gtk/gdk/win32/gdkglcontext-win32-wgl.c
Benjamin Otte 090cd2238a gdk: Replace prefers_high_depth with depth
Now that we track depth, we can also pass it into the GDK frame code.

For now it's just passed along, code acts the same as with
prefers_high_depth.
2023-06-18 14:28:39 +02:00

862 lines
27 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-win32.c: Win32 specific OpenGL wrappers
*
* Copyright © 2014 Emmanuele Bassi
* Copyright © 2014 Alexander Larsson
* Copyright © 2014 Chun-wei Fan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkprivate-win32.h"
#include "gdksurface-win32.h"
#include "gdkglcontext-win32.h"
#include "gdkdisplay-win32.h"
#include "gdkwin32display.h"
#include "gdkwin32glcontext.h"
#include "gdkwin32misc.h"
#include "gdkwin32screen.h"
#include "gdkwin32surface.h"
#include "gdkglcontext.h"
#include "gdkprofilerprivate.h"
#include <glib/gi18n-lib.h>
#include "gdksurface.h"
#include <cairo.h>
#include <epoxy/wgl.h>
struct _GdkWin32GLContextWGL
{
GdkWin32GLContext parent_instance;
HGLRC wgl_context;
guint do_frame_sync : 1;
};
typedef struct _GdkWin32GLContextClass GdkWin32GLContextWGLClass;
G_DEFINE_TYPE (GdkWin32GLContextWGL, gdk_win32_gl_context_wgl, GDK_TYPE_WIN32_GL_CONTEXT)
static void
gdk_win32_gl_context_wgl_dispose (GObject *gobject)
{
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (gobject);
if (context_wgl->wgl_context != NULL)
{
if (gdk_win32_private_wglGetCurrentContext () == context_wgl->wgl_context)
gdk_win32_private_wglMakeCurrent (NULL, NULL);
GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
gdk_win32_private_wglDeleteContext (context_wgl->wgl_context);
context_wgl->wgl_context = NULL;
}
G_OBJECT_CLASS (gdk_win32_gl_context_wgl_parent_class)->dispose (gobject);
}
static void
gdk_win32_gl_context_wgl_end_frame (GdkDrawContext *draw_context,
cairo_region_t *painted)
{
GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkWin32Display *display_win32 = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
gboolean can_wait = display_win32->hasWglOMLSyncControl;
HDC hdc;
GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->end_frame (draw_context, painted);
gdk_gl_context_make_current (context);
gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "win32", "swap buffers");
if (surface != NULL)
hdc = GDK_WIN32_SURFACE (surface)->hdc;
else
hdc = display_win32->dummy_context_wgl.hdc;
if (context_wgl->do_frame_sync)
{
glFinish ();
if (can_wait)
{
gint64 ust, msc, sbc;
wglGetSyncValuesOML (hdc, &ust, &msc, &sbc);
wglWaitForMscOML (hdc,
0,
2,
(msc + 1) % 2,
&ust, &msc, &sbc);
}
}
SwapBuffers (hdc);
}
static void
gdk_win32_gl_context_wgl_begin_frame (GdkDrawContext *draw_context,
GdkMemoryDepth depth,
cairo_region_t *update_area)
{
gdk_win32_surface_handle_queued_move_resize (draw_context);
GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->begin_frame (draw_context, depth, update_area);
}
static int
gdk_init_dummy_wgl_context (GdkWin32Display *display_win32);
#define PIXEL_ATTRIBUTES 17
static int
get_wgl_pfd (HDC hdc,
PIXELFORMATDESCRIPTOR *pfd,
