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58b9c3a6d4
Instead of relying on cairo_t to perform drawing from our backing image surface to the Core Graphics context, we can convert the cairo_image_surface_t into a CGImageRef without having to copy data if we are certain of the alignment of the image up front. Without this, there are many situations, based on the size of the window that could cause cairo to take a slow path and malloc/copy the data to ensure that alignment. The previous commit titled "macos: align image surface rowstride to 16-bytes" ensures that this invariant is true so that our drawing code can assume we can reference the framebuffer from the cairo_image_surface_t using a CGDataProvider. Since GdkMacosCairoContext and GdkMacosCairoSubview are coordinating, we can also setup the transformation/scale early when drawing the cairo_image_surface_t instead of when copying it to Core Graphics. Furthermore, the CGImageRef is created with an RGB colorspace so that we are not performing colorspace conversion to the output device. We don't get color matching between displays, but we don't expect that anyway, particularly with the software renderer.
256 lines
7.3 KiB
C
256 lines
7.3 KiB
C
/* GdkMacosCairoView.c
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*
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* Copyright © 2020 Red Hat, Inc.
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* Copyright © 2005-2007 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include <CoreGraphics/CoreGraphics.h>
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#include <cairo-quartz.h>
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#import "GdkMacosCairoView.h"
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#import "GdkMacosCairoSubview.h"
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#include "gdkmacossurface-private.h"
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@implementation GdkMacosCairoView
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-(void)dealloc
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{
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g_clear_pointer (&self->opaque, g_ptr_array_unref);
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self->transparent = NULL;
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[super dealloc];
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}
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-(BOOL)isOpaque
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{
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if ([self window])
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return [[self window] isOpaque];
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return YES;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(void)setNeedsDisplay:(BOOL)needsDisplay
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{
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for (id child in [self subviews])
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[child setNeedsDisplay:needsDisplay];
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}
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static void
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release_surface_provider (void *info,
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const void *data,
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size_t size)
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{
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cairo_surface_destroy (info);
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}
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-(void)setCairoSurface:(cairo_surface_t *)cairoSurface
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withDamage:(cairo_region_t *)cairoRegion
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{
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CGImageRef image = NULL;
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if (cairoSurface != NULL)
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{
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const CGColorRenderingIntent intent = kCGRenderingIntentDefault;
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CGDataProviderRef provider;
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CGColorSpaceRef rgb;
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cairo_format_t format;
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CGBitmapInfo bitmap = kCGBitmapByteOrder32Host;
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guint8 *framebuffer;
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size_t width;
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size_t height;
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int rowstride;
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int bpp;
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int bpc;
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cairo_surface_flush (cairoSurface);
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format = cairo_image_surface_get_format (cairoSurface);
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framebuffer = cairo_image_surface_get_data (cairoSurface);
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rowstride = cairo_image_surface_get_stride (cairoSurface);
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width = cairo_image_surface_get_width (cairoSurface);
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height = cairo_image_surface_get_height (cairoSurface);
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rgb = CGColorSpaceCreateDeviceRGB ();
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/* Assert that our image surface was created correctly with
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* 16-byte aligned pointers and strides. This is needed to
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* ensure that we're working with fast paths in CoreGraphics.
