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cca5de3c7f
It's not needed anymore with GdkTextureDownloader now.
269 lines
6.9 KiB
C
269 lines
6.9 KiB
C
/* GTK - The GIMP Toolkit
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* Copyright (C) 2023 Benjamin Otte
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* GdkTextureDownloader:
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*
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* The `GdkTextureDownloader` is used to download the contents of a
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* [class@Gdk.Texture].
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*
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* It is intended to be created as a short-term object for a single download,
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* but can be used for multipe downloads of different textures or with different
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* settings.
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*
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* `GdkTextureDownloader` can be used to convert data between different formats.
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* Create a `GdkTexture` for the existing format and then download it in a
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* different format.
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*
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* Since: 4.10
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*/
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#include "config.h"
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#include "gdktexturedownloaderprivate.h"
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#include "gdkmemoryformatprivate.h"
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#include "gdkmemorytextureprivate.h"
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#include "gdktextureprivate.h"
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G_DEFINE_BOXED_TYPE (GdkTextureDownloader, gdk_texture_downloader,
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gdk_texture_downloader_copy,
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gdk_texture_downloader_free)
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void
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gdk_texture_downloader_init (GdkTextureDownloader *self,
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GdkTexture *texture)
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{
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self->texture = g_object_ref (texture);
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self->format = GDK_MEMORY_DEFAULT;
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}
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void
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gdk_texture_downloader_finish (GdkTextureDownloader *self)
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{
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g_object_unref (self->texture);
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}
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/**
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* gdk_texture_downloader_new:
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* @texture: texture to download
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*
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* Creates a new texture downloader for @texture.
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*
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* Returns: A new texture downloader
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*
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* Since: 4.10
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**/
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GdkTextureDownloader *
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gdk_texture_downloader_new (GdkTexture *texture)
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{
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GdkTextureDownloader *self;
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g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
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self = g_slice_new (GdkTextureDownloader);
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gdk_texture_downloader_init (self, texture);
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return self;
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}
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/**
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* gdk_texture_downloader_copy:
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* @self: the downloader to copy
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*
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* Creates a copy of the downloader.
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*
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* This function is meant for language bindings.
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*
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* Returns: A copy of the downloader
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*
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* Since: 4.10
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**/
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GdkTextureDownloader *
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gdk_texture_downloader_copy (const GdkTextureDownloader *self)
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{
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GdkTextureDownloader *copy;
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g_return_val_if_fail (self != NULL, NULL);
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copy = gdk_texture_downloader_new (self->texture);
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gdk_texture_downloader_set_format (copy, self->format);
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return copy;
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}
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/**
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* gdk_texture_downloader_free:
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* @self: texture downloader to free
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*
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* Frees the given downloader and all its associated resources.
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*
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* Since: 4.10
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**/
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void
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gdk_texture_downloader_free (GdkTextureDownloader *self)
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{
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g_return_if_fail (self != NULL);
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gdk_texture_downloader_finish (self);
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g_slice_free (GdkTextureDownloader, self);
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}
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/**
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* gdk_texture_downloader_set_texture:
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* @self: a texture downloader
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* @texture: the new texture to download
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*
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* Changes the texture the downloader will download.
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*
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* Since: 4.10
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**/
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void
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gdk_texture_downloader_set_texture (GdkTextureDownloader *self,
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GdkTexture *texture)
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{
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g_return_if_fail (self != NULL);
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g_return_if_fail (GDK_IS_TEXTURE (texture));
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g_set_object (&self->texture, texture);
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}
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/**
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* gdk_texture_downloader_get_texture:
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* @self: a texture downloader
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*
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* Gets the texture that the downloader will download.
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*
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* Returns: (transfer none): The texture to download
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*
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* Since: 4.10
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**/
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GdkTexture *
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gdk_texture_downloader_get_texture (const GdkTextureDownloader *self)
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{
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g_return_val_if_fail (self != NULL, NULL);
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return self->texture;
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}
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/**
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* gdk_texture_downloader_set_format:
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* @self: a texture downloader
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* @format: the format to use
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*
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* Sets the format the downloader will download.
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*
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* By default, GDK_MEMORY_DEFAULT is set.
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*
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* Since: 4.10
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*/
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void
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gdk_texture_downloader_set_format (GdkTextureDownloader *self,
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GdkMemoryFormat format)
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{
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g_return_if_fail (self != NULL);
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self->format = format;
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}
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/**
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* gdk_texture_downloader_get_format:
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* @self: a texture downloader
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*
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* Gets the format that the data will be downloaded in.
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*
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* Returns: The format of the download
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*
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* Since: 4.10
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**/
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GdkMemoryFormat
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gdk_texture_downloader_get_format (const GdkTextureDownloader *self)
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{
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g_return_val_if_fail (self != NULL, GDK_MEMORY_DEFAULT);
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return self->format;
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}
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/**
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* gdk_texture_downloader_download_into:
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* @self: a texture downloader
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* @data: (array): pointer to enough memory to be filled with the
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* downloaded data of the texture
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* @stride: rowstride in bytes
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*
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* Downloads the @texture into local memory.
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*
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* Since: 4.10
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**/
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void
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gdk_texture_downloader_download_into (const GdkTextureDownloader *self,
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guchar *data,
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gsize stride)
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{
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g_return_if_fail (self != NULL);
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g_return_if_fail (data != NULL);
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g_return_if_fail (stride >= gdk_texture_get_width (self->texture) * gdk_memory_format_bytes_per_pixel (self->format));
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gdk_texture_do_download (self->texture, self->format, data, stride);
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}
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/**
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* gdk_texture_downloader_download_bytes:
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* @self: the downloader
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* @out_stride: (out): The stride of the resulting data in bytes.
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*
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* Downloads the given texture pixels into a `GBytes`. The rowstride will
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* be stored in the stride value.
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*
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* This function will abort if it tries to download a large texture and
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* fails to allocate memory. If you think that may happen, you should
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* handle memory allocation yourself and use
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* gdk_texture_downloader_download_into() once allocation succeeded.
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*
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* Returns: The downloaded pixels.
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*
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* Since: 4.10
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**/
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GBytes *
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gdk_texture_downloader_download_bytes (const GdkTextureDownloader *self,
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gsize *out_stride)
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{
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guchar *data;
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gsize stride;
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g_return_val_if_fail (self != NULL, NULL);
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g_return_val_if_fail (out_stride != NULL, NULL);
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if (GDK_IS_MEMORY_TEXTURE (self->texture) &&
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gdk_texture_get_format (self->texture) == self->format)
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{
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GdkMemoryTexture *memtex = GDK_MEMORY_TEXTURE (self->texture);
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return g_bytes_ref (gdk_memory_texture_get_bytes (memtex, out_stride));
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}
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stride = self->texture->width * gdk_memory_format_bytes_per_pixel (self->format);
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data = g_malloc_n (stride, self->texture->height);
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gdk_texture_do_download (self->texture, self->format, data, stride);
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*out_stride = stride;
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return g_bytes_new_take (data, stride * self->texture->height);
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}
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