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2f782de1b7
Based on first patches by Christian Hergert. Change screen_get_monitor_geometry() so that it translates the layout of the screens from Cocoa layout to GDK layout. In Cocoa, the screen locations are specified in Cocoa geometry, as well as that GDK uses a different way to place individual monitors in the root window. For now only monitors that are laid out horizontally are supported (see the FIXMEs in the source), in bug 596238 we will track future work to get things fully right. Modify _gdk_quartz_window_get_inverted_screen_y() to take the differences in screen layout between Cocoa and GDK into account. Also this function is subject to future work.
348 lines
7.6 KiB
C
348 lines
7.6 KiB
C
/* gdkscreen-quartz.c
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*
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* Copyright (C) 2005 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "gdk.h"
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#include "gdkprivate-quartz.h"
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static GdkColormap *default_colormap = NULL;
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GdkDisplay *
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gdk_screen_get_display (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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return _gdk_display;
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}
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GdkWindow *
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gdk_screen_get_root_window (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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return _gdk_root;
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}
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gint
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gdk_screen_get_number (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), 0);
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return 0;
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}
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gchar *
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_gdk_windowing_substitute_screen_number (const gchar *display_name,
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int screen_number)
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{
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if (screen_number != 0)
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return NULL;
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return g_strdup (display_name);
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}
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GdkColormap*
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gdk_screen_get_default_colormap (GdkScreen *screen)
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{
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return default_colormap;
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}
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void
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gdk_screen_set_default_colormap (GdkScreen *screen,
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GdkColormap *colormap)
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{
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GdkColormap *old_colormap;
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g_return_if_fail (GDK_IS_SCREEN (screen));
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g_return_if_fail (GDK_IS_COLORMAP (colormap));
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old_colormap = default_colormap;
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default_colormap = g_object_ref (colormap);
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if (old_colormap)
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g_object_unref (old_colormap);
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}
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/* FIXME: note on the get_width() and the get_height() methods. For
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* now we only support screen layouts where the screens are laid out
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* horizontally. Mac OS X also supports laying out the screens vertically
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* and the screens having "non-standard" offsets from eachother. In the
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* future we need a much more sophiscated algorithm to translate these
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* layouts to GDK coordinate space and GDK screen layout.
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*/
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gint
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gdk_screen_get_width (GdkScreen *screen)
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{
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int i;
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int width;
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NSArray *array;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), 0);
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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width = 0;
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for (i = 0; i < [array count]; i++)
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{
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NSRect rect = [[array objectAtIndex:i] frame];
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width += rect.size.width;
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}
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GDK_QUARTZ_RELEASE_POOL;
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return width;
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}
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gint
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gdk_screen_get_height (GdkScreen *screen)
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{
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int i;
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int height;
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NSArray *array;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), 0);
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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height = 0;
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for (i = 0; i < [array count]; i++)
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{
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NSRect rect = [[array objectAtIndex:i] frame];
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height = MAX (height, rect.size.height);
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}
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GDK_QUARTZ_RELEASE_POOL;
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return height;
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}
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static gint
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get_mm_from_pixels (NSScreen *screen, int pixels)
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{
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/* userSpaceScaleFactor is in "pixels per point",
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* 72 is the number of points per inch,
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* and 25.4 is the number of millimeters per inch.
