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2a2d769d42
2005-03-15 Matthias Clasen <mclasen@redhat.com> Make PLT-reduction work with gcc4, and don't include everything in gdkalias.h: * gdk/gdk.symbols: Group symbols by header and source file. * gdk/makegdkalias.pl: Protect definitions by the same preprocessor symbols used to guard the headers. Move the alias declarations to a separate file which is produced when calling makegdkalias.pl -def * gdk/Makefile.am (gdkaliasdef.c): Add a rule to generate this file. * gdk/*.c, gdk/x11/*.c: Include gdkalias.h after the other headers, include gdkaliasdef.c at the bottom.
429 lines
11 KiB
C
429 lines
11 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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#include <config.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include "gdk.h" /* For gdk_flush() */
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#include "gdkimage.h"
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#include "gdkprivate.h"
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#include "gdkinternals.h" /* For scratch_image code */
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#include "gdkalias.h"
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/**
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* gdk_image_ref:
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* @image: a #GdkImage
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*
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* Deprecated function; use g_object_ref() instead.
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*
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* Return value: the image
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**/
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GdkImage *
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gdk_image_ref (GdkImage *image)
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{
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return (GdkImage *) g_object_ref (image);
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}
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/**
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* gdk_image_unref:
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* @image: a #GdkImage
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*
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* Deprecated function; use g_object_unref() instead.
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*
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**/
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void
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gdk_image_unref (GdkImage *image)
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{
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g_return_if_fail (GDK_IS_IMAGE (image));
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g_object_unref (image);
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}
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/**
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* gdk_image_get:
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* @drawable: a #GdkDrawable
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* @x: x coordinate in @window
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* @y: y coordinate in @window
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* @width: width of area in @window
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* @height: height of area in @window
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*
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* This is a deprecated wrapper for gdk_drawable_get_image();
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* gdk_drawable_get_image() should be used instead. Or even better: in
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* most cases gdk_pixbuf_get_from_drawable() is the most convenient
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* choice.
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*
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* Return value: a new #GdkImage or %NULL
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**/
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GdkImage*
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gdk_image_get (GdkWindow *drawable,
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gint x,
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gint y,
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gint width,
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gint height)
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{
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g_return_val_if_fail (GDK_IS_DRAWABLE (drawable), NULL);
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g_return_val_if_fail (x >= 0, NULL);
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g_return_val_if_fail (y >= 0, NULL);
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g_return_val_if_fail (width >= 0, NULL);
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g_return_val_if_fail (height >= 0, NULL);
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return gdk_drawable_get_image (drawable, x, y, width, height);
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}
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/**
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* gdk_image_set_colormap:
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* @image: a #GdkImage
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* @colormap: a #GdkColormap
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*
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* Sets the colormap for the image to the given colormap. Normally
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* there's no need to use this function, images are created with the
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* correct colormap if you get the image from a drawable. If you
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* create the image from scratch, use the colormap of the drawable you
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* intend to render the image to.
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**/
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void
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gdk_image_set_colormap (GdkImage *image,
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GdkColormap *colormap)
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{
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g_return_if_fail (GDK_IS_IMAGE (image));
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g_return_if_fail (GDK_IS_COLORMAP (colormap));
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if (image->colormap != colormap)
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{
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if (image->colormap)
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g_object_unref (image->colormap);
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image->colormap = colormap;
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g_object_ref (image->colormap);
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}
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}
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/**
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* gdk_image_get_colormap:
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* @image: a #GdkImage
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*
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* Retrieves the colormap for a given image, if it exists. An image
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* will have a colormap if the drawable from which it was created has
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* a colormap, or if a colormap was set explicitely with
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* gdk_image_set_colormap().
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*
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* Return value: colormap for the image
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**/
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GdkColormap *
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gdk_image_get_colormap (GdkImage *image)
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{
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g_return_val_if_fail (GDK_IS_IMAGE (image), NULL);
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return image->colormap;
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}
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/* We have N_REGION GDK_SCRATCH_IMAGE_WIDTH x GDK_SCRATCH_IMAGE_HEIGHT regions divided
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* up between n_images different images. possible_n_images gives
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* various divisors of N_REGIONS. The reason for allowing this
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* flexibility is that we want to create as few images as possible,
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* but we want to deal with the abberant systems that have a SHMMAX
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* limit less than
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*
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* GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT * N_REGIONS * 4 (384k)
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*
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* (Are there any such?)
