gtk/gsk/gpu/gskgpuclip.c
Benjamin Otte ae3efb2d2f gpu: Implement transform support for dihedral transforms
This allows handling them without ever needing to offscreen for losing
the clip, because the clip can always be transformed.

Also, all the optimizations keep working, like occlusion culling,
clears, and so on.

The main benefit of this work is the ability for offloading to now
handle dihedral transforms of the video buffer.

The other big advantage is that we can now start our rendering with a
dihedral transform from the compositor.
2024-07-10 21:34:12 +02:00

322 lines
9.0 KiB
C

#include "config.h"
#include "gskgpuclipprivate.h"
#include "gskrectprivate.h"
#include "gskroundedrectprivate.h"
#include "gsktransform.h"
void
gsk_gpu_clip_init_empty (GskGpuClip *clip,
const graphene_rect_t *rect)
{
clip->type = GSK_GPU_CLIP_NONE;
gsk_rounded_rect_init_from_rect (&clip->rect, rect, 0);
}
void
gsk_gpu_clip_init_contained (GskGpuClip *clip,
const graphene_rect_t *rect)
{
clip->type = GSK_GPU_CLIP_CONTAINED;
gsk_rounded_rect_init_from_rect (&clip->rect, rect, 0);
}
void
gsk_gpu_clip_init_rect (GskGpuClip *clip,
const graphene_rect_t *rect)
{
clip->type = GSK_GPU_CLIP_RECT;
gsk_rounded_rect_init_from_rect (&clip->rect, rect, 0);
}
static void
gsk_gpu_clip_init_rounded_rect (GskGpuClip *self,
const GskRoundedRect *rect)
{
self->type = GSK_GPU_CLIP_ROUNDED;
gsk_rounded_rect_init_copy (&self->rect, rect);
}
void
gsk_gpu_clip_init_copy (GskGpuClip *self,
const GskGpuClip *src)
{
self->type = src->type;
gsk_rounded_rect_init_copy (&self->rect, &src->rect);
}
static gboolean
gsk_gpu_clip_init_after_intersection (GskGpuClip *self,
GskRoundedRectIntersection res)
{
if (res == GSK_INTERSECTION_NOT_REPRESENTABLE)
return FALSE;
if (res == GSK_INTERSECTION_EMPTY)
self->type = GSK_GPU_CLIP_ALL_CLIPPED;
else if (gsk_rounded_rect_is_rectilinear (&self->rect))
self->type = GSK_GPU_CLIP_RECT;
else
self->type = GSK_GPU_CLIP_ROUNDED;
return TRUE;
}
gboolean
gsk_gpu_clip_intersect_rect (GskGpuClip *dest,
const GskGpuClip *src,
const graphene_rect_t *rect)
{
GskRoundedRectIntersection res;
switch (src->type)
{
case GSK_GPU_CLIP_ALL_CLIPPED:
dest->type = GSK_GPU_CLIP_ALL_CLIPPED;
break;
case GSK_GPU_CLIP_NONE:
if (gsk_rect_contains_rect (rect, &src->rect.bounds))
{
gsk_gpu_clip_init_copy (dest, src);
return TRUE;
}
G_GNUC_FALLTHROUGH;
case GSK_GPU_CLIP_CONTAINED:
gsk_gpu_clip_init_copy (dest, src);
if (gsk_rect_intersection (&dest->rect.bounds, rect, &dest->rect.bounds))
dest->type = GSK_GPU_CLIP_RECT;
else
dest->type = GSK_GPU_CLIP_ALL_CLIPPED;
break;
case GSK_GPU_CLIP_RECT:
gsk_gpu_clip_init_copy (dest, src);
if (!gsk_rect_intersection (&dest->rect.bounds, rect, &dest->rect.bounds))
dest->type = GSK_GPU_CLIP_ALL_CLIPPED;
break;
case GSK_GPU_CLIP_ROUNDED:
res = gsk_rounded_rect_intersect_with_rect (&src->rect, rect, &dest->rect);
if (!gsk_gpu_clip_init_after_intersection (dest, res))
return FALSE;
break;
default:
g_assert_not_reached ();
return FALSE;
}
return TRUE;
}
gboolean
gsk_gpu_clip_intersect_rounded_rect (GskGpuClip *dest,
const GskGpuClip *src,
const GskRoundedRect *rounded)
{
GskRoundedRectIntersection res;
if (gsk_rounded_rect_contains_rect (rounded, &src->rect.bounds))
{
gsk_gpu_clip_init_copy (dest, src);
return TRUE;
}
if (!gsk_rect_intersects (&rounded->bounds, &src->rect.bounds))
{
dest->type = GSK_GPU_CLIP_ALL_CLIPPED;
return TRUE;
}
switch (src->type)
{
case GSK_GPU_CLIP_ALL_CLIPPED:
dest->type = GSK_GPU_CLIP_ALL_CLIPPED;
break;
case GSK_GPU_CLIP_NONE:
res = gsk_rounded_rect_intersect_with_rect (rounded, &src->rect.bounds, &dest->rect);
if (gsk_gpu_clip_init_after_intersection (dest, res))
break;
/* XXX: This may grow the bounds quite substantially */
gsk_gpu_clip_init_rounded_rect (dest, rounded);
break;
case GSK_GPU_CLIP_CONTAINED:
case GSK_GPU_CLIP_RECT:
