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8361949ba1
If there are more than 7 color stops, we can split the gradient into multiple gradients with color stops like so: 0, 1, 2, 3, 4, 5, transparent transparent, 6, 7, 8, 9, 10, transparent ... transparent, n-2, n-1, n and use the new BLEND_ADD to draw them on top of each other. Adapt the testcae that tests this to use colors that work with the fancy algorithm we use now, so that BLEND_ADD and transitions to transparent do not cause issues.
3402 lines
122 KiB
C
3402 lines
122 KiB
C
#include "config.h"
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#include "gskgpunodeprocessorprivate.h"
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#include "gskgpuborderopprivate.h"
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#include "gskgpuboxshadowopprivate.h"
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#include "gskgpublendopprivate.h"
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#include "gskgpublitopprivate.h"
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#include "gskgpubluropprivate.h"
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#include "gskgpuclearopprivate.h"
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#include "gskgpuclipprivate.h"
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#include "gskgpucolorizeopprivate.h"
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#include "gskgpucolormatrixopprivate.h"
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#include "gskgpucoloropprivate.h"
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#include "gskgpudescriptorsprivate.h"
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#include "gskgpudeviceprivate.h"
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#include "gskgpuframeprivate.h"
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#include "gskgpuglobalsopprivate.h"
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#include "gskgpuimageprivate.h"
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#include "gskgpulineargradientopprivate.h"
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#include "gskgpumaskopprivate.h"
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#include "gskgpumipmapopprivate.h"
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#include "gskgpurenderpassopprivate.h"
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#include "gskgpuroundedcoloropprivate.h"
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#include "gskgpuscissoropprivate.h"
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#include "gskgpustraightalphaopprivate.h"
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#include "gskgputextureopprivate.h"
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#include "gskgpuuberopprivate.h"
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#include "gskgpuuploadopprivate.h"
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#include "gskcairoblurprivate.h"
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#include "gskdebugprivate.h"
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#include "gskrectprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gskroundedrectprivate.h"
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#include "gsktransformprivate.h"
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#include "gdk/gdkrgbaprivate.h"
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/* A note about coordinate systems
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*
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* The rendering code keeps track of multiple coordinate systems to optimize rendering as
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* much as possible and in the coordinate system it makes most sense in.
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* Sometimes there are cases where GL requires a certain coordinate system, too.
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*
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* 1. the node coordinate system
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* This is the coordinate system of the rendernode. It is basically not used outside of
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* looking at the node and basically never hits the GPU (it does for paths). We immediately
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* convert it to:
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*
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* 2. the basic coordinate system
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* convert on CPU: NodeProcessor.offset
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* convert on GPU: ---
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* This is the coordinate system we emit vertex state in, the clip is tracked here.
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* The main benefit is that most transform nodes only change the offset, so we can avoid
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* updating any state in this coordinate system when that happens.
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*
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* 3. the scaled coordinate system
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* converts on CPU: NodeProcessor.scale
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* converts on GPU: GSK_GLOBAL_SCALE
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* This includes the current scale of the transform. It is usually equal to the scale factor
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* of the window we are rendering to (which is bad because devs without hidpi screens can
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* forget this and then everyone else will see bugs). We make decisions about pixel sizes in
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* this coordinate system, like picking glyphs from the glyph cache or the sizes of offscreens
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* for offscreen rendering.
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*
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* 4. the device coordinate system
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* converts on CPU: NodeProcessor.modelview
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* converts on GPU: ---
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* The scissor rect is tracked in this coordinate system. It represents the actual device pixels.
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* A bunch of optimizations (like glScissor() and glClear()) can be done here, so in the case
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* that modelview == NULL and we end up with integer coordinates (because pixels), we try to go
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* here.
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* This coordinate system does not exist on shaders as they rarely reason about pixels, and if
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* they need to, they can ask the fragment shader via gl_FragCoord.
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*
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* 5. the GL coordinate system
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* converts on CPU: NodeProcessor.projection
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* converts on GPU: GSK_GLOBAL_MVP (from scaled coordinate system)
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* This coordinate system is what GL (or Vulkan) expect coordinates to appear in, and is usually
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* (-1, -1) => (1, 1), but may be flipped etc depending on the render target. The CPU essentially
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* never uses it, other than to allow the vertex shaders to emit its vertices.
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*/
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typedef struct _GskGpuNodeProcessor GskGpuNodeProcessor;
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typedef struct _GskGpuPatternWriter GskGpuPatternWriter;
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typedef enum {
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GSK_GPU_GLOBAL_MATRIX = (1 << 0),
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GSK_GPU_GLOBAL_SCALE = (1 << 1),
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GSK_GPU_GLOBAL_CLIP = (1 << 2),
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GSK_GPU_GLOBAL_SCISSOR = (1 << 3),
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GSK_GPU_GLOBAL_BLEND = (1 << 4),
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} GskGpuGlobals;
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struct _GskGpuNodeProcessor
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{
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GskGpuFrame *frame;
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GskGpuDescriptors *desc;
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cairo_rectangle_int_t scissor;
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GskGpuBlend blend;
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graphene_point_t offset;
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graphene_matrix_t projection;
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graphene_vec2_t scale;
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GskTransform *modelview;
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GskGpuClip clip;
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float opacity;
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GskGpuGlobals pending_globals;
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};
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#define GDK_ARRAY_NAME pattern_buffer
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#define GDK_ARRAY_TYPE_NAME PatternBuffer
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#define GDK_ARRAY_ELEMENT_TYPE guchar
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#define GDK_ARRAY_BY_VALUE 1
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#define GDK_ARRAY_PREALLOC 2048
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#define GDK_ARRAY_NO_MEMSET 1
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#include "gdk/gdkarrayimpl.c"
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struct _GskGpuPatternWriter
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{
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GskGpuFrame *frame;
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GskGpuDescriptors *desc;
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graphene_rect_t bounds;
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graphene_point_t offset;
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graphene_vec2_t scale;
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guint stack;
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PatternBuffer buffer;
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};
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static void gsk_gpu_node_processor_add_node (GskGpuNodeProcessor *self,
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GskRenderNode *node);
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static gboolean gsk_gpu_node_processor_create_node_pattern (GskGpuPatternWriter *self,
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GskRenderNode *node);
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static void
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gsk_gpu_node_processor_finish (GskGpuNodeProcessor *self)
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{
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g_clear_pointer (&self->modelview, gsk_transform_unref);
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g_clear_object (&self->desc);
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}
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static void
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gsk_gpu_node_processor_init (GskGpuNodeProcessor *self,
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GskGpuFrame *frame,
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GskGpuDescriptors *desc,
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GskGpuImage *target,
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const cairo_rectangle_int_t *clip,
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const graphene_rect_t *viewport)
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{
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self->frame = frame;
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if (desc)
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self->desc = g_object_ref (desc);
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else
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self->desc = NULL;
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self->scissor = *clip;
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self->blend = GSK_GPU_BLEND_OVER;
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gsk_gpu_clip_init_empty (&self->clip, &GRAPHENE_RECT_INIT (0, 0, viewport->size.width, viewport->size.height));
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self->modelview = NULL;
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gsk_gpu_image_get_projection_matrix (target, &self->projection);
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graphene_vec2_init (&self->scale, gsk_gpu_image_get_width (target) / viewport->size.width,
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gsk_gpu_image_get_height (target) / viewport->size.height);
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self->offset = GRAPHENE_POINT_INIT (-viewport->origin.x,
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-viewport->origin.y);
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self->opacity = 1.0;
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self->pending_globals = GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND;
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}
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static void
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gsk_gpu_node_processor_emit_globals_op (GskGpuNodeProcessor *self)
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{
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graphene_matrix_t mvp;
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if (self->modelview)
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{
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gsk_transform_to_matrix (self->modelview, &mvp);
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graphene_matrix_multiply (&mvp, &self->projection, &mvp);
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}
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else
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graphene_matrix_init_from_matrix (&mvp, &self->projection);
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gsk_gpu_globals_op (self->frame,
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&self->scale,
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&mvp,
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&self->clip.rect);
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self->pending_globals &= ~(GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP);
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}
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static void
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gsk_gpu_node_processor_emit_scissor_op (GskGpuNodeProcessor *self)
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{
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gsk_gpu_scissor_op (self->frame,
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&self->scissor);
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self->pending_globals &= ~GSK_GPU_GLOBAL_SCISSOR;
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}
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static void
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gsk_gpu_node_processor_emit_blend_op (GskGpuNodeProcessor *self)
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{
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gsk_gpu_blend_op (self->frame, self->blend);
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self->pending_globals &= ~GSK_GPU_GLOBAL_BLEND;
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}
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static void
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gsk_gpu_node_processor_sync_globals (GskGpuNodeProcessor *self,
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GskGpuGlobals ignored)
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{
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GskGpuGlobals required;
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required = self->pending_globals & ~ignored;
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if (required & (GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP))
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gsk_gpu_node_processor_emit_globals_op (self);
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if (required & GSK_GPU_GLOBAL_SCISSOR)
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gsk_gpu_node_processor_emit_scissor_op (self);
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if (required & GSK_GPU_GLOBAL_BLEND)
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gsk_gpu_node_processor_emit_blend_op (self);
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}
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static guint32
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gsk_gpu_node_processor_add_image (GskGpuNodeProcessor *self,
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GskGpuImage *image,
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GskGpuSampler sampler)
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{
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guint32 descriptor;
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if (self->desc != NULL)
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{
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if (gsk_gpu_descriptors_add_image (self->desc, image, sampler, &descriptor))
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return descriptor;
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g_object_unref (self->desc);
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}
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self->desc = gsk_gpu_frame_create_descriptors (self->frame);
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if (!gsk_gpu_descriptors_add_image (self->desc, image, sampler, &descriptor))
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{
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g_assert_not_reached ();
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return 0;
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}
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return descriptor;
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}
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static void
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rect_round_to_pixels (const graphene_rect_t *src,
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const graphene_vec2_t *pixel_scale,
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graphene_rect_t *dest)
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{
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float x, y, xscale, yscale, inv_xscale, inv_yscale;
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xscale = graphene_vec2_get_x (pixel_scale);
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yscale = graphene_vec2_get_y (pixel_scale);
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inv_xscale = 1.0f / xscale;
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inv_yscale = 1.0f / yscale;
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x = floorf (src->origin.x * xscale);
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y = floorf (src->origin.y * yscale);
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*dest = GRAPHENE_RECT_INIT (
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x * inv_xscale,
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y * inv_yscale,
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(ceil ((src->origin.x + src->size.width) * xscale) - x) * inv_xscale,
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(ceil ((src->origin.y + src->size.height) * yscale) - y) * inv_yscale);
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}
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void
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gsk_gpu_node_processor_process (GskGpuFrame *frame,
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GskGpuImage *target,
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const cairo_rectangle_int_t *clip,
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GskRenderNode *node,
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const graphene_rect_t *viewport)
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{
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GskGpuNodeProcessor self;
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gsk_gpu_node_processor_init (&self,
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frame,
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NULL,
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target,
