gtk/gsk/ngl
Matthias Clasen 885a6b8ebc gsk: Add runtime checks for F16C
Use an IFUNC resolver to determine whether we can use
intrinsics for FP16 conversion. This requires the functions
to be no longer inline.

Sadly, it turns out that __builtin_cpu_supports ("f16c")
doesn't compile on the systems where we want it to prevent
us from getting a SIGILL at runtime.
2021-04-07 22:21:23 -04:00
..
resources ngl: Fix crash with intel driver on Windows when compiling shaders 2021-03-25 08:20:30 -04:00
fp16.c gsk: Add runtime checks for F16C 2021-04-07 22:21:23 -04:00
fp16private.h gsk: Add runtime checks for F16C 2021-04-07 22:21:23 -04:00
gsknglattachmentstate.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglattachmentstateprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglbuffer.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglbufferprivate.h ngl: ensure vertices buffer allocates enough vertices 2021-03-18 10:43:24 -07:00
gsknglcommandqueue.c ngl: Use fp16 for colors 2021-04-07 21:30:43 -04:00
gsknglcommandqueueprivate.h ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gskngldriverprivate.h ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gsknglglyphlibrary.c ngl: Fix a rounding error in subpixel positioning 2021-03-21 16:05:10 -04:00
gsknglglyphlibraryprivate.h ngl: Speed up glyph loop 2021-03-30 00:19:28 -04:00
gskngliconlibrary.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gskngliconlibraryprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglprogram.c ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gsknglprogramprivate.h ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gsknglprograms.defs ngl: Special-case css backgrounds 2021-03-14 16:49:31 -04:00
gsknglrenderer.c Revert "ngl: Remove duplicate check" 2021-03-19 13:17:02 -04:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglrenderjob.c Move color conversion up 2021-04-07 21:30:43 -04:00
gsknglrenderjobprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglshadowlibrary.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gsknglshadowlibraryprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gskngltexturelibrary.c ngl: implement atlas compaction 2021-03-18 17:59:56 -07:00
gskngltexturelibraryprivate.h ngl: implement atlas compaction 2021-03-18 17:59:56 -07:00
gskngltexturepool.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gskngltexturepoolprivate.h ngl: Improve packing 2021-03-29 15:17:10 -04:00
gskngltypesprivate.h ngl: Reduce vertex storage 2021-04-07 21:30:43 -04:00
gskngluniformstate.c ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gskngluniformstateprivate.h ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
inlinearray.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
ninesliceprivate.h gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00