gtk/tests/testdmabuf.c
Matthias Clasen 98e883f9b4 Make a test app with dma heaps
This uses the dma-heap kernel api to create a dma-buf
and use it for a GdkDmabufTexture. It supports a few
formats to test how well GL conversion of YUV works.

The YUV code is adapted from weston tests.
2023-10-20 19:53:33 -04:00

446 lines
11 KiB
C

#include <gtk/gtk.h>
#include <fcntl.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <linux/dma-heap.h>
#include <drm/drm_fourcc.h>
/* For this to work, you may need to give /dev/dma_heap/system
* lax permissions.
*/
static int
allocate_dma_buf (gsize size)
{
static int fd = -1;
struct dma_heap_allocation_data heap_data;
int ret;
if (fd == -1)
{
fd = open ("/dev/dma_heap/system", O_RDONLY | O_CLOEXEC);
if (fd == -1)
g_error ("Failed to open /dev/dma_heap/system");
}
heap_data.len = size;
heap_data.fd = 0;
heap_data.fd_flags = O_RDWR | O_CLOEXEC;
heap_data.heap_flags = 0;
ret = ioctl (fd, DMA_HEAP_IOCTL_ALLOC, &heap_data);
if (ret)
g_error ("dma-buf allocation failed");
return heap_data.fd;
}
static void
populate_dma_buf (int fd,
guchar *data,
gsize size)
{
guchar *buf;
buf = mmap (NULL, size, PROT_WRITE, MAP_SHARED, fd, 0);
memcpy (buf, data, size);
munmap (buf, size);
}
/* The YUV conversion code is adapted from weston/tests/yuv-buffer-test.c */
/*
* Based on Rec. ITU-R BT.601-7
*
* This is intended to be obvious and accurate, not fast.
*/
static void
x8r8g8b8_to_ycbcr8_bt601 (guint32 xrgb,
guchar *y_out,
guchar *cb_out,
guchar *cr_out)
{
double y, cb, cr;
double r = (xrgb >> 16) & 0xff;
double g = (xrgb >> 8) & 0xff;
double b = (xrgb >> 0) & 0xff;
/* normalize to [0.0, 1.0] */
r /= 255.0;
g /= 255.0;
b /= 255.0;
/* Y normalized to [0.0, 1.0], Cb and Cr [-0.5, 0.5] */
y = 0.299 * r + 0.587 * g + 0.114 * b;
cr = (r - y) / 1.402;
cb = (b - y) / 1.772;
/* limited range quantization to 8 bit */
*y_out = round(219.0 * y + 16.0);
if (cr_out)
*cr_out = round(224.0 * cr + 128.0);
if (cb_out)
*cb_out = round(224.0 * cb + 128.0);
}
/*
* 3 plane YCbCr
* plane 0: Y plane, [7:0] Y
* plane 1: Cb plane, [7:0] Cb
* plane 2: Cr plane, [7:0] Cr
* YUV420: 2x2 subsampled Cb (1) and Cr (2) planes
* YUV444: no subsampling
*/
static guchar *
y_u_v_create_buffer (uint32_t drm_format,
guchar *rgb_data,
int rgb_width,
int rgb_height,
int *size,
int *u_offset,
int *v_offset)
{
gsize bytes;
int x, y;
guint32 *rgb_row;
guchar *y_base;
guchar *u_base;
guchar *v_base;
guchar *y_row;
guchar *u_row;
guchar *v_row;
guint32 argb;
int sub = (drm_format == DRM_FORMAT_YUV420) ? 2 : 1;
guchar *buf;
g_assert (drm_format == DRM_FORMAT_YUV420 ||
drm_format == DRM_FORMAT_YUV444);
/* Full size Y plus quarter U and V */
bytes = rgb_width * rgb_height +
(rgb_width / sub) * (rgb_height / sub) * 2;
buf = g_new (guchar, bytes);
*size = bytes;
*u_offset = rgb_width * rgb_height;
*v_offset = *u_offset + (rgb_width / sub) * (rgb_height / sub);
y_base = buf;
u_base = y_base + rgb_width * rgb_height;
v_base = u_base + (rgb_width / sub) * (rgb_height / sub);
for (y = 0; y < rgb_height; y++)
{
rgb_row = (guint32 *) (rgb_data + y * 4 * rgb_width);
y_row = y_base + y * rgb_width;
u_row = u_base + (y / sub) * (rgb_width / sub);
v_row = v_base + (y / sub) * (rgb_width / sub);
for (x = 0; x < rgb_width; x++)
{
/*
* Sub-sample the source image instead, so that U and V
* sub-sampling does not require proper
* filtering/averaging/siting.
