gtk/gdk/gdkgltexture.h
Emmanuele Bassi 9d68bebdd1 Minimize the amount of inclusions in public headers
Public headers should mainly include gdktypes.h, which already include
the symbol visibility and versioning macros; we can also modify
gdktypes.h to include the enumerations.
2023-05-09 17:36:59 +01:00

57 lines
2.2 KiB
C

/* gdktexture.h
*
* Copyright 2016 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if !defined (__GDK_H_INSIDE__) && !defined (GTK_COMPILATION)
#error "Only <gdk/gdk.h> can be included directly."
#endif
#include <gdk/gdktypes.h>
#include <gdk/gdkglcontext.h>
#include <gdk/gdktexture.h>
G_BEGIN_DECLS
#define GDK_TYPE_GL_TEXTURE (gdk_gl_texture_get_type ())
#define GDK_GL_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_GL_TEXTURE, GdkGLTexture))
#define GDK_IS_GL_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_GL_TEXTURE))
typedef struct _GdkGLTexture GdkGLTexture;
typedef struct _GdkGLTextureClass GdkGLTextureClass;
GDK_AVAILABLE_IN_ALL
GType gdk_gl_texture_get_type (void) G_GNUC_CONST;
GDK_DEPRECATED_IN_4_12_FOR(GdkGLTextureBuilder)
GdkTexture * gdk_gl_texture_new (GdkGLContext *context,
guint id,
int width,
int height,
GDestroyNotify destroy,
gpointer data);
GDK_AVAILABLE_IN_ALL
void gdk_gl_texture_release (GdkGLTexture *self);
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GdkGLTexture, g_object_unref)
G_END_DECLS