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clip,
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viewport);
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gsk_gpu_node_processor_add_node (&self, node);
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gsk_gpu_node_processor_finish (&self);
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}
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static void
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gsk_gpu_pattern_writer_init (GskGpuPatternWriter *self,
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GskGpuFrame *frame,
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const graphene_vec2_t *scale,
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const graphene_point_t *offset,
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const graphene_rect_t *bounds)
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{
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self->frame = frame;
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self->desc = NULL;
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self->bounds = GRAPHENE_RECT_INIT (bounds->origin.x + offset->x,
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bounds->origin.y + offset->y,
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bounds->size.width,
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bounds->size.height);
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self->offset = *offset;
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self->scale = *scale;
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self->stack = 0;
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pattern_buffer_init (&self->buffer);
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}
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static inline gsize
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round_up (gsize number, gsize divisor)
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{
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return (number + divisor - 1) / divisor * divisor;
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}
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static void
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gsk_gpu_pattern_writer_append (GskGpuPatternWriter *self,
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gsize align,
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const guchar *data,
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gsize size)
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{
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pattern_buffer_set_size (&self->buffer, round_up (pattern_buffer_get_size (&self->buffer), align));
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pattern_buffer_splice (&self->buffer,
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pattern_buffer_get_size (&self->buffer),
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0,
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FALSE,
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data,
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size);
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}
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static void
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gsk_gpu_pattern_writer_append_float (GskGpuPatternWriter *self,
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float f)
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{
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) &f, sizeof (float));
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}
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static void
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gsk_gpu_pattern_writer_append_uint (GskGpuPatternWriter *self,
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guint32 u)
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{
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (guint32), (guchar *) &u, sizeof (guint32));
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}
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static void
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gsk_gpu_pattern_writer_append_matrix (GskGpuPatternWriter *self,
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const graphene_matrix_t *matrix)
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{
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float f[16];
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graphene_matrix_to_float (matrix, f);
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) f, sizeof (f));
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}
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static void
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gsk_gpu_pattern_writer_append_vec4 (GskGpuPatternWriter *self,
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const graphene_vec4_t *vec4)
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{
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float f[4];
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graphene_vec4_to_float (vec4, f);
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) f, sizeof (f));
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}
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static void
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gsk_gpu_pattern_writer_append_point (GskGpuPatternWriter *self,
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const graphene_point_t *point,
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const graphene_point_t *offset)
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{
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float f[2];
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f[0] = point->x + offset->x;
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f[1] = point->y + offset->y;
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) f, sizeof (f));
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}
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static void
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gsk_gpu_pattern_writer_append_rect (GskGpuPatternWriter *self,
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const graphene_rect_t *rect,
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const graphene_point_t *offset)
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{
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float f[4];
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gsk_gpu_rect_to_float (rect, offset, f);
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) f, sizeof (f));
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}
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static void
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gsk_gpu_pattern_writer_append_rgba (GskGpuPatternWriter *self,
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const GdkRGBA *rgba)
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{
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float f[4] = { rgba->red, rgba->green, rgba->blue, rgba->alpha };
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) f, sizeof (f));
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}
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static void
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gsk_gpu_pattern_writer_append_color_stops (GskGpuPatternWriter *self,
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const GskColorStop *stops,
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gsize n_stops)
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{
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gsk_gpu_pattern_writer_append_uint (self, n_stops);
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gsk_gpu_pattern_writer_append (self, G_ALIGNOF (float), (guchar *) stops, sizeof (GskColorStop) * n_stops);
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}
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static gboolean
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gsk_gpu_pattern_writer_push_stack (GskGpuPatternWriter *self)
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{
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if (self->stack >= GSK_GPU_PATTERN_STACK_SIZE)
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return FALSE;
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self->stack++;
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return TRUE;
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}
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static void
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gsk_gpu_pattern_writer_pop_stack (GskGpuPatternWriter *self)
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{
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g_assert (self->stack > 0);
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self->stack--;
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}
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static void
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gsk_gpu_pattern_writer_finish (GskGpuPatternWriter *self)
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{
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pattern_buffer_clear (&self->buffer);
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g_assert (self->stack == 0);
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g_clear_object (&self->desc);
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}
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static gboolean
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gsk_gpu_pattern_writer_add_image (GskGpuPatternWriter *self,
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GskGpuImage *image,
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GskGpuSampler sampler,
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guint32 *out_descriptor)
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{
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if (self->desc == NULL)
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self->desc = gsk_gpu_frame_create_descriptors (self->frame);
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return gsk_gpu_descriptors_add_image (self->desc, image, sampler, out_descriptor);
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}
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static void
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extract_scale_from_transform (GskTransform *transform,
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float *out_scale_x,
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float *out_scale_y)
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{
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switch (gsk_transform_get_category (transform))
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{
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default:
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g_assert_not_reached ();
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G_GNUC_FALLTHROUGH;
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case GSK_TRANSFORM_CATEGORY_IDENTITY:
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case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
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*out_scale_x = 1.0f;
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*out_scale_y = 1.0f;
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return;
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case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
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{
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float scale_x, scale_y, dx, dy;
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gsk_transform_to_affine (transform, &scale_x, &scale_y, &dx, &dy);
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*out_scale_x = fabs (scale_x);
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*out_scale_y = fabs (scale_y);
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}
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return;
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case GSK_TRANSFORM_CATEGORY_2D:
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{
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float skew_x, skew_y, scale_x, scale_y, angle, dx, dy;
|
|
gsk_transform_to_2d_components (transform,
|
|
&skew_x, &skew_y,
|
|
&scale_x, &scale_y,
|
|
&angle,
|
|
&dx, &dy);
|
|
*out_scale_x = fabs (scale_x);
|
|
*out_scale_y = fabs (scale_y);
|
|
}
|
|
return;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
|
|
case GSK_TRANSFORM_CATEGORY_ANY:
|
|
case GSK_TRANSFORM_CATEGORY_3D:
|
|
{
|
|
graphene_quaternion_t rotation;
|
|
graphene_matrix_t matrix;
|
|
graphene_vec4_t perspective;
|
|
graphene_vec3_t translation;
|
|
graphene_vec3_t matrix_scale;
|
|
graphene_vec3_t shear;
|
|
|
|
gsk_transform_to_matrix (transform, &matrix);
|
|
graphene_matrix_decompose (&matrix,
|
|
&translation,
|
|
&matrix_scale,
|
|
&rotation,
|
|
&shear,
|
|
&perspective);
|
|
|
|
*out_scale_x = fabs (graphene_vec3_get_x (&matrix_scale));
|
|
*out_scale_y = fabs (graphene_vec3_get_y (&matrix_scale));
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_rect_is_integer (GskGpuNodeProcessor *self,
|
|
const graphene_rect_t *rect,
|
|
cairo_rectangle_int_t *int_rect)
|
|
{
|
|
graphene_rect_t transformed_rect;
|
|
float scale_x = graphene_vec2_get_x (&self->scale);
|
|
float scale_y = graphene_vec2_get_y (&self->scale);
|
|
|
|
switch (gsk_transform_get_category (self->modelview))
|
|
{
|
|
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
|
|
case GSK_TRANSFORM_CATEGORY_ANY:
|
|
case GSK_TRANSFORM_CATEGORY_3D:
|
|
case GSK_TRANSFORM_CATEGORY_2D:
|
|
/* FIXME: We could try to handle 90° rotation here,
|
|
* but I don't think there's a use case */
|
|
return FALSE;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
|
|
case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
|
|
gsk_transform_transform_bounds (self->modelview, rect, &transformed_rect);
|
|
rect = &transformed_rect;
|
|
break;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_IDENTITY:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
int_rect->x = rect->origin.x * scale_x;
|
|
int_rect->y = rect->origin.y * scale_y;
|
|
int_rect->width = rect->size.width * scale_x;
|
|
int_rect->height = rect->size.height * scale_y;
|
|
|
|
return int_rect->x == rect->origin.x * scale_x
|
|
&& int_rect->y == rect->origin.y * scale_y
|
|
&& int_rect->width == rect->size.width * scale_x
|
|
&& int_rect->height == rect->size.height * scale_y;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_get_clip_bounds (GskGpuNodeProcessor *self,
|
|
graphene_rect_t *out_bounds)
|
|
{
|
|
graphene_rect_offset_r (&self->clip.rect.bounds,
|
|
- self->offset.x,
|
|
- self->offset.y,
|
|
out_bounds);
|
|
|
|
/* FIXME: We could try the scissor rect here.
|
|
* But how often is that smaller than the clip bounds?
|
|
*/
|
|
}
|
|
|
|
static gboolean G_GNUC_WARN_UNUSED_RESULT
|
|
gsk_gpu_node_processor_clip_node_bounds (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node,
|
|
graphene_rect_t *out_bounds)
|
|
{
|
|
graphene_rect_t tmp;
|
|
|
|
gsk_gpu_node_processor_get_clip_bounds (self, &tmp);
|
|
|
|
if (!gsk_rect_intersection (&tmp, &node->bounds, out_bounds))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_image_op (GskGpuNodeProcessor *self,
|
|
GskGpuImage *image,
|
|
const graphene_rect_t *rect,
|
|
const graphene_rect_t *tex_rect)
|
|
{
|
|
guint32 descriptor;
|
|
|
|
g_assert (self->pending_globals == 0);
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
if (gsk_gpu_image_get_flags (image) & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
|
|
{
|
|
gsk_gpu_straight_alpha_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, rect),
|
|
self->desc,
|
|
descriptor,
|
|
rect,
|
|
&self->offset,
|
|
tex_rect);
|
|
}
|
|
else
|
|
{
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, rect),
|
|
self->desc,
|
|
descriptor,
|
|
rect,
|
|
&self->offset,
|
|
tex_rect);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* gsk_gpu_get_node_as_image:
|
|
* @frame: frame to render in
|
|
* @clip_bounds: region of node that must be included in image
|
|
* @scale: scale factor to use for the image
|
|
* @node: the node to render
|
|
* @out_bounds: the actual bounds of the result
|
|
*
|
|
* Get the part of the node indicated by the clip bounds as an image.
|
|
*
|
|
* It is perfectly valid for this function to return an image covering
|
|
* a larger or smaller rectangle than the given clip bounds.
|
|
* It can be smaller if the node is actually smaller than the clip
|
|
* bounds and it's not necessary to create such a large offscreen, and
|
|
* it can be larger if only part of a node is drawn but a cached image
|
|
* for the full node (usually a texture node) already exists.
|
|
*
|
|
* The rectangle that is actually covered by the image is returned in
|
|
* out_bounds.
|
|
*
|
|
* Returns: the image or %NULL if there was nothing to render
|
|
**/
|
|
static GskGpuImage *
|
|
gsk_gpu_get_node_as_image (GskGpuFrame *frame,
|
|
const graphene_rect_t *clip_bounds,
|
|
const graphene_vec2_t *scale,
|
|
GskRenderNode *node,
|
|
graphene_rect_t *out_bounds)
|
|
{
|
|
graphene_rect_t clipped;
|
|
GskGpuImage *result;
|
|
|
|
switch ((guint) gsk_render_node_get_node_type (node))
|
|
{
|
|
case GSK_TEXTURE_NODE:
|
|
{
|
|
GdkTexture *texture = gsk_texture_node_get_texture (node);
|
|
GskGpuDevice *device = gsk_gpu_frame_get_device (frame);
|
|
gint64 timestamp = gsk_gpu_frame_get_timestamp (frame);
|
|
result = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
|
|
if (result == NULL)
|
|
result = gsk_gpu_frame_upload_texture (frame, FALSE, texture);
|
|
|
|
if (result)
|
|
{
|
|
*out_bounds = node->bounds;
|
|
return result;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case GSK_CAIRO_NODE:
|
|
gsk_rect_intersection (clip_bounds, &node->bounds, &clipped);
|
|
if (gsk_rect_is_empty (&clipped))
|
|
return NULL;
|
|
rect_round_to_pixels (&clipped, scale, &clipped);
|
|
|
|
result = gsk_gpu_upload_cairo_op (frame,
|
|
node,
|
|
scale,
|
|
&clipped);
|
|
|
|
g_object_ref (result);
|
|
|
|
*out_bounds = clipped;
|
|
return result;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
gsk_rect_intersection (clip_bounds, &node->bounds, &clipped);
|
|
if (gsk_rect_is_empty (&clipped))
|
|
return NULL;
|
|
rect_round_to_pixels (&clipped, scale, &clipped);
|
|
|
|
GSK_DEBUG (FALLBACK, "Offscreening node '%s'", g_type_name_from_instance ((GTypeInstance *) node));
|
|
result = gsk_gpu_render_pass_op_offscreen (frame,
|
|
scale,
|
|
&clipped,
|
|
node);
|
|
|
|
*out_bounds = clipped;
|
|
return result;
|
|
}
|
|
|
|
static GskGpuImage *
|
|
gsk_gpu_node_processor_ensure_image (GskGpuNodeProcessor *self,
|
|
GskGpuImage *image,
|
|
GskGpuImageFlags required_flags,
|
|
GskGpuImageFlags disallowed_flags)
|
|
{
|
|
GskGpuImageFlags flags, missing_flags;
|
|
GskGpuImage *copy;
|
|
gsize width, height;
|
|
|
|
g_assert ((required_flags & disallowed_flags) == 0);
|
|
g_assert ((required_flags & (GSK_GPU_IMAGE_EXTERNAL | GSK_GPU_IMAGE_STRAIGHT_ALPHA | GSK_GPU_IMAGE_NO_BLIT)) == 0);
|
|
|
|
flags = gsk_gpu_image_get_flags (image);
|
|
missing_flags = required_flags & ~flags;
|
|
if ((flags & disallowed_flags) == 0)
|
|
{
|
|
if (missing_flags == 0)
|
|
return image;
|
|
|
|
if (missing_flags == GSK_GPU_IMAGE_MIPMAP &&
|
|
(flags & GSK_GPU_IMAGE_CAN_MIPMAP))
|
|
{
|
|
gsk_gpu_mipmap_op (self->frame, image);
|
|
return image;
|
|
}
|
|
}
|
|
|
|
width = gsk_gpu_image_get_width (image);
|
|
height = gsk_gpu_image_get_height (image);
|
|
|
|
copy = gsk_gpu_device_create_offscreen_image (gsk_gpu_frame_get_device (self->frame),
|
|
required_flags & (GSK_GPU_IMAGE_CAN_MIPMAP | GSK_GPU_IMAGE_MIPMAP) ? TRUE : FALSE,
|
|
gdk_memory_format_get_depth (gsk_gpu_image_get_format (image)),
|
|
width, height);
|
|
|
|
if ((flags & (GSK_GPU_IMAGE_NO_BLIT | GSK_GPU_IMAGE_STRAIGHT_ALPHA | GSK_GPU_IMAGE_FILTERABLE)) == GSK_GPU_IMAGE_FILTERABLE)
|
|
{
|
|
gsk_gpu_blit_op (self->frame,
|
|
image,
|
|
copy,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
GSK_GPU_BLIT_NEAREST);
|
|
}
|
|
else
|
|
{
|
|
GskGpuNodeProcessor other;
|
|
graphene_rect_t rect = GRAPHENE_RECT_INIT (0, 0, width, height);
|
|
|
|
gsk_gpu_node_processor_init (&other,
|
|
self->frame,
|
|
self->desc,
|
|
copy,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
&rect);
|
|
|
|
gsk_gpu_render_pass_begin_op (other.frame,
|
|
copy,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
gsk_gpu_node_processor_sync_globals (&other, 0);
|
|
|
|
gsk_gpu_node_processor_image_op (&other,
|
|
image,
|
|
&rect,
|
|
&rect);
|
|
|
|
gsk_gpu_render_pass_end_op (other.frame,
|
|
copy,
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
gsk_gpu_node_processor_finish (&other);
|
|
}
|
|
|
|
if (required_flags & GSK_GPU_IMAGE_MIPMAP)
|
|
gsk_gpu_mipmap_op (self->frame, copy);
|
|
|
|
g_object_unref (image);
|
|
|
|
return copy;
|
|
}
|
|
|
|
/*
|
|
* gsk_gpu_node_processor_get_node_as_image:
|
|
* @self: a node processor
|
|
* @required_flags: flags that the resulting image must have
|
|
* @disallowed_flags: flags that the resulting image must NOT have
|
|
* @clip_bounds: (nullable): clip rectangle to use or NULL to use
|
|
* the current clip
|
|
* @node: the node to turn into an image
|
|
* @out_bounds: bounds of the the image in node space
|
|
*
|
|
* Generates an image for the given node that conforms to the required flags
|
|
* and does not contain the disallowed flags. The image is restricted to the
|
|
* region in the clip bounds.
