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2002-08-10 Soren Sandmann <sandmann@daimi.au.dk> * docs/reference/gtk/tree_widget.sgml, docs/reference/gtk/tmpl/gtkdialog.sgml, docs/reference/gtk/tmpl/gtkentry.sgml, docs/reference/gtk/tmpl/gtkfilesel.sgml, docs/reference/gtk/tmpl/gtkfontsel.sgml, docs/reference/gtk/tmpl/gtkfontseldlg.sgml, docs/reference/gtk/tmpl/gtktreemodel.sgml, docs/reference/gtk/tmpl/gtkwidget.sgml, gdk/x11/gdkdisplay-x11.c, gtk/gtkbbox.c, gtk/gtkbox.c, gtk/gtkbutton.c, gtk/gtkcellrenderer.c, gtk/gtkcellrendererpixbuf.c, gtk/gtkcellrenderertext.c, gtk/gtkcheckmenuitem.c, gtk/gtkcontainer.c, gtk/gtkcurve.c, gtk/gtkdialog.h, gtk/gtkentry.c, gtk/gtkfilesel.c, gtk/gtkfontsel.c, gtk/gtkframe.c, gtk/gtkhandlebox.c, gtk/gtkiconfactory.c, gtk/gtkimage.c, gtk/gtkinvisible.c, gtk/gtkitemfactory.c, gtk/gtklabel.c, gtk/gtklayout.c, gtk/gtkmenu.c, gtk/gtkprogress.c, gtk/gtkprogressbar.c, gtk/gtkscrolledwindow.c, gtk/gtksizegroup.c, gtk/gtktable.c, gtk/gtktextiter.c, gtk/gtktexttag.c, gtk/gtktexttag.h, gtk/gtktextview.c, gtk/gtktogglebutton.c, gtk/gtktoolbar.c, gtk/gtktreemodel.c, gtk/gtktreeselection.c, gtk/gtktreestore.c, gtk/gtktreeview.c, gtk/gtktreeviewcolumn.c, gtk/gtkviewport.c, gtk/gtkwidget.c, gtk/gtkwidget.h, gtk/gtkwindow.c: Minor documentation fixes (#89254, patch from Brett Nash; #85809, patch from daten@dnetc.org; #76391, patch from Ross Burton; #74559, Manuel Clos; #73569, #72005, Alexey A. Malyshev; #70061, patch from Dennis Bj"orklund; #64566, #63388, #58328, #57499, #81007, #77349, Vitaly Tishkov; #78932, Vitaly Tishkov, patch from Ross Burton; #73306)
202 lines
5.7 KiB
Plaintext
202 lines
5.7 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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GdkPixbufLoader
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<!-- ##### SECTION Short_Description ##### -->
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Application-driven progressive image loading.
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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#GdkPixbufLoader provides a way for applications to drive the
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process of loading an image, by letting them send the image data
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directly to the loader instead of having the loader read the data
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from a file. Applications can use this functionality instead of
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gdk_pixbuf_new_from_file() or gdk_pixbuf_animation_new_from_file()
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when they need to parse image data in
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small chunks. For example, it should be used when reading an
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image from a (potentially) slow network connection, or when
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loading an extremely large file.
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</para>
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<para>
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To use #GdkPixbufLoader to load an image, just create a new one,
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and call gdk_pixbuf_loader_write() to send the data to it. When
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done, gdk_pixbuf_loader_close() should be called to end the stream
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and finalize everything. The loader will emit three important
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signals throughout the process. The first, "<link
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linkend="GdkPixbufLoader-size-prepared">size_prepared</link>",
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will be called as soon as the image has enough information to
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determine the size of the image to be used. If you want to scale
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the image while loading it, you can call gdk_pixbuf_loader_set_size()
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in response to this signal.
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</para>
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<para>The second signal, "<link
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linkend="GdkPixbufLoader-area-prepared">area_prepared</link>",
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will be called as soon as the pixbuf of the desired has been
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allocated. You can obtain it by calling gdk_pixbuf_loader_get_pixbuf().
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If you want to use it, simply ref it.
