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3c9e7c73bf
Add a GdkPixbufSimpleAnim:loop boolean property and its accessors. Based on a patch by Tim Evans. (#561139)
554 lines
16 KiB
C
554 lines
16 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
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/* GdkPixbuf library - Simple frame-based animations
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*
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* Copyright (C) Dom Lachowicz
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*
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* Authors: Dom Lachowicz <cinamod@hotmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Based on code originally by:
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* Jonathan Blandford <jrb@redhat.com>
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* Havoc Pennington <hp@redhat.com>
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*/
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#include "config.h"
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#include <glib.h>
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#define GDK_PIXBUF_C_COMPILATION
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#include "gdk-pixbuf.h"
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#include "gdk-pixbuf-private.h"
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#include "gdk-pixbuf-io.h"
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#include "gdk-pixbuf-simple-anim.h"
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#include "gdk-pixbuf-alias.h"
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struct _GdkPixbufSimpleAnimClass
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{
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GdkPixbufAnimationClass parent_class;
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};
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/* Private part of the GdkPixbufSimpleAnim structure */
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struct _GdkPixbufSimpleAnim
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{
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GdkPixbufAnimation parent_instance;
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gint n_frames;
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gfloat rate;
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gint total_time;
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GList *frames;
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gint width;
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gint height;
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gboolean loop;
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};
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typedef struct _GdkPixbufSimpleAnimIter GdkPixbufSimpleAnimIter;
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typedef struct _GdkPixbufSimpleAnimIterClass GdkPixbufSimpleAnimIterClass;
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#define GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER (gdk_pixbuf_simple_anim_iter_get_type ())
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#define GDK_PIXBUF_SIMPLE_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIter))
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#define GDK_IS_PIXBUF_SIMPLE_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER))
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#define GDK_PIXBUF_SIMPLE_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIterClass))
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#define GDK_IS_PIXBUF_SIMPLE_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER))
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#define GDK_PIXBUF_SIMPLE_ANIM_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIterClass))
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GType gdk_pixbuf_simple_anim_iter_get_type (void) G_GNUC_CONST;
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struct _GdkPixbufSimpleAnimIterClass
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{
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GdkPixbufAnimationIterClass parent_class;
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};
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struct _GdkPixbufSimpleAnimIter
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{
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GdkPixbufAnimationIter parent_instance;
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GdkPixbufSimpleAnim *simple_anim;
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GTimeVal start_time;
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GTimeVal current_time;
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gint position;
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GList *current_frame;
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};
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typedef struct _GdkPixbufFrame GdkPixbufFrame;
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struct _GdkPixbufFrame
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{
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GdkPixbuf *pixbuf;
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gint delay_time;
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gint elapsed;
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};
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static void gdk_pixbuf_simple_anim_finalize (GObject *object);
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static gboolean is_static_image (GdkPixbufAnimation *animation);
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static GdkPixbuf *get_static_image (GdkPixbufAnimation *animation);
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static void get_size (GdkPixbufAnimation *anim,
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gint *width,
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gint *height);
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static GdkPixbufAnimationIter *get_iter (GdkPixbufAnimation *anim,
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const GTimeVal *start_time);
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static void gdk_pixbuf_simple_anim_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec);
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static void gdk_pixbuf_simple_anim_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec);
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enum
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{
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PROP_0,
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PROP_LOOP
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};
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G_DEFINE_TYPE (GdkPixbufSimpleAnim, gdk_pixbuf_simple_anim, GDK_TYPE_PIXBUF_ANIMATION)
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static void
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gdk_pixbuf_simple_anim_init (GdkPixbufSimpleAnim *anim)
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{
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}
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static void
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gdk_pixbuf_simple_anim_class_init (GdkPixbufSimpleAnimClass *klass)
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{
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GObjectClass *object_class;
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GdkPixbufAnimationClass *anim_class;
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object_class = G_OBJECT_CLASS (klass);
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anim_class = GDK_PIXBUF_ANIMATION_CLASS (klass);
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object_class->set_property = gdk_pixbuf_simple_anim_set_property;
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object_class->get_property = gdk_pixbuf_simple_anim_get_property;
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object_class->finalize = gdk_pixbuf_simple_anim_finalize;
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anim_class->is_static_image = is_static_image;
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anim_class->get_static_image = get_static_image;
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anim_class->get_size = get_size;
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anim_class->get_iter = get_iter;
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/**
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* GdkPixbufSimpleAnim:loop:
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*
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* Whether the animation should loop when it reaches the end.
