gtk/gsk
Timm Bäder afa991752c gl renderer: Look at shadow color in the outset shadow cache
It would probably be better to not do this and always render the outline
in plain white, then later recolor it but do this for no, just for
correctness.
2020-01-18 08:49:51 +01:00
..
broadway broadway: Handle Cairo nodes with NULL surfaces 2019-05-29 07:14:31 +02:00
gl gl renderer: Look at shadow color in the outset shadow cache 2020-01-18 08:49:51 +01:00
resources gl renderer: Move work to the blur vertex shader 2020-01-07 17:27:17 +01:00
vulkan gsk: Store color bit info in text nodes 2019-10-11 16:15:14 -04:00
gen-gsk-gresources-xml.py build: Rename GSK resource generator script 2017-05-03 15:10:57 +01:00
gsk-autocleanup.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gsk.h gsk: Export gsk_vulkan_renderer_new() 2019-05-05 07:18:39 +02:00
gskcairoblur.c gskcairoblur: Don't apply y_scale twice 2018-01-15 10:56:43 +01:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskcairorenderer.h gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskdebug.c gsk: Implement gsk_render_node_diff() 2018-04-05 14:56:38 +02:00
gskdebugprivate.h gsk: Implement gsk_render_node_diff() 2018-04-05 14:56:38 +02:00
gskdiff.c diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskdiffprivate.h diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskenums.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gskenumtypes.c.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c gsk: Export gsk_vulkan_renderer_new() 2019-05-05 07:18:39 +02:00
gskrenderer.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c gsk: Fix annotations for ref()/unref() 2019-06-18 15:58:49 -04:00
gskrendernode.h rendernodes: Use floats for everything 2020-01-07 17:27:16 +01:00
gskrendernodeimpl.c rendernodes: Use floats for everything 2020-01-07 17:27:16 +01:00
gskrendernodeparser.c gsk: Make GskColorStop.offset a float 2020-01-07 17:27:16 +01:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h Revert "Cache glyph textures in render nodes" 2019-10-22 07:16:41 -04:00
gskroundedrect.c roundedrect: Mke sure shrinking borders works 2019-05-02 19:35:45 +02:00
gskroundedrect.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gskroundedrectprivate.h roundedrect: Add gsk_rounded_rect_to_string 2019-02-28 10:33:18 +01:00
gsktransform.c build: Check for sincosf() 2020-01-08 17:15:29 +08:00
gsktransform.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gsktransformprivate.h transform: Add gsk_transform_parse() 2019-04-12 19:34:29 +02:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build gl renderer: Rewrite shader builder 2020-01-07 17:27:15 +01:00