|
|
*
|
|
* Returns: (nullable): The node as an image or %NULL if the node is fully
|
|
* clipped
|
|
**/
|
|
static GskGpuImage *
|
|
gsk_gpu_node_processor_get_node_as_image (GskGpuNodeProcessor *self,
|
|
GskGpuImageFlags required_flags,
|
|
GskGpuImageFlags disallowed_flags,
|
|
const graphene_rect_t *clip_bounds,
|
|
GskRenderNode *node,
|
|
graphene_rect_t *out_bounds)
|
|
{
|
|
GskGpuImage *image, *ensure;
|
|
graphene_rect_t default_clip;
|
|
|
|
if (clip_bounds == NULL)
|
|
{
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &default_clip))
|
|
return NULL;
|
|
clip_bounds = &default_clip;
|
|
}
|
|
|
|
image = gsk_gpu_get_node_as_image (self->frame,
|
|
clip_bounds,
|
|
&self->scale,
|
|
node,
|
|
out_bounds);
|
|
if (image == NULL)
|
|
return NULL;
|
|
|
|
ensure = gsk_gpu_node_processor_ensure_image (self,
|
|
image,
|
|
required_flags,
|
|
disallowed_flags);
|
|
|
|
/* if we fixed up a cached texture, cache the fixed up version instead */
|
|
if (ensure != image && disallowed_flags &&
|
|
gsk_render_node_get_node_type (node) == GSK_TEXTURE_NODE)
|
|
{
|
|
gsk_gpu_device_cache_texture_image (gsk_gpu_frame_get_device (self->frame),
|
|
gsk_texture_node_get_texture (node),
|
|
gsk_gpu_frame_get_timestamp (self->frame),
|
|
ensure);
|
|
}
|
|
|
|
return ensure;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_blur_op (GskGpuNodeProcessor *self,
|
|
const graphene_rect_t *rect,
|
|
const graphene_point_t *shadow_offset,
|
|
float blur_radius,
|
|
const GdkRGBA *blur_color_or_null,
|
|
GskGpuDescriptors *source_desc,
|
|
guint32 source_descriptor,
|
|
GdkMemoryDepth source_depth,
|
|
const graphene_rect_t *source_rect)
|
|
{
|
|
GskGpuNodeProcessor other;
|
|
GskGpuImage *intermediate;
|
|
guint32 intermediate_descriptor;
|
|
graphene_vec2_t direction;
|
|
graphene_rect_t clip_rect, intermediate_rect;
|
|
graphene_point_t real_offset;
|
|
int width, height;
|
|
float clip_radius;
|
|
|
|
clip_radius = gsk_cairo_blur_compute_pixels (blur_radius / 2.0);
|
|
|
|
/* FIXME: Handle clip radius growing the clip too much */
|
|
gsk_gpu_node_processor_get_clip_bounds (self, &clip_rect);
|
|
graphene_rect_inset (&clip_rect, 0.f, -clip_radius);
|
|
if (!gsk_rect_intersection (rect, &clip_rect, &intermediate_rect))
|
|
return;
|
|
|
|
width = ceil (graphene_vec2_get_x (&self->scale) * intermediate_rect.size.width);
|
|
height = ceil (graphene_vec2_get_y (&self->scale) * intermediate_rect.size.height);
|
|
|
|
intermediate = gsk_gpu_device_create_offscreen_image (gsk_gpu_frame_get_device (self->frame),
|
|
FALSE,
|
|
source_depth,
|
|
width, height);
|
|
|
|
gsk_gpu_node_processor_init (&other,
|
|
self->frame,
|
|
source_desc,
|
|
intermediate,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
&intermediate_rect);
|
|
|
|
gsk_gpu_render_pass_begin_op (other.frame,
|
|
intermediate,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
gsk_gpu_node_processor_sync_globals (&other, 0);
|
|
|
|
graphene_vec2_init (&direction, blur_radius, 0.0f);
|
|
gsk_gpu_blur_op (other.frame,
|
|
gsk_gpu_clip_get_shader_clip (&other.clip, &other.offset, &intermediate_rect),
|
|
source_desc,
|
|
source_descriptor,
|
|
&intermediate_rect,
|
|
&other.offset,
|
|
source_rect,
|
|
&direction,
|
|
&GDK_RGBA_TRANSPARENT);
|
|
|
|
gsk_gpu_render_pass_end_op (other.frame,
|
|
intermediate,
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
gsk_gpu_node_processor_finish (&other);
|
|
|
|
real_offset = GRAPHENE_POINT_INIT (self->offset.x + shadow_offset->x,
|
|
self->offset.y + shadow_offset->y);
|
|
graphene_vec2_init (&direction, 0.0f, blur_radius);
|
|
intermediate_descriptor = gsk_gpu_node_processor_add_image (self, intermediate, GSK_GPU_SAMPLER_TRANSPARENT);
|
|
gsk_gpu_blur_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &real_offset, rect),
|
|
self->desc,
|
|
intermediate_descriptor,
|
|
rect,
|
|
&real_offset,
|
|
&intermediate_rect,
|
|
&direction,
|
|
blur_color_or_null ? blur_color_or_null : &GDK_RGBA_TRANSPARENT);
|
|
|
|
g_object_unref (intermediate);
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_fallback_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t clipped_bounds;
|
|
guint32 descriptor;
|
|
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &clipped_bounds))
|
|
return;
|
|
|
|
gsk_gpu_node_processor_sync_globals (self, 0);
|
|
|
|
image = gsk_gpu_upload_cairo_op (self->frame,
|
|
node,
|
|
&self->scale,
|
|
&clipped_bounds);
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &clipped_bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&clipped_bounds);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_repeat_node_can_ubershader (GskRenderNode *node)
|
|
{
|
|
const graphene_rect_t *child_bounds;
|
|
|
|
child_bounds = gsk_repeat_node_get_child_bounds (node);
|
|
|
|
if (child_bounds->size.width > node->bounds.size.width ||
|
|
child_bounds->size.height > node->bounds.size.height)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* To be called when code wants to run a shader which
|
|
* would require rendering @node into an offscreen, but it
|
|
* could also run an ubershader.
|
|
*/
|
|
static gboolean
|
|
gsk_gpu_node_processor_ubershader_instead_of_offscreen (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (!gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_UBER))
|
|
return FALSE;
|
|
|
|
for (;;)
|
|
{
|
|
switch (gsk_render_node_get_node_type (node))
|
|
{
|
|
case GSK_TRANSFORM_NODE:
|
|
node = gsk_transform_node_get_child (node);
|
|
break;
|
|
|
|
case GSK_CLIP_NODE:
|
|
node = gsk_clip_node_get_child (node);
|
|
break;
|
|
|
|
case GSK_OPACITY_NODE:
|
|
node = gsk_opacity_node_get_child (node);
|
|
break;
|
|
|
|
case GSK_DEBUG_NODE:
|
|
node = gsk_debug_node_get_child (node);
|
|
break;
|
|
|
|
case GSK_SUBSURFACE_NODE:
|
|
node = gsk_subsurface_node_get_child (node);
|
|
break;
|
|
|
|
case GSK_REPEAT_NODE:
|
|
return gsk_gpu_node_processor_repeat_node_can_ubershader (node);
|
|
|
|
case GSK_COLOR_NODE:
|
|
case GSK_LINEAR_GRADIENT_NODE:
|
|
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
|
|
case GSK_RADIAL_GRADIENT_NODE:
|
|
case GSK_REPEATING_RADIAL_GRADIENT_NODE:
|
|
case GSK_CONIC_GRADIENT_NODE:
|
|
case GSK_ROUNDED_CLIP_NODE:
|
|
case GSK_COLOR_MATRIX_NODE:
|
|
case GSK_CROSS_FADE_NODE:
|
|
case GSK_BLEND_NODE:
|
|
case GSK_TEXT_NODE:
|
|
case GSK_MASK_NODE:
|
|
return TRUE;
|
|
|
|
case GSK_CONTAINER_NODE:
|
|
case GSK_CAIRO_NODE:
|
|
case GSK_BORDER_NODE:
|
|
case GSK_TEXTURE_NODE:
|
|
case GSK_INSET_SHADOW_NODE:
|
|
case GSK_OUTSET_SHADOW_NODE:
|
|
case GSK_SHADOW_NODE:
|
|
case GSK_BLUR_NODE:
|
|
case GSK_GL_SHADER_NODE:
|
|
case GSK_TEXTURE_SCALE_NODE:
|
|
case GSK_FILL_NODE:
|
|
case GSK_STROKE_NODE:
|
|
return FALSE;
|
|
|
|
case GSK_NOT_A_RENDER_NODE:
|
|
default:
|
|
g_return_val_if_reached (FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_try_node_as_pattern (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuPatternWriter writer;
|
|
graphene_rect_t clipped;
|
|
GskGpuBuffer *buffer;
|
|
gsize offset;
|
|
guint32 pattern_id;
|
|
|
|
g_assert (self->pending_globals == 0);
|
|
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &clipped))
|
|
return TRUE;
|
|
|
|
gsk_gpu_pattern_writer_init (&writer,
|
|
self->frame,
|
|
&self->scale,
|
|
&self->offset,
|
|
&clipped);
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (&writer, node))
|
|
{
|
|
gsk_gpu_pattern_writer_finish (&writer);
|
|
return FALSE;
|
|
}
|
|
|
|
if (self->opacity < 1.0)
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (&writer, GSK_GPU_PATTERN_OPACITY);
|
|
gsk_gpu_pattern_writer_append_float (&writer, self->opacity);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (&writer, GSK_GPU_PATTERN_DONE);
|
|
|
|
buffer = gsk_gpu_frame_write_storage_buffer (self->frame,
|
|
pattern_buffer_get_data (&writer.buffer),
|
|
pattern_buffer_get_size (&writer.buffer),
|
|
&offset);
|
|
if (writer.desc == NULL)
|
|
{
|
|
if (self->desc == NULL)
|
|
self->desc = gsk_gpu_frame_create_descriptors (self->frame);
|
|
if (!gsk_gpu_descriptors_add_buffer (self->desc, buffer, &pattern_id))
|
|
writer.desc = gsk_gpu_frame_create_descriptors (self->frame);
|
|
}
|
|
if (writer.desc &&
|
|
!gsk_gpu_descriptors_add_buffer (writer.desc, buffer, &pattern_id))
|
|
{
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
pattern_id = (pattern_id << 22) | (offset / sizeof (float));
|
|
|
|
gsk_gpu_uber_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
&node->bounds,
|
|
&self->offset,
|
|
writer.desc ? writer.desc : self->desc,
|
|
pattern_id);
|
|
|
|
gsk_gpu_pattern_writer_finish (&writer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_node_as_pattern (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (!gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
{
|
|
if (!gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_UBER))
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Using fallback for node %s because pattern shaders are disabled.",
|
|
g_type_name_from_instance ((GTypeInstance *) node));
|
|
}
|
|
else
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Using fallback because pattern shader for node %s failed",
|
|
g_type_name_from_instance ((GTypeInstance *) node));
|
|
}
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_without_opacity (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuImage *image;
|
|
guint32 descriptor;
|
|
graphene_rect_t tex_rect;
|
|
|
|
gsk_gpu_node_processor_sync_globals (self, 0);
|
|
|
|
if (gsk_gpu_node_processor_ubershader_instead_of_offscreen (self, node) &&
|
|
gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
return;
|
|
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
NULL,
|
|
node,
|
|
&tex_rect);
|
|
if (image == NULL)
|
|
return;
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
gsk_gpu_color_matrix_op_opacity (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&tex_rect,
|
|
self->opacity);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_node_clipped (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node,
|
|
const graphene_rect_t *clip_bounds)
|
|
{
|
|
GskGpuClip old_clip;
|
|
graphene_rect_t clip;
|
|
cairo_rectangle_int_t scissor;
|
|
|
|
if (gsk_rect_contains_rect (clip_bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_node_processor_add_node (self, node);
|
|
return;
|
|
}
|
|
|
|
graphene_rect_offset_r (clip_bounds,
|
|
self->offset.x, self->offset.y,
|
|
&clip);
|
|
|
|
gsk_gpu_clip_init_copy (&old_clip, &self->clip);
|
|
|
|
/* Check if we can use scissoring for the clip */
|
|
if (gsk_gpu_node_processor_rect_is_integer (self, &clip, &scissor))
|
|
{
|
|
cairo_rectangle_int_t old_scissor;
|
|
|
|
if (!gdk_rectangle_intersect (&scissor, &self->scissor, &scissor))
|
|
return;
|
|
|
|
old_scissor = self->scissor;
|
|
|
|
if (gsk_gpu_clip_intersect_rect (&self->clip, &old_clip, &clip))
|
|
{
|
|
if (self->clip.type == GSK_GPU_CLIP_ALL_CLIPPED)
|
|
{
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
return;
|
|
}
|
|
else if (self->clip.type == GSK_GPU_CLIP_RECT)
|
|
{
|
|
self->clip.type = GSK_GPU_CLIP_NONE;
|
|
}
|
|
|
|
self->scissor = scissor;
|
|
self->pending_globals |= GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_CLIP;
|
|
|
|
gsk_gpu_node_processor_add_node (self, node);
|
|
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
self->scissor = old_scissor;
|
|
self->pending_globals |= GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_CLIP;
|
|
}
|
|
else
|
|
{
|
|
self->scissor = scissor;
|
|
self->pending_globals |= GSK_GPU_GLOBAL_SCISSOR;
|
|
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
|
|
gsk_gpu_node_processor_add_node (self, node);
|
|
|
|
self->scissor = old_scissor;
|
|
self->pending_globals |= GSK_GPU_GLOBAL_SCISSOR;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!gsk_gpu_clip_intersect_rect (&self->clip, &old_clip, &clip))
|
|
{
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
gsk_gpu_node_processor_sync_globals (self, 0);
|
|
if (!gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t tex_rect;
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
0,
|
|
NULL,
|
|
node,
|
|
&tex_rect);
|
|
if (image)
|
|
{
|
|
gsk_gpu_node_processor_image_op (self,
|
|
image,
|
|
clip_bounds,
|
|
&tex_rect);
|
|
g_object_unref (image);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (self->clip.type == GSK_GPU_CLIP_ALL_CLIPPED)
|
|
{
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
return;
|
|
}
|
|
|
|
self->pending_globals |= GSK_GPU_GLOBAL_CLIP;
|
|
|
|
gsk_gpu_node_processor_add_node (self, node);
|
|
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
self->pending_globals |= GSK_GPU_GLOBAL_CLIP;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_clip_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
gsk_gpu_node_processor_add_node_clipped (self,
|
|
gsk_clip_node_get_child (node),
|
|
gsk_clip_node_get_clip (node));
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_clip_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_opacity_node_get_child (node)))
|
|
return FALSE;
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self,
|
|
gsk_clip_node_get_clip (node),
|
|
&self->offset);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_rounded_clip_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuClip old_clip;
|
|
GskRoundedRect clip;
|
|
const GskRoundedRect *original_clip;
|
|
GskRenderNode *child;
|
|
|
|
child = gsk_rounded_clip_node_get_child (node);
|
|
original_clip = gsk_rounded_clip_node_get_clip (node);
|
|
|
|
/* Common case for entries etc: rounded solid color background.
