gtk/gdk/gdkvisual.c

431 lines
12 KiB
C

/* GDK - The GIMP Drawing Kit
* gdkvisual.c
*
* Copyright 2001 Sun Microsystems Inc.
*
* Erwann Chenede <erwann.chenede@sun.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include "gdkinternals.h"
#include "gdkvisual.h"
#include "gdkscreen.h"
/**
* SECTION:visuals
* @Short_description: Low-level display hardware information
* @Title: Visuals
*
* A #GdkVisual describes a particular video hardware display format. It includes
* information about the number of bits used for each color, the way the bits are
* translated into an RGB value for display, and the way the bits are stored in
* memory. For example, a piece of display hardware might support 24-bit color,
* 16-bit color, or 8-bit color; meaning 24/16/8-bit pixel sizes. For a given
* pixel size, pixels can be in different formats; for example the "red" element
* of an RGB pixel may be in the top 8 bits of the pixel, or may be in the lower
* 4 bits.
*
* There are several standard visuals. The visual returned by
* gdk_screen_get_system_visual() is the system's default visual.
*
* A number of functions are provided for determining the "best" available visual.
* For the purposes of making this determination, higher bit depths are considered
* better, and for visuals of the same bit depth, %GDK_VISUAL_PSEUDO_COLOR is
* preferred at 8bpp, otherwise, the visual types are ranked in the order of
* (highest to lowest) %GDK_VISUAL_DIRECT_COLOR, %GDK_VISUAL_TRUE_COLOR,
* %GDK_VISUAL_PSEUDO_COLOR, %GDK_VISUAL_STATIC_COLOR, %GDK_VISUAL_GRAYSCALE,
* then %GDK_VISUAL_STATIC_GRAY.
*/
/**
* gdk_list_visuals:
*
* Lists the available visuals for the default screen.
* (See gdk_screen_list_visuals())
* A visual describes a hardware image data format.
* For example, a visual might support 24-bit color, or 8-bit color,
* and might expect pixels to be in a certain format.
*
* Call g_list_free() on the return value when you're finished with it.
*
* Return value: (transfer container) (element-type GdkVisual):
* a list of visuals; the list must be freed, but not its contents
**/
GList*
gdk_list_visuals (void)
{
return gdk_screen_list_visuals (gdk_screen_get_default ());
}
/**
* gdk_visual_get_system:
*
* Get the system's default visual for the default GDK screen.
* This is the visual for the root window of the display.
* The return value should not be freed.
*
* Return value: (transfer none): system visual
**/
GdkVisual*
gdk_visual_get_system (void)
{
return gdk_screen_get_system_visual (gdk_screen_get_default());
}
/**
* gdk_visual_get_best_depth:
*
* Get the best available depth for the default GDK screen. "Best"
* means "largest," i.e. 32 preferred over 24 preferred over 8 bits
* per pixel.
*
* Return value: best available depth
**/
gint
gdk_visual_get_best_depth (void)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_depth (screen);
}
/**
* gdk_visual_get_best_type:
*
* Return the best available visual type for the default GDK screen.
*
* Return value: best visual type
**/
GdkVisualType
gdk_visual_get_best_type (void)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_type (screen);
}
/**
* gdk_visual_get_best:
*
* Get the visual with the most available colors for the default
* GDK screen. The return value should not be freed.
*
* Return value: (transfer none): best visual
**/
GdkVisual*
gdk_visual_get_best (void)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best (screen);
}
/**
* gdk_visual_get_best_with_depth:
* @depth: a bit depth
*
* Get the best visual with depth @depth for the default GDK screen.
* Color visuals and visuals with mutable colormaps are preferred
* over grayscale or fixed-colormap visuals. The return value should not
* be freed. %NULL may be returned if no visual supports @depth.
*
* Return value: (transfer none): best visual for the given depth
**/
GdkVisual*
gdk_visual_get_best_with_depth (gint depth)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_depth (screen, depth);
}
/**
* gdk_visual_get_best_with_type:
* @visual_type: a visual type
*
* Get the best visual of the given @visual_type for the default GDK screen.
* Visuals with higher color depths are considered better. The return value
* should not be freed. %NULL may be returned if no visual has type
* @visual_type.
*
* Return value: (transfer none): best visual of the given type
**/
GdkVisual*
gdk_visual_get_best_with_type (GdkVisualType visual_type)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_type (screen,
visual_type);
}
/**
* gdk_visual_get_best_with_both:
* @depth: a bit depth
* @visual_type: a visual type
*
* Combines gdk_visual_get_best_with_depth() and gdk_visual_get_best_with_type().
*
* Return value: (transfer none): best visual with both @depth and
* @visual_type, or %NULL if none
**/
GdkVisual*
gdk_visual_get_best_with_both (gint depth,
GdkVisualType visual_type)
{
GdkScreen *screen = gdk_screen_get_default();
return GDK_SCREEN_GET_CLASS(screen)->visual_get_best_with_both (screen, depth, visual_type);
}
/**
* gdk_query_depths:
* @depths: (out) (array): return location for available depths
* @count: (out): return location for number of available depths
*
* This function returns the available bit depths for the default
* screen. It's equivalent to listing the visuals
* (gdk_list_visuals()) and then looking at the depth field in each
* visual, removing duplicates.
