gtk/gdk/quartz/gdkscreen-quartz.c
Emmanuele Bassi 334acbfc39 Replace gdk_threads_add_idle* with g_idle_add()
The main GDK thread lock is not portable and deprecated.

The only reason why gdk_threads_add_idle() and
gdk_threads_add_idle_full() exist is to allow invoking a callback with
the GDK lock held, in case 3rd party libraries still use the deprecated
gdk_threads_enter()/gdk_threads_leave() API.

Since we're removing the GDK lock, and we're releasing a new major API,
such code cannot exist any more; this means we can use the GLib API for
installing idle callbacks.

https://bugzilla.gnome.org/show_bug.cgi?id=793124
2018-02-03 12:06:58 +01:00

289 lines
9.7 KiB
C

/* gdkscreen-quartz.c
*
* Copyright (C) 2005 Imendio AB
* Copyright (C) 2009,2010 Kristian Rietveld <kris@gtk.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gdk/gdk.h>
#include "gdkprivate-quartz.h"
#include "gdkdisplay-quartz.h"
#include "gdkmonitor-quartz.h"
/* A couple of notes about this file are in order. In GDK, a
* GdkScreen can contain multiple monitors. A GdkScreen has an
* associated root window, in which the monitors are placed. The
* root window "spans" all monitors. The origin is at the top-left
* corner of the root window.
*
* Cocoa works differently. The system has a "screen" (NSScreen) for
* each monitor that is connected (note the conflicting definitions
* of screen). The screen containing the menu bar is screen 0 and the
* bottom-left corner of this screen is the origin of the "monitor
* coordinate space". All other screens are positioned according to this
* origin. If the menu bar is on a secondary screen (for example on
* a monitor hooked up to a laptop), then this screen is screen 0 and
* other monitors will be positioned according to the "secondary screen".
* The main screen is the monitor that shows the window that is currently
* active (has focus), the position of the menu bar does not have influence
* on this!
*
* Upon start up and changes in the layout of screens, we calculate the
* size of the GdkScreen root window that is needed to be able to place
* all monitors in the root window. Once that size is known, we iterate
* over the monitors and translate their Cocoa position to a position
* in the root window of the GdkScreen. This happens below in the
* function gdk_quartz_screen_calculate_layout().
*
* A Cocoa coordinate is always relative to the origin of the monitor
* coordinate space. Such coordinates are mapped to their respective
* position in the GdkScreen root window (_gdk_quartz_window_xy_to_gdk_xy)
* and vice versa (_gdk_quartz_window_gdk_xy_to_xy). Both functions can
* be found in gdkwindow-quartz.c. Note that Cocoa coordinates can have
* negative values (in case a monitor is located left or below of screen 0),
* but GDK coordinates can *not*!
*/
static void gdk_quartz_screen_dispose (GObject *object);
static void gdk_quartz_screen_finalize (GObject *object);
static void gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen);
static void display_reconfiguration_callback (CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void *userInfo);
static gint get_mm_from_pixels (NSScreen *screen, int pixels);
G_DEFINE_TYPE (GdkQuartzScreen, gdk_quartz_screen, G_TYPE_OBJECT);
static void
gdk_quartz_screen_init (GdkQuartzScreen *screen)
{
NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription];
NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue];
gdk_quartz_screen_calculate_layout (screen);
CGDisplayRegisterReconfigurationCallback (display_reconfiguration_callback, screen);
quartz_screen->emit_monitors_changed = FALSE;
}
static void
gdk_quartz_screen_dispose (GObject *object)
{
GdkQuartzScreen *screen = GDK_QUARTZ_SCREEN (object);
if (screen->screen_changed_id)
{
g_source_remove (screen->screen_changed_id);
screen->screen_changed_id = 0;
}
CGDisplayRemoveReconfigurationCallback (display_reconfiguration_callback, screen);
G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->dispose (object);
}
static void
gdk_quartz_screen_finalize (GObject *object)
{
G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->finalize (object);
}
/* Protocol to build cleanly for OSX < 10.7 */
@protocol ScaleFactor
- (CGFloat) backingScaleFactor;
@end
static void
gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen)
{
NSArray *array;
int i;
int max_x, max_y;
GdkDisplay *display = screen->display;
GdkQuartzDisplay *display_quartz = GDK_QUARTZ_DISPLAY (display);
