gtk/build/win32/vs9/gdk-win32.vcproj
Chun-wei Fan 83f94ed1b9 Fix Visual Studio Debug configs
The debug builds must link to the Debug version of the CRT, otherwise
trouble will arise from mixing different CRTs into the resulting binary.
2013-03-18 17:14:33 +08:00

151 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gdk-win32"
ProjectGUID="{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}"
RootNamespace="gdkwin32"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\gtk+.vsprops"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\gtk+.vsprops"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\gtk+.vsprops"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\gtk+.vsprops"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\gdk;..\..\..\gdk\win32"
PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File RelativePath="..\..\..\gdk\win32\gdkcursor-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-virtual.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevice-wintab.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdevicemanager-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdisplay-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdnd-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkevents-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkgeometry-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkglobals-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkinput.c" />
<File RelativePath="..\..\..\gdk\win32\gdkkeys-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkmain-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkproperty-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkscreen-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkselection-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdktestutils-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkvisual-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkdisplaymanager-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkwin32id.c" />
<File RelativePath="..\..\..\gdk\win32\gdkwindow-win32.c" />
</Filter>
</Files>
</VisualStudioProject>