gtk/gdk/gdktexture.c
Benjamin Otte 0f052d46b2 Remove guarantees we do not intend to hold
The fact that we are using gdk-pixbuf for loading files currrently does not mean we will use it going forward.
Also, "anything gdk-pixbuf can load" does not mean anything, because what gdk-pixbuf can load is a compile-time option.

As new_from_resource() will assert() if it cannot load a resource, we must be very sure that people do not use anything but PNG and JPEG for resources and the docs were not clear on that.
2021-01-10 21:37:03 +00:00

582 lines
16 KiB
C

/* gdktexture.c
*
* Copyright 2016 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:textures
* @Title: GdkTexture
* @Short_description: Pixel data
*
* #GdkTexture is the basic element used to refer to pixel data.
* It is primarily mean for pixel data that will not change over
* multiple frames, and will be used for a long time.
*
* There are various ways to create #GdkTexture objects from a
* #GdkPixbuf, or a Cairo surface, or other pixel data.
*
* The ownership of the pixel data is transferred to the #GdkTexture
* instance; you can only make a copy of it, via gdk_texture_download().
*
* #GdkTexture is an immutable object: That means you cannot change
* anything about it other than increasing the reference count via
* g_object_ref().
*/
#include "config.h"
#include "gdktextureprivate.h"
#include "gdkinternals.h"
#include "gdkmemorytextureprivate.h"
#include "gdkpaintable.h"
#include "gdksnapshot.h"
#include <graphene.h>
/* HACK: So we don't need to include any (not-yet-created) GSK or GTK headers */
void
gtk_snapshot_append_texture (GdkSnapshot *snapshot,
GdkTexture *texture,
const graphene_rect_t *bounds);
/**
* GdkTexture:
*
* The `GdkTexture` structure contains only private data.
*/
enum {
PROP_0,
PROP_WIDTH,
PROP_HEIGHT,
N_PROPS
};
static GParamSpec *properties[N_PROPS];
static void
gdk_texture_paintable_snapshot (GdkPaintable *paintable,
GdkSnapshot *snapshot,
double width,
double height)
{
GdkTexture *self = GDK_TEXTURE (paintable);
gtk_snapshot_append_texture (snapshot,
self,
&GRAPHENE_RECT_INIT (0, 0, width, height));
}
static GdkPaintableFlags
gdk_texture_paintable_get_flags (GdkPaintable *paintable)
{
return GDK_PAINTABLE_STATIC_SIZE
| GDK_PAINTABLE_STATIC_CONTENTS;
}
static int
gdk_texture_paintable_get_intrinsic_width (GdkPaintable *paintable)
{
GdkTexture *self = GDK_TEXTURE (paintable);
return self->width;
}
static int
gdk_texture_paintable_get_intrinsic_height (GdkPaintable *paintable)
{
GdkTexture *self = GDK_TEXTURE (paintable);
return self->height;
}
static void
gdk_texture_paintable_init (GdkPaintableInterface *iface)
{
iface->snapshot = gdk_texture_paintable_snapshot;
iface->get_flags = gdk_texture_paintable_get_flags;
iface->get_intrinsic_width = gdk_texture_paintable_get_intrinsic_width;
iface->get_intrinsic_height = gdk_texture_paintable_get_intrinsic_height;
}
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GdkTexture, gdk_texture, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (GDK_TYPE_PAINTABLE,
gdk_texture_paintable_init))
#define GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
g_critical ("Texture of type '%s' does not implement GdkTexture::" # method, G_OBJECT_TYPE_NAME (obj))
static void
gdk_texture_real_download (GdkTexture *self,
const GdkRectangle *area,
guchar *data,
gsize stride)
{
GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD (self, download);
}
static void
gdk_texture_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GdkTexture *self = GDK_TEXTURE (gobject);
switch (prop_id)
{
case PROP_WIDTH:
self->width = g_value_get_int (value);
break;
case PROP_HEIGHT:
self->height = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gdk_texture_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GdkTexture *self = GDK_TEXTURE (gobject);
switch (prop_id)
{
case PROP_WIDTH:
g_value_set_int (value, self->width);
break;
case PROP_HEIGHT:
g_value_set_int (value, self->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gdk_texture_dispose (GObject *object)
{
GdkTexture *self = GDK_TEXTURE (object);
gdk_texture_clear_render_data (self);
G_OBJECT_CLASS (gdk_texture_parent_class)->dispose (object);
}
static void
gdk_texture_class_init (GdkTextureClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->download = gdk_texture_real_download;
gobject_class->set_property = gdk_texture_set_property;
gobject_class->get_property = gdk_texture_get_property;
gobject_class->dispose = gdk_texture_dispose;
/**
* GdkTexture:width:
*
* The width of the texture, in pixels.