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*/
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#define N_REGIONS 6
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static const int possible_n_images[] = { 1, 2, 3, 6 };
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/* We allocate one GdkScratchImageInfo structure for each
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* depth where we are allocating scratch images. (Future: one
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* per depth, per display)
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*/
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typedef struct _GdkScratchImageInfo GdkScratchImageInfo;
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struct _GdkScratchImageInfo {
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gint depth;
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gint n_images;
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GdkImage *static_image[N_REGIONS];
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gint static_image_idx;
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/* In order to optimize filling fractions, we simultaneously fill in up
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* to three regions of size GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT: one
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* for images that are taller than GDK_SCRATCH_IMAGE_HEIGHT / 2, and must
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* be tiled horizontally. One for images that are wider than
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* GDK_SCRATCH_IMAGE_WIDTH / 2 and must be tiled vertically, and a third
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* for images smaller than GDK_SCRATCH_IMAGE_HEIGHT / 2 x GDK_SCRATCH_IMAGE_WIDTH x 2
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* that we tile in horizontal rows.
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*/
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gint horiz_idx;
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gint horiz_y;
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gint vert_idx;
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gint vert_x;
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/* tile_y1 and tile_y2 define the horizontal band into
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* which we are tiling images. tile_x is the x extent to
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* which that is filled
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*/
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gint tile_idx;
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gint tile_x;
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gint tile_y1;
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gint tile_y2;
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GdkScreen *screen;
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};
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static GSList *scratch_image_infos = NULL;
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static gboolean
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allocate_scratch_images (GdkScratchImageInfo *info,
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gint n_images,
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gboolean shared)
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{
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gint i;
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for (i = 0; i < n_images; i++)
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{
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info->static_image[i] = _gdk_image_new_for_depth (info->screen,
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shared ? GDK_IMAGE_SHARED : GDK_IMAGE_NORMAL,
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NULL,
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GDK_SCRATCH_IMAGE_WIDTH * (N_REGIONS / n_images),
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GDK_SCRATCH_IMAGE_HEIGHT,
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info->depth);
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if (!info->static_image[i])
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{
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gint j;
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for (j = 0; j < i; j++)
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g_object_unref (info->static_image[j]);
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return FALSE;
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}
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}
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return TRUE;
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}
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static GdkScratchImageInfo *
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scratch_image_info_for_depth (GdkScreen *screen,
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gint depth)
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{
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GSList *tmp_list;
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GdkScratchImageInfo *image_info;
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gint i;
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tmp_list = scratch_image_infos;
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while (tmp_list)
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{
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image_info = tmp_list->data;
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if (image_info->depth == depth && image_info->screen == screen)
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return image_info;
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tmp_list = tmp_list->next;
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}
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image_info = g_new (GdkScratchImageInfo, 1);
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image_info->depth = depth;
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image_info->screen = screen;
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/* Try to allocate as few possible shared images */
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for (i=0; i < G_N_ELEMENTS (possible_n_images); i++)
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{
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if (allocate_scratch_images (image_info, possible_n_images[i], TRUE))
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{
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image_info->n_images = possible_n_images[i];
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break;
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}
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}
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/* If that fails, just allocate N_REGIONS normal images */
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if (i == G_N_ELEMENTS (possible_n_images))
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{
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allocate_scratch_images (image_info, N_REGIONS, FALSE);
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image_info->n_images = N_REGIONS;
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}
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image_info->static_image_idx = 0;
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image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
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image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
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image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
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image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
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scratch_image_infos = g_slist_prepend (scratch_image_infos, image_info);
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return image_info;
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}
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/* Defining NO_FLUSH can cause inconsistent screen updates, but is useful
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for performance evaluation. */
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#undef NO_FLUSH
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#ifdef VERBOSE
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static gint sincelast;
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#endif
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static gint
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alloc_scratch_image (GdkScratchImageInfo *image_info)
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{
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if (image_info->static_image_idx == N_REGIONS)
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{
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#ifndef NO_FLUSH
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gdk_flush ();
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#endif
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#ifdef VERBOSE
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g_print ("flush, %d puts since last flush\n", sincelast);
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sincelast = 0;
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#endif
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image_info->static_image_idx = 0;
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/* Mark all regions that we might be filling in as completely
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* full, to force new tiles to be allocated for subsequent
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* images
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*/
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image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
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image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
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image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
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image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
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}
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return image_info->static_image_idx++;
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}
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/**
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* _gdk_image_get_scratch:
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* @screen: a #GdkScreen
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* @width: desired width
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* @height: desired height
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* @depth: depth of image
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* @x: X location within returned image of scratch image
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* @y: Y location within returned image of scratch image
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*
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* Allocates an image of size width/height, up to a maximum
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* of GDK_SCRATCH_IMAGE_WIDTHxGDK_SCRATCH_IMAGE_HEIGHT that is
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* suitable to use on @screen.