*/
argb = *(rgb_row + x / 2 * 2);
/*
* A stupid way of "sub-sampling" chroma. This does not
* do the necessary filtering/averaging/siting or
* alternate Cb/Cr rows.
*/
if ((y & (sub - 1)) == 0 && (x & (sub - 1)) == 0)
x8r8g8b8_to_ycbcr8_bt601 (argb, y_row + x, u_row + x / sub, v_row + x / sub);
else
x8r8g8b8_to_ycbcr8_bt601 (argb, y_row + x, NULL, NULL);
}
}
return buf;
}
/*
* 2 plane YCbCr
* plane 0 = Y plane, [7:0] Y
* plane 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
* 2x2 subsampled Cr:Cb plane
*/
static guchar *
nv12_create_buffer (uint32_t drm_format,
guchar *rgb_data,
int rgb_width,
int rgb_height,
int *size,
int *uv_offset)
{
size_t bytes;
int x, y;
uint32_t *rgb_row;
uint8_t *y_base;
uint16_t *uv_base;
uint8_t *y_row;
uint16_t *uv_row;
uint32_t argb;
uint8_t cr;
uint8_t cb;
guchar *buf;
g_assert (drm_format == DRM_FORMAT_NV12);
/* Full size Y, quarter UV */
bytes = rgb_width * rgb_height +
(rgb_width / 2) * (rgb_height / 2) * sizeof (uint16_t);
buf = g_new0 (guchar, bytes);
*uv_offset = rgb_width * rgb_height;
y_base = buf;
uv_base = (uint16_t *)(y_base + rgb_width * rgb_height);
for (y = 0; y < rgb_height; y++)
{
rgb_row = (uint32_t *) (rgb_data + y * 4 * rgb_width);
y_row = y_base + y * rgb_width;
uv_row = (uint16_t *) (uv_base + (y / 2) * (rgb_width / 2));
for (x = 0; x < rgb_width; x++)
{
/*
* Sub-sample the source image instead, so that U and V
* sub-sampling does not require proper
* filtering/averaging/siting.
*/
argb = *(rgb_row + x / 2 * 2);
/*
* A stupid way of "sub-sampling" chroma. This does not
* do the necessary filtering/averaging/siting.
*/
if ((y & 1) == 0 && (x & 1) == 0)
{
x8r8g8b8_to_ycbcr8_bt601(argb, y_row + x, &cb, &cr);
*(uv_row + x / 2) = ((uint16_t)cr << 8) | cb;
}
else
{
x8r8g8b8_to_ycbcr8_bt601(argb, y_row + x, NULL, NULL);
}
}
}
return buf;
}
static GdkTexture *
make_dmabuf_texture (const char *filename,
guint32 format)
{
GdkTexture *texture;
int width, height;
gsize rgb_stride, rgb_size;
guchar *rgb_data;
int fd;
GdkDmabufTextureBuilder *builder;
GError *error = NULL;
texture = gdk_texture_new_from_filename (filename, NULL);
width = gdk_texture_get_width (texture);
height = gdk_texture_get_height (texture);
rgb_stride = 4 * width;
rgb_size = rgb_stride * height;
rgb_data = g_new0 (guchar, rgb_size);
gdk_texture_download (texture, rgb_data, rgb_stride);
g_object_unref (texture);
builder = gdk_dmabuf_texture_builder_new ();
gdk_dmabuf_texture_builder_set_display (builder, gdk_display_get_default ());
gdk_dmabuf_texture_builder_set_width (builder, width);
gdk_dmabuf_texture_builder_set_height (builder, height);
gdk_dmabuf_texture_builder_set_fourcc (builder, format);
gdk_dmabuf_texture_builder_set_modifier (builder, DRM_FORMAT_MOD_LINEAR);
if (format == DRM_FORMAT_XRGB8888 ||
format == DRM_FORMAT_ARGB8888)
{
gdk_dmabuf_texture_builder_set_n_planes (builder, 1);
fd = allocate_dma_buf (rgb_size);
populate_dma_buf (fd, rgb_data, rgb_size);
gdk_dmabuf_texture_builder_set_fd (builder, 0, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 0, rgb_stride);
}
else if (format == DRM_FORMAT_YUV420)
{
guchar *buf;
int size, u_offset, v_offset;
gdk_dmabuf_texture_builder_set_n_planes (builder, 3);
buf = y_u_v_create_buffer (format, rgb_data, width, height, &size, &u_offset, &v_offset);
fd = allocate_dma_buf (width * height);
populate_dma_buf (fd, buf, width * height);
gdk_dmabuf_texture_builder_set_fd (builder, 0, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 0, width);