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In addition, no actual information will be passed in yet, so the
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pixbuf can be safely filled with any temporary graphics (or an
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initial color) as needed. You can also call
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gdk_pixbuf_loader_get_pixbuf() later and get the same pixbuf.
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</para>
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<para>
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The last signal, "<link
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linkend="GdkPixbufLoader-area-updated">area_updated</link>" gets
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called every time a region is updated. This way you can update a
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partially completed image. Note that you do not know anything
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about the completeness of an image from the area updated. For
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example, in an interlaced image, you need to make several passes
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before the image is done loading.
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</para>
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<refsect2>
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<title>Loading an animation</title>
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<para>
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Loading an animation is almost as easy as loading an
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image. Once the first "<link
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linkend="GdkPixbufLoader-area-prepared">area_prepared</link>" signal
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has been emitted, you can call gdk_pixbuf_loader_get_animation()
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to get the #GdkPixbufAnimation struct and gdk_pixbuf_animation_get_iter()
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to get an #GdkPixbufAnimationIter for displaying it.
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</para>
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</refsect2>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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gdk_pixbuf_new_from_file(), gdk_pixbuf_animation_new_from_file()
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</para>
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<!-- ##### FUNCTION gdk_pixbuf_loader_new ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_loader_new_with_type ##### -->
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<para>
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</para>
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@image_type:
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@error:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_loader_write ##### -->
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<para>
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</para>
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@loader:
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@buf:
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@count:
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@error:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_loader_set_size ##### -->
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<para>
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</para>
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@loader:
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@width:
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@height:
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<!-- ##### FUNCTION gdk_pixbuf_loader_get_pixbuf ##### -->
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<para>
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</para>
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@loader:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_loader_get_animation ##### -->
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<para>
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</para>
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@loader:
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@Returns:
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<!-- ##### FUNCTION gdk_pixbuf_loader_close ##### -->
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<para>
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</para>
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@loader:
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@error:
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@Returns:
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<!-- ##### SIGNAL GdkPixbufLoader::area-prepared ##### -->
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<para>
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This signal is emitted when the pixbuf loader has allocated the pixbuf
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in the desired size. After this signal is emitted, applications can
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call gdk_pixbuf_loader_get_pixbuf() to fetch the partially-loaded pixbuf.
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</para>
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@gdkpixbufloader: the object which received the signal.
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<!-- ##### SIGNAL GdkPixbufLoader::area-updated ##### -->
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<para>
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This signal is emitted when a significant area of the image being
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loaded has been updated. Normally it means that a complete
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scanline has been read in, but it could be a different area as
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well. Applications can use this signal to know when to repaint
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areas of an image that is being loaded.
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</para>
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@gdkpixbufloader: Loader which emitted the signal.
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@arg1:
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@arg2:
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@arg3:
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@arg4:
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<!-- # Unused Parameters # -->
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@x: X offset of upper-left corner of the updated area.
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@y: Y offset of upper-left corner of the updated area.
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@width: Width of updated area.
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@height: Height of updated area.
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<!-- ##### SIGNAL GdkPixbufLoader::closed ##### -->
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<para>
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This signal is emitted when gdk_pixbuf_loader_close() is called.
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It can be used by different parts of an application to receive
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notification when an image loader is closed by the code that
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drives it.
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</para>
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@gdkpixbufloader: the object which received the signal.
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<!--
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Local variables:
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mode: sgml
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sgml-parent-document: ("../gdk-pixbuf.sgml" "book" "refsect2" "")
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End:
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-->
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<!-- ##### SIGNAL GdkPixbufLoader::size-prepared ##### -->
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<para>
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This signal is emitted when the pixbuf loader has been fed the
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initial amount of data that is required to figure out the size
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of the image that it will create. Applications can call
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gdk_pixbuf_loader_set_size() in response to this signal to set
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the desired size to which the image should be scaled.
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</para>
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@gdkpixbufloader: the object which received the signal.
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@arg1:
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@arg2:
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<!-- # Unused Parameters # -->
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@width: the original width of the image
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@height: the original height of the image
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