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468 lines
13 KiB
C
468 lines
13 KiB
C
/* GDK - The GIMP Drawing Kit
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* gdkvisual.c
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*
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* Copyright 2001 Sun Microsystems Inc.
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*
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* Erwann Chenede <erwann.chenede@sun.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkvisualprivate.h"
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#include "gdkscreenprivate.h"
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/**
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* SECTION:visuals
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* @Short_description: Low-level display hardware information
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* @Title: Visuals
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*
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* A #GdkVisual describes a particular video hardware display format.
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* It includes information about the number of bits used for each color,
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* the way the bits are translated into an RGB value for display, and
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* the way the bits are stored in memory. For example, a piece of display
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* hardware might support 24-bit color, 16-bit color, or 8-bit color;
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* meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can
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* be in different formats; for example the “red” element of an RGB pixel
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* may be in the top 8 bits of the pixel, or may be in the lower 4 bits.
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*
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* There are several standard visuals. The visual returned by
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* gdk_screen_get_system_visual() is the system’s default visual.
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*
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* A number of functions are provided for determining the “best” available
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* visual. For the purposes of making this determination, higher bit depths
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* are considered better, and for visuals of the same bit depth,
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* %GDK_VISUAL_PSEUDO_COLOR is preferred at 8bpp, otherwise, the visual
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* types are ranked in the order of(highest to lowest)
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* %GDK_VISUAL_DIRECT_COLOR, %GDK_VISUAL_TRUE_COLOR,
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* %GDK_VISUAL_PSEUDO_COLOR, %GDK_VISUAL_STATIC_COLOR,
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* %GDK_VISUAL_GRAYSCALE, then %GDK_VISUAL_STATIC_GRAY.
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*/
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G_DEFINE_TYPE (GdkVisual, gdk_visual, G_TYPE_OBJECT)
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static void
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gdk_visual_init (GdkVisual *visual)
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{
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}
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static void
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gdk_visual_finalize (GObject *object)
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{
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G_OBJECT_CLASS (gdk_visual_parent_class)->finalize (object);
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}
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static void
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gdk_visual_class_init (GdkVisualClass *visual_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (visual_class);
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object_class->finalize = gdk_visual_finalize;
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}
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/**
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* gdk_list_visuals:
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*
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* Lists the available visuals for the default screen.
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* (See gdk_screen_list_visuals())
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* A visual describes a hardware image data format.
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* For example, a visual might support 24-bit color, or 8-bit color,
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* and might expect pixels to be in a certain format.
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*
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* Call g_list_free() on the return value when you’re finished with it.
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*
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* Returns: (transfer container) (element-type GdkVisual):
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* a list of visuals; the list must be freed, but not its contents
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*/
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GList*
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gdk_list_visuals (void)
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{
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return gdk_screen_list_visuals (gdk_screen_get_default ());
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}
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/**
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* gdk_visual_get_system:
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*
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* Get the system’s default visual for the default GDK screen.
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* This is the visual for the root window of the display.
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* The return value should not be freed.
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*
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* Returns: (transfer none): system visual
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*/
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GdkVisual*
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gdk_visual_get_system (void)
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{
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return gdk_screen_get_system_visual (gdk_screen_get_default());
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}
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/**
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* gdk_visual_get_best_depth:
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*
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* Get the best available depth for the default GDK screen. “Best”
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* means “largest,” i.e. 32 preferred over 24 preferred over 8 bits
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* per pixel.
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*
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* Returns: best available depth
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*/
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gint
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gdk_visual_get_best_depth (void)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_depth (screen);
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}
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/**
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* gdk_visual_get_best_type:
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*
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* Return the best available visual type for the default GDK screen.
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*
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* Returns: best visual type
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*/
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GdkVisualType
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gdk_visual_get_best_type (void)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_type (screen);
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}
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/**
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* gdk_visual_get_best:
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*
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* Get the visual with the most available colors for the default
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* GDK screen. The return value should not be freed.
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*
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* Returns: (transfer none): best visual
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*/
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GdkVisual*
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gdk_visual_get_best (void)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best (screen);
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}
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/**
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* gdk_visual_get_best_with_depth:
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* @depth: a bit depth
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*
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* Get the best visual with depth @depth for the default GDK screen.
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* Color visuals and visuals with mutable colormaps are preferred
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* over grayscale or fixed-colormap visuals. The return value should
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* not be freed. %NULL may be returned if no visual supports @depth.
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*
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* Returns: (transfer none): best visual for the given depth
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*/
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GdkVisual*
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gdk_visual_get_best_with_depth (gint depth)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_depth (screen, depth);
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}
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/**
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* gdk_visual_get_best_with_type:
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* @visual_type: a visual type
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*
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* Get the best visual of the given @visual_type for the default GDK screen.
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* Visuals with higher color depths are considered better. The return value
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* should not be freed. %NULL may be returned if no visual has type
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* @visual_type.