GdkWin32Display *display_win32)
{
int best_pf = 0;
pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR);
if (display_win32 != NULL &&
display_win32->hasWglARBPixelFormat)
{
UINT num_formats;
int colorbits = GetDeviceCaps (hdc, BITSPIXEL);
int i = 0;
int pixelAttribs[PIXEL_ATTRIBUTES];
/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
HDC hdc_current = wglGetCurrentDC ();
HGLRC hglrc_current = wglGetCurrentContext ();
/* Update PIXEL_ATTRIBUTES above if any groups are added here! */
pixelAttribs[i++] = WGL_DRAW_TO_WINDOW_ARB;
pixelAttribs[i++] = GL_TRUE;
pixelAttribs[i++] = WGL_SUPPORT_OPENGL_ARB;
pixelAttribs[i++] = GL_TRUE;
pixelAttribs[i++] = WGL_DOUBLE_BUFFER_ARB;
pixelAttribs[i++] = GL_TRUE;
pixelAttribs[i++] = WGL_ACCELERATION_ARB;
pixelAttribs[i++] = WGL_FULL_ACCELERATION_ARB;
pixelAttribs[i++] = WGL_PIXEL_TYPE_ARB;
pixelAttribs[i++] = WGL_TYPE_RGBA_ARB;
pixelAttribs[i++] = WGL_COLOR_BITS_ARB;
pixelAttribs[i++] = colorbits;
pixelAttribs[i++] = WGL_ALPHA_BITS_ARB;
pixelAttribs[i++] = 8;
/* end of "Update PIXEL_ATTRIBUTES above if any groups are added here!" */
pixelAttribs[i++] = 0; /* end of pixelAttribs */
g_assert (i <= PIXEL_ATTRIBUTES);
best_pf = gdk_init_dummy_wgl_context (display_win32);
if (!wglMakeCurrent (display_win32->dummy_context_wgl.hdc,
display_win32->dummy_context_wgl.hglrc))
{
wglMakeCurrent (hdc_current, hglrc_current);
return 0;
}
wglChoosePixelFormatARB (hdc,
pixelAttribs,
NULL,
1,
&best_pf,
&num_formats);
/* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */
wglMakeCurrent (hdc_current, hglrc_current);
}
else
{
pfd->nVersion = 1;
pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
pfd->iPixelType = PFD_TYPE_RGBA;
pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL);
pfd->cAlphaBits = 8;
pfd->dwLayerMask = PFD_MAIN_PLANE;
best_pf = ChoosePixelFormat (hdc, pfd);
}
return best_pf;
}
/* in WGL, for many OpenGL items, we need a dummy WGL context, so create
* one and cache it for later use
*/
static int
gdk_init_dummy_wgl_context (GdkWin32Display *display_win32)
{
PIXELFORMATDESCRIPTOR pfd;
gboolean set_pixel_format_result = FALSE;
int best_idx = 0;
memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));
best_idx = get_wgl_pfd (display_win32->dummy_context_wgl.hdc, &pfd, NULL);
if (best_idx != 0)
set_pixel_format_result = SetPixelFormat (display_win32->dummy_context_wgl.hdc,
best_idx,
&pfd);
if (best_idx == 0 || !set_pixel_format_result)
return 0;
display_win32->dummy_context_wgl.hglrc =
wglCreateContext (display_win32->dummy_context_wgl.hdc);
if (display_win32->dummy_context_wgl.hglrc == NULL)
return 0;
return best_idx;
}
/*
* Use a dummy HWND to init GL, sadly we can't just use the
* HWND that we use for notifications as we may only call
* SetPixelFormat() on an HDC once, and that notification HWND
* uses the CS_OWNDC style meaning that even if we were to call
* DeleteDC() on it, we would get the exact same HDC when we call
* GetDC() on it later, meaning SetPixelFormat() cannot be used
* again on the HDC that we acquire from the notification HWND.
