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b3a3a6ceb1
Empty/zero bounds are sent by the Wayland compositor if there are no valid bounds to report, e.g. if there are no connected monitors. Report this to GTK, which uses this to clamp calculated sizes, as INT_MAX, so that clamping isn't done until there are actual valid bounds to clamp to. This fixes clients sometimes shrinking to their minimum size during hotplugs or after having suspended the session.
175 lines
5.1 KiB
C
175 lines
5.1 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 2020 Red Hat
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include "gdktoplevelsizeprivate.h"
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/**
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* GdkToplevelSize:
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*
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* The `GdkToplevelSize` struct contains information that is useful
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* to compute the size of a toplevel.
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*/
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G_DEFINE_POINTER_TYPE (GdkToplevelSize, gdk_toplevel_size)
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#define UNCONFIGURED_WIDTH 400
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#define UNCONFIGURED_HEIGHT 300
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#define DEFAULT_BOUNDS_WIDTH INT_MAX
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#define DEFAULT_BOUNDS_HEIGHT INT_MAX
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void
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gdk_toplevel_size_init (GdkToplevelSize *size,
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int bounds_width,
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int bounds_height)
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{
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*size = (GdkToplevelSize) { 0 };
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size->bounds_width = bounds_width;
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size->bounds_height = bounds_height;
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size->width = UNCONFIGURED_WIDTH;
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size->height = UNCONFIGURED_HEIGHT;
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}
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/**
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* gdk_toplevel_size_get_bounds:
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* @size: a `GdkToplevelSize`
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* @bounds_width: (out): return location for width
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* @bounds_height: (out): return location for height
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*
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* Retrieves the bounds the toplevel is placed within.
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*
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* The bounds represent the largest size a toplevel may have while still being
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* able to fit within some type of boundary. Depending on the backend, this may
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* be equivalent to the dimensions of the work area or the monitor on which the
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* window is being presented on, or something else that limits the way a
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* toplevel can be presented.
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*/
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void
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gdk_toplevel_size_get_bounds (GdkToplevelSize *size,
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int *bounds_width,
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int *bounds_height)
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{
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g_return_if_fail (bounds_width);
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g_return_if_fail (bounds_height);
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if (size->bounds_width > 0)
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*bounds_width = size->bounds_width;
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else
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*bounds_width = DEFAULT_BOUNDS_WIDTH;
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if (size->bounds_height > 0)
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*bounds_height = size->bounds_height;
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else
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*bounds_height = DEFAULT_BOUNDS_HEIGHT;
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}
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/**
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* gdk_toplevel_size_set_size:
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* @size: a `GdkToplevelSize`
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* @width: the width
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* @height: the height
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*
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* Sets the size the toplevel prefers to be resized to.
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*
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* The size should be within the bounds (see
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* [method@Gdk.ToplevelSize.get_bounds]). The set size should
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* be considered as a hint, and should not be assumed to be
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* respected by the windowing system, or backend.
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*/
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void
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gdk_toplevel_size_set_size (GdkToplevelSize *size,
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int width,
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int height)
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{
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size->width = width;
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size->height = height;
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}
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/**
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* gdk_toplevel_size_set_min_size:
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* @size: a `GdkToplevelSize`
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* @min_width: the minimum width
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* @min_height: the minimum height
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*
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* Sets the minimum size of the toplevel.
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*
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* The minimum size corresponds to the limitations the toplevel can be shrunk
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* to, without resulting in incorrect painting. A user of a `GdkToplevel` should
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* calculate these given both the existing size, and the bounds retrieved from
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* the `GdkToplevelSize` object.
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*
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* The minimum size should be within the bounds (see
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* [method@Gdk.ToplevelSize.get_bounds]).
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*/
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void
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gdk_toplevel_size_set_min_size (GdkToplevelSize *size,
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int min_width,
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int min_height)
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{
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size->min_width = min_width;
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size->min_height = min_height;
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}
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/**
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* gdk_toplevel_size_set_shadow_width:
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* @size: a `GdkToplevelSize`
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* @left: width of the left part of the shadow
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* @right: width of the right part of the shadow
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* @top: height of the top part of the shadow
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* @bottom: height of the bottom part of the shadow
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*
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* Sets the shadows size of the toplevel.
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*
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* The shadow width corresponds to the part of the computed surface size
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* that would consist of the shadow margin surrounding the window, would
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* there be any.
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*/
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void
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gdk_toplevel_size_set_shadow_width (GdkToplevelSize *size,
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int left,
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int right,
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int top,
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int bottom)
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{
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size->shadow.is_valid = TRUE;
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size->shadow.left = left;
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size->shadow.right = right;
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size->shadow.top = top;
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size->shadow.bottom = bottom;
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}
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void
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gdk_toplevel_size_validate (GdkToplevelSize *size)
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{
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#if 0
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int geometry_width, geometry_height;
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geometry_width = size->width;
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geometry_height = size->height;
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if (size->shadow.is_valid)
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{
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geometry_width -= size->shadow.left + size->shadow.right;
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geometry_height -= size->shadow.top + size->shadow.bottom;
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}
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#endif
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}
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