gtk/gsk/gskrenderer.c
Chun-wei Fan d6955d4427 gskrenderer.c: Default to the GL renderer on Windows too
Since we have now made the Win32 GL contexts share the global context as
the other backends have, we are more ready to use the GL renderer by
default on Windows as well.

Note that currently we can only enable this when not running on
OpenGL/ES as the OpenGL/ES shaders are not ready at this point, and the
OpenGL/ES support that we have from libANGLE does not support full
desktop OpenGL operations.
2020-07-31 23:20:14 +08:00

672 lines
19 KiB
C

/* GSK - The GTK Scene Kit
*
* Copyright 2016 Endless
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:GskRenderer
* @Title: GskRenderer
* @Short_description: Renders a scene
*
* #GskRenderer is a class that renders a scene graph defined via a
* tree of #GskRenderNode instances.
*
* Typically you will use a #GskRenderer instance to repeatedly call
* gsk_renderer_render() to update the contents of its associated #GdkSurface.
*
* It is necessary to realize a #GskRenderer instance using gsk_renderer_realize()
* before calling gsk_renderer_render(), in order to create the appropriate
* windowing system resources needed to render the scene.
*/
#include "config.h"
#include "gskrendererprivate.h"
#include "gskcairorenderer.h"
#include "gskdebugprivate.h"
#include "gl/gskglrenderer.h"
#include "gskprofilerprivate.h"
#include "gskrendernodeprivate.h"
#include "gskenumtypes.h"
#include <graphene-gobject.h>
#include <cairo-gobject.h>
#include <gdk/gdk.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/x11/gdkx.h>
#endif
#ifdef GDK_WINDOWING_WAYLAND
#include <gdk/wayland/gdkwayland.h>
#endif
#ifdef GDK_WINDOWING_BROADWAY
#include "broadway/gskbroadwayrenderer.h"
#endif
#ifdef GDK_RENDERING_VULKAN
#include "vulkan/gskvulkanrenderer.h"
#endif
#ifdef GDK_WINDOWING_MACOS
#include <gdk/macos/gdkmacos.h>
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/win32/gdkwin32.h>
/* Remove these lines when OpenGL/ES 2.0 shader is ready */
#include "win32/gdkprivate-win32.h"
#include "win32/gdkdisplay-win32.h"
#endif
typedef struct
{
GObject parent_instance;
GdkSurface *surface;
GskRenderNode *prev_node;
GskRenderNode *root_node;
GskProfiler *profiler;
GskDebugFlags debug_flags;
gboolean is_realized : 1;
} GskRendererPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GskRenderer, gsk_renderer, G_TYPE_OBJECT)
enum {
PROP_0,
PROP_REALIZED,
PROP_SURFACE,
N_PROPS
};
static GParamSpec *gsk_renderer_properties[N_PROPS];
#define GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
g_critical ("Renderer of type '%s' does not implement GskRenderer::" # method, G_OBJECT_TYPE_NAME (obj))
static gboolean
gsk_renderer_real_realize (GskRenderer *self,
GdkSurface *surface,
GError **error)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, realize);
return FALSE;
}
static void
gsk_renderer_real_unrealize (GskRenderer *self)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, unrealize);
}
static GdkTexture *
gsk_renderer_real_render_texture (GskRenderer *self,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render_texture);
return NULL;
}
static void
gsk_renderer_real_render (GskRenderer *self,
GskRenderNode *root,
const cairo_region_t *region)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render);
}
static void
gsk_renderer_dispose (GObject *gobject)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
/* We can't just unrealize here because superclasses have already run dispose.