*/
static HWND
create_dummy_gl_window (void)
{
WNDCLASS wclass = { 0, };
ATOM klass;
HWND hwnd;
wclass.lpszClassName = "GdkGLDummyWindow";
wclass.lpfnWndProc = DefWindowProc;
wclass.hInstance = this_module ();
wclass.style = CS_OWNDC;
klass = RegisterClass (&wclass);
if (klass)
{
hwnd = CreateWindow (MAKEINTRESOURCE (klass),
NULL, WS_POPUP,
0, 0, 0, 0, NULL, NULL,
this_module (), NULL);
if (!hwnd)
{
UnregisterClass (MAKEINTRESOURCE (klass), this_module ());
}
}
return hwnd;
}
GdkGLContext *
gdk_win32_display_init_wgl (GdkDisplay *display,
GError **error)
{
int best_idx = 0;
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
GdkGLContext *context;
HDC hdc;
if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, error))
return NULL;
/* acquire and cache dummy Window (HWND & HDC) and
* dummy GL Context, it is used to query functions
* and used for other stuff as well
*/
if (display_win32->dummy_context_wgl.hdc == NULL)
{
display_win32->dummy_context_wgl.hwnd = create_dummy_gl_window ();
if (display_win32->dummy_context_wgl.hwnd != NULL)
display_win32->dummy_context_wgl.hdc = GetDC (display_win32->dummy_context_wgl.hwnd);
}
best_idx = gdk_init_dummy_wgl_context (display_win32);
hdc = display_win32->dummy_context_wgl.hdc;
if (best_idx == 0 ||
!wglMakeCurrent (hdc, display_win32->dummy_context_wgl.hglrc))
{
if (display_win32->dummy_context_wgl.hglrc != NULL)
wglDeleteContext (display_win32->dummy_context_wgl.hglrc);
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("No GL implementation is available"));
return NULL;
}
display_win32->hasWglARBCreateContext =
epoxy_has_wgl_extension (hdc, "WGL_ARB_create_context");
display_win32->hasWglEXTSwapControl =
epoxy_has_wgl_extension (hdc, "WGL_EXT_swap_control");
display_win32->hasWglOMLSyncControl =
epoxy_has_wgl_extension (hdc, "WGL_OML_sync_control");
display_win32->hasWglARBPixelFormat =
epoxy_has_wgl_extension (hdc, "WGL_ARB_pixel_format");
context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT_WGL,
"display", display,
NULL);
if (!gdk_gl_context_realize (context, error))
{
g_object_unref (context);
return NULL;
}
#if G_ENABLE_DEBUG
{
int major, minor;
gdk_gl_context_get_version (context, &major, &minor);
GDK_NOTE (OPENGL, g_print ("WGL API version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
"\t* WGL_ARB_pixel_format: %s\n"
"\t* WGL_ARB_create_context: %s\n"
"\t* WGL_EXT_swap_control: %s\n"
"\t* WGL_OML_sync_control: %s\n",
major, minor,
glGetString (GL_VENDOR),
display_win32->hasWglARBPixelFormat ? "yes" : "no",
display_win32->hasWglARBCreateContext ? "yes" : "no",
display_win32->hasWglEXTSwapControl ? "yes" : "no",
display_win32->hasWglOMLSyncControl ? "yes" : "no"));
}
#endif
wglMakeCurrent (NULL, NULL);
return context;
}
/* Setup the legacy context after creating it */
static gboolean
ensure_legacy_wgl_context (HDC hdc,
HGLRC hglrc_legacy,
GdkGLContext *share,
GdkGLVersion *version,
GError **error)
{
GdkWin32GLContextWGL *context_wgl;
GdkGLVersion legacy_version;
GDK_NOTE (OPENGL,
g_print ("Creating legacy WGL context (version:%d.%d)\n",
gdk_gl_version_get_major (version),
gdk_gl_version_get_minor (version)));
if (!wglMakeCurrent (hdc, hglrc_legacy))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return FALSE;
}
gdk_gl_version_init_epoxy (&legacy_version);
if (!gdk_gl_version_greater_equal (&legacy_version, version))
{
g_set_error (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("WGL version %d.%d is too low, need at least %d.%d"),
gdk_gl_version_get_major (&legacy_version),
gdk_gl_version_get_minor (&legacy_version),
