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broadway
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gsk: Fix compiler warnings
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2020-09-30 15:39:30 -04:00 |
gl
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gl renderer: Fix up texture cache key
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2020-10-05 15:43:04 +02:00 |
resources
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gradient shaders: Reduce out values as well
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2020-10-05 20:35:34 -04:00 |
vulkan
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Support GLShaderNode in backends
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2020-09-29 09:51:16 +02:00 |
gen-gsk-gresources-xml.py
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meson: Reduce useless relinking on reconfigure
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2020-04-03 18:41:55 +05:30 |
gsk-autocleanup.h
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gsk: Add GskTransform autocleanup definition
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2020-05-08 09:14:55 +02:00 |
gsk.h
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Add GskGLShaderNode and GskGLShader
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2020-09-29 09:51:16 +02:00 |
gskcairoblur.c
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Replace "gdouble" with "double"
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2020-07-25 00:47:36 +02:00 |
gskcairoblurprivate.h
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gskcairorenderer.c
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gsk: Export Cairo renderer
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2019-05-05 07:18:39 +02:00 |
gskcairorenderer.h
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gsk: Export Cairo renderer
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2019-05-05 07:18:39 +02:00 |
gskdebug.c
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gsk: Remove an unused debug flag
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2020-07-20 07:03:08 -04:00 |
gskdebugprivate.h
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gsk: Remove an unused debug flag
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2020-07-20 07:03:08 -04:00 |
gskdiff.c
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diff: Allow aborting a diff
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2018-04-05 14:56:38 +02:00 |
gskdiffprivate.h
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diff: Allow aborting a diff
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2018-04-05 14:56:38 +02:00 |
gskenums.h
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Add GskGLShaderNode and GskGLShader
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2020-09-29 09:51:16 +02:00 |
gskenumtypes.c.template
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Use @basename@ in enumeration type templates
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2019-02-04 14:02:45 +01:00 |
gskenumtypes.h.template
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Use @basename@ in enumeration type templates
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2019-02-04 14:02:45 +01:00 |
gskglshader.c
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gsk: Add some more shader docs
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2020-09-29 14:44:31 -04:00 |
gskglshader.h
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gsk: Add some more shader docs
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2020-09-29 14:44:31 -04:00 |
gskglshaderprivate.h
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Add GskGLShaderNode and GskGLShader
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2020-09-29 09:51:16 +02:00 |
gskprivate.c
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More work on text nodes
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2017-09-10 14:36:26 -04:00 |
gskprivate.h
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Add an api to get the vertex data for a render pass
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2017-09-28 08:39:22 -04:00 |
gskprofiler.c
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Convert all profiler times from nsec to usec
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2020-02-12 10:44:17 +01:00 |
gskprofilerprivate.h
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gsk: Add some more profiler apis
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2019-05-07 09:37:59 -07:00 |
gskrenderer.c
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gsk: Complain if we fail to realize a renderer
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2020-09-07 11:18:45 -04:00 |
gskrenderer.h
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Use a single compilation symbol
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2019-11-27 13:33:43 +00:00 |
gskrendererprivate.h
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renderer: Make gsk_renderer_is_realized() public
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2019-03-19 08:47:54 +01:00 |
gskrendernode.c
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Replace "gchar" with "char"
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2020-07-25 00:47:36 +02:00 |
gskrendernode.h
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Add GskGLShaderNode and GskGLShader
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2020-09-29 09:51:16 +02:00 |
gskrendernodeimpl.c
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gsk: Document radial gradient api
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2020-09-29 07:04:07 -04:00 |
gskrendernodeparser.c
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gsk: Avoid long lines in serialized nodes
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2020-10-03 13:10:55 -04:00 |
gskrendernodeparserprivate.h
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rendernodeparser: Skip root node when it's a container
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2019-05-21 06:43:59 +02:00 |
gskrendernodeprivate.h
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Add GskGLShaderNode and GskGLShader
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2020-09-29 09:51:16 +02:00 |
gskroundedrect.c
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Fix minor typos
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2020-06-18 10:47:16 +03:00 |
gskroundedrect.h
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Fix minor typos
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2020-06-18 10:47:16 +03:00 |
gskroundedrectprivate.h
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Add pure and const annotations to various functions
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2020-01-26 18:21:07 +01:00 |
gsktransform.c
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gsk: Normalize when transforming bounds
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2020-09-28 11:34:16 -04:00 |
gsktransform.h
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GskTransform: Add gsk_transform_transform_point()
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2020-01-24 06:19:12 +01:00 |
gsktransformprivate.h
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Add gsk_matrix_transform_rect
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2020-09-04 13:15:21 -04:00 |
gsktypes.h
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Use a single compilation symbol
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2019-11-27 13:33:43 +00:00 |
meson.build
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Support GLShaderNode in backends
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2020-09-29 09:51:16 +02:00 |