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503 lines
7.1 KiB
Plaintext
503 lines
7.1 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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GdkDisplay
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<!-- ##### SECTION Short_Description ##### -->
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Controls the keyboard/mouse pointer grabs and a set of <type>GdkScreen</type>s
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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#GdkDisplay objects purpose are two fold:
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<itemizedlist>
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<listitem><para>To grab/ungrab keyboard focus and mouse pointer</para></listitem>
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<listitem><para>To manage and provide information about the #GdkScreen(s)
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available for this #GdkDisplay
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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#GdkDisplay objects are the GDK representation of the X Display which can be
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described as <emphasis>a workstation consisting of a keyboard a pointing
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device (such as a mouse) and one or more screens</emphasis>.
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It is used to open and keep track of various #GdkScreen objects currently
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instanciated by the application. It is also used to grab and release the keyboard
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and the mouse pointer.
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### SECTION Image ##### -->
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<!-- ##### STRUCT GdkDisplay ##### -->
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<para>
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The <structname>GdkDisplay</structname> struct is the GDK representation
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of an X display. All its fields are private and should not be accessed directly.
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</para>
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@Since: 2.2
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<!-- ##### SIGNAL GdkDisplay::closed ##### -->
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<para>
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</para>
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@gdkdisplay: the object which received the signal.
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@arg1:
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<!-- ##### SIGNAL GdkDisplay::opened ##### -->
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<para>
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</para>
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@gdkdisplay: the object which received the signal.
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<!-- ##### FUNCTION gdk_display_open ##### -->
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<para>
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</para>
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@display_name:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_default ##### -->
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<para>
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</para>
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@void:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_name ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_n_screens ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_screen ##### -->
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<para>
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</para>
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@display:
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@screen_num:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_default_screen ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_device_manager ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_pointer_ungrab ##### -->
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<para>
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</para>
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@display:
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@time_:
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<!-- ##### FUNCTION gdk_display_keyboard_ungrab ##### -->
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<para>
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</para>
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@display:
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@time_:
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<!-- ##### FUNCTION gdk_display_pointer_is_grabbed ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_device_is_grabbed ##### -->
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<para>
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</para>
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@display:
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@device:
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@Returns:
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<!-- ##### FUNCTION gdk_display_beep ##### -->
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<para>
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</para>
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@display:
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<!-- ##### FUNCTION gdk_display_sync ##### -->
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<para>
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</para>
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@display:
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<!-- ##### FUNCTION gdk_display_flush ##### -->
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<para>
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</para>
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@display:
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<!-- ##### FUNCTION gdk_display_close ##### -->
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<para>
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</para>
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@display:
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<!-- ##### FUNCTION gdk_display_is_closed ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_list_devices ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_event ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_peek_event ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_put_event ##### -->
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<para>
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</para>
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@display:
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@event:
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<!-- ##### FUNCTION gdk_display_add_client_message_filter ##### -->
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<para>
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</para>
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@display:
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@message_type:
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@func:
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@data:
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<!-- ##### FUNCTION gdk_display_set_double_click_time ##### -->
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<para>
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</para>
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@display:
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@msec:
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<!-- ##### FUNCTION gdk_display_set_double_click_distance ##### -->
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<para>
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</para>
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@display:
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@distance:
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<!-- ##### FUNCTION gdk_display_get_pointer ##### -->
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<para>
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</para>
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@display:
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@screen:
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@x:
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@y:
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@mask:
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<!-- ##### FUNCTION gdk_display_get_device_state ##### -->
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<para>
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</para>
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@display:
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@device:
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@screen:
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@x:
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@y:
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@mask:
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<!-- ##### FUNCTION gdk_display_get_window_at_pointer ##### -->
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<para>
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</para>
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@display:
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@win_x:
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@win_y:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_window_at_device_position ##### -->
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<para>
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</para>
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@display:
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@device:
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@win_x:
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@win_y:
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@Returns:
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<!-- ##### STRUCT GdkDisplayPointerHooks ##### -->
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<para>
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A table of pointers to functions for getting quantities related to
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the current pointer position. Each #GdkDisplay has a table of this type,
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which can be set using gdk_display_set_pointer_hooks().
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</para>
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<para>
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This is only useful for such low-level tools as an event recorder.
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Applications should never have any reason to use this facility
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</para>
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@get_pointer: Obtains the current pointer position and modifier state.
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The position is given in coordinates relative to the window containing
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the pointer, which is returned in @window.
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@window_get_pointer: Obtains the window underneath the mouse pointer.
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Current pointer position and modifier state are returned in @x, @y and
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@mask. The position is given in coordinates relative to @window.
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@window_at_pointer: Obtains the window underneath the mouse pointer,
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returning the location of that window in @win_x, @win_y. Returns %NULL
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if the window under the mouse pointer is not known to GDK (for example,
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belongs to another application).
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@Since: 2.2
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<!-- ##### FUNCTION gdk_display_set_pointer_hooks ##### -->
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<para>
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</para>
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@display:
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@new_hooks:
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@Returns:
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<!-- ##### STRUCT GdkDisplayDeviceHooks ##### -->
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<para>
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</para>
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@get_device_state:
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@window_get_device_position:
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@window_at_device_position:
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<!-- ##### FUNCTION gdk_display_set_device_hooks ##### -->
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<para>
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</para>
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@display:
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@new_hooks:
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@Returns:
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<!-- ##### FUNCTION gdk_display_warp_pointer ##### -->
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<para>
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</para>
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@display:
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@screen:
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@x:
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@y:
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<!-- ##### FUNCTION gdk_display_warp_device ##### -->
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<para>
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</para>
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@display:
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@device:
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@screen:
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@x:
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@y:
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<!-- ##### FUNCTION gdk_display_supports_cursor_color ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_supports_cursor_alpha ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_default_cursor_size ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_get_maximal_cursor_size ##### -->
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<para>
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</para>
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@display:
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@width:
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@height:
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<!-- ##### FUNCTION gdk_display_get_default_group ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_supports_selection_notification ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_request_selection_notification ##### -->
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<para>
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</para>
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@display:
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@selection:
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@Returns:
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<!-- ##### FUNCTION gdk_display_supports_clipboard_persistence ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_store_clipboard ##### -->
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<para>
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</para>
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@display:
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@clipboard_window:
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@time_:
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@targets:
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@n_targets:
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<!-- ##### FUNCTION gdk_display_supports_shapes ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_supports_input_shapes ##### -->
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<para>
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</para>
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@display:
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@Returns:
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<!-- ##### FUNCTION gdk_display_supports_composite ##### -->
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<para>
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</para>
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@display:
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@Returns:
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