gdk_gl_version_get_major (version),
gdk_gl_version_get_minor (version));
return FALSE;
}
*version = legacy_version;
if (share != NULL)
{
context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);
if (!wglShareLists (hglrc_legacy, context_wgl->wgl_context))
{
g_set_error (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_PROFILE,
_("GL implementation cannot share GL contexts"));
return FALSE;
}
}
return TRUE;
}
static HGLRC
create_wgl_context_with_attribs (HDC hdc,
GdkGLContext *share,
int flags,
gboolean is_legacy,
GdkGLVersion *version)
{
HGLRC hglrc;
GdkWin32GLContextWGL *context_wgl;
const GdkGLVersion *supported_versions = gdk_gl_versions_get_for_api (GDK_GL_API_GL);
guint i;
GDK_NOTE (OPENGL,
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s)\n",
is_legacy ? "core" : "compat",
gdk_gl_version_get_major (version),
gdk_gl_version_get_minor (version),
(flags & WGL_CONTEXT_DEBUG_BIT_ARB) ? "yes" : "no",
(flags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB) ? "yes" : "no"));
for (i = 0; gdk_gl_version_greater_equal (&supported_versions[i], version); i++)
{
/* if we have wglCreateContextAttribsARB(), create a
* context with the compatibility profile if a legacy
* context is requested, or when we go into fallback mode
*/
int profile = is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :
WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
int attribs[] = {
WGL_CONTEXT_PROFILE_MASK_ARB, profile,
WGL_CONTEXT_MAJOR_VERSION_ARB, gdk_gl_version_get_major (&supported_versions[i]),
WGL_CONTEXT_MINOR_VERSION_ARB, gdk_gl_version_get_minor (&supported_versions[i]),
WGL_CONTEXT_FLAGS_ARB, flags,
0
};
if (share != NULL)
context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);
hglrc = wglCreateContextAttribsARB (hdc,
share != NULL ? context_wgl->wgl_context : NULL,
attribs);
if (hglrc)
{
*version = supported_versions[i];
return hglrc;
}
}
return NULL;
}
static HGLRC
create_base_wgl_context (GdkWin32Display *display_win32,
HDC hdc,
gboolean force_create_base_context,
gboolean *remove_base_context)
{
HGLRC hglrc_base = NULL;
if (force_create_base_context || display_win32->dummy_context_wgl.hglrc == NULL)
{
hglrc_base = wglCreateContext (hdc);
if (hglrc_base == NULL)
return NULL;
*remove_base_context = !force_create_base_context;
}
else
hglrc_base = display_win32->dummy_context_wgl.hglrc;
return hglrc_base;
}
static HGLRC
create_wgl_context (GdkGLContext *context,
GdkWin32Display *display_win32,
HDC hdc,
GdkGLContext *share,
int flags,
gboolean legacy,
GError **error)
{
/* We need a legacy context for *all* cases, if no WGL contexts are created */
HGLRC hglrc_base, hglrc;
GdkGLVersion version;
gboolean remove_base_context = FALSE;
/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
HDC hdc_current = wglGetCurrentDC ();
HGLRC hglrc_current = wglGetCurrentContext ();
hglrc = NULL;
if (display_win32->hasWglARBCreateContext)
{
hglrc_base = create_base_wgl_context (display_win32,
hdc,
FALSE,
&remove_base_context);
if (hglrc_base == NULL || !wglMakeCurrent (hdc, hglrc_base))
{
g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return 0;
}
if (!legacy)
{
gdk_gl_context_get_matching_version (context,
GDK_GL_API_GL,
FALSE,
&version);
hglrc = create_wgl_context_with_attribs (hdc,
share,
flags,
FALSE,
&version);
}
if (hglrc == NULL)
{
legacy = TRUE;
gdk_gl_context_get_matching_version (context,
GDK_GL_API_GL,
TRUE,
&version);
hglrc = create_wgl_context_with_attribs (hdc,
share,
flags,
TRUE,
&version);
}
}
if (hglrc == NULL)
{
legacy = TRUE;
hglrc_base = create_base_wgl_context (display_win32,
