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588 lines
18 KiB
C
588 lines
18 KiB
C
/* gskgltexturelibrary.c
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*
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* Copyright 2020 Christian Hergert <chergert@redhat.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include <gdk/gdkglcontextprivate.h>
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#include <gsk/gskdebugprivate.h>
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#include "gskglcommandqueueprivate.h"
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#include "gskgldriverprivate.h"
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#include "gskgltexturelibraryprivate.h"
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#define DEFAULT_MAX_FRAME_AGE 60
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#define DEFAULT_ATLAS_WIDTH 512
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#define DEFAULT_ATLAS_HEIGHT 512
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#define MAX_OLD_RATIO 0.5
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G_DEFINE_ABSTRACT_TYPE (GskGLTextureLibrary, gsk_gl_texture_library, G_TYPE_OBJECT)
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enum {
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PROP_0,
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PROP_DRIVER,
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N_PROPS
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};
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static GParamSpec *properties [N_PROPS];
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static void
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gsk_gl_texture_atlas_free (GskGLTextureAtlas *atlas)
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{
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if (atlas->texture_id != 0)
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{
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glDeleteTextures (1, &atlas->texture_id);
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atlas->texture_id = 0;
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}
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g_clear_pointer (&atlas->nodes, g_free);
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g_free (atlas);
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}
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static gboolean
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gsk_gl_texture_library_real_compact (GskGLTextureLibrary *self,
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gint64 frame_id)
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{
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GPtrArray *removed = NULL;
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gboolean ret = FALSE;
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gboolean periodic_scan;
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g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
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periodic_scan = (self->max_frame_age > 0 &&
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(frame_id % self->max_frame_age) == 0);
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for (guint i = self->atlases->len; i > 0; i--)
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{
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GskGLTextureAtlas *atlas = g_ptr_array_index (self->atlases, i - 1);
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if (gsk_gl_texture_atlas_get_unused_ratio (atlas) > MAX_OLD_RATIO)
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{
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GSK_DEBUG (GLYPH_CACHE,
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"Dropping atlas %d (%g.2%% old)", i,
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100.0 * gsk_gl_texture_atlas_get_unused_ratio (atlas));
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if (removed == NULL)
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removed = g_ptr_array_new_with_free_func ((GDestroyNotify)gsk_gl_texture_atlas_free);
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g_ptr_array_add (removed, g_ptr_array_steal_index (self->atlases, i - 1));
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}
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}
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if (periodic_scan || removed != NULL)
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{
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GskGLTextureAtlasEntry *entry;
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GHashTableIter iter;
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guint dropped = 0;
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G_GNUC_UNUSED guint atlased = 0;
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g_hash_table_iter_init (&iter, self->hash_table);
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while (g_hash_table_iter_next (&iter, NULL, (gpointer *)&entry))
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{
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if (entry->is_atlased)
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{
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if (removed && g_ptr_array_find (removed, entry->atlas, NULL))
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{
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g_hash_table_iter_remove (&iter);
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dropped++;
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}
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else if (periodic_scan)
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{
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gsk_gl_texture_atlas_entry_mark_unused (entry);
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entry->accessed = FALSE;
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if (entry->is_atlased)
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atlased++;
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}
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}
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else
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{
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if (!entry->accessed)
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{
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if (entry->texture)
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gsk_gl_driver_release_texture (self->driver, entry->texture);
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g_hash_table_iter_remove (&iter);
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dropped++;
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}
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if (periodic_scan)
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entry->accessed = FALSE;
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}
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}
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GSK_DEBUG (GLYPH_CACHE, "%s: Dropped %d individual items",
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G_OBJECT_TYPE_NAME (self),
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dropped);
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GSK_DEBUG (GLYPH_CACHE, "%s: %d items cached (%d atlased, %d individually)",
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G_OBJECT_TYPE_NAME (self),
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g_hash_table_size (self->hash_table),
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atlased,
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g_hash_table_size (self->hash_table) - atlased);
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if (dropped > 0)
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gsk_gl_texture_library_clear_cache (self);
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ret = TRUE;
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g_clear_pointer (&removed, g_ptr_array_unref);
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}
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#ifdef G_ENABLE_DEBUG
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if (GSK_DEBUG_CHECK (GLYPH_CACHE))
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{
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static gint64 last_message;
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gint64 now = g_get_monotonic_time ();
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if (now - last_message > G_USEC_PER_SEC)
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{
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last_message = now;
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gdk_debug_message ("%s contains %d atlases",
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G_OBJECT_TYPE_NAME (self),
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self->atlases->len);
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}
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}
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#endif
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return ret;
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}
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static gboolean
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gsk_gl_texture_library_real_allocate (GskGLTextureLibrary *self,