|
|
* And we have a shader for that */
|
|
if (gsk_render_node_get_node_type (child) == GSK_COLOR_NODE &&
|
|
gsk_rect_contains_rect (&child->bounds, &original_clip->bounds))
|
|
{
|
|
const GdkRGBA *rgba = gsk_color_node_get_color (child);
|
|
gsk_gpu_node_processor_sync_globals (self, 0);
|
|
gsk_gpu_rounded_color_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &original_clip->bounds),
|
|
original_clip,
|
|
&self->offset,
|
|
&GDK_RGBA_INIT_ALPHA (rgba, self->opacity));
|
|
return;
|
|
}
|
|
|
|
gsk_gpu_clip_init_copy (&old_clip, &self->clip);
|
|
|
|
clip = *original_clip;
|
|
gsk_rounded_rect_offset (&clip, self->offset.x, self->offset.y);
|
|
|
|
if (!gsk_gpu_clip_intersect_rounded_rect (&self->clip, &old_clip, &clip))
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Failed to find intersection between clip of type %u and rounded rectangle", self->clip.type);
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
return;
|
|
}
|
|
|
|
if (self->clip.type == GSK_GPU_CLIP_ALL_CLIPPED)
|
|
{
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
return;
|
|
}
|
|
|
|
self->pending_globals |= GSK_GPU_GLOBAL_CLIP;
|
|
|
|
gsk_gpu_node_processor_add_node (self, gsk_rounded_clip_node_get_child (node));
|
|
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
self->pending_globals |= GSK_GPU_GLOBAL_CLIP;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_transform_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *child;
|
|
GskTransform *transform;
|
|
graphene_point_t old_offset;
|
|
graphene_vec2_t old_scale;
|
|
GskTransform *old_modelview;
|
|
GskGpuClip old_clip;
|
|
|
|
child = gsk_transform_node_get_child (node);
|
|
transform = gsk_transform_node_get_transform (node);
|
|
|
|
switch (gsk_transform_get_category (transform))
|
|
{
|
|
case GSK_TRANSFORM_CATEGORY_IDENTITY:
|
|
case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
|
|
{
|
|
float dx, dy;
|
|
gsk_transform_to_translate (transform, &dx, &dy);
|
|
old_offset = self->offset;
|
|
self->offset.x += dx;
|
|
self->offset.y += dy;
|
|
gsk_gpu_node_processor_add_node (self, child);
|
|
self->offset = old_offset;
|
|
}
|
|
return;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
|
|
{
|
|
float dx, dy, scale_x, scale_y;
|
|
|
|
gsk_gpu_clip_init_copy (&old_clip, &self->clip);
|
|
old_offset = self->offset;
|
|
old_scale = self->scale;
|
|
old_modelview = gsk_transform_ref (self->modelview);
|
|
|
|
gsk_transform_to_affine (transform, &scale_x, &scale_y, &dx, &dy);
|
|
gsk_gpu_clip_scale (&self->clip, &old_clip, scale_x, scale_y);
|
|
self->offset.x = (self->offset.x + dx) / scale_x;
|
|
self->offset.y = (self->offset.y + dy) / scale_y;
|
|
graphene_vec2_init (&self->scale, fabs (scale_x), fabs (scale_y));
|
|
graphene_vec2_multiply (&self->scale, &old_scale, &self->scale);
|
|
self->modelview = gsk_transform_scale (self->modelview,
|
|
scale_x / fabs (scale_x),
|
|
scale_y / fabs (scale_y));
|
|
}
|
|
break;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D:
|
|
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
|
|
case GSK_TRANSFORM_CATEGORY_ANY:
|
|
case GSK_TRANSFORM_CATEGORY_3D:
|
|
{
|
|
GskTransform *clip_transform;
|
|
float scale_x, scale_y, old_pixels, new_pixels;
|
|
|
|
clip_transform = gsk_transform_transform (gsk_transform_translate (NULL, &self->offset), transform);
|
|
gsk_gpu_clip_init_copy (&old_clip, &self->clip);
|
|
|
|
if (gsk_gpu_clip_contains_rect (&self->clip, &self->offset, &node->bounds))
|
|
{
|
|
gsk_gpu_clip_init_empty (&self->clip, &child->bounds);
|
|
}
|
|
else if (old_clip.type == GSK_GPU_CLIP_NONE)
|
|
{
|
|
GskTransform *inverse;
|
|
graphene_rect_t new_bounds;
|
|
inverse = gsk_transform_invert (gsk_transform_ref (clip_transform));
|
|
gsk_transform_transform_bounds (inverse, &old_clip.rect.bounds, &new_bounds);
|
|
gsk_transform_unref (inverse);
|
|
gsk_gpu_clip_init_empty (&self->clip, &new_bounds);
|
|
}
|
|
else if (!gsk_gpu_clip_transform (&self->clip, &old_clip, clip_transform, &child->bounds))
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t tex_rect;
|
|
gsk_transform_unref (clip_transform);
|
|
/* This cannot loop because the next time we'll hit the branch above */
|
|
gsk_gpu_node_processor_sync_globals (self, 0);
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
0,
|
|
NULL,
|
|
node,
|
|
&tex_rect);
|
|
if (image != NULL)
|
|
{
|
|
gsk_gpu_node_processor_image_op (self,
|
|
image,
|
|
&node->bounds,
|
|
&tex_rect);
|
|
g_object_unref (image);
|
|
}
|
|
return;
|
|
}
|
|
|
|
old_offset = self->offset;
|
|
old_scale = self->scale;
|
|
old_modelview = gsk_transform_ref (self->modelview);
|
|
|
|
self->modelview = gsk_transform_scale (self->modelview,
|
|
graphene_vec2_get_x (&self->scale),
|
|
graphene_vec2_get_y (&self->scale));
|
|
self->modelview = gsk_transform_transform (self->modelview, clip_transform);
|
|
gsk_transform_unref (clip_transform);
|
|
|
|
extract_scale_from_transform (self->modelview, &scale_x, &scale_y);
|
|
|
|
old_pixels = graphene_vec2_get_x (&old_scale) * graphene_vec2_get_y (&old_scale) *
|
|
old_clip.rect.bounds.size.width * old_clip.rect.bounds.size.height;
|
|
new_pixels = scale_x * scale_y * self->clip.rect.bounds.size.width * self->clip.rect.bounds.size.height;
|
|
if (new_pixels > 2 * old_pixels)
|
|
{
|
|
float forced_downscale = 2 * old_pixels / new_pixels;
|
|
scale_x *= forced_downscale;
|
|
scale_y *= forced_downscale;
|
|
}
|
|
|
|
self->modelview = gsk_transform_scale (self->modelview, 1 / scale_x, 1 / scale_y);
|
|
graphene_vec2_init (&self->scale, scale_x, scale_y);
|
|
self->offset = *graphene_point_zero ();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
self->pending_globals |= GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP;
|
|
|
|
gsk_gpu_node_processor_add_node (self, child);
|
|
|
|
self->offset = old_offset;
|
|
self->scale = old_scale;
|
|
gsk_transform_unref (self->modelview);
|
|
self->modelview = old_modelview;
|
|
gsk_gpu_clip_init_copy (&self->clip, &old_clip);
|
|
self->pending_globals |= GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP;
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_transform_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *child;
|
|
GskTransform *transform;
|
|
graphene_point_t old_offset;
|
|
graphene_vec2_t old_scale;
|
|
graphene_rect_t old_bounds;
|
|
gboolean result;
|
|
|
|
child = gsk_transform_node_get_child (node);
|
|
transform = gsk_transform_node_get_transform (node);
|
|
old_offset = self->offset;
|
|
old_scale = self->scale;
|
|
old_bounds = self->bounds;
|
|
|
|
switch (gsk_transform_get_category (transform))
|
|
{
|
|
case GSK_TRANSFORM_CATEGORY_IDENTITY:
|
|
return gsk_gpu_node_processor_create_node_pattern (self, child);
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
|
|
{
|
|
float dx, dy;
|
|
gsk_transform_to_translate (transform, &dx, &dy);
|
|
self->offset.x += dx;
|
|
self->offset.y += dy;
|
|
result = gsk_gpu_node_processor_create_node_pattern (self, child);
|
|
self->offset = old_offset;
|
|
return result;
|
|
}
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
|
|
{
|
|
float sx, sy, dx, dy, inv_sx, inv_sy;
|
|
graphene_vec4_t vec4;
|
|
if (!gsk_gpu_pattern_writer_push_stack (self))
|
|
return FALSE;
|
|
gsk_transform_to_affine (transform, &sx, &sy, &dx, &dy);
|
|
inv_sx = 1.f / sx;
|
|
inv_sy = 1.f / sy;
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_AFFINE);
|
|
graphene_vec4_init (&vec4, self->offset.x + dx, self->offset.y + dy, inv_sx, inv_sy);
|
|
gsk_gpu_pattern_writer_append_vec4 (self, &vec4);
|
|
self->bounds.origin.x = (self->bounds.origin.x - self->offset.x - dx) * inv_sx;
|
|
self->bounds.origin.y = (self->bounds.origin.y - self->offset.y - dy) * inv_sy;
|
|
self->bounds.size.width *= inv_sx;
|
|
self->bounds.size.height *= inv_sy;
|
|
self->offset = GRAPHENE_POINT_INIT (0, 0);
|
|
graphene_vec2_init (&self->scale, fabs (sx), fabs (sy));
|
|
graphene_vec2_multiply (&self->scale, &old_scale, &self->scale);
|
|
}
|
|
break;
|
|
|
|
case GSK_TRANSFORM_CATEGORY_2D:
|
|
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
|
|
case GSK_TRANSFORM_CATEGORY_ANY:
|
|
case GSK_TRANSFORM_CATEGORY_3D:
|
|
/* could add a mat4 operation here? */
|
|
return FALSE;
|
|
|
|
default:
|
|
g_assert_not_reached ();
|
|
return FALSE;
|
|
}
|
|
|
|
result = gsk_gpu_node_processor_create_node_pattern (self, child);
|
|
|
|
if (result)
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POSITION_POP);
|
|
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
self->scale = old_scale;
|
|
self->bounds = old_bounds;
|
|
self->offset = old_offset;
|
|
|
|
return result;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_opacity_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
float old_opacity = self->opacity;
|
|
|
|
self->opacity *= gsk_opacity_node_get_opacity (node);
|
|
|
|
gsk_gpu_node_processor_add_node (self, gsk_opacity_node_get_child (node));
|
|
|
|
self->opacity = old_opacity;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_color_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
cairo_rectangle_int_t int_clipped;
|
|
graphene_rect_t rect, clipped;
|
|
const GdkRGBA *color;
|
|
|
|
color = gsk_color_node_get_color (node);
|
|
graphene_rect_offset_r (&node->bounds,
|
|
self->offset.x, self->offset.y,
|
|
&rect);
|
|
gsk_rect_intersection (&self->clip.rect.bounds, &rect, &clipped);
|
|
|
|
if (gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_CLEAR) &&
|
|
gdk_rgba_is_opaque (color) &&
|
|
self->opacity >= 1.0 &&
|
|
node->bounds.size.width * node->bounds.size.height > 100 * 100 && /* not worth the effort for small images */
|
|
gsk_gpu_node_processor_rect_is_integer (self, &clipped, &int_clipped))
|
|
{
|
|
/* now handle all the clip */
|
|
if (!gdk_rectangle_intersect (&int_clipped, &self->scissor, &int_clipped))
|
|
return;
|
|
|
|
/* we have handled the bounds, now do the corners */
|
|
if (self->clip.type == GSK_GPU_CLIP_ROUNDED)
|
|
{
|
|
graphene_rect_t cover;
|
|
GskGpuShaderClip shader_clip;
|
|
float scale_x, scale_y;
|
|
|
|
if (self->modelview)
|
|
{
|
|
/* Yuck, rounded clip and modelview. I give up. */
|
|
gsk_gpu_color_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
&node->bounds,
|
|
&self->offset,
|
|
gsk_color_node_get_color (node));
|
|
return;
|
|
}
|
|
|
|
scale_x = graphene_vec2_get_x (&self->scale);
|
|
scale_y = graphene_vec2_get_y (&self->scale);
|
|
clipped = GRAPHENE_RECT_INIT (int_clipped.x / scale_x, int_clipped.y / scale_y,
|
|
int_clipped.width / scale_x, int_clipped.height / scale_y);
|
|
shader_clip = gsk_gpu_clip_get_shader_clip (&self->clip, graphene_point_zero(), &clipped);
|
|
if (shader_clip != GSK_GPU_SHADER_CLIP_NONE)
|
|
{
|
|
gsk_rounded_rect_get_largest_cover (&self->clip.rect, &clipped, &cover);
|
|
int_clipped.x = ceil (cover.origin.x * scale_x);
|
|
int_clipped.y = ceil (cover.origin.y * scale_y);
|
|
int_clipped.width = floor ((cover.origin.x + cover.size.width) * scale_x) - int_clipped.x;
|
|
int_clipped.height = floor ((cover.origin.y + cover.size.height) * scale_y) - int_clipped.y;
|
|
if (int_clipped.width == 0 || int_clipped.height == 0)
|
|
{
|
|
gsk_gpu_color_op (self->frame,
|
|
shader_clip,
|
|
&clipped,
|
|
graphene_point_zero (),
|
|
color);
|
|
return;
|
|
}
|
|
cover = GRAPHENE_RECT_INIT (int_clipped.x / scale_x, int_clipped.y / scale_y,
|
|
int_clipped.width / scale_x, int_clipped.height / scale_y);
|
|
if (clipped.origin.x != cover.origin.x)
|
|
gsk_gpu_color_op (self->frame,
|
|
shader_clip,
|
|
&GRAPHENE_RECT_INIT (clipped.origin.x, clipped.origin.y, cover.origin.x - clipped.origin.x, clipped.size.height),
|
|
graphene_point_zero (),
|
|
color);
|
|
if (clipped.origin.y != cover.origin.y)
|
|
gsk_gpu_color_op (self->frame,
|
|
shader_clip,
|
|
&GRAPHENE_RECT_INIT (clipped.origin.x, clipped.origin.y, clipped.size.width, cover.origin.y - clipped.origin.y),
|
|
graphene_point_zero (),
|
|
color);
|
|
if (clipped.origin.x + clipped.size.width != cover.origin.x + cover.size.width)
|
|
gsk_gpu_color_op (self->frame,
|
|
shader_clip,
|
|