*
* The array returned by this function should not be freed.
*
**/
void
gdk_query_depths (gint **depths,
gint *count)
{
GdkScreen *screen = gdk_screen_get_default();
GDK_SCREEN_GET_CLASS(screen)->query_depths (screen, depths, count);
}
/**
* gdk_query_visual_types:
* @visual_types: return location for the available visual types
* @count: return location for the number of available visual types
*
* This function returns the available visual types for the default
* screen. It's equivalent to listing the visuals
* (gdk_list_visuals()) and then looking at the type field in each
* visual, removing duplicates.
*
* The array returned by this function should not be freed.
**/
void
gdk_query_visual_types (GdkVisualType **visual_types,
gint *count)
{
GdkScreen *screen = gdk_screen_get_default();
GDK_SCREEN_GET_CLASS(screen)->query_visual_types (screen, visual_types, count);
}
/**
* gdk_visual_get_visual_type:
* @visual: A #GdkVisual.
*
* Returns the type of visual this is (PseudoColor, TrueColor, etc).
*
* Return value: A #GdkVisualType stating the type of @visual.
*
* Since: 2.22
*/
GdkVisualType
gdk_visual_get_visual_type (GdkVisual *visual)
{
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
return visual->type;
}
/**
* gdk_visual_get_depth:
* @visual: A #GdkVisual.
*
* Returns the bit depth of this visual.
*
* Return value: The bit depth of this visual.
*
* Since: 2.22
*/
gint
gdk_visual_get_depth (GdkVisual *visual)
{
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
return visual->depth;
}
/**
* gdk_visual_get_byte_order:
* @visual: A #GdkVisual.
*
* Returns the byte order of this visual.
*
* Return value: A #GdkByteOrder stating the byte order of @visual.
*
* Since: 2.22
*/
GdkByteOrder
gdk_visual_get_byte_order (GdkVisual *visual)
{
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
return visual->byte_order;
}
/**
* gdk_visual_get_colormap_size:
* @visual: A #GdkVisual.
*
* Returns the size of a colormap for this visual.
*
* Return value: The size of a colormap that is suitable for @visual.
*
* Since: 2.22
*/
gint
gdk_visual_get_colormap_size (GdkVisual *visual)
{
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
return visual->colormap_size;
}
/**
* gdk_visual_get_bits_per_rgb:
* @visual: a #GdkVisual
*
* Returns the number of significant bits per red, green and blue value.
*
* Return value: The number of significant bits per color value for @visual.
*
* Since: 2.22
*/
gint
gdk_visual_get_bits_per_rgb (GdkVisual *visual)
{
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
return visual->bits_per_rgb;
}
/**
* gdk_visual_get_red_pixel_details:
* @visual: A #GdkVisual.
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL.
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
*
* Obtains values that are needed to calculate red pixel values in TrueColor
* and DirectColor. The "mask" is the significant bits within the pixel.
* The "shift" is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*
* Since: 2.22
*/
void
gdk_visual_get_red_pixel_details (GdkVisual *visual,
guint32 *mask,
gint *shift,
gint *precision)
{
g_return_if_fail (GDK_IS_VISUAL (visual));
if (mask)
*mask = visual->red_mask;
if (shift)
*shift = visual->red_shift;
if (precision)
*precision = visual->red_prec;
}
/**
* gdk_visual_get_green_pixel_details:
* @visual: a #GdkVisual
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL.
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
*
* Obtains values that are needed to calculate green pixel values in TrueColor
* and DirectColor. The "mask" is the significant bits within the pixel.
* The "shift" is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*
* Since: 2.22
*/
void
gdk_visual_get_green_pixel_details (GdkVisual *visual,
guint32 *mask,
gint *shift,
gint *precision)
{
g_return_if_fail (GDK_IS_VISUAL (visual));
if (mask)
*mask = visual->green_mask;
if (shift)
*shift = visual->green_shift;
if (precision)
*precision = visual->green_prec;
}
/**
* gdk_visual_get_blue_pixel_details:
* @visual: a #GdkVisual
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL.
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL.
*
* Obtains values that are needed to calculate blue pixel values in TrueColor
* and DirectColor. The "mask" is the significant bits within the pixel.
* The "shift" is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*
* Since: 2.22
*/
void
gdk_visual_get_blue_pixel_details (GdkVisual *visual,
guint32 *mask,
gint *shift,
gint *precision)
{
g_return_if_fail (GDK_IS_VISUAL (visual));
if (mask)
*mask = visual->blue_mask;
if (shift)
*shift = visual->blue_shift;
if (precision)
*precision = visual->blue_prec;
}