gdk_dmabuf_texture_builder_set_offset (builder, 0, 0);
fd = allocate_dma_buf ((width / 2) * (height / 2));
populate_dma_buf (fd, buf + u_offset, (width / 2) * (height / 2));
gdk_dmabuf_texture_builder_set_fd (builder, 1, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 1, width / 2);
gdk_dmabuf_texture_builder_set_offset (builder, 1, 0);
fd = allocate_dma_buf ((width / 2) * (height / 2));
populate_dma_buf (fd, buf + v_offset, (width / 2) * (height / 2));
gdk_dmabuf_texture_builder_set_fd (builder, 2, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 2, width / 2);
gdk_dmabuf_texture_builder_set_offset (builder, 2, 0);
g_free (buf);
}
else if (format == DRM_FORMAT_NV12)
{
guchar *buf;
int size, uv_offset;
gdk_dmabuf_texture_builder_set_n_planes (builder, 2);
buf = nv12_create_buffer (format, rgb_data, width, height, &size, &uv_offset);
fd = allocate_dma_buf (width * height);
populate_dma_buf (fd, buf, width * height);
gdk_dmabuf_texture_builder_set_fd (builder, 0, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 0, width);
gdk_dmabuf_texture_builder_set_offset (builder, 0, 0);
fd = allocate_dma_buf ((width / 2) * (height / 2) * sizeof (uint16_t));
populate_dma_buf (fd, buf + uv_offset, (width / 2) * (height / 2) * sizeof (uint16_t));
gdk_dmabuf_texture_builder_set_fd (builder, 1, fd);
gdk_dmabuf_texture_builder_set_stride (builder, 1, width);
gdk_dmabuf_texture_builder_set_offset (builder, 1, 0);
g_free (buf);
}
g_free (rgb_data);
texture = gdk_dmabuf_texture_builder_build (builder, NULL, NULL, &error);
if (!texture)
g_error ("Failed to create dmabuf texture: %s", error->message);
g_object_unref (builder);
return texture;
}
static guint32 supported_formats[] = {
DRM_FORMAT_ARGB8888,
DRM_FORMAT_XRGB8888,
DRM_FORMAT_YUV420,
DRM_FORMAT_NV12,
};
static gboolean
format_is_supported (guint32 fmt)
{
for (int i = 0; i < G_N_ELEMENTS (supported_formats); i++)
{
if (supported_formats[i] == fmt)
return TRUE;
}
return FALSE;
}
static char *
supported_formats_to_string (void)
{
GString *s;
s = g_string_new ("");
for (int i = 0; i < G_N_ELEMENTS (supported_formats); i++)
{
if (s->len)
g_string_append (s, ", ");
g_string_append_printf (s, "%.4s", (char *)&supported_formats[i]);
}
return g_string_free (s, FALSE);
}
G_GNUC_NORETURN
static void
usage (void)
{
char *formats = supported_formats_to_string ();
g_print ("Usage: testdmabuf FORMAT FILE\n"
"Supported formats: %s\n", formats);
g_free (formats);
exit (1);
}
static guint32
parse_format (const char *a)
{
if (strlen (a) == 4)
{
guint32 format = fourcc_code (a[0], a[1], a[2], a[3]);
if (format_is_supported (format))
return format;
}
usage ();
return 0;
}
int
main (int argc, char *argv[])
{
GdkTexture *texture;
GtkWidget *window, *picture;
char *filename;
guint32 format;
if (argc != 3)
usage ();
format = parse_format (argv[1]);
filename = argv[2];
gtk_init ();
/* Get the list of supported formats with GDK_DEBUG=opengl */
gdk_display_get_dmabuf_formats (gdk_display_get_default ());
texture = make_dmabuf_texture (filename, format);
gdk_texture_save_to_png (texture, "testdmabuf.out.png");
window = gtk_window_new ();
picture = gtk_picture_new_for_paintable (GDK_PAINTABLE (texture));
gtk_window_set_child (GTK_WINDOW (window), picture);
gtk_window_present (GTK_WINDOW (window));
while (g_list_model_get_n_items (gtk_window_get_toplevels ()) > 0)
g_main_context_iteration (NULL, TRUE);
return 0;
}