gtk/gsk/gl
Timm Bäder d5bf3c2cd1 gl renderer: Improve clipping code
don't render a clip to a texture if the new clip does not intersect with
any of the corners of the currently rounded clip.

Fixes #2770
2020-05-24 15:59:05 +02:00
..
glutilsprivate.h gl renderer: Improve clipping code 2020-05-24 15:59:05 +02:00
gskgldriver.c
gskgldriverprivate.h
gskglglyphcache.c
gskglglyphcacheprivate.h
gskgliconcache.c
gskgliconcacheprivate.h
gskglimage.c
gskglimageprivate.h
gskglnodesample.c
gskglnodesampleprivate.h
gskglprofiler.c
gskglprofilerprivate.h
gskglrenderer.c gl renderer: Improve clipping code 2020-05-24 15:59:05 +02:00
gskglrenderer.h
gskglrenderops.c gl renderer: Cache whether clips is rectilinear 2020-05-24 15:59:05 +02:00
gskglrenderopsprivate.h gl renderer: Cache whether clips is rectilinear 2020-05-24 15:59:05 +02:00
gskglshaderbuilder.c
gskglshaderbuilderprivate.h
gskglshadowcache.c
gskglshadowcacheprivate.h
gskgltextureatlas.c
gskgltextureatlasprivate.h
opbuffer.c
opbuffer.h
stb_rect_pack.c
stb_rect_pack.h