hdc,
TRUE,
&remove_base_context);
if (hglrc_base == NULL || !wglMakeCurrent (hdc, hglrc_base))
{
g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return 0;
}
gdk_gl_context_get_matching_version (context,
GDK_GL_API_GL,
TRUE,
&version);
if (ensure_legacy_wgl_context (hdc, hglrc_base, share, &version, error))
hglrc = g_steal_pointer (&hglrc_base);
}
if (hglrc)
{
gdk_gl_context_set_version (context, &version);
gdk_gl_context_set_is_legacy (context, legacy);
}
if (remove_base_context)
g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);
wglMakeCurrent (hdc_current, hglrc_current);
return hglrc;
}
static gboolean
set_wgl_pixformat_for_hdc (GdkWin32Display *display_win32,
HDC *hdc,
int *best_idx,
gboolean *recreate_dummy_context)
{
gboolean skip_acquire = FALSE;
gboolean set_pixel_format_result = FALSE;
PIXELFORMATDESCRIPTOR pfd;
/* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat()
* one single time per window HDC
*/
GDK_NOTE (OPENGL, g_print ("requesting pixel format...\n"));
*best_idx = get_wgl_pfd (*hdc, &pfd, display_win32);
if (display_win32->dummy_context_wgl.hwnd != NULL)
{
/*
* Ditch the initial dummy HDC, HGLRC and HWND used to initialize WGL,
* we want to ensure that the HDC of the notification HWND that we will
* also use for our new dummy HDC will have the correct pixel format set
*/
wglDeleteContext (display_win32->dummy_context_wgl.hglrc);
display_win32->dummy_context_wgl.hglrc = NULL;
display_win32->dummy_context_wgl.hdc = GetDC (display_win32->hwnd);
*hdc = display_win32->dummy_context_wgl.hdc;
*recreate_dummy_context = TRUE;
DestroyWindow (display_win32->dummy_context_wgl.hwnd);
display_win32->dummy_context_wgl.hwnd = NULL;
}
if (GetPixelFormat (*hdc) != 0)
{
skip_acquire = TRUE;
set_pixel_format_result = TRUE;
}
else if (*best_idx != 0)
set_pixel_format_result = SetPixelFormat (*hdc, *best_idx, &pfd);
/* ChoosePixelFormat() or SetPixelFormat() failed, bail out */
if (*best_idx == 0 || !set_pixel_format_result)
return FALSE;
GDK_NOTE (OPENGL, g_print ("%s""requested and set pixel format: %d\n", skip_acquire ? "already " : "", *best_idx));
return TRUE;
}
static GdkGLAPI
gdk_win32_gl_context_wgl_realize (GdkGLContext *context,
GError **error)
{
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
gboolean debug_bit, compat_bit, legacy_bit;
/* request flags and specific versions for core (3.2+) WGL context */
int flags = 0;
HGLRC hglrc;
int pixel_format = 0;
HDC hdc;
gboolean recreate_dummy_context = FALSE;
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkDisplay *display = gdk_gl_context_get_display (context);
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
GdkGLContext *share = gdk_display_get_gl_context (display);
if (!gdk_gl_context_is_api_allowed (context, GDK_GL_API_GL, error))
return 0;
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
/*
* A legacy context cannot be shared with core profile ones, so this means we
* must stick to a legacy context if the shared context is a legacy context
*/
legacy_bit = (gdk_display_get_debug_flags (display) & GDK_DEBUG_GL_LEGACY)
? TRUE
: share != NULL && gdk_gl_context_is_legacy (share);
if (surface != NULL)
hdc = GDK_WIN32_SURFACE (surface)->hdc;
else
hdc = display_win32->dummy_context_wgl.hdc;
if (!set_wgl_pixformat_for_hdc (display_win32,
&hdc,
&pixel_format,
&recreate_dummy_context))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return 0;
}
/* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
if (!legacy_bit)
legacy_bit = !display_win32->hasWglARBCreateContext;
if (debug_bit)