&GRAPHENE_RECT_INIT (cover.origin.x + cover.size.width,
|
|
clipped.origin.y,
|
|
clipped.origin.x + clipped.size.width - cover.origin.x - cover.size.width,
|
|
clipped.size.height),
|
|
graphene_point_zero (),
|
|
color);
|
|
if (clipped.origin.y + clipped.size.height != cover.origin.y + cover.size.height)
|
|
gsk_gpu_color_op (self->frame,
|
|
shader_clip,
|
|
&GRAPHENE_RECT_INIT (clipped.origin.x,
|
|
cover.origin.y + cover.size.height,
|
|
clipped.size.width,
|
|
clipped.origin.y + clipped.size.height - cover.origin.y - cover.size.height),
|
|
graphene_point_zero (),
|
|
color);
|
|
}
|
|
}
|
|
|
|
gsk_gpu_clear_op (self->frame,
|
|
&int_clipped,
|
|
color);
|
|
return;
|
|
}
|
|
|
|
gsk_gpu_color_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
&node->bounds,
|
|
&self->offset,
|
|
&GDK_RGBA_INIT_ALPHA (color, self->opacity));
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_color_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_COLOR);
|
|
gsk_gpu_pattern_writer_append_rgba (self, gsk_color_node_get_color (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_border_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GdkRGBA colors[4];
|
|
gsize i;
|
|
|
|
memcpy (colors, gsk_border_node_get_colors (node), sizeof (colors));
|
|
for (i = 0; i < G_N_ELEMENTS (colors); i++)
|
|
colors[i].alpha *= self->opacity;
|
|
|
|
gsk_gpu_border_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
gsk_border_node_get_outline (node),
|
|
&self->offset,
|
|
graphene_point_zero (),
|
|
gsk_border_node_get_widths (node),
|
|
gsk_border_node_get_colors (node));
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuDevice *device;
|
|
GskGpuImage *image;
|
|
GdkTexture *texture;
|
|
gint64 timestamp;
|
|
|
|
device = gsk_gpu_frame_get_device (self->frame);
|
|
texture = gsk_texture_node_get_texture (node);
|
|
timestamp = gsk_gpu_frame_get_timestamp (self->frame);
|
|
|
|
image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
|
|
if (image == NULL)
|
|
{
|
|
image = gsk_gpu_frame_upload_texture (self->frame, FALSE, texture);
|
|
if (image == NULL)
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Unsupported texture format %u for size %dx%d",
|
|
gdk_texture_get_format (texture),
|
|
gdk_texture_get_width (texture),
|
|
gdk_texture_get_height (texture));
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
return;
|
|
}
|
|
}
|
|
|
|
gsk_gpu_node_processor_image_op (self,
|
|
image,
|
|
&node->bounds,
|
|
&node->bounds);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_texture_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuDevice *device;
|
|
GdkTexture *texture;
|
|
gint64 timestamp;
|
|
guint32 descriptor;
|
|
GskGpuImage *image;
|
|
|
|
device = gsk_gpu_frame_get_device (self->frame);
|
|
texture = gsk_texture_node_get_texture (node);
|
|
timestamp = gsk_gpu_frame_get_timestamp (self->frame);
|
|
|
|
image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
|
|
if (image == NULL)
|
|
{
|
|
image = gsk_gpu_frame_upload_texture (self->frame, FALSE, texture);
|
|
if (image == NULL)
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gsk_gpu_pattern_writer_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT, &descriptor))
|
|
{
|
|
g_object_unref (image);
|
|
return FALSE;
|
|
}
|
|
|
|
if (gsk_gpu_image_get_flags (image) & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_STRAIGHT_ALPHA);
|
|
else
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_TEXTURE);
|
|
gsk_gpu_pattern_writer_append_uint (self, descriptor);
|
|
gsk_gpu_pattern_writer_append_rect (self, &node->bounds, &self->offset);
|
|
|
|
g_object_unref (image);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_texture_scale_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuDevice *device;
|
|
GskGpuImage *image;
|
|
GdkTexture *texture;
|
|
GskScalingFilter scaling_filter;
|
|
gint64 timestamp;
|
|
guint32 descriptor;
|
|
gboolean need_mipmap, need_offscreen;
|
|
|
|
need_offscreen = self->modelview != NULL ||
|
|
!graphene_vec2_equal (&self->scale, graphene_vec2_one ());
|
|
if (need_offscreen)
|
|
{
|
|
GskGpuImage *offscreen;
|
|
graphene_rect_t clip_bounds;
|
|
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &clip_bounds))
|
|
return;
|
|
gsk_rect_round_larger (&clip_bounds);
|
|
offscreen = gsk_gpu_render_pass_op_offscreen (self->frame,
|
|
graphene_vec2_one (),
|
|
&clip_bounds,
|
|
node);
|
|
descriptor = gsk_gpu_node_processor_add_image (self, offscreen, GSK_GPU_SAMPLER_DEFAULT);
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&clip_bounds);
|
|
g_object_unref (offscreen);
|
|
return;
|
|
}
|
|
|
|
device = gsk_gpu_frame_get_device (self->frame);
|
|
texture = gsk_texture_scale_node_get_texture (node);
|
|
scaling_filter = gsk_texture_scale_node_get_filter (node);
|
|
timestamp = gsk_gpu_frame_get_timestamp (self->frame);
|
|
need_mipmap = scaling_filter == GSK_SCALING_FILTER_TRILINEAR;
|
|
|
|
image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp);
|
|
if (image == NULL)
|
|
{
|
|
image = gsk_gpu_frame_upload_texture (self->frame, need_mipmap, texture);
|
|
if (image == NULL)
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Unsupported texture format %u for size %dx%d",
|
|
gdk_texture_get_format (texture),
|
|
gdk_texture_get_width (texture),
|
|
gdk_texture_get_height (texture));
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
return;
|
|
}
|
|
}
|
|
|
|
image = gsk_gpu_node_processor_ensure_image (self,
|
|
image,
|
|
need_mipmap ? (GSK_GPU_IMAGE_CAN_MIPMAP | GSK_GPU_IMAGE_MIPMAP) : 0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA);
|
|
|
|
switch (scaling_filter)
|
|
{
|
|
case GSK_SCALING_FILTER_LINEAR:
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
break;
|
|
|
|
case GSK_SCALING_FILTER_NEAREST:
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_NEAREST);
|
|
break;
|
|
|
|
case GSK_SCALING_FILTER_TRILINEAR:
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_MIPMAP_DEFAULT);
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached ();
|
|
return;
|
|
}
|
|
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&node->bounds);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_inset_shadow_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GdkRGBA color;
|
|
float spread, blur_radius;
|
|
|
|
spread = gsk_inset_shadow_node_get_spread (node);
|
|
color = *gsk_inset_shadow_node_get_color (node);
|
|
color.alpha *= self->opacity;
|
|
blur_radius = gsk_inset_shadow_node_get_blur_radius (node);
|
|
|
|
if (blur_radius == 0)
|
|
{
|
|
gsk_gpu_border_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
gsk_inset_shadow_node_get_outline (node),
|
|
&self->offset,
|
|
&GRAPHENE_POINT_INIT (gsk_inset_shadow_node_get_dx (node),
|
|
gsk_inset_shadow_node_get_dy (node)),
|
|
(float[4]) { spread, spread, spread, spread },
|
|
(GdkRGBA[4]) { color, color, color, color });
|
|
}
|
|
else
|
|
{
|
|
gsk_gpu_box_shadow_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
TRUE,
|
|
&node->bounds,
|
|
gsk_inset_shadow_node_get_outline (node),
|
|
&GRAPHENE_POINT_INIT (gsk_inset_shadow_node_get_dx (node),
|
|
gsk_inset_shadow_node_get_dy (node)),
|
|
spread,
|
|
blur_radius,
|
|
&self->offset,
|
|
&color);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_outset_shadow_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GdkRGBA color;
|
|
float spread, blur_radius, dx, dy;
|
|
|
|
spread = gsk_outset_shadow_node_get_spread (node);
|
|
color = *gsk_outset_shadow_node_get_color (node);
|
|
color.alpha *= self->opacity;
|
|
blur_radius = gsk_outset_shadow_node_get_blur_radius (node);
|
|
dx = gsk_outset_shadow_node_get_dx (node);
|
|
dy = gsk_outset_shadow_node_get_dy (node);
|
|
|
|
if (blur_radius == 0)
|
|
{
|
|
GskRoundedRect outline;
|
|
|
|
gsk_rounded_rect_init_copy (&outline, gsk_outset_shadow_node_get_outline (node));
|
|
gsk_rounded_rect_shrink (&outline, -spread, -spread, -spread, -spread);
|
|
graphene_rect_offset (&outline.bounds, dx, dy);
|
|
|
|
gsk_gpu_border_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
&outline,
|
|
&self->offset,
|
|
&GRAPHENE_POINT_INIT (-dx, -dy),
|
|
(float[4]) { spread, spread, spread, spread },
|
|
(GdkRGBA[4]) { color, color, color, color });
|
|
}
|
|
else
|
|
{
|
|
gsk_gpu_box_shadow_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
FALSE,
|
|
&node->bounds,
|
|
gsk_outset_shadow_node_get_outline (node),
|
|
&GRAPHENE_POINT_INIT (dx, dy),
|
|
spread,
|
|
blur_radius,
|
|
&self->offset,
|
|
&color);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_linear_gradient_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
const graphene_point_t *start, *end;
|
|
const GskColorStop *stops;
|
|
GskColorStop real_stops[7];
|
|
GskGpuNodeProcessor other;
|
|
graphene_rect_t bounds;
|
|
gsize i, j, n_stops;
|
|
GskGpuImage *image;
|
|
int width, height;
|
|
guint32 descriptor;
|
|
gboolean repeating;
|
|
|
|
start = gsk_linear_gradient_node_get_start (node);
|
|
end = gsk_linear_gradient_node_get_end (node);
|
|
stops = gsk_linear_gradient_node_get_color_stops (node, &n_stops);
|
|
repeating = gsk_render_node_get_node_type (node) == GSK_REPEATING_LINEAR_GRADIENT_NODE;
|
|
|
|
if (n_stops < 8)
|
|
{
|
|
if (self->opacity < 1.0)
|
|
{
|
|
for (i = 0; i < n_stops; i++)
|
|
{
|
|
real_stops[i].offset = stops[i].offset;
|
|
real_stops[i].color = GDK_RGBA_INIT_ALPHA (&stops[i].color, self->opacity);
|
|
}
|
|
stops = real_stops;
|
|
}
|
|
|
|
gsk_gpu_linear_gradient_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
repeating,
|
|
&node->bounds,
|
|
start,
|
|
end,
|
|
&self->offset,
|
|
stops,
|
|
n_stops);
|
|
return;
|
|
}
|
|
|
|
if (gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
return;
|
|
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &bounds))
|
|
return;
|
|
rect_round_to_pixels (&bounds, &self->scale, &bounds);
|
|
|
|
width = ceil (graphene_vec2_get_x (&self->scale) * bounds.size.width);
|
|
height = ceil (graphene_vec2_get_y (&self->scale) * bounds.size.height);
|
|
|
|
image = gsk_gpu_device_create_offscreen_image (gsk_gpu_frame_get_device (self->frame),
|
|
FALSE,
|
|
gsk_render_node_get_preferred_depth (node),
|
|
width, height);
|
|
gsk_gpu_node_processor_init (&other,
|
|
self->frame,
|
|
NULL,
|
|
image,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
&bounds);
|
|
|
|
gsk_gpu_render_pass_begin_op (other.frame,
|
|
image,
|
|
&(cairo_rectangle_int_t) { 0, 0, width, height },
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
other.blend = GSK_GPU_BLEND_ADD;
|
|
other.pending_globals |= GSK_GPU_GLOBAL_BLEND;
|
|
gsk_gpu_node_processor_sync_globals (&other, 0);
|
|
|
|
for (i = 0; i < n_stops; /* happens inside the loop */)
|
|
{
|
|
if (i == 0)
|
|
{
|
|
real_stops[0].offset = stops[i].offset;
|
|
real_stops[0].color = GDK_RGBA_INIT_ALPHA (&stops[i].color, self->opacity);
|
|
i++;
|
|
}
|
|
else
|
|
{
|
|
real_stops[0].offset = stops[i-1].offset;
|
|
real_stops[0].color = GDK_RGBA_INIT_ALPHA (&stops[i-1].color, 0);
|
|
}
|
|
for (j = 1; j < 6 && i < n_stops; j++)
|
|
{
|
|
real_stops[j].offset = stops[i].offset;
|
|
real_stops[j].color = GDK_RGBA_INIT_ALPHA (&stops[i].color, self->opacity);
|
|
i++;
|
|
}
|
|
if (i == n_stops - 1)
|
|
{
|
|
g_assert (j == 6);
|
|
real_stops[j].offset = stops[i].offset;
|
|
real_stops[j].color = GDK_RGBA_INIT_ALPHA (&stops[i].color, self->opacity);
|
|
j++;
|
|
i++;
|
|
}
|
|
else if (i < n_stops)
|
|
{
|
|
real_stops[j].offset = stops[i].offset;
|
|
real_stops[j].color = GDK_RGBA_INIT_ALPHA (&stops[i].color, 0);
|
|
j++;
|
|
}
|
|
gsk_gpu_linear_gradient_op (other.frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &other.offset, &node->bounds),
|
|
repeating,
|
|
&node->bounds,
|
|
start,
|
|
end,
|
|
&other.offset,
|
|
real_stops,
|
|
j);
|
|
}
|
|
|
|
gsk_gpu_render_pass_end_op (other.frame,
|
|
image,
|
|
GSK_RENDER_PASS_OFFSCREEN);
|
|
|
|
gsk_gpu_node_processor_finish (&other);
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&bounds);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_linear_gradient_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (gsk_render_node_get_node_type (node) == GSK_REPEATING_LINEAR_GRADIENT_NODE)