* So we insist that unrealize must be called before unreffing. */
g_assert (!priv->is_realized);
g_clear_object (&priv->profiler);
G_OBJECT_CLASS (gsk_renderer_parent_class)->dispose (gobject);
}
static void
gsk_renderer_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
switch (prop_id)
{
case PROP_REALIZED:
g_value_set_boolean (value, priv->is_realized);
break;
case PROP_SURFACE:
g_value_set_object (value, priv->surface);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gsk_renderer_class_init (GskRendererClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->realize = gsk_renderer_real_realize;
klass->unrealize = gsk_renderer_real_unrealize;
klass->render = gsk_renderer_real_render;
klass->render_texture = gsk_renderer_real_render_texture;
gobject_class->get_property = gsk_renderer_get_property;
gobject_class->dispose = gsk_renderer_dispose;
gsk_renderer_properties[PROP_REALIZED] =
g_param_spec_boolean ("realized",
"Realized",
"The renderer has been associated with a surface",
FALSE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
gsk_renderer_properties[PROP_SURFACE] =
g_param_spec_object ("surface",
"Surface",
"The surface associated to the renderer",
GDK_TYPE_SURFACE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, N_PROPS, gsk_renderer_properties);
}
static void
gsk_renderer_init (GskRenderer *self)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
priv->profiler = gsk_profiler_new ();
priv->debug_flags = gsk_get_debug_flags ();
}
/**
* gsk_renderer_get_surface:
* @renderer: a #GskRenderer
*
* Retrieves the #GdkSurface set using gsk_renderer_realize(). If the renderer
* has not been realized yet, %NULL will be returned.
*
* Returns: (transfer none) (nullable): a #GdkSurface
*/
GdkSurface *
gsk_renderer_get_surface (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->surface;
}
/*< private >
* gsk_renderer_get_root_node:
* @renderer: a #GskRenderer
*
* Retrieves the #GskRenderNode used by @renderer.
*
* Returns: (transfer none) (nullable): a #GskRenderNode
*/
GskRenderNode *
gsk_renderer_get_root_node (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->root_node;
}
/**
* gsk_renderer_is_realized:
* @renderer: a #GskRenderer
*
* Checks whether the @renderer is realized or not.
*
* Returns: %TRUE if the #GskRenderer was realized, and %FALSE otherwise
*/
gboolean
gsk_renderer_is_realized (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
return priv->is_realized;
}
/**
* gsk_renderer_realize:
* @renderer: a #GskRenderer
* @surface: the #GdkSurface renderer will be used on
* @error: return location for an error
*
* Creates the resources needed by the @renderer to render the scene
* graph.
*/
gboolean
gsk_renderer_realize (GskRenderer *renderer,
GdkSurface *surface,
GError **error)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
g_return_val_if_fail (!gsk_renderer_is_realized (renderer), FALSE);
g_return_val_if_fail (GDK_IS_SURFACE (surface), FALSE);
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
priv->surface = g_object_ref (surface);
if (!GSK_RENDERER_GET_CLASS (renderer)->realize (renderer, surface, error))
{
g_clear_object (&priv->surface);
return FALSE;
}
priv->is_realized = TRUE;
return TRUE;
}
/**
* gsk_renderer_unrealize:
* @renderer: a #GskRenderer
*
* Releases all the resources created by gsk_renderer_realize().
*/
void
gsk_renderer_unrealize (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
if (!priv->is_realized)
return;
GSK_RENDERER_GET_CLASS (renderer)->unrealize (renderer);
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
priv->is_realized = FALSE;
}
/**
* gsk_renderer_render_texture:
* @renderer: a realized #GskRenderer
* @root: a #GskRenderNode
* @viewport: (allow-none): the section to draw or %NULL to use @root's bounds
*
* Renders the scene graph, described by a tree of #GskRenderNode instances,
* to a #GdkTexture.
*
* The @renderer will acquire a reference on the #GskRenderNode tree while
* the rendering is in progress.
*
* If you want to apply any transformations to @root, you should put it into a
* transform node and pass that node instead.
*
* Returns: (transfer full): a #GdkTexture with the rendered contents of @root.