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GskGLTextureAtlas *atlas,
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int width,
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int height,
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int *out_x,
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int *out_y)
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{
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stbrp_rect rect;
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g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
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g_assert (atlas != NULL);
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g_assert (width > 0);
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g_assert (height > 0);
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g_assert (out_x != NULL);
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g_assert (out_y != NULL);
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rect.w = width;
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rect.h = height;
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stbrp_pack_rects (&atlas->context, &rect, 1);
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if (rect.was_packed)
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{
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*out_x = rect.x;
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*out_y = rect.y;
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}
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return rect.was_packed;
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}
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static void
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gsk_gl_texture_library_constructed (GObject *object)
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{
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G_OBJECT_CLASS (gsk_gl_texture_library_parent_class)->constructed (object);
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g_assert (GSK_GL_TEXTURE_LIBRARY (object)->hash_table != NULL);
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}
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static void
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gsk_gl_texture_library_dispose (GObject *object)
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{
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GskGLTextureLibrary *self = (GskGLTextureLibrary *)object;
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g_clear_pointer (&self->atlases, g_ptr_array_unref);
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g_clear_object (&self->driver);
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g_clear_pointer (&self->hash_table, g_hash_table_unref);
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G_OBJECT_CLASS (gsk_gl_texture_library_parent_class)->dispose (object);
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}
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static void
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gsk_gl_texture_library_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GskGLTextureLibrary *self = GSK_GL_TEXTURE_LIBRARY (object);
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switch (prop_id)
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{
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case PROP_DRIVER:
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g_value_set_object (value, self->driver);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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gsk_gl_texture_library_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GskGLTextureLibrary *self = GSK_GL_TEXTURE_LIBRARY (object);
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switch (prop_id)
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{
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case PROP_DRIVER:
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self->driver = g_value_dup_object (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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gsk_gl_texture_library_class_init (GskGLTextureLibraryClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->constructed = gsk_gl_texture_library_constructed;
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object_class->dispose = gsk_gl_texture_library_dispose;
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object_class->get_property = gsk_gl_texture_library_get_property;
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object_class->set_property = gsk_gl_texture_library_set_property;
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klass->compact = gsk_gl_texture_library_real_compact;
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klass->allocate = gsk_gl_texture_library_real_allocate;
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properties [PROP_DRIVER] =
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g_param_spec_object ("driver", NULL, NULL,
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GSK_TYPE_GL_DRIVER,
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(G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_properties (object_class, N_PROPS, properties);
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}
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static void
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gsk_gl_texture_library_init (GskGLTextureLibrary *self)
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{
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self->max_frame_age = DEFAULT_MAX_FRAME_AGE;
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self->atlas_width = DEFAULT_ATLAS_WIDTH;
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self->atlas_height = DEFAULT_ATLAS_HEIGHT;
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self->atlases = g_ptr_array_new_with_free_func ((GDestroyNotify)gsk_gl_texture_atlas_free);
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}
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void
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gsk_gl_texture_library_set_funcs (GskGLTextureLibrary *self,
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GHashFunc hash_func,
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GEqualFunc equal_func,
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GDestroyNotify key_destroy,
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GDestroyNotify value_destroy)
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{
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g_return_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self));
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g_return_if_fail (self->hash_table == NULL);
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self->hash_table = g_hash_table_new_full (hash_func, equal_func,
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key_destroy, value_destroy);
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}
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void
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gsk_gl_texture_library_begin_frame (GskGLTextureLibrary *self,
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gint64 frame_id)
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{
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g_return_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self));
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gsk_gl_texture_library_compact (self, frame_id);
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if (GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->begin_frame)
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GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->begin_frame (self, frame_id);
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}
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static GskGLTexture *
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gsk_gl_texture_library_pack_one (GskGLTextureLibrary *self,
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guint width,
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guint height)
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{
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GskGLTexture *texture;
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g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
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if (width > self->driver->command_queue->max_texture_size ||
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height > self->driver->command_queue->max_texture_size)
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{
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g_warning ("Clipping requested texture of size %ux%u to maximum allowable size %u.",
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width, height, self->driver->command_queue->max_texture_size);
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width = MIN (width, self->driver->command_queue->max_texture_size);
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height = MIN (height, self->driver->command_queue->max_texture_size);
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}
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texture = gsk_gl_driver_create_texture (self->driver, width, height, GL_RGBA8);
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texture->permanent = TRUE;