res = gsk_rounded_rect_intersect_with_rect (rounded, &src->rect.bounds, &dest->rect);
if (!gsk_gpu_clip_init_after_intersection (dest, res))
return FALSE;
break;
case GSK_GPU_CLIP_ROUNDED:
res = gsk_rounded_rect_intersection (&src->rect, rounded, &dest->rect);
if (!gsk_gpu_clip_init_after_intersection (dest, res))
return FALSE;
break;
default:
g_assert_not_reached ();
return FALSE;
}
return TRUE;
}
void
gsk_gpu_clip_scale (GskGpuClip *dest,
const GskGpuClip *src,
GdkDihedral dihedral,
float scale_x,
float scale_y)
{
GskRoundedRect tmp;
dest->type = src->type;
gsk_rounded_rect_dihedral (&tmp, &src->rect, dihedral);
gsk_rounded_rect_scale_affine (&dest->rect,
&tmp,
1.0f / scale_x, 1.0f / scale_y,
0, 0);
}
gboolean
gsk_gpu_clip_transform (GskGpuClip *dest,
const GskGpuClip *src,
GskTransform *transform,
const graphene_rect_t *viewport)
{
switch (src->type)
{
default:
g_assert_not_reached();
return FALSE;
case GSK_GPU_CLIP_ALL_CLIPPED:
gsk_gpu_clip_init_copy (dest, src);
return TRUE;
case GSK_GPU_CLIP_NONE:
case GSK_GPU_CLIP_CONTAINED:
case GSK_GPU_CLIP_RECT:
case GSK_GPU_CLIP_ROUNDED:
switch (gsk_transform_get_category (transform))
{
case GSK_TRANSFORM_CATEGORY_IDENTITY:
gsk_gpu_clip_init_copy (dest, src);
return TRUE;
case GSK_TRANSFORM_CATEGORY_2D_TRANSLATE:
{
float dx, dy;
gsk_transform_to_translate (transform, &dx, &dy);
gsk_gpu_clip_init_copy (dest, src);
dest->rect.bounds.origin.x -= dx;
dest->rect.bounds.origin.y -= dy;
}
return TRUE;
case GSK_TRANSFORM_CATEGORY_2D_AFFINE:
{
float dx, dy, scale_x, scale_y;
gsk_transform_to_affine (transform, &scale_x, &scale_y, &dx, &dy);
scale_x = 1. / scale_x;
scale_y = 1. / scale_y;
gsk_gpu_clip_init_copy (dest, src);
dest->rect.bounds.origin.x = (dest->rect.bounds.origin.x - dx) * scale_x;
dest->rect.bounds.origin.y = (dest->rect.bounds.origin.y - dy) * scale_y;
dest->rect.bounds.size.width *= scale_x;
dest->rect.bounds.size.height *= scale_y;
if (src->type == GSK_GPU_CLIP_ROUNDED)
{
dest->rect.corner[0].width *= scale_x;
dest->rect.corner[0].height *= scale_y;
dest->rect.corner[1].width *= scale_x;
dest->rect.corner[1].height *= scale_y;
dest->rect.corner[2].width *= scale_x;
dest->rect.corner[2].height *= scale_y;
dest->rect.corner[3].width *= scale_x;
dest->rect.corner[3].height *= scale_y;
}
}
return TRUE;
case GSK_TRANSFORM_CATEGORY_UNKNOWN:
case GSK_TRANSFORM_CATEGORY_ANY:
case GSK_TRANSFORM_CATEGORY_3D:
case GSK_TRANSFORM_CATEGORY_2D:
default:
return FALSE;
}
}
}
gboolean
gsk_gpu_clip_may_intersect_rect (const GskGpuClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect)
{
graphene_rect_t r = *rect;
r.origin.x += offset->x;
r.origin.y += offset->y;
switch (self->type)
{
default:
g_assert_not_reached();
case GSK_GPU_CLIP_ALL_CLIPPED:
return FALSE;
case GSK_GPU_CLIP_NONE:
case GSK_GPU_CLIP_CONTAINED:
case GSK_GPU_CLIP_RECT:
case GSK_GPU_CLIP_ROUNDED:
return gsk_rect_intersects (&self->rect.bounds, &r);
}
}
gboolean
gsk_gpu_clip_contains_rect (const GskGpuClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect)
{
graphene_rect_t r = *rect;
r.origin.x += offset->x;
r.origin.y += offset->y;
switch (self->type)
{
default:
g_assert_not_reached();
case GSK_GPU_CLIP_ALL_CLIPPED:
return FALSE;
case GSK_GPU_CLIP_NONE:
case GSK_GPU_CLIP_CONTAINED:
case GSK_GPU_CLIP_RECT:
return gsk_rect_contains_rect (&self->rect.bounds, &r);
case GSK_GPU_CLIP_ROUNDED:
return gsk_rounded_rect_contains_rect (&self->rect, &r);
}
}
GskGpuShaderClip
gsk_gpu_clip_get_shader_clip (const GskGpuClip *self,
const graphene_point_t *offset,
const graphene_rect_t *rect)
{
if (self->type == GSK_GPU_CLIP_NONE ||
self->type == GSK_GPU_CLIP_CONTAINED ||
gsk_gpu_clip_contains_rect (self, offset, rect))
return GSK_GPU_SHADER_CLIP_NONE;
else if (self->type == GSK_GPU_CLIP_RECT)
return GSK_GPU_SHADER_CLIP_RECT;
else
return GSK_GPU_SHADER_CLIP_ROUNDED;
}