*/
properties[PROP_WIDTH] =
g_param_spec_int ("width",
"Width",
"The width of the texture",
1,
G_MAXINT,
1,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS |
G_PARAM_EXPLICIT_NOTIFY);
/**
* GdkTexture:height:
*
* The height of the texture, in pixels.
*/
properties[PROP_HEIGHT] =
g_param_spec_int ("height",
"Height",
"The height of the texture",
1,
G_MAXINT,
1,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS |
G_PARAM_EXPLICIT_NOTIFY);
g_object_class_install_properties (gobject_class, N_PROPS, properties);
}
static void
gdk_texture_init (GdkTexture *self)
{
}
/**
* gdk_texture_new_for_surface:
* @surface: a cairo image surface
*
* Creates a new texture object representing the surface.
* @surface must be an image surface with format CAIRO_FORMAT_ARGB32.
*
* Returns: a new #GdkTexture
*/
GdkTexture *
gdk_texture_new_for_surface (cairo_surface_t *surface)
{
GdkTexture *texture;
GBytes *bytes;
g_return_val_if_fail (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE, NULL);
g_return_val_if_fail (cairo_image_surface_get_width (surface) > 0, NULL);
g_return_val_if_fail (cairo_image_surface_get_height (surface) > 0, NULL);
bytes = g_bytes_new_with_free_func (cairo_image_surface_get_data (surface),
cairo_image_surface_get_height (surface)
* cairo_image_surface_get_stride (surface),
(GDestroyNotify) cairo_surface_destroy,
cairo_surface_reference (surface));
texture = gdk_memory_texture_new (cairo_image_surface_get_width (surface),
cairo_image_surface_get_height (surface),
GDK_MEMORY_CAIRO_FORMAT_ARGB32,
bytes,
cairo_image_surface_get_stride (surface));
g_bytes_unref (bytes);
return texture;
}
/**
* gdk_texture_new_for_pixbuf:
* @pixbuf: a #GdkPixbuf
*
* Creates a new texture object representing the #GdkPixbuf.
*
* Returns: a new #GdkTexture
*/
GdkTexture *
gdk_texture_new_for_pixbuf (GdkPixbuf *pixbuf)
{
GdkTexture *texture;
GBytes *bytes;
g_return_val_if_fail (GDK_IS_PIXBUF (pixbuf), NULL);
bytes = g_bytes_new_with_free_func (gdk_pixbuf_get_pixels (pixbuf),
gdk_pixbuf_get_height (pixbuf)
* gdk_pixbuf_get_rowstride (pixbuf),
g_object_unref,
g_object_ref (pixbuf));
texture = gdk_memory_texture_new (gdk_pixbuf_get_width (pixbuf),
gdk_pixbuf_get_height (pixbuf),
gdk_pixbuf_get_has_alpha (pixbuf)
? GDK_MEMORY_GDK_PIXBUF_ALPHA
: GDK_MEMORY_GDK_PIXBUF_OPAQUE,
bytes,
gdk_pixbuf_get_rowstride (pixbuf));
g_bytes_unref (bytes);
return texture;
}
/**
* gdk_texture_new_from_resource:
* @resource_path: the path of the resource file
*
* Creates a new texture by loading an image from a resource.
* The file format is detected automatically.
* The supported formats are PNG and JPEG, though more formats might be
* available.
*
* It is a fatal error if @resource_path does not specify a valid
* image resource and the program will abort if that happens.
* If you are unsure about the validity of a resource, use
* gdk_texture_new_from_file() to load it.
*
* Return value: A newly-created texture
*/
GdkTexture *
gdk_texture_new_from_resource (const char *resource_path)
{
GError *error = NULL;
GdkTexture *texture;
GdkPixbuf *pixbuf;
g_return_val_if_fail (resource_path != NULL, NULL);
pixbuf = gdk_pixbuf_new_from_resource (resource_path, &error);
if (pixbuf == NULL)
g_error ("Resource path %s is not a valid image: %s", resource_path, error->message);
texture = gdk_texture_new_for_pixbuf (pixbuf);
g_object_unref (pixbuf);
return texture;
}
/**
* gdk_texture_new_from_file:
* @file: #GFile to load
* @error: Return location for an error
*
* Creates a new texture by loading an image from a file.
* The file format is detected automatically.
* The supported formats are PNG and JPEG, though more formats might be
* available.
*
* If %NULL is returned, then @error will be set.
*
* Return value: A newly-created #GdkTexture or %NULL if an error occurred.
**/
GdkTexture *
gdk_texture_new_from_file (GFile *file,
GError **error)
{
GdkTexture *texture;
GdkPixbuf *pixbuf;
GInputStream *stream;
g_return_val_if_fail (G_IS_FILE (file), NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
stream = G_INPUT_STREAM (g_file_read (file, NULL, error));
if (stream == NULL)
return NULL;
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, error);
g_object_unref (stream);
if (pixbuf == NULL)
return NULL;
texture = gdk_texture_new_for_pixbuf (pixbuf);
g_object_unref (pixbuf);
return texture;
}
/**
* gdk_texture_get_width:
* @texture: a #GdkTexture
*
* Returns the width of @texture, in pixels.