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_REPEATING_LINEAR_GRADIENT);
|
|
else
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_LINEAR_GRADIENT);
|
|
|
|
gsk_gpu_pattern_writer_append_point (self,
|
|
gsk_linear_gradient_node_get_start (node),
|
|
&self->offset);
|
|
gsk_gpu_pattern_writer_append_point (self,
|
|
gsk_linear_gradient_node_get_end (node),
|
|
&self->offset);
|
|
gsk_gpu_pattern_writer_append_color_stops (self,
|
|
gsk_linear_gradient_node_get_color_stops (node, NULL),
|
|
gsk_linear_gradient_node_get_n_color_stops (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_radial_gradient_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (gsk_render_node_get_node_type (node) == GSK_REPEATING_RADIAL_GRADIENT_NODE)
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_REPEATING_RADIAL_GRADIENT);
|
|
else
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_RADIAL_GRADIENT);
|
|
|
|
gsk_gpu_pattern_writer_append_point (self,
|
|
gsk_radial_gradient_node_get_center (node),
|
|
&self->offset);
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_radial_gradient_node_get_hradius (node));
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_radial_gradient_node_get_vradius (node));
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_radial_gradient_node_get_start (node));
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_radial_gradient_node_get_end (node));
|
|
gsk_gpu_pattern_writer_append_color_stops (self,
|
|
gsk_radial_gradient_node_get_color_stops (node, NULL),
|
|
gsk_radial_gradient_node_get_n_color_stops (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_conic_gradient_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CONIC_GRADIENT);
|
|
gsk_gpu_pattern_writer_append_point (self,
|
|
gsk_conic_gradient_node_get_center (node),
|
|
&self->offset);
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_conic_gradient_node_get_angle (node));
|
|
gsk_gpu_pattern_writer_append_color_stops (self,
|
|
gsk_conic_gradient_node_get_color_stops (node, NULL),
|
|
gsk_conic_gradient_node_get_n_color_stops (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_blur_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *child;
|
|
GskGpuImage *image;
|
|
graphene_rect_t tex_rect, clip_rect;
|
|
float blur_radius, clip_radius;
|
|
guint32 descriptor;
|
|
|
|
child = gsk_blur_node_get_child (node);
|
|
blur_radius = gsk_blur_node_get_radius (node);
|
|
if (blur_radius <= 0.f)
|
|
{
|
|
gsk_gpu_node_processor_add_node (self, child);
|
|
return;
|
|
}
|
|
|
|
clip_radius = gsk_cairo_blur_compute_pixels (blur_radius / 2.0);
|
|
gsk_gpu_node_processor_get_clip_bounds (self, &clip_rect);
|
|
graphene_rect_inset (&clip_rect, -clip_radius, -clip_radius);
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
&clip_rect,
|
|
child,
|
|
&tex_rect);
|
|
if (image == NULL)
|
|
return;
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_TRANSPARENT);
|
|
|
|
gsk_gpu_node_processor_blur_op (self,
|
|
&node->bounds,
|
|
graphene_point_zero (),
|
|
blur_radius,
|
|
NULL,
|
|
self->desc,
|
|
descriptor,
|
|
gdk_memory_format_get_depth (gsk_gpu_image_get_format (image)),
|
|
&tex_rect);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_shadow_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t clip_bounds, tex_rect;
|
|
GskRenderNode *child;
|
|
gsize i, n_shadows;
|
|
GskGpuDescriptors *desc;
|
|
guint32 descriptor;
|
|
|
|
n_shadows = gsk_shadow_node_get_n_shadows (node);
|
|
child = gsk_shadow_node_get_child (node);
|
|
/* enlarge clip for shadow offsets */
|
|
gsk_gpu_node_processor_get_clip_bounds (self, &clip_bounds);
|
|
clip_bounds = GRAPHENE_RECT_INIT (clip_bounds.origin.x - node->bounds.size.width + child->bounds.size.width - node->bounds.origin.x + child->bounds.origin.x,
|
|
clip_bounds.origin.y - node->bounds.size.height + child->bounds.size.height - node->bounds.origin.y + child->bounds.origin.y,
|
|
clip_bounds.size.width + node->bounds.size.width - child->bounds.size.width,
|
|
clip_bounds.size.height + node->bounds.size.height - child->bounds.size.height);
|
|
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
&clip_bounds,
|
|
child,
|
|
&tex_rect);
|
|
if (image == NULL)
|
|
return;
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_TRANSPARENT);
|
|
desc = self->desc;
|
|
|
|
for (i = 0; i < n_shadows; i++)
|
|
{
|
|
const GskShadow *shadow = gsk_shadow_node_get_shadow (node, i);
|
|
if (shadow->radius == 0)
|
|
{
|
|
graphene_point_t shadow_offset = GRAPHENE_POINT_INIT (self->offset.x + shadow->dx,
|
|
self->offset.y + shadow->dy);
|
|
gsk_gpu_colorize_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &shadow_offset, &child->bounds),
|
|
desc,
|
|
descriptor,
|
|
&child->bounds,
|
|
&shadow_offset,
|
|
&tex_rect,
|
|
&shadow->color);
|
|
}
|
|
else
|
|
{
|
|
graphene_rect_t bounds;
|
|
float clip_radius = gsk_cairo_blur_compute_pixels (0.5 * shadow->radius);
|
|
graphene_rect_inset_r (&child->bounds, - clip_radius, - clip_radius, &bounds);
|
|
gsk_gpu_node_processor_blur_op (self,
|
|
&bounds,
|
|
&GRAPHENE_POINT_INIT (shadow->dx, shadow->dy),
|
|
shadow->radius,
|
|
&shadow->color,
|
|
desc,
|
|
descriptor,
|
|
gdk_memory_format_get_depth (gsk_gpu_image_get_format (image)),
|
|
&tex_rect);
|
|
}
|
|
}
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &child->bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&child->bounds,
|
|
&self->offset,
|
|
&tex_rect);
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_blend_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *bottom_child, *top_child;
|
|
|
|
bottom_child = gsk_blend_node_get_bottom_child (node);
|
|
top_child = gsk_blend_node_get_top_child (node);
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, bottom_child))
|
|
return FALSE;
|
|
if (!gsk_rect_contains_rect (&bottom_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &bottom_child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_PUSH_COLOR);
|
|
|
|
if (!gsk_gpu_pattern_writer_push_stack (self))
|
|
return FALSE;
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, top_child))
|
|
{
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
return FALSE;
|
|
}
|
|
if (!gsk_rect_contains_rect (&top_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &top_child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_BLEND_DEFAULT + gsk_blend_node_get_blend_mode (node));
|
|
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_cross_fade_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *start_child, *end_child;
|
|
|
|
start_child = gsk_cross_fade_node_get_start_child (node);
|
|
end_child = gsk_cross_fade_node_get_end_child (node);
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, start_child))
|
|
return FALSE;
|
|
if (!gsk_rect_contains_rect (&start_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &start_child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_PUSH_COLOR);
|
|
|
|
if (!gsk_gpu_pattern_writer_push_stack (self))
|
|
return FALSE;
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, end_child))
|
|
{
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
return FALSE;
|
|
}
|
|
if (!gsk_rect_contains_rect (&end_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &end_child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POP_CROSS_FADE);
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_cross_fade_node_get_progress (node));
|
|
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_mask_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *source_child, *mask_child;
|
|
GskGpuImage *mask_image;
|
|
graphene_rect_t bounds, mask_rect;
|
|
guint32 mask_descriptor;
|
|
GskMaskMode mask_mode;
|
|
|
|
source_child = gsk_mask_node_get_source (node);
|
|
mask_child = gsk_mask_node_get_mask (node);
|
|
mask_mode = gsk_mask_node_get_mask_mode (node);
|
|
|
|
if ((gsk_gpu_node_processor_ubershader_instead_of_offscreen (self, mask_child) ||
|
|
(gsk_gpu_node_processor_ubershader_instead_of_offscreen (self, source_child) &&
|
|
gsk_render_node_get_node_type (source_child) != GSK_COLOR_NODE)) &&
|
|
gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
return;
|
|
|
|
if (!gsk_gpu_node_processor_clip_node_bounds (self, node, &bounds))
|
|
return;
|
|
|
|
mask_image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
&bounds,
|
|
mask_child,
|
|
&mask_rect);
|
|
if (mask_image == NULL)
|
|
{
|
|
if (mask_mode == GSK_MASK_MODE_INVERTED_ALPHA)
|
|
gsk_gpu_node_processor_add_node (self, source_child);
|
|
return;
|
|
}
|
|
mask_descriptor = gsk_gpu_node_processor_add_image (self, mask_image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
if (gsk_render_node_get_node_type (source_child) == GSK_COLOR_NODE &&
|
|
mask_mode == GSK_MASK_MODE_ALPHA)
|
|
{
|
|
const GdkRGBA *rgba = gsk_color_node_get_color (source_child);
|
|
gsk_gpu_colorize_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
self->desc,
|
|
mask_descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&mask_rect,
|
|
&GDK_RGBA_INIT_ALPHA (rgba, self->opacity));
|
|
}
|
|
else
|
|
{
|
|
GskGpuDescriptors *desc = self->desc;
|
|
GskGpuImage *source_image;
|
|
graphene_rect_t source_rect;
|
|
guint32 source_descriptor;
|
|
|
|
source_image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
&bounds,
|
|
source_child,
|
|
&source_rect);
|
|
if (source_image == NULL)
|
|
{
|
|
g_object_unref (mask_image);
|
|
return;
|
|
}
|
|
source_descriptor = gsk_gpu_node_processor_add_image (self, source_image, GSK_GPU_SAMPLER_DEFAULT);
|
|
if (desc != self->desc)
|
|
{
|
|
desc = self->desc;
|
|
mask_descriptor = gsk_gpu_node_processor_add_image (self, mask_image, GSK_GPU_SAMPLER_DEFAULT);
|
|
g_assert (desc == self->desc);
|
|
}
|
|
|
|
gsk_gpu_mask_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
desc,
|
|
&node->bounds,
|
|
&self->offset,
|
|
self->opacity,
|
|
mask_mode,
|
|
source_descriptor,
|
|
&source_rect,
|
|
mask_descriptor,
|
|
&mask_rect);
|
|
|
|
g_object_unref (source_image);
|
|
}
|
|
|
|
g_object_unref (mask_image);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_mask_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *source_child, *mask_child;
|
|
|
|
source_child = gsk_mask_node_get_source (node);
|
|
mask_child = gsk_mask_node_get_mask (node);
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, source_child))
|
|
return FALSE;
|
|
if (!gsk_rect_contains_rect (&source_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &source_child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_PUSH_COLOR);
|
|
|
|
if (!gsk_gpu_pattern_writer_push_stack (self))
|
|
return FALSE;
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, mask_child))
|
|
{
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
return FALSE;
|
|
}
|
|
if (!gsk_rect_contains_rect (&mask_child->bounds, &node->bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &mask_child->bounds, &self->offset);
|
|
}
|
|
|
|
switch (gsk_mask_node_get_mask_mode (node))
|
|
{
|
|
case GSK_MASK_MODE_ALPHA:
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POP_MASK_ALPHA);
|
|
break;
|
|
|
|
case GSK_MASK_MODE_INVERTED_ALPHA:
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POP_MASK_INVERTED_ALPHA);
|
|
break;
|
|
|
|
case GSK_MASK_MODE_LUMINANCE:
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POP_MASK_LUMINANCE);
|
|
break;
|
|
|
|
case GSK_MASK_MODE_INVERTED_LUMINANCE:
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POP_MASK_INVERTED_LUMINANCE);
|
|
break;
|
|
|
|
default:
|
|
g_return_val_if_reached (FALSE);
|
|
}
|
|
|
|
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_glyph_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuDevice *device;
|
|
const PangoGlyphInfo *glyphs;
|
|
PangoFont *font;
|
|
graphene_point_t offset;
|
|
guint i, num_glyphs;
|
|
float scale, inv_scale;
|
|
GdkRGBA color;
|
|
|
|
if (self->opacity < 1.0 &&
|
|
gsk_text_node_has_color_glyphs (node))
|
|
{
|
|
gsk_gpu_node_processor_add_without_opacity (self, node);
|
|
return;
|
|
}
|
|
|
|
device = gsk_gpu_frame_get_device (self->frame);
