gtk/gsk/gpu/gskgpuconicgradientop.c
Benjamin Otte be56f31ce2 gpu: Refactor gradient handling for non-default ICS
* Use gsk_gpu_node_processor_image_op()
  It exists to handle images in any color state (ie in texture nodes),
  so it's especially useful here.

* Make weird target colorstate explicit
  Previously some check in gsk_gpu_color_states_create() sneakily
  enabled using weird colorstates when they matched the alt colorstate.
  Now we use gdk_color_states_create_equal() which we use when the
  shader shouldn't do colorspace handling.
  To enable that, we now allow passing NULL as the CCS to the gradient
  ops and explicitly handle it there.

* Adapt gsk_gpu_node_processor_add_gradient_node()
  Adapt that function to these 2 changes.
2024-11-29 11:49:13 +00:00

110 lines
4.3 KiB
C

#include "config.h"
#include "gskgpuconicgradientopprivate.h"
#include "gskgpulineargradientopprivate.h"
#include "gskgpuframeprivate.h"
#include "gskgpuprintprivate.h"
#include "gskrectprivate.h"
#include "gpu/shaders/gskgpuconicgradientinstance.h"
#define VARIATION_SUPERSAMPLING (1 << 0)
typedef struct _GskGpuConicGradientOp GskGpuConicGradientOp;
struct _GskGpuConicGradientOp
{
GskGpuShaderOp op;
};
static void
gsk_gpu_conic_gradient_op_print_instance (GskGpuShaderOp *shader,
gpointer instance_,
GString *string)
{
GskGpuConicgradientInstance *instance = (GskGpuConicgradientInstance *) instance_;
gsk_gpu_print_rect (string, instance->rect);
}
static const GskGpuShaderOpClass GSK_GPU_CONIC_GRADIENT_OP_CLASS = {
{
GSK_GPU_OP_SIZE (GskGpuConicGradientOp),
GSK_GPU_STAGE_SHADER,
gsk_gpu_shader_op_finish,
gsk_gpu_shader_op_print,
#ifdef GDK_RENDERING_VULKAN
gsk_gpu_shader_op_vk_command,
#endif
gsk_gpu_shader_op_gl_command
},
"gskgpuconicgradient",
gsk_gpu_conicgradient_n_textures,
sizeof (GskGpuConicgradientInstance),
#ifdef GDK_RENDERING_VULKAN
&gsk_gpu_conicgradient_info,
#endif
gsk_gpu_conic_gradient_op_print_instance,
gsk_gpu_conicgradient_setup_attrib_locations,
gsk_gpu_conicgradient_setup_vao
};
void
gsk_gpu_conic_gradient_op (GskGpuFrame *frame,
GskGpuShaderClip clip,
GdkColorState *ccs,
float opacity,
const graphene_point_t *offset,
GdkColorState *ics,
GskHueInterpolation hue_interp,
const graphene_rect_t *rect,
const graphene_point_t *center,
float angle,
const GskColorStop2 *stops,
gsize n_stops)
{
GskGpuConicgradientInstance *instance;
g_assert (n_stops > 1);
g_assert (n_stops <= 7);
/* Note: we pass TRUE for alt-premultiplied because the
* vertex shader applies the alpha to the colors.
*/
gsk_gpu_shader_op_alloc (frame,
&GSK_GPU_CONIC_GRADIENT_OP_CLASS,
ccs ? gsk_gpu_color_states_create (ccs, TRUE, ics, TRUE)
: gsk_gpu_color_states_create_equal (TRUE, TRUE),
(gsk_gpu_frame_should_optimize (frame, GSK_GPU_OPTIMIZE_GRADIENTS) ? VARIATION_SUPERSAMPLING : 0),
clip,
NULL,
NULL,
&instance);
gsk_gpu_rect_to_float (rect, offset, instance->rect);
gsk_gpu_point_to_float (center, offset, instance->center);
instance->angle = angle;
gsk_gpu_color_to_float (&stops[MIN (n_stops - 1, 6)].color, ics, opacity, instance->color6);
instance->offsets1[2] = stops[MIN (n_stops - 1, 6)].offset;
gsk_gpu_color_to_float (&stops[MIN (n_stops - 1, 5)].color, ics, opacity, instance->color5);
instance->offsets1[1] = stops[MIN (n_stops - 1, 5)].offset;
gsk_gpu_color_to_float (&stops[MIN (n_stops - 1, 4)].color, ics, opacity, instance->color4);
instance->offsets1[0] = stops[MIN (n_stops - 1, 4)].offset;
gsk_gpu_color_to_float (&stops[MIN (n_stops - 1, 3)].color, ics, opacity, instance->color3);
instance->offsets0[3] = stops[MIN (n_stops - 1, 3)].offset;
gsk_gpu_color_to_float (&stops[MIN (n_stops - 1, 2)].color, ics, opacity, instance->color2);
instance->offsets0[2] = stops[MIN (n_stops - 1, 2)].offset;
gsk_gpu_color_to_float (&stops[1].color, ics, opacity, instance->color1);
instance->offsets0[1] = stops[1].offset;
gsk_gpu_color_to_float (&stops[0].color, ics, opacity, instance->color0);
instance->offsets0[0] = stops[0].offset;
gsk_adjust_hue (ics, hue_interp, instance->color0, instance->color1);
gsk_adjust_hue (ics, hue_interp, instance->color1, instance->color2);
gsk_adjust_hue (ics, hue_interp, instance->color2, instance->color3);
gsk_adjust_hue (ics, hue_interp, instance->color3, instance->color4);
gsk_adjust_hue (ics, hue_interp, instance->color4, instance->color5);
gsk_adjust_hue (ics, hue_interp, instance->color5, instance->color6);
}