gtk/gdk/gdkmemoryformatprivate.h
Benjamin Otte 11543a229a texturedownloader: Add color state
... and plumb the color state through the downloading machinery, where
no matter what path it takes it ends up in
gdk_memory_convert_color_state() or gdk_memory_convert().

The 2nd of those has been expanded to optionally do colorstate
conversion when the 2 colorstates are different.
2024-07-16 21:23:44 +02:00

116 lines
7.0 KiB
C

/*
* Copyright © 2021 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Benjamin Otte <otte@gnome.org>
*/
#pragma once
#include "gdkenums.h"
#include "gdktypes.h"
#include <epoxy/gl.h>
#ifdef GDK_RENDERING_VULKAN
#include <vulkan/vulkan.h>
#endif
G_BEGIN_DECLS
typedef enum {
GDK_MEMORY_ALPHA_PREMULTIPLIED,
GDK_MEMORY_ALPHA_STRAIGHT,
GDK_MEMORY_ALPHA_OPAQUE
} GdkMemoryAlpha;
typedef enum {
GDK_MEMORY_NONE,
GDK_MEMORY_U8,
GDK_MEMORY_U8_SRGB,
GDK_MEMORY_U16,
GDK_MEMORY_FLOAT16,
GDK_MEMORY_FLOAT32,
GDK_N_DEPTHS
} GdkMemoryDepth;
#define GDK_MEMORY_DEPTH_BITS 3
gsize gdk_memory_format_alignment (GdkMemoryFormat format) G_GNUC_CONST;
GdkMemoryAlpha gdk_memory_format_alpha (GdkMemoryFormat format) G_GNUC_CONST;
gsize gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format) G_GNUC_CONST;
GdkMemoryFormat gdk_memory_format_get_premultiplied (GdkMemoryFormat format) G_GNUC_CONST;
GdkMemoryFormat gdk_memory_format_get_straight (GdkMemoryFormat format) G_GNUC_CONST;
const GdkMemoryFormat * gdk_memory_format_get_fallbacks (GdkMemoryFormat format) G_GNUC_CONST;
GdkMemoryDepth gdk_memory_format_get_depth (GdkMemoryFormat format,
gboolean srgb) G_GNUC_CONST;
gsize gdk_memory_format_min_buffer_size (GdkMemoryFormat format,
gsize stride,
gsize width,
gsize height) G_GNUC_CONST;
gboolean gdk_memory_depth_is_srgb (GdkMemoryDepth depth) G_GNUC_CONST;
GdkMemoryDepth gdk_memory_depth_merge (GdkMemoryDepth depth1,
GdkMemoryDepth depth2) G_GNUC_CONST;
GdkMemoryFormat gdk_memory_depth_get_format (GdkMemoryDepth depth) G_GNUC_CONST;
GdkMemoryFormat gdk_memory_depth_get_alpha_format (GdkMemoryDepth depth) G_GNUC_CONST;
void gdk_memory_format_gl_format (GdkMemoryFormat format,
gboolean gles,
GLint *out_internal_format,
GLint *out_internal_srgb_format,
GLenum *out_format,
GLenum *out_type,
GLint out_swizzle[4]);
gboolean gdk_memory_format_gl_rgba_format (GdkMemoryFormat format,
gboolean gles,
GdkMemoryFormat *out_actual_format,
GLint *out_internal_format,
GLint *out_internal_srgb_format,
GLenum *out_format,
GLenum *out_type,
GLint out_swizzle[4]);
#ifdef GDK_RENDERING_VULKAN
VkFormat gdk_memory_format_vk_format (GdkMemoryFormat format,
VkComponentMapping *out_swizzle);
VkFormat gdk_memory_format_vk_srgb_format (GdkMemoryFormat format);
VkFormat gdk_memory_format_vk_rgba_format (GdkMemoryFormat format,
GdkMemoryFormat *out_rgba_format,
VkComponentMapping *out_swizzle);
#endif
guint32 gdk_memory_format_get_dmabuf_fourcc (GdkMemoryFormat format);
const char * gdk_memory_format_get_name (GdkMemoryFormat format);
void gdk_memory_convert (guchar *dest_data,
gsize dest_stride,
GdkMemoryFormat dest_format,
GdkColorState *src_cs,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
GdkColorState *dest_cs,
gsize width,
gsize height);
void gdk_memory_convert_color_state (guchar *data,
gsize stride,
GdkMemoryFormat format,
GdkColorState *src_color_state,
GdkColorState *dest_color_state,
gsize width,
gsize height);
G_END_DECLS