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*/
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#if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_3
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float dpi = [screen userSpaceScaleFactor] * 72.0;
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#else
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float dpi = 96.0 / 72.0;
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#endif
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return (pixels / dpi) * 25.4;
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}
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gint
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gdk_screen_get_width_mm (GdkScreen *screen)
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{
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int i;
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gint width;
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NSArray *array;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), 0);
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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width = 0;
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for (i = 0; i < [array count]; i++)
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{
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NSScreen *screen = [array objectAtIndex:i];
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NSRect rect = [screen frame];
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width += get_mm_from_pixels (screen, rect.size.width);
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}
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GDK_QUARTZ_RELEASE_POOL;
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return width;
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}
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gint
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gdk_screen_get_height_mm (GdkScreen *screen)
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{
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int i;
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gint height;
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NSArray *array;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), 0);
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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height = 0;
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for (i = 0; i < [array count]; i++)
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{
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NSScreen *screen = [array objectAtIndex:i];
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NSRect rect = [screen frame];
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gint h = get_mm_from_pixels (screen, rect.size.height);
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height = MAX (height, h);
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}
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GDK_QUARTZ_RELEASE_POOL;
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return height;
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}
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int
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gdk_screen_get_n_monitors (GdkScreen *screen)
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{
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int n;
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GDK_QUARTZ_ALLOC_POOL;
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NSArray *array = [NSScreen screens];
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n = [array count];
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GDK_QUARTZ_RELEASE_POOL;
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return n;
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}
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static void
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screen_get_monitor_geometry (GdkScreen *screen,
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gint monitor_num,
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GdkRectangle *dest,
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gboolean in_mm)
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{
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NSArray *array;
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NSScreen *nsscreen;
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NSRect rect;
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NSRect largest_rect;
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int i;
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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nsscreen = [array objectAtIndex:monitor_num];
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rect = [nsscreen frame];
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dest->x = rect.origin.x;
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dest->width = rect.size.width;
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dest->height = rect.size.height;
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/* FIXME: as stated above the get_width() and get_height() functions
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* in this file, we only support horizontal screen layouts for now.
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*/
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/* Find the monitor with the largest height. All monitors should be
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* offset to this one in the GDK screen space instead of offset to
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* the screen with the menu bar.
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*/
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largest_rect = [[array objectAtIndex:0] frame];
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for (i = 1; i < [array count]; i++)
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{
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NSRect rect = [[array objectAtIndex:i] frame];
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if (rect.size.height > largest_rect.size.height)
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largest_rect = [[array objectAtIndex:i] frame];
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}
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if (largest_rect.size.height - rect.size.height == 0)
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dest->y = 0;
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else
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dest->y = largest_rect.size.height - rect.size.height + largest_rect.origin.y;
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if (in_mm)
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{
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dest->x = get_mm_from_pixels (nsscreen, dest->x);
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dest->y = get_mm_from_pixels (nsscreen, dest->y);
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dest->width = get_mm_from_pixels (nsscreen, dest->width);
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dest->height = get_mm_from_pixels (nsscreen, dest->height);
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}
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GDK_QUARTZ_RELEASE_POOL;
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}
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gint
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gdk_screen_get_monitor_width_mm (GdkScreen *screen,
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gint monitor_num)
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{
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GdkRectangle rect;
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screen_get_monitor_geometry (screen, monitor_num, &rect, TRUE);
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return rect.width;
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}
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gint
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gdk_screen_get_monitor_height_mm (GdkScreen *screen,
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gint monitor_num)
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{
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GdkRectangle rect;
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screen_get_monitor_geometry (screen, monitor_num, &rect, TRUE);
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return rect.height;
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}
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gchar *
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gdk_screen_get_monitor_plug_name (GdkScreen *screen,
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gint monitor_num)
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{
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/* FIXME: Is there some useful name we could use here? */
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return NULL;
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}
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void
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gdk_screen_get_monitor_geometry (GdkScreen *screen,
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gint monitor_num,
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GdkRectangle *dest)
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{
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g_return_if_fail (GDK_IS_SCREEN (screen));
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g_return_if_fail (monitor_num < gdk_screen_get_n_monitors (screen));
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g_return_if_fail (monitor_num >= 0);
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screen_get_monitor_geometry (screen, monitor_num, dest, FALSE);
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}
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gchar *
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gdk_screen_make_display_name (GdkScreen *screen)
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{
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return g_strdup (gdk_display_get_name (_gdk_display));
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}
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GdkWindow *
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gdk_screen_get_active_window (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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return NULL;
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}
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GList *
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gdk_screen_get_window_stack (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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return NULL;
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}
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gboolean
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gdk_screen_is_composited (GdkScreen *screen)
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{
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g_return_val_if_fail (GDK_IS_SCREEN (screen), FALSE);
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return TRUE;
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}
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