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return texture;
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}
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static void
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gsk_gl_texture_library_pack_any_atlas (GskGLTextureLibrary *self,
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int width,
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int height,
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GskGLTextureAtlas **out_atlas,
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int *out_x,
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int *out_y)
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{
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GskGLTextureAtlas *atlas = NULL;
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int x, y;
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g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
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g_assert (width > 0);
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g_assert (height > 0);
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g_assert (out_atlas != NULL);
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g_assert (out_x != NULL);
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g_assert (out_y != NULL);
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for (guint i = 0; i < self->atlases->len; i++)
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{
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atlas = g_ptr_array_index (self->atlases, i);
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if (gsk_gl_texture_library_allocate (self, atlas, width, height, &x, &y))
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break;
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atlas = NULL;
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}
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if (atlas == NULL)
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{
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/* No atlas has enough space, so create a new one... */
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atlas = gsk_gl_texture_library_acquire_atlas (self);
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/* Pack it onto that one, which surely has enough space... */
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if (!gsk_gl_texture_library_allocate (self, atlas, width, height, &x, &y))
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g_assert_not_reached ();
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}
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*out_atlas = atlas;
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*out_x = x;
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*out_y = y;
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}
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gpointer
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gsk_gl_texture_library_pack (GskGLTextureLibrary *self,
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gpointer key,
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gsize valuelen,
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guint width,
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guint height,
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int padding,
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guint *out_packed_x,
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guint *out_packed_y)
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{
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GskGLTextureAtlasEntry *entry;
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GskGLTextureAtlas *atlas = NULL;
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g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
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g_assert (key != NULL);
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g_assert (valuelen > sizeof (GskGLTextureAtlasEntry));
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g_assert (out_packed_x != NULL);
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g_assert (out_packed_y != NULL);
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entry = g_malloc0 (valuelen);
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entry->n_pixels = width * height;
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entry->accessed = TRUE;
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entry->used = TRUE;
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/* If our size is invisible then we just want an entry in the
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* cache for faster lookups, but do not actually spend any texture
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* allocations on this entry.
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*/
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if (width <= 0 && height <= 0)
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{
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entry->is_atlased = FALSE;
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entry->texture = NULL;
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entry->area.x = 0.0f;
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entry->area.y = 0.0f;
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entry->area.x2 = 0.0f;
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entry->area.y2 = 0.0f;
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*out_packed_x = 0;
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*out_packed_y = 0;
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}
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else if (self->max_entry_size == 0 ||
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(width <= self->max_entry_size &&
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height <= self->max_entry_size))
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{
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int packed_x;
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int packed_y;
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gsk_gl_texture_library_pack_any_atlas (self,
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padding + width + padding,
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padding + height + padding,
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&atlas,
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&packed_x,
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&packed_y);
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entry->atlas = atlas;
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entry->is_atlased = TRUE;
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entry->area.x = (packed_x + padding) / (float)atlas->width;
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entry->area.y = (packed_y + padding) / (float)atlas->height;
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entry->area.x2 = (packed_x + padding + width) / (float)atlas->width;
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entry->area.y2 = (packed_y + padding + height) / (float)atlas->height;
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*out_packed_x = packed_x;
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*out_packed_y = packed_y;
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}
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else
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{
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GskGLTexture *texture = gsk_gl_texture_library_pack_one (self,
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padding + width + padding,
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padding + height + padding);
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entry->texture = texture;
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entry->is_atlased = FALSE;
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entry->accessed = TRUE;
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entry->area.x = padding / (float) (padding + width + padding);
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entry->area.y = padding / (float) (padding + height + padding);
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entry->area.x2 = (padding + width) / (float) (padding + width + padding);
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entry->area.y2 = (padding + height) / (float) (padding + height + padding);
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*out_packed_x = 0;
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*out_packed_y = 0;
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}
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g_hash_table_insert (self->hash_table, key, entry);
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return entry;
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}
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/*
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* gsk_gl_texture_library_clear_cache:
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*
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* Clear the front cache if the texture library is using one. For
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* example the glyph cache would drop it's front cache to force
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* next lookups to fall through to the GHashTable key lookup.
