are clicking through the shadow of a window, we need to take special care to not raise the old window on mouseUp. This is normally done by the display server for us, so we need to use the proper API that is public to handle this (rather than CGSSetWindowTags()). Doing so requires us to dispatch the event to the NSView and then cancel the activcation from the mouseDown: event there.
101 lines
2.3 KiB
C
101 lines
2.3 KiB
C
/* GdkMacosView.c
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*
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* Copyright 2022 Christian Hergert <chergert@redhat.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include <CoreGraphics/CoreGraphics.h>
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#import "GdkMacosLayer.h"
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#import "GdkMacosView.h"
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#import "GdkMacosWindow.h"
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@implementation GdkMacosView
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-(id)initWithFrame:(NSRect)frame
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{
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if ((self = [super initWithFrame:frame]))
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{
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GdkMacosLayer *layer = [GdkMacosLayer layer];
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[self setLayerContentsRedrawPolicy:NSViewLayerContentsRedrawNever];
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[self setLayer:layer];
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[self setWantsLayer:YES];
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}
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return self;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(BOOL)acceptsFirstMouse
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{
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return YES;
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}
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-(BOOL)mouseDownCanMoveWindow
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{
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return NO;
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}
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-(void)mouseDown:(NSEvent *)nsevent
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{
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if ([(GdkMacosWindow *)[self window] needsMouseDownQuirk])
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/* We should only hit this when we are trying to click through
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* the shadow of a window into another window. Just request
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* that the application not activate this window on mouseUp.
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* See gdkmacosdisplay-translate.c for the other half of this.
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*/
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[NSApp preventWindowOrdering];
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else
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[super mouseDown:nsevent];
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}
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-(void)setFrame:(NSRect)rect
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{
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[super setFrame:rect];
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self->_nextFrameDirty = TRUE;
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}
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-(void)setOpaqueRegion:(const cairo_region_t *)opaqueRegion
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{
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[(GdkMacosLayer *)[self layer] setOpaqueRegion:opaqueRegion];
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}
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-(BOOL)wantsUpdateLayer
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{
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return YES;
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}
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-(void)swapBuffer:(GdkMacosBuffer *)buffer withDamage:(const cairo_region_t *)damage
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{
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if (self->_nextFrameDirty)
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{
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self->_nextFrameDirty = FALSE;
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[[self layer] setFrame:[self frame]];
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}
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[(GdkMacosLayer *)[self layer] swapBuffer:buffer withDamage:damage];
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}
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@end
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