gtk/gsk/gl
Matthias Clasen b79d4a3a22 gsk: Fix rendering big textures with offsets
When slicing the texture, the GL renderer was
forgetting to apply the viewport origin. This
shows up when rendering things with negative
scales, leading to negative origins.
2023-05-01 14:46:30 -04:00
..
resources gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
fp16.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglattachmentstate.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskglattachmentstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglcommandqueue.c Merge branch 'wip/otte/texturebuilder' into 'main' 2023-04-28 15:58:10 +00:00
gskglcommandqueueprivate.h gsk: Synchronize when using textures 2023-04-27 06:57:02 +02:00
gskglcompiler.c Merge branch 'wgl-legacy' into 'main' 2022-01-03 13:11:04 +00:00
gskglcompilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgldriver.c gldriver: Add a sync when creating textures 2023-04-28 06:23:45 +02:00
gskgldriverprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglglyphlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskglglyphlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgliconlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskgliconlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskglprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprogram.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglprogramprivate.h gsk: Synchronize when using textures 2023-04-27 06:57:02 +02:00
gskglprograms.defs Make mask nodes more versatile 2023-02-14 19:07:01 -05:00
gskglrenderer.c gsk: Fix rendering big textures with offsets 2023-05-01 14:46:30 -04:00
gskglrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrendererprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrenderjob.c gsk: Extract scales properly from 2D transforms 2023-05-01 13:45:20 -04:00
gskglrenderjobprivate.h gsk: Cosmetics 2023-04-02 09:06:56 -04:00
gskglshadowlibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltexture.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltextureprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltypesprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
inlinearray.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
ninesliceprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
stb_rect_pack.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00