|
|
color = *gsk_text_node_get_color (node);
|
|
color.alpha *= self->opacity;
|
|
num_glyphs = gsk_text_node_get_num_glyphs (node);
|
|
glyphs = gsk_text_node_get_glyphs (node, NULL);
|
|
font = gsk_text_node_get_font (node);
|
|
offset = *gsk_text_node_get_offset (node);
|
|
offset.x += self->offset.x;
|
|
offset.y += self->offset.y;
|
|
|
|
scale = MAX (graphene_vec2_get_x (&self->scale), graphene_vec2_get_y (&self->scale));
|
|
inv_scale = 1.f / scale;
|
|
|
|
for (i = 0; i < num_glyphs; i++)
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t glyph_bounds, glyph_tex_rect;
|
|
graphene_point_t glyph_offset;
|
|
guint32 descriptor;
|
|
|
|
image = gsk_gpu_device_lookup_glyph_image (device,
|
|
self->frame,
|
|
font,
|
|
glyphs[i].glyph,
|
|
0,
|
|
scale,
|
|
&glyph_bounds,
|
|
&glyph_offset);
|
|
|
|
graphene_rect_scale (&GRAPHENE_RECT_INIT (-glyph_bounds.origin.x, -glyph_bounds.origin.y, gsk_gpu_image_get_width (image), gsk_gpu_image_get_height (image)), inv_scale, inv_scale, &glyph_tex_rect);
|
|
graphene_rect_scale (&GRAPHENE_RECT_INIT(0, 0, glyph_bounds.size.width, glyph_bounds.size.height), inv_scale, inv_scale, &glyph_bounds);
|
|
glyph_offset = GRAPHENE_POINT_INIT (offset.x - glyph_offset.x * inv_scale + (float) glyphs[i].geometry.x_offset / PANGO_SCALE,
|
|
offset.y - glyph_offset.y * inv_scale + (float) glyphs[i].geometry.y_offset / PANGO_SCALE);
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
if (gsk_text_node_has_color_glyphs (node))
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &glyph_offset, &glyph_bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&glyph_bounds,
|
|
&glyph_offset,
|
|
&glyph_tex_rect);
|
|
else
|
|
gsk_gpu_colorize_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &glyph_offset, &glyph_bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&glyph_bounds,
|
|
&glyph_offset,
|
|
&glyph_tex_rect,
|
|
&color);
|
|
|
|
offset.x += (float) glyphs[i].geometry.width / PANGO_SCALE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_glyph_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuDevice *device;
|
|
const PangoGlyphInfo *glyphs;
|
|
PangoFont *font;
|
|
guint num_glyphs;
|
|
gsize i;
|
|
float scale, inv_scale;
|
|
guint32 tex_id;
|
|
GskGpuImage *last_image;
|
|
graphene_point_t offset;
|
|
|
|
if (gsk_text_node_has_color_glyphs (node))
|
|
return FALSE;
|
|
|
|
device = gsk_gpu_frame_get_device (self->frame);
|
|
num_glyphs = gsk_text_node_get_num_glyphs (node);
|
|
glyphs = gsk_text_node_get_glyphs (node, NULL);
|
|
font = gsk_text_node_get_font (node);
|
|
offset = *gsk_text_node_get_offset (node);
|
|
offset.x += self->offset.x;
|
|
offset.y += self->offset.y;
|
|
|
|
scale = MAX (graphene_vec2_get_x (&self->scale), graphene_vec2_get_y (&self->scale));
|
|
inv_scale = 1.f / scale;
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_GLYPHS);
|
|
gsk_gpu_pattern_writer_append_rgba (self, gsk_text_node_get_color (node));
|
|
gsk_gpu_pattern_writer_append_uint (self, num_glyphs);
|
|
|
|
last_image = NULL;
|
|
for (i = 0; i < num_glyphs; i++)
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t glyph_bounds;
|
|
graphene_point_t glyph_offset;
|
|
|
|
image = gsk_gpu_device_lookup_glyph_image (device,
|
|
self->frame,
|
|
font,
|
|
glyphs[i].glyph,
|
|
0,
|
|
scale,
|
|
&glyph_bounds,
|
|
&glyph_offset);
|
|
|
|
if (image != last_image)
|
|
{
|
|
if (!gsk_gpu_pattern_writer_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT, &tex_id))
|
|
return FALSE;
|
|
|
|
last_image = image;
|
|
}
|
|
|
|
graphene_rect_scale (&glyph_bounds, inv_scale, inv_scale, &glyph_bounds);
|
|
glyph_offset = GRAPHENE_POINT_INIT (offset.x - glyph_offset.x * inv_scale + (float) glyphs[i].geometry.x_offset / PANGO_SCALE,
|
|
offset.y - glyph_offset.y * inv_scale + (float) glyphs[i].geometry.y_offset / PANGO_SCALE);
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, tex_id);
|
|
gsk_gpu_pattern_writer_append_rect (self,
|
|
&glyph_bounds,
|
|
&glyph_offset);
|
|
gsk_gpu_pattern_writer_append_rect (self,
|
|
&GRAPHENE_RECT_INIT (
|
|
0, 0,
|
|
gsk_gpu_image_get_width (image) * inv_scale,
|
|
gsk_gpu_image_get_height (image) * inv_scale
|
|
),
|
|
&glyph_offset);
|
|
|
|
offset.x += (float) glyphs[i].geometry.width / PANGO_SCALE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_opacity_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_opacity_node_get_child (node)))
|
|
return FALSE;
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_OPACITY);
|
|
gsk_gpu_pattern_writer_append_float (self, gsk_opacity_node_get_opacity (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_color_matrix_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskGpuImage *image;
|
|
guint32 descriptor;
|
|
GskRenderNode *child;
|
|
graphene_matrix_t opacity_matrix;
|
|
const graphene_matrix_t *color_matrix;
|
|
graphene_rect_t tex_rect;
|
|
|
|
child = gsk_color_matrix_node_get_child (node);
|
|
|
|
if (gsk_gpu_node_processor_ubershader_instead_of_offscreen (self, child) &&
|
|
gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
return;
|
|
|
|
color_matrix = gsk_color_matrix_node_get_color_matrix (node);
|
|
if (self->opacity < 1.0f)
|
|
{
|
|
graphene_matrix_init_from_float (&opacity_matrix,
|
|
(float[16]) {
|
|
1.0f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, self->opacity
|
|
});
|
|
graphene_matrix_multiply (&opacity_matrix, color_matrix, &opacity_matrix);
|
|
color_matrix = &opacity_matrix;
|
|
}
|
|
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
NULL,
|
|
child,
|
|
&tex_rect);
|
|
if (image == NULL)
|
|
return;
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT);
|
|
|
|
gsk_gpu_color_matrix_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, &node->bounds),
|
|
self->desc,
|
|
descriptor,
|
|
&node->bounds,
|
|
&self->offset,
|
|
&tex_rect,
|
|
color_matrix,
|
|
gsk_color_matrix_node_get_color_offset (node));
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_color_matrix_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, gsk_color_matrix_node_get_child (node)))
|
|
return FALSE;
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_COLOR_MATRIX);
|
|
gsk_gpu_pattern_writer_append_matrix (self, gsk_color_matrix_node_get_color_matrix (node));
|
|
gsk_gpu_pattern_writer_append_vec4 (self, gsk_color_matrix_node_get_color_offset (node));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_repeat_tile (GskGpuNodeProcessor *self,
|
|
const graphene_rect_t *rect,
|
|
float x,
|
|
float y,
|
|
GskRenderNode *child,
|
|
const graphene_rect_t *child_bounds)
|
|
{
|
|
GskGpuImage *image;
|
|
graphene_rect_t clipped_child_bounds, offset_rect;
|
|
guint32 descriptor;
|
|
|
|
gsk_rect_init_offset (&offset_rect,
|
|
rect,
|
|
- x * child_bounds->size.width,
|
|
- y * child_bounds->size.height);
|
|
if (!gsk_rect_intersection (&offset_rect, child_bounds, &clipped_child_bounds))
|
|
{
|
|
/* The math has gone wrong probably, someone should look at this. */
|
|
g_warn_if_reached ();
|
|
return;
|
|
}
|
|
|
|
/* Take advantage of caching machinery if we can.
|
|
* If the sizes don't match, we can't though, because we need to
|
|
* create the right sized image for tiling.
|
|
*/
|
|
if (gsk_rect_equal (&child->bounds, &clipped_child_bounds))
|
|
{
|
|
graphene_rect_t tex_rect;
|
|
image = gsk_gpu_node_processor_get_node_as_image (self,
|
|
0,
|
|
GSK_GPU_IMAGE_STRAIGHT_ALPHA,
|
|
&clipped_child_bounds,
|
|
child,
|
|
&tex_rect);
|
|
/* The math went wrong */
|
|
g_warn_if_fail (gsk_rect_equal (&tex_rect, &clipped_child_bounds));
|
|
}
|
|
else
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Offscreening node '%s' for tiling", g_type_name_from_instance ((GTypeInstance *) child));
|
|
image = gsk_gpu_render_pass_op_offscreen (self->frame,
|
|
&self->scale,
|
|
&clipped_child_bounds,
|
|
child);
|
|
}
|
|
|
|
g_return_if_fail (image);
|
|
|
|
descriptor = gsk_gpu_node_processor_add_image (self, image, GSK_GPU_SAMPLER_REPEAT);
|
|
|
|
gsk_gpu_texture_op (self->frame,
|
|
gsk_gpu_clip_get_shader_clip (&self->clip, &self->offset, rect),
|
|
self->desc,
|
|
descriptor,
|
|
rect,
|
|
&self->offset,
|
|
&GRAPHENE_RECT_INIT (
|
|
clipped_child_bounds.origin.x - x * child_bounds->size.width,
|
|
clipped_child_bounds.origin.y - y * child_bounds->size.height,
|
|
clipped_child_bounds.size.width,
|
|
clipped_child_bounds.size.height
|
|
));
|
|
|
|
g_object_unref (image);
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_repeat_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *child;
|
|
const graphene_rect_t *child_bounds;
|
|
graphene_rect_t bounds;
|
|
float tile_left, tile_right, tile_top, tile_bottom;
|
|
|
|
child = gsk_repeat_node_get_child (node);
|
|
child_bounds = gsk_repeat_node_get_child_bounds (node);
|
|
if (gsk_rect_is_empty (child_bounds))
|
|
return;
|
|
|
|
if (gsk_gpu_node_processor_ubershader_instead_of_offscreen (self, child) &&
|
|
gsk_gpu_node_processor_repeat_node_can_ubershader (node) &&
|
|
gsk_gpu_node_processor_try_node_as_pattern (self, node))
|
|
return;
|
|
|
|
gsk_gpu_node_processor_get_clip_bounds (self, &bounds);
|
|
if (!gsk_rect_intersection (&bounds, &node->bounds, &bounds))
|
|
return;
|
|
|
|
tile_left = (bounds.origin.x - child_bounds->origin.x) / child_bounds->size.width;
|
|
tile_right = (bounds.origin.x + bounds.size.width - child_bounds->origin.x) / child_bounds->size.width;
|
|
tile_top = (bounds.origin.y - child_bounds->origin.y) / child_bounds->size.height;
|
|
tile_bottom = (bounds.origin.y + bounds.size.height - child_bounds->origin.y) / child_bounds->size.height;
|
|
|
|
/* the 1st check tests that a tile fully fits into the bounds,
|
|
* the 2nd check is to catch the case where it fits exactly */
|
|
if (ceilf (tile_left) < floorf (tile_right) &&
|
|
bounds.size.width > child_bounds->size.width)
|
|
{
|
|
if (ceilf (tile_top) < floorf (tile_bottom) &&
|
|
bounds.size.height > child_bounds->size.height)
|
|
{
|
|
/* tile in both directions */
|
|
gsk_gpu_node_processor_repeat_tile (self,
|
|
&bounds,
|
|
ceilf (tile_left),
|
|
ceilf (tile_top),
|
|
child,
|
|
child_bounds);
|
|
}
|
|
else
|
|
{
|
|
/* tile horizontally, repeat vertically */
|
|
float y;
|
|
for (y = floorf (tile_top); y < ceilf (tile_bottom); y++)
|
|
{
|
|
float start_y = MAX (bounds.origin.y,
|
|
child_bounds->origin.y + y * child_bounds->size.height);
|
|
float end_y = MIN (bounds.origin.y + bounds.size.height,
|
|
child_bounds->origin.y + (y + 1) * child_bounds->size.height);
|
|
gsk_gpu_node_processor_repeat_tile (self,
|
|
&GRAPHENE_RECT_INIT (
|
|
bounds.origin.x,
|
|
start_y,
|
|
bounds.size.width,
|
|
end_y - start_y
|
|
),
|
|
ceilf (tile_left),
|
|
y,
|
|
child,
|
|
child_bounds);
|
|
}
|
|
}
|
|
}
|
|
else if (ceilf (tile_top) < floorf (tile_bottom) &&
|
|
bounds.size.height > child_bounds->size.height)
|
|
{
|
|
/* repeat horizontally, tile vertically */
|
|
float x;
|
|
for (x = floorf (tile_left); x < ceilf (tile_right); x++)
|
|
{
|
|
float start_x = MAX (bounds.origin.x,
|
|
child_bounds->origin.x + x * child_bounds->size.width);
|
|
float end_x = MIN (bounds.origin.x + bounds.size.width,
|
|
child_bounds->origin.x + (x + 1) * child_bounds->size.width);
|
|
gsk_gpu_node_processor_repeat_tile (self,
|
|
&GRAPHENE_RECT_INIT (
|
|
start_x,
|
|
bounds.origin.y,
|
|
end_x - start_x,
|
|
bounds.size.height
|
|
),
|
|
x,
|
|
ceilf (tile_top),
|
|
child,
|
|
child_bounds);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* repeat in both directions */
|
|
graphene_point_t old_offset, offset;
|
|
graphene_rect_t clip_bounds;
|
|
float x, y;
|
|
|
|
old_offset = self->offset;
|
|
|
|
for (x = floorf (tile_left); x < ceilf (tile_right); x++)
|
|
{
|
|
offset.x = x * child_bounds->size.width;
|
|
for (y = floorf (tile_top); y < ceilf (tile_bottom); y++)
|
|
{
|
|
offset.y = y * child_bounds->size.height;
|
|
self->offset = GRAPHENE_POINT_INIT (old_offset.x + offset.x, old_offset.y + offset.y);
|
|
clip_bounds = GRAPHENE_RECT_INIT (bounds.origin.x - offset.x,
|
|
bounds.origin.y - offset.y,
|
|
bounds.size.width,
|
|
bounds.size.height);
|
|