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*
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* Return value: a scratch image. This must be used by a
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* call to gdk_image_put() before any other calls to
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* _gdk_image_get_scratch()
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**/
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GdkImage *
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_gdk_image_get_scratch (GdkScreen *screen,
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gint width,
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gint height,
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gint depth,
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gint *x,
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gint *y)
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{
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GdkScratchImageInfo *image_info;
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GdkImage *image;
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gint idx;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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image_info = scratch_image_info_for_depth (screen, depth);
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if (width >= (GDK_SCRATCH_IMAGE_WIDTH >> 1))
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{
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if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
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{
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idx = alloc_scratch_image (image_info);
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*x = 0;
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*y = 0;
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}
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else
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{
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if (height + image_info->horiz_y > GDK_SCRATCH_IMAGE_HEIGHT)
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{
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image_info->horiz_idx = alloc_scratch_image (image_info);
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image_info->horiz_y = 0;
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}
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idx = image_info->horiz_idx;
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*x = 0;
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*y = image_info->horiz_y;
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image_info->horiz_y += height;
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}
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}
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else
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{
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if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
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{
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if (width + image_info->vert_x > GDK_SCRATCH_IMAGE_WIDTH)
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{
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image_info->vert_idx = alloc_scratch_image (image_info);
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image_info->vert_x = 0;
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}
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idx = image_info->vert_idx;
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*x = image_info->vert_x;
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*y = 0;
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/* using 3 and -4 would be slightly more efficient on 32-bit machines
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with > 1bpp displays */
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image_info->vert_x += (width + 7) & -8;
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}
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else
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{
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if (width + image_info->tile_x > GDK_SCRATCH_IMAGE_WIDTH)
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{
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image_info->tile_y1 = image_info->tile_y2;
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image_info->tile_x = 0;
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}
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if (height + image_info->tile_y1 > GDK_SCRATCH_IMAGE_HEIGHT)
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{
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image_info->tile_idx = alloc_scratch_image (image_info);
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image_info->tile_x = 0;
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image_info->tile_y1 = 0;
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image_info->tile_y2 = 0;
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}
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if (height + image_info->tile_y1 > image_info->tile_y2)
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image_info->tile_y2 = height + image_info->tile_y1;
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idx = image_info->tile_idx;
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*x = image_info->tile_x;
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*y = image_info->tile_y1;
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image_info->tile_x += (width + 7) & -8;
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}
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}
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image = image_info->static_image[idx * image_info->n_images / N_REGIONS];
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*x += GDK_SCRATCH_IMAGE_WIDTH * (idx % (N_REGIONS / image_info->n_images));
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#ifdef VERBOSE
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g_print ("index %d, x %d, y %d (%d x %d)\n", idx, *x, *y, width, height);
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sincelast++;
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#endif
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return image;
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}
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GdkImage*
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gdk_image_new (GdkImageType type,
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GdkVisual *visual,
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gint width,
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gint height)
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{
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return _gdk_image_new_for_depth (gdk_visual_get_screen (visual), type,
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visual, width, height, -1);
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}
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#define __GDK_IMAGE_C__
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#include "gdkaliasdef.c"
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