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*
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* Returns: (transfer none): best visual of the given type
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*/
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GdkVisual*
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gdk_visual_get_best_with_type (GdkVisualType visual_type)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_type (screen,
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visual_type);
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}
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/**
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* gdk_visual_get_best_with_both:
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* @depth: a bit depth
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* @visual_type: a visual type
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*
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* Combines gdk_visual_get_best_with_depth() and
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* gdk_visual_get_best_with_type().
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*
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* Returns: (transfer none): best visual with both @depth and
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* @visual_type, or %NULL if none
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*/
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GdkVisual*
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gdk_visual_get_best_with_both (gint depth,
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GdkVisualType visual_type)
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{
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GdkScreen *screen = gdk_screen_get_default();
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return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_both (screen, depth, visual_type);
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}
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/**
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* gdk_query_depths:
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* @depths: (out) (array length=count) (transfer none): return
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* location for available depths
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* @count: return location for number of available depths
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*
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* This function returns the available bit depths for the default
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* screen. It’s equivalent to listing the visuals
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* (gdk_list_visuals()) and then looking at the depth field in each
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* visual, removing duplicates.
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*
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* The array returned by this function should not be freed.
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*/
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void
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gdk_query_depths (gint **depths,
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gint *count)
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{
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GdkScreen *screen = gdk_screen_get_default();
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GDK_SCREEN_GET_CLASS(screen)->query_depths (screen, depths, count);
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}
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/**
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* gdk_query_visual_types:
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* @visual_types: (out) (array length=count) (transfer none): return
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* location for the available visual types
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* @count: return location for the number of available visual types
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*
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* This function returns the available visual types for the default
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* screen. It’s equivalent to listing the visuals
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* (gdk_list_visuals()) and then looking at the type field in each
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* visual, removing duplicates.
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*
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* The array returned by this function should not be freed.
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*/
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void
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gdk_query_visual_types (GdkVisualType **visual_types,
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gint *count)
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{
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GdkScreen *screen = gdk_screen_get_default();
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GDK_SCREEN_GET_CLASS(screen)->query_visual_types (screen, visual_types, count);
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}
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/**
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* gdk_visual_get_visual_type:
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* @visual: A #GdkVisual.
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*
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* Returns the type of visual this is (PseudoColor, TrueColor, etc).
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*
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* Returns: A #GdkVisualType stating the type of @visual.
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*
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* Since: 2.22
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*/
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GdkVisualType
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gdk_visual_get_visual_type (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->type;
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}
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/**
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* gdk_visual_get_depth:
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* @visual: A #GdkVisual.
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*
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* Returns the bit depth of this visual.
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*
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* Returns: The bit depth of this visual.
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*
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* Since: 2.22
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*/
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gint
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gdk_visual_get_depth (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->depth;
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}
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/**
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* gdk_visual_get_byte_order:
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* @visual: A #GdkVisual.
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*
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* Returns the byte order of this visual.
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*
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* Returns: A #GdkByteOrder stating the byte order of @visual.
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*
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* Since: 2.22
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*/
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GdkByteOrder
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gdk_visual_get_byte_order (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->byte_order;
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}
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/**
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* gdk_visual_get_colormap_size:
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* @visual: A #GdkVisual.
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*
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* Returns the size of a colormap for this visual.
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*
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* Returns: The size of a colormap that is suitable for @visual.
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*
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* Since: 2.22
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*/
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gint
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gdk_visual_get_colormap_size (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->colormap_size;
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}
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/**
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* gdk_visual_get_bits_per_rgb:
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* @visual: a #GdkVisual
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*
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* Returns the number of significant bits per red, green and blue value.
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*
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* Returns: The number of significant bits per color value for @visual.
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*
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* Since: 2.22
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*/
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gint
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gdk_visual_get_bits_per_rgb (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->bits_per_rgb;
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}
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/**
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* gdk_visual_get_red_pixel_details:
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* @visual: A #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate red pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_red_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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if (mask)
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*mask = visual->red_mask;
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if (shift)
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*shift = visual->red_shift;
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if (precision)
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*precision = visual->red_prec;
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}
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/**
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* gdk_visual_get_green_pixel_details:
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* @visual: a #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate green pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_green_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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if (mask)
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*mask = visual->green_mask;
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if (shift)
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*shift = visual->green_shift;
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if (precision)
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*precision = visual->green_prec;
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}
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/**
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* gdk_visual_get_blue_pixel_details:
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* @visual: a #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate blue pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_blue_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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if (mask)
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*mask = visual->blue_mask;
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if (shift)
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*shift = visual->blue_shift;
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if (precision)
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*precision = visual->blue_prec;
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}
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/**
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* gdk_visual_get_screen:
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* @visual: a #GdkVisual
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*
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* Gets the screen to which this visual belongs
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*
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* Returns: (transfer none): the screen to which this visual belongs.
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*
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* Since: 2.2
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*/
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GdkScreen *
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gdk_visual_get_screen (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), NULL);
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return visual->screen;
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}
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