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*
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* Since: 2.18
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*/
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g_object_class_install_property (object_class,
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PROP_LOOP,
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g_param_spec_boolean ("loop",
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P_("Loop"),
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P_("Whether the animation should loop when it reaches the end"),
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FALSE,
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G_PARAM_READWRITE));
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}
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static void
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gdk_pixbuf_simple_anim_finalize (GObject *object)
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{
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GdkPixbufSimpleAnim *anim;
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GList *l;
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GdkPixbufFrame *frame;
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anim = GDK_PIXBUF_SIMPLE_ANIM (object);
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for (l = anim->frames; l; l = l->next) {
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frame = l->data;
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g_object_unref (frame->pixbuf);
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g_free (frame);
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}
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g_list_free (anim->frames);
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G_OBJECT_CLASS (gdk_pixbuf_simple_anim_parent_class)->finalize (object);
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}
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static gboolean
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is_static_image (GdkPixbufAnimation *animation)
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{
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GdkPixbufSimpleAnim *anim;
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anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
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return (anim->frames != NULL && anim->frames->next == NULL);
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}
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static GdkPixbuf *
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get_static_image (GdkPixbufAnimation *animation)
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{
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GdkPixbufSimpleAnim *anim;
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anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
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if (anim->frames == NULL)
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return NULL;
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else
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return ((GdkPixbufFrame *)anim->frames->data)->pixbuf;
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}
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static void
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get_size (GdkPixbufAnimation *animation,
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gint *width,
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gint *height)
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{
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GdkPixbufSimpleAnim *anim;
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anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
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if (width)
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*width = anim->width;
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if (height)
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*height = anim->height;
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}
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static void
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iter_clear (GdkPixbufSimpleAnimIter *iter)
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{
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iter->current_frame = NULL;
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}
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static void
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iter_restart (GdkPixbufSimpleAnimIter *iter)
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{
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iter_clear (iter);
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iter->current_frame = iter->simple_anim->frames;
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}
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static GdkPixbufAnimationIter *
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get_iter (GdkPixbufAnimation *anim,
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const GTimeVal *start_time)
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{
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GdkPixbufSimpleAnimIter *iter;
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iter = g_object_new (GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, NULL);
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iter->simple_anim = GDK_PIXBUF_SIMPLE_ANIM (anim);
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g_object_ref (iter->simple_anim);
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iter_restart (iter);
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iter->start_time = *start_time;
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iter->current_time = *start_time;
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return GDK_PIXBUF_ANIMATION_ITER (iter);
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}
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static void gdk_pixbuf_simple_anim_iter_finalize (GObject *object);
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static gint get_delay_time (GdkPixbufAnimationIter *iter);
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static GdkPixbuf *get_pixbuf (GdkPixbufAnimationIter *iter);
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static gboolean on_currently_loading_frame (GdkPixbufAnimationIter *iter);
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static gboolean advance (GdkPixbufAnimationIter *iter,
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const GTimeVal *current_time);
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G_DEFINE_TYPE (GdkPixbufSimpleAnimIter, gdk_pixbuf_simple_anim_iter, GDK_TYPE_PIXBUF_ANIMATION_ITER)
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static void
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gdk_pixbuf_simple_anim_iter_init (GdkPixbufSimpleAnimIter *iter)
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{
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}
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static void
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gdk_pixbuf_simple_anim_iter_class_init (GdkPixbufSimpleAnimIterClass *klass)
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{
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GObjectClass *object_class;
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GdkPixbufAnimationIterClass *anim_iter_class;
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object_class = G_OBJECT_CLASS (klass);
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anim_iter_class = GDK_PIXBUF_ANIMATION_ITER_CLASS (klass);
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object_class->finalize = gdk_pixbuf_simple_anim_iter_finalize;
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anim_iter_class->get_delay_time = get_delay_time;
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anim_iter_class->get_pixbuf = get_pixbuf;
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anim_iter_class->on_currently_loading_frame = on_currently_loading_frame;
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anim_iter_class->advance = advance;
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}
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static void
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gdk_pixbuf_simple_anim_iter_finalize (GObject *object)
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{
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GdkPixbufSimpleAnimIter *iter;
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iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (object);
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iter_clear (iter);
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g_object_unref (iter->simple_anim);
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G_OBJECT_CLASS (gdk_pixbuf_simple_anim_iter_parent_class)->finalize (object);
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}
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static gboolean
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advance (GdkPixbufAnimationIter *anim_iter,
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const GTimeVal *current_time)
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{
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GdkPixbufSimpleAnimIter *iter;
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gint elapsed;
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gint loop_count;
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GList *tmp;
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GList *old;
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iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
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iter->current_time = *current_time;
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/* We use milliseconds for all times */
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elapsed = (((iter->current_time.tv_sec - iter->start_time.tv_sec) * G_USEC_PER_SEC +
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iter->current_time.tv_usec - iter->start_time.tv_usec)) / 1000;
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if (elapsed < 0) {
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/* Try to compensate; probably the system clock
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* was set backwards
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*/
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iter->start_time = iter->current_time;
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elapsed = 0;
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}
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g_assert (iter->simple_anim->total_time > 0);
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/* See how many times we've already played the full animation,
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* and subtract time for that.