*/
GdkTexture *
gsk_renderer_render_texture (GskRenderer *renderer,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
graphene_rect_t real_viewport;
GdkTexture *texture;
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
g_return_val_if_fail (priv->is_realized, NULL);
g_return_val_if_fail (GSK_IS_RENDER_NODE (root), NULL);
g_return_val_if_fail (priv->root_node == NULL, NULL);
priv->root_node = gsk_render_node_ref (root);
if (viewport == NULL)
{
gsk_render_node_get_bounds (root, &real_viewport);
viewport = &real_viewport;
}
texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Texture stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->root_node, gsk_render_node_unref);
return texture;
}
/**
* gsk_renderer_render:
* @renderer: a #GskRenderer
* @root: a #GskRenderNode
* @region: (nullable): the #cairo_region_t that must be redrawn or %NULL
* for the whole window
*
* Renders the scene graph, described by a tree of #GskRenderNode instances,
* ensuring that the given @region gets redrawn.
*
* Renderers must ensure that changes of the contents given by the @root
* node as well as the area given by @region are redrawn. They are however
* free to not redraw any pixel outside of @region if they can guarantee that
* it didn't change.
*
* The @renderer will acquire a reference on the #GskRenderNode tree while
* the rendering is in progress.
*/
void
gsk_renderer_render (GskRenderer *renderer,
GskRenderNode *root,
const cairo_region_t *region)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
cairo_region_t *clip;
g_return_if_fail (GSK_IS_RENDERER (renderer));
g_return_if_fail (priv->is_realized);
g_return_if_fail (GSK_IS_RENDER_NODE (root));
g_return_if_fail (priv->root_node == NULL);
if (region == NULL || priv->prev_node == NULL || GSK_RENDERER_DEBUG_CHECK (renderer, FULL_REDRAW))
{
clip = cairo_region_create_rectangle (&(GdkRectangle) {
0, 0,
gdk_surface_get_width (priv->surface),
gdk_surface_get_height (priv->surface)
});
}
else
{
clip = cairo_region_copy (region);
gsk_render_node_diff (priv->prev_node, root, clip);
if (cairo_region_is_empty (clip))
{
cairo_region_destroy (clip);
return;
}
}
priv->root_node = gsk_render_node_ref (root);
GSK_RENDERER_GET_CLASS (renderer)->render (renderer, root, clip);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Frame stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
cairo_region_destroy (clip);
priv->prev_node = priv->root_node;
priv->root_node = NULL;
}
/*< private >
* gsk_renderer_get_profiler:
* @renderer: a #GskRenderer
*
* Retrieves a pointer to the GskProfiler instance of the renderer.
*
* Returns: (transfer none): the profiler
*/
GskProfiler *
gsk_renderer_get_profiler (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->profiler;
}
static GType
get_renderer_for_name (const char *renderer_name)
{
if (renderer_name == NULL)
return G_TYPE_INVALID;
#ifdef GDK_WINDOWING_BROADWAY
else if (g_ascii_strcasecmp (renderer_name, "broadway") == 0)
return GSK_TYPE_BROADWAY_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "cairo") == 0)
return GSK_TYPE_CAIRO_RENDERER;
else if (g_ascii_strcasecmp (renderer_name, "opengl") == 0
|| g_ascii_strcasecmp (renderer_name, "gl") == 0)
return GSK_TYPE_GL_RENDERER;
#ifdef GDK_RENDERING_VULKAN
else if (g_ascii_strcasecmp (renderer_name, "vulkan") == 0)
return GSK_TYPE_VULKAN_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "help") == 0)
{
g_print ("Supported arguments for GSK_RENDERER environment variable:\n");
#ifdef GDK_WINDOWING_BROADWAY
g_print ("broadway - Use the Broadway specific renderer\n");
#else
g_print ("broadway - disabled during GTK build\n");