g_ptr_array_free (display_quartz->monitors, TRUE);
display_quartz->monitors = g_ptr_array_new_with_free_func (g_object_unref);
GDK_QUARTZ_ALLOC_POOL;
array = [NSScreen screens];
screen->width = 0;
screen->height = 0;
screen->min_x = 0;
screen->min_y = 0;
max_x = max_y = 0;
/* We determine the minimum and maximum x and y coordinates
* covered by the monitors. From this we can deduce the width
* and height of the root screen.
*/
for (i = 0; i < [array count]; i++)
{
GdkQuartzMonitor *monitor = g_object_new (GDK_TYPE_QUARTZ_MONITOR,
"display", display,
NULL);
g_ptr_array_add (display_quartz->monitors, monitor);
monitor->nsscreen = [array objectAtIndex:i];
NSRect rect = [[array objectAtIndex:i] frame];
screen->min_x = MIN (screen->min_x, rect.origin.x);
max_x = MAX (max_x, rect.origin.x + rect.size.width);
screen->min_y = MIN (screen->min_y, rect.origin.y);
max_y = MAX (max_y, rect.origin.y + rect.size.height);
}
screen->width = max_x - screen->min_x;
screen->height = max_y - screen->min_y;
for (i = 0; i < [array count] ; i++)
{
NSScreen *nsscreen;
NSRect rect;
GdkMonitor *monitor;
monitor = GDK_MONITOR(display_quartz->monitors->pdata[i]);
nsscreen = [array objectAtIndex:i];
rect = [nsscreen frame];
monitor->geometry.x = rect.origin.x - screen->min_x;
monitor->geometry.y
= screen->height - (rect.origin.y + rect.size.height) + screen->min_y;
monitor->geometry.width = rect.size.width;
monitor->geometry.height = rect.size.height;
if (gdk_quartz_osx_version() >= GDK_OSX_LION)
monitor->scale_factor = [(id <ScaleFactor>) nsscreen backingScaleFactor];
else
monitor->scale_factor = 1;
monitor->width_mm = get_mm_from_pixels(nsscreen, monitor->geometry.width);
monitor->height_mm = get_mm_from_pixels(nsscreen, monitor->geometry.height);
monitor->refresh_rate = 0; // unknown
monitor->manufacturer = NULL; // unknown
monitor->model = NULL; // unknown
monitor->subpixel_layout = GDK_SUBPIXEL_LAYOUT_UNKNOWN; // unknown
}
GDK_QUARTZ_RELEASE_POOL;
}
void
_gdk_quartz_screen_update_window_sizes (GdkQuartzScreen *screen)
{
GList *windows, *list;
/* The size of the root window is so that it can contain all
* monitors attached to this machine. The monitors are laid out
* within this root window. We calculate the size of the root window
* and the positions of the different monitors in gdkscreen-quartz.c.
*
* This data is updated when the monitor configuration is changed.
*/
_gdk_root->x = 0;
_gdk_root->y = 0;
_gdk_root->abs_x = 0;
_gdk_root->abs_y = 0;
windows = get_toplevels ();
for (list = windows; list; list = list->next)
_gdk_quartz_window_update_position (list->data);
}
static void
process_display_reconfiguration (GdkQuartzScreen *screen)
{
gdk_quartz_screen_calculate_layout (screen);
_gdk_quartz_screen_update_window_sizes (GDK_SCREEN (screen));
}
static gboolean
screen_changed_idle (gpointer data)
{
GdkQuartzScreen *screen = data;
process_display_reconfiguration (data);
screen->screen_changed_id = 0;
return FALSE;
}
static void
display_reconfiguration_callback (CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void *userInfo)
{
GdkQuartzScreen *screen = userInfo;
if (flags & kCGDisplayBeginConfigurationFlag)
{
/* Ignore the begin configuration signal. */
return;
}
else
{
/* We save information about the changes, so we can emit
* ::monitors-changed when appropriate. This signal must be
* emitted when the number, size of position of one of the
* monitors changes.
*/
if (flags & kCGDisplayMovedFlag
|| flags & kCGDisplayAddFlag
|| flags & kCGDisplayRemoveFlag
|| flags & kCGDisplayEnabledFlag
|| flags & kCGDisplayDisabledFlag)
screen->emit_monitors_changed = TRUE;
/* At this point Cocoa does not know about the new screen data
* yet, so we delay our refresh into an idle handler.
*/
if (!screen->screen_changed_id)
{
screen->screen_changed_id = g_idle_add (screen_changed_idle, screen);
g_source_set_name_by_id (screen->screen_changed_id, "[gtk+] screen_changed_idle");
}
}
}
static gint
get_mm_from_pixels (NSScreen *screen, int pixels)
{
const float mm_per_inch = 25.4;
NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription];
NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue];
float dpi = size.width;
return (pixels / dpi) * mm_per_inch;
}
static void
gdk_quartz_screen_class_init (GdkQuartzScreenClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = gdk_quartz_screen_dispose;
object_class->finalize = gdk_quartz_screen_finalize;
}