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def700739d
We use a compilation symbol in our build to allow the inclusion of specific headers while building GTK, to avoid the need to include only the global header. Each namespace has its own compilation symbol because we used to have different libraries, and strict symbol visibility between libraries; now that we have a single library, and we can use private symbols across namespaces while building GTK, we should have a single compilation symbol, and simplify the build rules.
96 lines
4.2 KiB
C
96 lines
4.2 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext.h: GL context abstraction
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*
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* Copyright © 2014 Emmanuele Bassi
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GDK_GL_CONTEXT_H__
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#define __GDK_GL_CONTEXT_H__
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#if !defined (__GDK_H_INSIDE__) && !defined (GTK_COMPILATION)
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#error "Only <gdk/gdk.h> can be included directly."
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#endif
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#include <gdk/gdkversionmacros.h>
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#include <gdk/gdktypes.h>
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G_BEGIN_DECLS
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#define GDK_TYPE_GL_CONTEXT (gdk_gl_context_get_type ())
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#define GDK_GL_CONTEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContext))
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#define GDK_IS_GL_CONTEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_GL_CONTEXT))
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#define GDK_GL_ERROR (gdk_gl_error_quark ())
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GDK_AVAILABLE_IN_ALL
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GQuark gdk_gl_error_quark (void);
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GDK_AVAILABLE_IN_ALL
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GType gdk_gl_context_get_type (void) G_GNUC_CONST;
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GDK_AVAILABLE_IN_ALL
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GdkDisplay * gdk_gl_context_get_display (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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GdkSurface * gdk_gl_context_get_surface (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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GdkGLContext * gdk_gl_context_get_shared_context (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_get_version (GdkGLContext *context,
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int *major,
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int *minor);
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GDK_AVAILABLE_IN_ALL
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gboolean gdk_gl_context_is_legacy (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_set_required_version (GdkGLContext *context,
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int major,
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int minor);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_get_required_version (GdkGLContext *context,
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int *major,
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int *minor);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_set_debug_enabled (GdkGLContext *context,
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gboolean enabled);
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GDK_AVAILABLE_IN_ALL
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gboolean gdk_gl_context_get_debug_enabled (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_set_forward_compatible (GdkGLContext *context,
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gboolean compatible);
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GDK_AVAILABLE_IN_ALL
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gboolean gdk_gl_context_get_forward_compatible (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_set_use_es (GdkGLContext *context,
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int use_es);
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GDK_AVAILABLE_IN_ALL
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gboolean gdk_gl_context_get_use_es (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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gboolean gdk_gl_context_realize (GdkGLContext *context,
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GError **error);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_make_current (GdkGLContext *context);
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GDK_AVAILABLE_IN_ALL
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GdkGLContext * gdk_gl_context_get_current (void);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_context_clear_current (void);
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G_END_DECLS
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#endif /* __GDK_GL_CONTEXT_H__ */
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