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f848450a70
This allows us to decide when the R and B color channels should be flipped with a much better granularity. For instance, when using GLX_EXT_texture_from_pixmap to create a GL texture from a surface we don't need to swap the R and B channels, as the internal representation of the texture data will already have the appropriate colors. We also don't need to flip color channels when blitting from a texture. |
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.. | ||
gdkapplaunchcontext-x11.c | ||
gdkasync.c | ||
gdkasync.h | ||
gdkcursor-x11.c | ||
gdkdevice-core-x11.c | ||
gdkdevice-xi2.c | ||
gdkdevicemanager-core-x11.c | ||
gdkdevicemanager-x11.c | ||
gdkdevicemanager-xi2.c | ||
gdkdevicemanagerprivate-core.h | ||
gdkdisplay-x11.c | ||
gdkdisplay-x11.h | ||
gdkdisplaymanager-x11.c | ||
gdkdnd-x11.c | ||
gdkeventsource.c | ||
gdkeventsource.h | ||
gdkeventtranslator.c | ||
gdkeventtranslator.h | ||
gdkgeometry-x11.c | ||
gdkglcontext-x11.c | ||
gdkglcontext-x11.h | ||
gdkkeys-x11.c | ||
gdkmain-x11.c | ||
gdkprivate-x11.h | ||
gdkproperty-x11.c | ||
gdkscreen-x11.c | ||
gdkscreen-x11.h | ||
gdkselection-x11.c | ||
gdksettings.c | ||
gdktestutils-x11.c | ||
gdkvisual-x11.c | ||
gdkwindow-x11.c | ||
gdkwindow-x11.h | ||
gdkx11applaunchcontext.h | ||
gdkx11cursor.h | ||
gdkx11device-core.h | ||
gdkx11device-xi2.h | ||
gdkx11device.h | ||
gdkx11devicemanager-core.h | ||
gdkx11devicemanager-xi2.h | ||
gdkx11devicemanager-xi.h | ||
gdkx11devicemanager.h | ||
gdkx11display.h | ||
gdkx11displaymanager.h | ||
gdkx11dnd.h | ||
gdkx11glcontext.h | ||
gdkx11keys.h | ||
gdkx11property.h | ||
gdkx11screen.h | ||
gdkx11selection.h | ||
gdkx11utils.h | ||
gdkx11visual.h | ||
gdkx11window.h | ||
gdkx-autocleanups.h | ||
gdkx.h | ||
gdkxftdefaults.c | ||
gdkxid.c | ||
Makefile.am | ||
MwmUtil.h | ||
xsettings-client.c | ||
xsettings-client.h |