*
* Returns: the width of the #GdkTexture
*/
int
gdk_texture_get_width (GdkTexture *texture)
{
g_return_val_if_fail (GDK_IS_TEXTURE (texture), 0);
return texture->width;
}
/**
* gdk_texture_get_height:
* @texture: a #GdkTexture
*
* Returns the height of the @texture, in pixels.
*
* Returns: the height of the #GdkTexture
*/
int
gdk_texture_get_height (GdkTexture *texture)
{
g_return_val_if_fail (GDK_IS_TEXTURE (texture), 0);
return texture->height;
}
cairo_surface_t *
gdk_texture_download_surface (GdkTexture *texture)
{
cairo_surface_t *surface;
cairo_status_t surface_status;
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
texture->width, texture->height);
surface_status = cairo_surface_status (surface);
if (surface_status != CAIRO_STATUS_SUCCESS)
g_warning ("%s: surface error: %s", __FUNCTION__,
cairo_status_to_string (surface_status));
gdk_texture_download (texture,
cairo_image_surface_get_data (surface),
cairo_image_surface_get_stride (surface));
cairo_surface_mark_dirty (surface);
return surface;
}
void
gdk_texture_download_area (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride)
{
g_assert (area->x >= 0);
g_assert (area->y >= 0);
g_assert (area->x + area->width <= texture->width);
g_assert (area->y + area->height <= texture->height);
return GDK_TEXTURE_GET_CLASS (texture)->download (texture, area, data, stride);
}
/**
* gdk_texture_download:
* @texture: a #GdkTexture
* @data: (array): pointer to enough memory to be filled with the
* downloaded data of @texture
* @stride: rowstride in bytes
*
* Downloads the @texture into local memory. This may be
* an expensive operation, as the actual texture data may
* reside on a GPU or on a remote display server.
*
* The data format of the downloaded data is equivalent to
* %CAIRO_FORMAT_ARGB32, so every downloaded pixel requires
* 4 bytes of memory.
*
* Downloading a texture into a Cairo image surface:
* |[<!-- language="C" -->
* surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
* gdk_texture_get_width (texture),
* gdk_texture_get_height (texture));
* gdk_texture_download (texture,
* cairo_image_surface_get_data (surface),
* cairo_image_surface_get_stride (surface));
* cairo_surface_mark_dirty (surface);
* ]|
*/
void
gdk_texture_download (GdkTexture *texture,
guchar *data,
gsize stride)
{
g_return_if_fail (GDK_IS_TEXTURE (texture));
g_return_if_fail (data != NULL);
g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
gdk_texture_download_area (texture,
&(GdkRectangle) { 0, 0, texture->width, texture->height },
data,
stride);
}
gboolean
gdk_texture_set_render_data (GdkTexture *self,
gpointer key,
gpointer data,
GDestroyNotify notify)
{
g_return_val_if_fail (data != NULL, FALSE);
if (self->render_key != NULL)
return FALSE;
self->render_key = key;
self->render_data = data;
self->render_notify = notify;
return TRUE;
}
void
gdk_texture_clear_render_data (GdkTexture *self)
{
if (self->render_notify)
self->render_notify (self->render_data);
self->render_key = NULL;
self->render_data = NULL;
self->render_notify = NULL;
}
gpointer
gdk_texture_get_render_data (GdkTexture *self,
gpointer key)
{
if (self->render_key != key)
return NULL;
return self->render_data;
}
/**
* gdk_texture_save_to_png:
* @texture: a #GdkTexture
* @filename: the filename to store to
*
* Store the given @texture to the @filename as a PNG file.
*
* This is a utility function intended for debugging and testing.
* If you want more control over formats, proper error handling or
* want to store to a #GFile or other location, you might want to
* look into using the gdk-pixbuf library.
*
* Returns: %TRUE if saving succeeded, %FALSE on failure.
**/
gboolean
gdk_texture_save_to_png (GdkTexture *texture,
const char *filename)
{
cairo_surface_t *surface;
cairo_status_t status;
gboolean result;
g_return_val_if_fail (GDK_IS_TEXTURE (texture), FALSE);
g_return_val_if_fail (filename != NULL, FALSE);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture));
gdk_texture_download (texture,
cairo_image_surface_get_data (surface),
cairo_image_surface_get_stride (surface));
cairo_surface_mark_dirty (surface);
status = cairo_surface_write_to_png (surface, filename);
if (status != CAIRO_STATUS_SUCCESS ||
cairo_surface_status (surface) != CAIRO_STATUS_SUCCESS)
result = FALSE;
else
result = TRUE;
cairo_surface_destroy (surface);
return result;
}