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*/
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loop_count = elapsed / iter->simple_anim->total_time;
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elapsed = elapsed % iter->simple_anim->total_time;
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iter->position = elapsed;
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/* Now move to the proper frame */
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if (loop_count < 1 || iter->simple_anim->loop)
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tmp = iter->simple_anim->frames;
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else
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tmp = NULL;
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while (tmp != NULL) {
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GdkPixbufFrame *frame = tmp->data;
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if (iter->position >= frame->elapsed &&
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iter->position < (frame->elapsed + frame->delay_time))
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break;
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tmp = tmp->next;
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}
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old = iter->current_frame;
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iter->current_frame = tmp;
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return iter->current_frame != old;
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}
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static gint
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get_delay_time (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufFrame *frame;
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GdkPixbufSimpleAnimIter *iter;
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iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
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if (iter->current_frame) {
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frame = iter->current_frame->data;
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return frame->delay_time - (iter->position - frame->elapsed);
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}
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else {
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return -1; /* show last frame forever */
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}
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}
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static GdkPixbuf *
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get_pixbuf (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufSimpleAnimIter *iter;
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GdkPixbufFrame *frame;
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iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
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if (iter->current_frame)
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frame = iter->current_frame->data;
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else if (g_list_length (iter->simple_anim->frames) > 0)
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frame = g_list_last (iter->simple_anim->frames)->data;
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else
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frame = NULL;
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if (frame == NULL)
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return NULL;
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return frame->pixbuf;
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}
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static gboolean
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on_currently_loading_frame (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufSimpleAnimIter *iter;
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iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
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return iter->current_frame == NULL || iter->current_frame->next == NULL;
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}
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/**
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* gdk_pixbuf_simple_anim_new:
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* @width: the width of the animation
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* @height: the height of the animation
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* @rate: the speed of the animation, in frames per second
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*
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* Creates a new, empty animation.
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*
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* Returns: a newly allocated #GdkPixbufSimpleAnim
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*
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* Since: 2.8
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*/
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GdkPixbufSimpleAnim *
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gdk_pixbuf_simple_anim_new (gint width,
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gint height,
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gfloat rate)
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{
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GdkPixbufSimpleAnim *anim;
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anim = g_object_new (GDK_TYPE_PIXBUF_SIMPLE_ANIM, NULL);
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anim->width = width;
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anim->height = height;
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anim->rate = rate;
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return anim;
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}
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/**
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* gdk_pixbuf_simple_anim_add_frame:
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* @animation: a #GdkPixbufSimpleAnim
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* @pixbuf: the pixbuf to add
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*
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* Adds a new frame to @animation. The @pixbuf must
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* have the dimensions specified when the animation
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* was constructed.
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*
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* Since: 2.8
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*/
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void
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gdk_pixbuf_simple_anim_add_frame (GdkPixbufSimpleAnim *animation,
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GdkPixbuf *pixbuf)
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{
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GdkPixbufFrame *frame;
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int nframe = 0;
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g_return_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation));
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g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
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nframe = g_list_length (animation->frames);
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frame = g_new0 (GdkPixbufFrame, 1);
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frame->delay_time = (gint) (1000 / animation->rate);
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frame->elapsed = (gint) (frame->delay_time * nframe);
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animation->total_time += frame->delay_time;
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frame->pixbuf = g_object_ref (pixbuf);
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animation->frames = g_list_append (animation->frames, frame);
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}
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static void
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gdk_pixbuf_simple_anim_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GdkPixbufSimpleAnim *animation = GDK_PIXBUF_SIMPLE_ANIM (object);
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switch (prop_id) {
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case PROP_LOOP:
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g_value_set_boolean (value,
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gdk_pixbuf_simple_anim_get_loop (animation));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gdk_pixbuf_simple_anim_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GdkPixbufSimpleAnim *animation = GDK_PIXBUF_SIMPLE_ANIM (object);
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switch (prop_id) {
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case PROP_LOOP:
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gdk_pixbuf_simple_anim_set_loop (animation,
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g_value_get_boolean (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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/**
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* gdk_pixbuf_simple_anim_set_loop:
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* @animation: a #GdkPixbufSimpleAnim
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* @loop: whether to loop the animation
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*
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* Sets whether @animation should loop indefinitely when it reaches the end.
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*
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* Since: 2.18
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**/
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void
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gdk_pixbuf_simple_anim_set_loop (GdkPixbufSimpleAnim *animation,
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gboolean loop)
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{
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g_return_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation));
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if (loop != animation->loop) {
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animation->loop = loop;
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g_object_notify (G_OBJECT (animation), "loop");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gdk_pixbuf_simple_anim_get_loop:
|
|
* @animation: a #GdkPixbufSimpleAnim
|
|
*
|
|
* Gets whether @animation should loop indefinitely when it reaches the end.
|
|
*
|
|
* Returns: %TRUE if the animation loops forever, %FALSE otherwise
|
|
*
|
|
* Since: 2.18
|
|
**/
|
|
gboolean
|
|
gdk_pixbuf_simple_anim_get_loop (GdkPixbufSimpleAnim *animation)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation), FALSE);
|
|
|
|
return animation->loop;
|
|
}
|
|
|
|
#define __GDK_PIXBUF_SIMPLE_ANIM_C__
|
|
#include "gdk-pixbuf-aliasdef.c"
|