gtk/gdk/gdktexturedownloader.c
Benjamin Otte cca5de3c7f memorytexture: Export less private API
It's not needed anymore with GdkTextureDownloader now.
2023-02-15 00:39:18 +01:00

269 lines
6.9 KiB
C

/* GTK - The GIMP Toolkit
* Copyright (C) 2023 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* GdkTextureDownloader:
*
* The `GdkTextureDownloader` is used to download the contents of a
* [class@Gdk.Texture].
*
* It is intended to be created as a short-term object for a single download,
* but can be used for multipe downloads of different textures or with different
* settings.
*
* `GdkTextureDownloader` can be used to convert data between different formats.
* Create a `GdkTexture` for the existing format and then download it in a
* different format.
*
* Since: 4.10
*/
#include "config.h"
#include "gdktexturedownloaderprivate.h"
#include "gdkmemoryformatprivate.h"
#include "gdkmemorytextureprivate.h"
#include "gdktextureprivate.h"
G_DEFINE_BOXED_TYPE (GdkTextureDownloader, gdk_texture_downloader,
gdk_texture_downloader_copy,
gdk_texture_downloader_free)
void
gdk_texture_downloader_init (GdkTextureDownloader *self,
GdkTexture *texture)
{
self->texture = g_object_ref (texture);
self->format = GDK_MEMORY_DEFAULT;
}
void
gdk_texture_downloader_finish (GdkTextureDownloader *self)
{
g_object_unref (self->texture);
}
/**
* gdk_texture_downloader_new:
* @texture: texture to download
*
* Creates a new texture downloader for @texture.
*
* Returns: A new texture downloader
*
* Since: 4.10
**/
GdkTextureDownloader *
gdk_texture_downloader_new (GdkTexture *texture)
{
GdkTextureDownloader *self;
g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
self = g_slice_new (GdkTextureDownloader);
gdk_texture_downloader_init (self, texture);
return self;
}
/**
* gdk_texture_downloader_copy:
* @self: the downloader to copy
*
* Creates a copy of the downloader.
*
* This function is meant for language bindings.
*
* Returns: A copy of the downloader
*
* Since: 4.10
**/
GdkTextureDownloader *
gdk_texture_downloader_copy (const GdkTextureDownloader *self)
{
GdkTextureDownloader *copy;
g_return_val_if_fail (self != NULL, NULL);
copy = gdk_texture_downloader_new (self->texture);
gdk_texture_downloader_set_format (copy, self->format);
return copy;
}
/**
* gdk_texture_downloader_free:
* @self: texture downloader to free
*
* Frees the given downloader and all its associated resources.
*
* Since: 4.10
**/
void
gdk_texture_downloader_free (GdkTextureDownloader *self)
{
g_return_if_fail (self != NULL);
gdk_texture_downloader_finish (self);
g_slice_free (GdkTextureDownloader, self);
}
/**
* gdk_texture_downloader_set_texture:
* @self: a texture downloader
* @texture: the new texture to download
*
* Changes the texture the downloader will download.
*
* Since: 4.10
**/
void
gdk_texture_downloader_set_texture (GdkTextureDownloader *self,
GdkTexture *texture)
{
g_return_if_fail (self != NULL);
g_return_if_fail (GDK_IS_TEXTURE (texture));
g_set_object (&self->texture, texture);
}
/**
* gdk_texture_downloader_get_texture:
* @self: a texture downloader
*
* Gets the texture that the downloader will download.
*
* Returns: (transfer none): The texture to download
*
* Since: 4.10
**/
GdkTexture *
gdk_texture_downloader_get_texture (const GdkTextureDownloader *self)
{
g_return_val_if_fail (self != NULL, NULL);
return self->texture;
}
/**
* gdk_texture_downloader_set_format:
* @self: a texture downloader
* @format: the format to use
*
* Sets the format the downloader will download.
*
* By default, GDK_MEMORY_DEFAULT is set.
*
* Since: 4.10
*/
void
gdk_texture_downloader_set_format (GdkTextureDownloader *self,
GdkMemoryFormat format)
{
g_return_if_fail (self != NULL);
self->format = format;
}
/**
* gdk_texture_downloader_get_format:
* @self: a texture downloader
*
* Gets the format that the data will be downloaded in.
*
* Returns: The format of the download
*
* Since: 4.10
**/
GdkMemoryFormat
gdk_texture_downloader_get_format (const GdkTextureDownloader *self)
{
g_return_val_if_fail (self != NULL, GDK_MEMORY_DEFAULT);
return self->format;
}
/**
* gdk_texture_downloader_download_into:
* @self: a texture downloader
* @data: (array): pointer to enough memory to be filled with the
* downloaded data of the texture
* @stride: rowstride in bytes
*
* Downloads the @texture into local memory.
*
* Since: 4.10
**/
void
gdk_texture_downloader_download_into (const GdkTextureDownloader *self,
guchar *data,
gsize stride)
{
g_return_if_fail (self != NULL);
g_return_if_fail (data != NULL);
g_return_if_fail (stride >= gdk_texture_get_width (self->texture) * gdk_memory_format_bytes_per_pixel (self->format));
gdk_texture_do_download (self->texture, self->format, data, stride);
}
/**
* gdk_texture_downloader_download_bytes:
* @self: the downloader
* @out_stride: (out): The stride of the resulting data in bytes.
*
* Downloads the given texture pixels into a `GBytes`. The rowstride will
* be stored in the stride value.
*
* This function will abort if it tries to download a large texture and
* fails to allocate memory. If you think that may happen, you should
* handle memory allocation yourself and use
* gdk_texture_downloader_download_into() once allocation succeeded.
*
* Returns: The downloaded pixels.
*
* Since: 4.10
**/
GBytes *
gdk_texture_downloader_download_bytes (const GdkTextureDownloader *self,
gsize *out_stride)
{
guchar *data;
gsize stride;
g_return_val_if_fail (self != NULL, NULL);
g_return_val_if_fail (out_stride != NULL, NULL);
if (GDK_IS_MEMORY_TEXTURE (self->texture) &&
gdk_texture_get_format (self->texture) == self->format)
{
GdkMemoryTexture *memtex = GDK_MEMORY_TEXTURE (self->texture);
return g_bytes_ref (gdk_memory_texture_get_bytes (memtex, out_stride));
}
stride = self->texture->width * gdk_memory_format_bytes_per_pixel (self->format);
data = g_malloc_n (stride, self->texture->height);
gdk_texture_do_download (self->texture, self->format, data, stride);
*out_stride = stride;
return g_bytes_new_take (data, stride * self->texture->height);
}