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*/
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void
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gsk_gl_texture_library_clear_cache (GskGLTextureLibrary *self)
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{
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g_return_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self));
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if (GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->clear_cache)
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GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->clear_cache (self);
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}
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/*
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* gsk_gl_texture_library_compact:
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*
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* Requests that the texture library compact it's altases. That
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* generally means to traverse them to look for unused pixels over
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* a certain threshold and release them if necessary.
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*
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* Returns: %TRUE if any compaction occurred.
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*/
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gboolean
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gsk_gl_texture_library_compact (GskGLTextureLibrary *self,
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gint64 frame_id)
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{
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g_return_val_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self), FALSE);
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if (GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->compact)
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return GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->compact (self, frame_id);
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return FALSE;
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}
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void
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gsk_gl_texture_library_reset (GskGLTextureLibrary *self)
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{
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g_return_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self));
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gsk_gl_texture_library_clear_cache (self);
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g_hash_table_remove_all (self->hash_table);
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if (self->atlases->len)
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g_ptr_array_remove_range (self->atlases, 0, self->atlases->len);
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}
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void
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gsk_gl_texture_library_set_atlas_size (GskGLTextureLibrary *self,
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int width,
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int height)
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{
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g_return_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self));
|
|
|
|
if (width <= 0)
|
|
width = DEFAULT_ATLAS_WIDTH;
|
|
|
|
if (height <= 0)
|
|
height = DEFAULT_ATLAS_HEIGHT;
|
|
|
|
self->atlas_height = height;
|
|
self->atlas_width = width;
|
|
|
|
gsk_gl_texture_library_reset (self);
|
|
}
|
|
|
|
/*
|
|
* gsk_gl_texture_library_acquire_atlas:
|
|
*
|
|
* Allocates a new texture atlas based on the current size
|
|
* and format requirements.
|
|
*/
|
|
GskGLTextureAtlas *
|
|
gsk_gl_texture_library_acquire_atlas (GskGLTextureLibrary *self)
|
|
{
|
|
GskGLTextureAtlas *atlas;
|
|
|
|
g_return_val_if_fail (GSK_IS_GL_TEXTURE_LIBRARY (self), NULL);
|
|
g_return_val_if_fail (GSK_IS_GL_DRIVER (self->driver), NULL);
|
|
g_return_val_if_fail (GSK_IS_GL_COMMAND_QUEUE (self->driver->command_queue), NULL);
|
|
g_return_val_if_fail (self->atlas_width > 0, NULL);
|
|
g_return_val_if_fail (self->atlas_height > 0, NULL);
|
|
|
|
atlas = g_new0 (GskGLTextureAtlas, 1);
|
|
atlas->width = self->atlas_width;
|
|
atlas->height = self->atlas_height;
|
|
/* TODO: We might want to change the strategy about the amount of
|
|
* nodes here? stb_rect_pack.h says width is optimal. */
|
|
atlas->nodes = g_malloc0_n (atlas->width, sizeof (struct stbrp_node));
|
|
stbrp_init_target (&atlas->context, atlas->width, atlas->height, atlas->nodes, atlas->width);
|
|
atlas->texture_id = gsk_gl_command_queue_create_texture (self->driver->command_queue,
|
|
atlas->width,
|
|
atlas->height,
|
|
GL_RGBA8);
|
|
|
|
gdk_gl_context_label_object_printf (gdk_gl_context_get_current (),
|
|
GL_TEXTURE, atlas->texture_id,
|
|
"Texture atlas %d",
|
|
atlas->texture_id);
|
|
|
|
g_ptr_array_add (self->atlases, atlas);
|
|
|
|
if (GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->init_atlas)
|
|
GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->init_atlas (self, atlas);
|
|
|
|
return atlas;
|
|
}
|
|
|
|
gboolean
|
|
gsk_gl_texture_library_allocate (GskGLTextureLibrary *self,
|
|
GskGLTextureAtlas *atlas,
|
|
int width,
|
|
int height,
|
|
int *out_x,
|
|
int *out_y)
|
|
{
|
|
g_assert (GSK_IS_GL_TEXTURE_LIBRARY (self));
|
|
g_assert (atlas != NULL);
|
|
g_assert (width > 0);
|
|
g_assert (height > 0);
|
|
g_assert (out_x != NULL);
|
|
g_assert (out_y != NULL);
|
|
|
|
return GSK_GL_TEXTURE_LIBRARY_GET_CLASS (self)->allocate (self, atlas, width, height, out_x, out_y);
|
|
}
|