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def700739d
We use a compilation symbol in our build to allow the inclusion of specific headers while building GTK, to avoid the need to include only the global header. Each namespace has its own compilation symbol because we used to have different libraries, and strict symbol visibility between libraries; now that we have a single library, and we can use private symbols across namespaces while building GTK, we should have a single compilation symbol, and simplify the build rules.
74 lines
2.9 KiB
C
74 lines
2.9 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 2010 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GDK_WIN32_KEYS_H__
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#define __GDK_WIN32_KEYS_H__
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#if !defined (__GDKWIN32_H_INSIDE__) && !defined (GTK_COMPILATION)
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#error "Only <gdk/gdkwin32.h> can be included directly."
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#endif
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#include <gdk/gdk.h>
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G_BEGIN_DECLS
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/**
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* GdkWin32KeymapMatch:
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* @GDK_WIN32_KEYMAP_MATCH_NONE: no matches found. Output is not valid.
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* @GDK_WIN32_KEYMAP_MATCH_INCOMPLETE: the sequence matches so far, but is incomplete. Output is not valid.
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* @GDK_WIN32_KEYMAP_MATCH_PARTIAL: the sequence matches up to the last key,
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* which does not match. Output is valid.
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* @GDK_WIN32_KEYMAP_MATCH_EXACT: the sequence matches exactly. Output is valid.
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*
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* An enumeration describing the result of a deadkey combination matching.
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*/
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typedef enum
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{
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GDK_WIN32_KEYMAP_MATCH_NONE,
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GDK_WIN32_KEYMAP_MATCH_INCOMPLETE,
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GDK_WIN32_KEYMAP_MATCH_PARTIAL,
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GDK_WIN32_KEYMAP_MATCH_EXACT
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} GdkWin32KeymapMatch;
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#ifdef GTK_COMPILATION
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typedef struct _GdkWin32Keymap GdkWin32Keymap;
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#else
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typedef GdkKeymap GdkWin32Keymap;
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#endif
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typedef struct _GdkWin32KeymapClass GdkWin32KeymapClass;
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#define GDK_TYPE_WIN32_KEYMAP (gdk_win32_keymap_get_type())
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#define GDK_WIN32_KEYMAP(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_WIN32_KEYMAP, GdkWin32Keymap))
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#define GDK_WIN32_KEYMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_WIN32_KEYMAP, GdkWin32KeymapClass))
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#define GDK_IS_WIN32_KEYMAP(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_WIN32_KEYMAP))
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#define GDK_IS_WIN32_KEYMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_WIN32_KEYMAP))
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#define GDK_WIN32_KEYMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_WIN32_KEYMAP, GdkWin32KeymapClass))
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GDK_AVAILABLE_IN_ALL
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GType gdk_win32_keymap_get_type (void);
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GDK_AVAILABLE_IN_ALL
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GdkWin32KeymapMatch gdk_win32_keymap_check_compose (GdkWin32Keymap *keymap,
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guint16 *compose_buffer,
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gsize compose_buffer_len,
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guint16 *output,
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gsize *output_len);
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G_END_DECLS
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#endif /* __GDK_WIN32_KEYMAP_H__ */
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