#endif
g_print (" cairo - Use the Cairo fallback renderer\n");
g_print (" opengl - Use the default OpenGL renderer\n");
#ifdef GDK_RENDERING_VULKAN
g_print (" vulkan - Use the Vulkan renderer\n");
#else
g_print (" vulkan - Disabled during GTK build\n");
#endif
g_print (" help - Print this help\n\n");
g_print ("Other arguments will cause a warning and be ignored.\n");
}
else
{
g_warning ("Unrecognized renderer \"%s\". Try GSK_RENDERER=help", renderer_name);
}
return G_TYPE_INVALID;
}
static GType
get_renderer_for_display (GdkSurface *surface)
{
GdkDisplay *display = gdk_surface_get_display (surface);
const char *renderer_name;
renderer_name = g_object_get_data (G_OBJECT (display), "gsk-renderer");
return get_renderer_for_name (renderer_name);
}
static GType
get_renderer_for_env_var (GdkSurface *surface)
{
static GType env_var_type = G_TYPE_NONE;
if (env_var_type == G_TYPE_NONE)
{
const char *renderer_name = g_getenv ("GSK_RENDERER");
env_var_type = get_renderer_for_name (renderer_name);
}
return env_var_type;
}
static GType
get_renderer_for_backend (GdkSurface *surface)
{
#ifdef GDK_WINDOWING_X11
if (GDK_IS_X11_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WAYLAND
if (GDK_IS_WAYLAND_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_BROADWAY
if (GDK_IS_BROADWAY_SURFACE (surface))
return GSK_TYPE_BROADWAY_RENDERER;
#endif
#ifdef GDK_WINDOWING_MACOS
if (GDK_IS_MACOS_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WIN32
if (GDK_IS_WIN32_SURFACE (surface))
/* remove check for OpenGL/ES when OpenGL/ES 2.0 shader is ready */
{
GdkDisplay *display = gdk_surface_get_display (surface);
if (!(GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
GDK_WIN32_DISPLAY (display)->running_on_arm64))
return GSK_TYPE_GL_RENDERER;
}
#endif
return G_TYPE_INVALID;
}
static GType
get_renderer_fallback (GdkSurface *surface)
{
return GSK_TYPE_CAIRO_RENDERER;
}
static struct {
GType (* get_renderer) (GdkSurface *surface);
} renderer_possibilities[] = {
{ get_renderer_for_display },
{ get_renderer_for_env_var },
{ get_renderer_for_backend },
{ get_renderer_fallback },
};
/**
* gsk_renderer_new_for_surface:
* @surface: a #GdkSurface
*
* Creates an appropriate #GskRenderer instance for the given @surface.
*
* The renderer will be realized when it is returned.
*
* Returns: (transfer full) (nullable): a #GskRenderer
*/
GskRenderer *
gsk_renderer_new_for_surface (GdkSurface *surface)
{
GType renderer_type;
GskRenderer *renderer;
GError *error = NULL;
guint i;
g_return_val_if_fail (GDK_IS_SURFACE (surface), NULL);
for (i = 0; i < G_N_ELEMENTS (renderer_possibilities); i++)
{
renderer_type = renderer_possibilities[i].get_renderer (surface);
if (renderer_type == G_TYPE_INVALID)
continue;
renderer = g_object_new (renderer_type, NULL);
if (gsk_renderer_realize (renderer, surface, &error))
{
GSK_RENDERER_NOTE (renderer, RENDERER,
g_message ("Using renderer of type '%s' for surface '%s'\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface)));
return renderer;
}
GSK_RENDERER_NOTE (renderer, RENDERER,
g_message ("Failed to realize renderer of type '%s' for surface '%s': %s\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface),
error->message));
g_object_unref (renderer);
g_clear_error (&error);
}
g_assert_not_reached ();
return NULL;
}
GskDebugFlags
gsk_renderer_get_debug_flags (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), 0);
return priv->debug_flags;
}
void
gsk_renderer_set_debug_flags (GskRenderer *renderer,
GskDebugFlags flags)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
priv->debug_flags = flags;
}