gtk/gsk/vulkan/gskvulkantextureopprivate.h
Benjamin Otte 9da1055575 vulkan: Create pipeline differently for ops
Instead of creating a pipeline GObject, just ask for the VkPipeline.

And instead of having the Op handle it, just let the renderpass look
up/create the relevant pipeline while creating commands so that it can
insert vkCmdBindPipeline calls as-needed.
2023-07-16 12:12:36 +02:00

18 lines
877 B
C

#pragma once
#include "gskvulkanopprivate.h"
G_BEGIN_DECLS
void gsk_vulkan_texture_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
GskVulkanImage *image,
GskVulkanRenderSampler sampler,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_rect_t *tex_rect);
G_END_DECLS