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05928608ec
Try to handle two different values for scale in horizontal and vertical direction better. Fixes #3431
87 lines
4.4 KiB
C
87 lines
4.4 KiB
C
#ifndef __GSK_GL_DRIVER_PRIVATE_H__
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#define __GSK_GL_DRIVER_PRIVATE_H__
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#include <cairo.h>
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#include <gdk/gdk.h>
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#include <graphene.h>
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G_BEGIN_DECLS
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#define GSK_TYPE_GL_DRIVER (gsk_gl_driver_get_type ())
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G_DECLARE_FINAL_TYPE (GskGLDriver, gsk_gl_driver, GSK, GL_DRIVER, GObject)
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typedef struct {
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float position[2];
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float uv[2];
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} GskQuadVertex;
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typedef struct {
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cairo_rectangle_int_t rect;
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guint texture_id;
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} TextureSlice;
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typedef struct {
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gpointer pointer;
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float scale_x;
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float scale_y;
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int filter;
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int pointer_is_child;
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graphene_rect_t parent_rect; /* Only set if pointer_is_child */
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} GskTextureKey;
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GskGLDriver * gsk_gl_driver_new (GdkGLContext *context);
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GdkGLContext *gsk_gl_driver_get_gl_context (GskGLDriver *driver);
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int gsk_gl_driver_get_max_texture_size (GskGLDriver *driver);
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void gsk_gl_driver_begin_frame (GskGLDriver *driver);
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void gsk_gl_driver_end_frame (GskGLDriver *driver);
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gboolean gsk_gl_driver_in_frame (GskGLDriver *driver);
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int gsk_gl_driver_get_texture_for_texture (GskGLDriver *driver,
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GdkTexture *texture,
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int min_filter,
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int mag_filter);
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int gsk_gl_driver_get_texture_for_key (GskGLDriver *driver,
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GskTextureKey *key);
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void gsk_gl_driver_set_texture_for_key (GskGLDriver *driver,
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GskTextureKey *key,
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int texture_id);
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int gsk_gl_driver_create_texture (GskGLDriver *driver,
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float width,
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float height);
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void gsk_gl_driver_create_render_target (GskGLDriver *driver,
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int width,
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int height,
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int min_filter,
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int mag_filter,
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int *out_texture_id,
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int *out_render_target_id);
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void gsk_gl_driver_mark_texture_permanent (GskGLDriver *self,
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int texture_id);
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void gsk_gl_driver_bind_source_texture (GskGLDriver *driver,
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int texture_id);
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void gsk_gl_driver_init_texture_empty (GskGLDriver *driver,
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int texture_id,
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int min_filter,
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int max_filter);
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void gsk_gl_driver_init_texture (GskGLDriver *driver,
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int texture_id,
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GdkTexture *texture,
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int min_filter,
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int mag_filter);
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void gsk_gl_driver_destroy_texture (GskGLDriver *driver,
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int texture_id);
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int gsk_gl_driver_collect_textures (GskGLDriver *driver);
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void gsk_gl_driver_slice_texture (GskGLDriver *self,
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GdkTexture *texture,
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TextureSlice **out_slices,
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guint *out_n_slices);
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G_END_DECLS
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#endif /* __GSK_GL_DRIVER_PRIVATE_H__ */
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