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*/
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g_assert (format == CAIRO_FORMAT_ARGB32 || format == CAIRO_FORMAT_RGB24);
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g_assert (framebuffer != NULL);
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g_assert (((intptr_t)framebuffer & (intptr_t)~0xF) == (intptr_t)framebuffer);
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g_assert ((rowstride & ~0xF) == rowstride);
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if (format == CAIRO_FORMAT_ARGB32)
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{
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bitmap |= kCGImageAlphaPremultipliedFirst;
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bpp = 32;
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bpc = 8;
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}
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else
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{
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bitmap |= kCGImageAlphaNoneSkipFirst;
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bpp = 32;
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bpc = 8;
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}
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provider = CGDataProviderCreateWithData (cairo_surface_reference (cairoSurface),
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framebuffer,
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rowstride * height,
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release_surface_provider);
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image = CGImageCreate (width, height, bpc, bpp, rowstride, rgb, bitmap, provider, NULL, FALSE, intent);
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CGDataProviderRelease (provider);
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CGColorSpaceRelease (rgb);
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}
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for (id view in [self subviews])
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[(GdkMacosCairoSubview *)view setImage:image
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withDamage:cairoRegion];
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if (image != NULL)
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CGImageRelease (image);
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}
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-(void)removeOpaqueChildren
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{
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[[self->transparent subviews]
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makeObjectsPerformSelector:@selector(removeFromSuperview)];
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if (self->opaque->len)
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g_ptr_array_remove_range (self->opaque, 0, self->opaque->len);
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}
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-(void)setOpaqueRegion:(cairo_region_t *)region
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{
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cairo_region_t *transparent_clip;
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NSRect abs_bounds;
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guint n_rects;
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if (region == NULL)
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return;
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abs_bounds = [self convertRect:[self bounds] toView:nil];
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n_rects = cairo_region_num_rectangles (region);
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/* First, we create a clip region for the transparent region to use so that
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* we dont end up exposing too much other than the corners on CSD.
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*/
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transparent_clip = cairo_region_create_rectangle (&(cairo_rectangle_int_t) {
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abs_bounds.origin.x, abs_bounds.origin.y,
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abs_bounds.size.width, abs_bounds.size.height
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});
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cairo_region_subtract (transparent_clip, region);
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[(GdkMacosCairoSubview *)self->transparent setClip:transparent_clip];
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cairo_region_destroy (transparent_clip);
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/* The common case (at least for opaque windows and CSD) is that we will
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* have either one or two opaque rectangles. If we detect that the same
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* number of them are available as the previous, we can just resize the
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* previous ones to avoid adding/removing views at a fast rate while
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* resizing.
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*/
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if (n_rects == self->opaque->len)
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{
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for (guint i = 0; i < n_rects; i++)
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{
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GdkMacosCairoSubview *child;
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cairo_rectangle_int_t rect;
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child = g_ptr_array_index (self->opaque, i);
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cairo_region_get_rectangle (region, i, &rect);
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[child setFrame:NSMakeRect (rect.x - abs_bounds.origin.x,
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rect.y - abs_bounds.origin.y,
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rect.width,
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rect.height)];
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}
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return;
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}
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[self removeOpaqueChildren];
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for (guint i = 0; i < n_rects; i++)
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{
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GdkMacosCairoSubview *child;
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cairo_rectangle_int_t rect;
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NSRect nsrect;
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cairo_region_get_rectangle (region, i, &rect);
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nsrect = NSMakeRect (rect.x - abs_bounds.origin.x,
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rect.y - abs_bounds.origin.y,
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rect.width,
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rect.height);
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child = [[GdkMacosCairoSubview alloc] initWithFrame:nsrect];
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[child setOpaque:YES];
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[child setWantsLayer:YES];
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[self->transparent addSubview:child];
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g_ptr_array_add (self->opaque, child);
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}
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}
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-(NSView *)initWithFrame:(NSRect)frame
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{
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if ((self = [super initWithFrame:frame]))
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{
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/* An array to track all the opaque children placed into
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* the child self->transparent. This allows us to reuse them
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* when we receive a new opaque area instead of discarding
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* them on each draw.
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*/
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self->opaque = g_ptr_array_new ();
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/* Setup our primary subview which will render all content that is not
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* within an opaque region (such as shadows for CSD windows). For opaque
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* windows, this will all be obscurred by other views, so it doesn't
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* matter much to have it here.
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*/
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self->transparent = [[GdkMacosCairoSubview alloc] initWithFrame:frame];
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[self addSubview:self->transparent];
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}
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return self;
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}
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-(void)setFrame:(NSRect)rect
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{
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[super setFrame:rect];
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[self->transparent setFrame:NSMakeRect (0, 0, rect.size.width, rect.size.height)];
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}
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-(BOOL)acceptsFirstMouse
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{
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return YES;
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}
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-(BOOL)mouseDownCanMoveWindow
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{
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return NO;
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}
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@end
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