if (!gsk_rect_intersection (&clip_bounds, child_bounds, &clip_bounds))
|
|
continue;
|
|
gsk_gpu_node_processor_add_node_clipped (self,
|
|
child,
|
|
&clip_bounds);
|
|
}
|
|
}
|
|
|
|
self->offset = old_offset;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_repeat_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNode *child;
|
|
const graphene_rect_t *child_bounds;
|
|
graphene_rect_t old_bounds;
|
|
|
|
child = gsk_repeat_node_get_child (node);
|
|
child_bounds = gsk_repeat_node_get_child_bounds (node);
|
|
|
|
if (gsk_rect_is_empty (child_bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_COLOR);
|
|
gsk_gpu_pattern_writer_append_rgba (self, &GDK_RGBA_TRANSPARENT);
|
|
return TRUE;
|
|
}
|
|
|
|
if (!gsk_gpu_node_processor_repeat_node_can_ubershader (node))
|
|
return FALSE;
|
|
|
|
if (!gsk_gpu_pattern_writer_push_stack (self))
|
|
return FALSE;
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_REPEAT_PUSH);
|
|
gsk_gpu_pattern_writer_append_rect (self, child_bounds, &self->offset);
|
|
|
|
old_bounds = self->bounds;
|
|
self->bounds = GRAPHENE_RECT_INIT (child_bounds->origin.x + self->offset.x,
|
|
child_bounds->origin.y + self->offset.y,
|
|
child_bounds->size.width,
|
|
child_bounds->size.height);
|
|
|
|
if (!gsk_gpu_node_processor_create_node_pattern (self, child))
|
|
{
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
return FALSE;
|
|
}
|
|
self->bounds = old_bounds;
|
|
|
|
if (!gsk_rect_contains_rect (&child->bounds, child_bounds))
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_CLIP);
|
|
gsk_gpu_pattern_writer_append_rect (self, &child->bounds, &self->offset);
|
|
}
|
|
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_POSITION_POP);
|
|
gsk_gpu_pattern_writer_pop_stack (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_subsurface_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GdkSubsurface *subsurface;
|
|
|
|
subsurface = gsk_subsurface_node_get_subsurface (node);
|
|
if (subsurface == NULL ||
|
|
gdk_subsurface_get_texture (subsurface) == NULL ||
|
|
gdk_subsurface_get_parent (subsurface) != gdk_draw_context_get_surface (gsk_gpu_frame_get_context (self->frame)))
|
|
{
|
|
gsk_gpu_node_processor_add_node (self, gsk_subsurface_node_get_child (node));
|
|
return;
|
|
}
|
|
|
|
if (!gdk_subsurface_is_above_parent (subsurface))
|
|
{
|
|
cairo_rectangle_int_t int_rect;
|
|
|
|
if (!gsk_gpu_node_processor_rect_is_integer (self,
|
|
&GRAPHENE_RECT_INIT (
|
|
node->bounds.origin.x + self->offset.x,
|
|
node->bounds.origin.y + self->offset.y,
|
|
node->bounds.size.width,
|
|
node->bounds.size.height
|
|
),
|
|
&int_rect))
|
|
{
|
|
g_warning ("FIXME: non-integer aligned subsurface?!");
|
|
}
|
|
gsk_gpu_clear_op (self->frame,
|
|
&int_rect,
|
|
&GDK_RGBA_TRANSPARENT);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_subsurface_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
/* This can only ever happen if no offloading is happening */
|
|
g_assert (gsk_subsurface_node_get_subsurface (node) == NULL ||
|
|
gdk_subsurface_get_texture (gsk_subsurface_node_get_subsurface (node)) == NULL);
|
|
|
|
return gsk_gpu_node_processor_create_node_pattern (self, gsk_subsurface_node_get_child (node));
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_container_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
for (guint i = 0; i < gsk_container_node_get_n_children (node); i++)
|
|
gsk_gpu_node_processor_add_node (self, gsk_container_node_get_child (node, i));
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_debug_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
return gsk_gpu_node_processor_create_node_pattern (self, gsk_debug_node_get_child (node));
|
|
}
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_debug_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
gsk_gpu_node_processor_add_node (self, gsk_debug_node_get_child (node));
|
|
}
|
|
|
|
typedef enum {
|
|
GSK_GPU_HANDLE_OPACITY = (1 << 0)
|
|
} GskGpuNodeFeatures;
|
|
|
|
static const struct
|
|
{
|
|
GskGpuGlobals ignored_globals;
|
|
GskGpuNodeFeatures features;
|
|
void (* process_node) (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node);
|
|
gboolean (* create_pattern) (GskGpuPatternWriter *self,
|
|
GskRenderNode *node);
|
|
} nodes_vtable[] = {
|
|
[GSK_NOT_A_RENDER_NODE] = {
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
},
|
|
[GSK_CONTAINER_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR,
|
|
0,
|
|
gsk_gpu_node_processor_add_container_node,
|
|
NULL,
|
|
},
|
|
[GSK_CAIRO_NODE] = {
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
},
|
|
[GSK_COLOR_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_color_node,
|
|
gsk_gpu_node_processor_create_color_pattern,
|
|
},
|
|
[GSK_LINEAR_GRADIENT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_linear_gradient_node,
|
|
gsk_gpu_node_processor_create_linear_gradient_pattern,
|
|
},
|
|
[GSK_REPEATING_LINEAR_GRADIENT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_linear_gradient_node,
|
|
gsk_gpu_node_processor_create_linear_gradient_pattern,
|
|
},
|
|
[GSK_RADIAL_GRADIENT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_node_as_pattern,
|
|
gsk_gpu_node_processor_create_radial_gradient_pattern,
|
|
},
|
|
[GSK_REPEATING_RADIAL_GRADIENT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_node_as_pattern,
|
|
gsk_gpu_node_processor_create_radial_gradient_pattern,
|
|
},
|
|
[GSK_CONIC_GRADIENT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_node_as_pattern,
|
|
gsk_gpu_node_processor_create_conic_gradient_pattern,
|
|
},
|
|
[GSK_BORDER_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_border_node,
|
|
NULL,
|
|
},
|
|
[GSK_TEXTURE_NODE] = {
|
|
0,
|
|
0,
|
|
gsk_gpu_node_processor_add_texture_node,
|
|
gsk_gpu_node_processor_create_texture_pattern,
|
|
},
|
|
[GSK_INSET_SHADOW_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_inset_shadow_node,
|
|
NULL,
|
|
},
|
|
[GSK_OUTSET_SHADOW_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_outset_shadow_node,
|
|
NULL,
|
|
},
|
|
[GSK_TRANSFORM_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_transform_node,
|
|
gsk_gpu_node_processor_create_transform_pattern,
|
|
},
|
|
[GSK_OPACITY_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_opacity_node,
|
|
gsk_gpu_node_processor_create_opacity_pattern,
|
|
},
|
|
[GSK_COLOR_MATRIX_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_color_matrix_node,
|
|
gsk_gpu_node_processor_create_color_matrix_pattern
|
|
},
|
|
[GSK_REPEAT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_repeat_node,
|
|
gsk_gpu_node_processor_create_repeat_pattern
|
|
},
|
|
[GSK_CLIP_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_clip_node,
|
|
gsk_gpu_node_processor_create_clip_pattern,
|
|
},
|
|
[GSK_ROUNDED_CLIP_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_rounded_clip_node,
|
|
NULL,
|
|
},
|
|
[GSK_SHADOW_NODE] = {
|
|
0,
|
|
0,
|
|
gsk_gpu_node_processor_add_shadow_node,
|
|
NULL,
|
|
},
|
|
[GSK_BLEND_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_node_as_pattern,
|
|
gsk_gpu_node_processor_create_blend_pattern,
|
|
},
|
|
[GSK_CROSS_FADE_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_node_as_pattern,
|
|
gsk_gpu_node_processor_create_cross_fade_pattern,
|
|
},
|
|
[GSK_TEXT_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_glyph_node,
|
|
gsk_gpu_node_processor_create_glyph_pattern,
|
|
},
|
|
[GSK_BLUR_NODE] = {
|
|
0,
|
|
0,
|
|
gsk_gpu_node_processor_add_blur_node,
|
|
NULL,
|
|
},
|
|
[GSK_DEBUG_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_debug_node,
|
|
gsk_gpu_node_processor_create_debug_pattern,
|
|
},
|
|
[GSK_GL_SHADER_NODE] = {
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
},
|
|
[GSK_TEXTURE_SCALE_NODE] = {
|
|
0,
|
|
0,
|
|
gsk_gpu_node_processor_add_texture_scale_node,
|
|
NULL,
|
|
},
|
|
[GSK_MASK_NODE] = {
|
|
0,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_mask_node,
|
|
gsk_gpu_node_processor_create_mask_pattern,
|
|
},
|
|
[GSK_FILL_NODE] = {
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
},
|
|
[GSK_STROKE_NODE] = {
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
},
|
|
[GSK_SUBSURFACE_NODE] = {
|
|
GSK_GPU_GLOBAL_MATRIX | GSK_GPU_GLOBAL_SCALE | GSK_GPU_GLOBAL_CLIP | GSK_GPU_GLOBAL_SCISSOR | GSK_GPU_GLOBAL_BLEND,
|
|
GSK_GPU_HANDLE_OPACITY,
|
|
gsk_gpu_node_processor_add_subsurface_node,
|
|
gsk_gpu_node_processor_create_subsurface_pattern,
|
|
},
|
|
};
|
|
|
|
static void
|
|
gsk_gpu_node_processor_add_node (GskGpuNodeProcessor *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNodeType node_type;
|
|
|
|
/* This catches the corner cases of empty nodes, so after this check
|
|
* there's quaranteed to be at least 1 pixel that needs to be drawn */
|
|
if (node->bounds.size.width == 0 || node->bounds.size.height == 0)
|
|
return;
|
|
if (!gsk_gpu_clip_may_intersect_rect (&self->clip, &self->offset, &node->bounds))
|
|
return;
|
|
|
|
node_type = gsk_render_node_get_node_type (node);
|
|
if (node_type >= G_N_ELEMENTS (nodes_vtable))
|
|
{
|
|
g_critical ("unkonwn node type %u for %s", node_type, g_type_name_from_instance ((GTypeInstance *) node));
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
return;
|
|
}
|
|
|
|
if (self->opacity < 1.0 && (nodes_vtable[node_type].features & GSK_GPU_HANDLE_OPACITY) == 0)
|
|
{
|
|
gsk_gpu_node_processor_add_without_opacity (self, node);
|
|
return;
|
|
}
|
|
|
|
gsk_gpu_node_processor_sync_globals (self, nodes_vtable[node_type].ignored_globals);
|
|
g_assert ((self->pending_globals & ~nodes_vtable[node_type].ignored_globals) == 0);
|
|
|
|
if (nodes_vtable[node_type].process_node)
|
|
{
|
|
nodes_vtable[node_type].process_node (self, node);
|
|
}
|
|
else
|
|
{
|
|
GSK_DEBUG (FALLBACK, "Unsupported node '%s'",
|
|
g_type_name_from_instance ((GTypeInstance *) node));
|
|
gsk_gpu_node_processor_add_fallback_node (self, node);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gsk_gpu_node_processor_create_node_pattern (GskGpuPatternWriter *self,
|
|
GskRenderNode *node)
|
|
{
|
|
GskRenderNodeType node_type;
|
|
graphene_rect_t bounds;
|
|
GskGpuImage *image;
|
|
guint32 tex_id;
|
|
|
|
if (!gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_UBER))
|
|
return FALSE;
|
|
|
|
node_type = gsk_render_node_get_node_type (node);
|
|
if (node_type >= G_N_ELEMENTS (nodes_vtable))
|
|
{
|
|
g_critical ("unkonwn node type %u for %s", node_type, g_type_name_from_instance ((GTypeInstance *) node));
|
|
return FALSE;
|
|
}
|
|
|
|
if (nodes_vtable[node_type].create_pattern != NULL)
|
|
{
|
|
gsize size_before = pattern_buffer_get_size (&self->buffer);
|
|
gsize images_before = self->desc ? gsk_gpu_descriptors_get_n_images (self->desc) : 0;
|
|
gsize buffers_before = self->desc ? gsk_gpu_descriptors_get_n_buffers (self->desc) : 0;
|
|
if (nodes_vtable[node_type].create_pattern (self, node))
|
|
return TRUE;
|
|
pattern_buffer_set_size (&self->buffer, size_before);
|
|
if (self->desc)
|
|
gsk_gpu_descriptors_set_size (self->desc, images_before, buffers_before);
|
|
}
|
|
|
|
image = gsk_gpu_get_node_as_image (self->frame,
|
|
&GRAPHENE_RECT_INIT (
|
|
self->bounds.origin.x - self->offset.x,
|
|
self->bounds.origin.y - self->offset.y,
|
|
self->bounds.size.width,
|
|
self->bounds.size.height
|
|
),
|
|
&self->scale,
|
|
node,
|
|
&bounds);
|
|
if (image == NULL)
|
|
{
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_COLOR);
|
|
gsk_gpu_pattern_writer_append_rgba (self, &GDK_RGBA_TRANSPARENT);
|
|
return TRUE;
|
|
}
|
|
|
|
if (!gsk_gpu_pattern_writer_add_image (self, image, GSK_GPU_SAMPLER_DEFAULT, &tex_id))
|
|
{
|
|
g_object_unref (image);
|
|
return FALSE;
|
|
}
|
|
|
|
if (gsk_gpu_image_get_flags (image) & GSK_GPU_IMAGE_STRAIGHT_ALPHA)
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_STRAIGHT_ALPHA);
|
|
else
|
|
gsk_gpu_pattern_writer_append_uint (self, GSK_GPU_PATTERN_TEXTURE);
|
|
gsk_gpu_pattern_writer_append_uint (self, tex_id);
|
|
gsk_gpu_pattern_writer_append_rect (self, &bounds, &self->offset);
|
|
|
|
g_object_unref (image);
|
|
|
|
return TRUE;
|
|
}
|
|
|