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This is the default OpenGL format, and in fact the only pixel format that GLES supports uploading as. Actually, the premultiplied part is really just about how we use the textures, but all textures in GTK are premultiplied. |
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.. | ||
array.c | ||
arrayimpl.c | ||
cairo.c | ||
clipboard.c | ||
display.c | ||
encoding.c | ||
gdk.test.in | ||
keysyms.c | ||
memorytexture.c | ||
meson.build | ||
rectangle.c | ||
rgba.c | ||
seat.c |