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
if (compat_bit)
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
hglrc = create_wgl_context (context,
display_win32,
hdc,
share,
flags,
legacy_bit,
error);
if (recreate_dummy_context)
{
display_win32->dummy_context_wgl.hglrc =
create_wgl_context (context,
display_win32,
display_win32->dummy_context_wgl.hdc,
NULL,
flags,
legacy_bit,
error);
if (display_win32->dummy_context_wgl.hglrc == NULL)
{
if (hglrc != NULL)
{
wglDeleteContext (hglrc);
hglrc = NULL;
}
}
}
if (hglrc == NULL)
return 0;
GDK_NOTE (OPENGL,
g_print ("Created WGL context[%p], pixel_format=%d\n",
hglrc,
pixel_format));
context_wgl->wgl_context = hglrc;
return GDK_GL_API_GL;
}
static gboolean
gdk_win32_gl_context_wgl_clear_current (GdkGLContext *context)
{
return gdk_win32_private_wglMakeCurrent (NULL, NULL);
}
static gboolean
gdk_win32_gl_context_wgl_is_current (GdkGLContext *context)
{
GdkWin32GLContextWGL *self = GDK_WIN32_GL_CONTEXT_WGL (context);
return self->wgl_context == gdk_win32_private_wglGetCurrentContext ();
}
static gboolean
gdk_win32_gl_context_wgl_make_current (GdkGLContext *context,
gboolean surfaceless)
{
GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
GdkDisplay *display = gdk_gl_context_get_display (context);
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
GdkSurface *surface = gdk_gl_context_get_surface (context);
HDC hdc;
if (surfaceless || surface == NULL)
hdc = display_win32->dummy_context_wgl.hdc;
else
hdc = GDK_WIN32_SURFACE (surface)->hdc;
if (!gdk_win32_private_wglMakeCurrent (hdc, context_wgl->wgl_context))
return FALSE;
if (!surfaceless && display_win32->hasWglEXTSwapControl)
{
gboolean do_frame_sync = FALSE;
/* If there is compositing there is no particular need to delay
* the swap when drawing on the offscreen, rendering to the screen
* happens later anyway, and its up to the compositor to sync that
* to the vblank. */
do_frame_sync = ! gdk_display_is_composited (display);
if (do_frame_sync != context_wgl->do_frame_sync)
{
context_wgl->do_frame_sync = do_frame_sync;
wglSwapIntervalEXT (do_frame_sync ? 1 : 0);
}
}
return TRUE;
}
static void
gdk_win32_gl_context_wgl_class_init (GdkWin32GLContextWGLClass *klass)
{
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
context_class->backend_type = GDK_GL_WGL;
context_class->realize = gdk_win32_gl_context_wgl_realize;
context_class->make_current = gdk_win32_gl_context_wgl_make_current;
context_class->clear_current = gdk_win32_gl_context_wgl_clear_current;
context_class->is_current = gdk_win32_gl_context_wgl_is_current;
draw_context_class->begin_frame = gdk_win32_gl_context_wgl_begin_frame;
draw_context_class->end_frame = gdk_win32_gl_context_wgl_end_frame;
gobject_class->dispose = gdk_win32_gl_context_wgl_dispose;
}
static void
gdk_win32_gl_context_wgl_init (GdkWin32GLContextWGL *wgl_context)
{
}
/**
* gdk_win32_display_get_wgl_version:
* @display: a `GdkDisplay`
* @major: (out): return location for the WGL major version
* @minor: (out): return location for the WGL minor version
*
* Retrieves the version of the WGL implementation.
*
* Returns: %TRUE if WGL is available
*/
gboolean
gdk_win32_display_get_wgl_version (GdkDisplay *display,
int *major,
int *minor)
{
GdkGLContext *context;
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
if (!GDK_IS_WIN32_DISPLAY (display))
return FALSE;
if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, NULL))
return FALSE;
context = gdk_display_get_gl_context (display);
if (context == NULL)
return FALSE;
gdk_gl_context_get_version (context, major, minor);
return TRUE;
}