..
resources
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
fp16.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
fp16i.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
fp16private.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglattachmentstate.c
glrenderer: Handle filters differently
2023-03-18 21:33:17 -04:00
gskglattachmentstateprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglbuffer.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
gskglbufferprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglcommandqueue.c
Merge branch 'wip/otte/texturebuilder' into 'main'
2023-04-28 15:58:10 +00:00
gskglcommandqueueprivate.h
gsk: Synchronize when using textures
2023-04-27 06:57:02 +02:00
gskglcompiler.c
Merge branch 'wgl-legacy' into 'main'
2022-01-03 13:11:04 +00:00
gskglcompilerprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgldriver.c
gldriver: Add a sync when creating textures
2023-04-28 06:23:45 +02:00
gskgldriverprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglglyphlibrary.c
gsk: Stop using g_slice
2023-03-14 14:56:42 -04:00
gskglglyphlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgliconlibrary.c
gsk: Stop using g_slice
2023-03-14 14:56:42 -04:00
gskgliconlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglprofiler.c
Fix various bitfield warnings
2023-04-27 13:42:03 +02:00
gskglprofilerprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglprogram.c
Fix spelling errors
2022-11-17 22:49:45 -05:00
gskglprogramprivate.h
gsk: Synchronize when using textures
2023-04-27 06:57:02 +02:00
gskglprograms.defs
Make mask nodes more versatile
2023-02-14 19:07:01 -05:00
gskglrenderer.c
gsk: Fix rendering big textures with offsets
2023-05-01 14:46:30 -04:00
gskglrenderer.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglrendererprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglrenderjob.c
gsk: Extract scales properly from 2D transforms
2023-05-01 13:45:20 -04:00
gskglrenderjobprivate.h
gsk: Cosmetics
2023-04-02 09:06:56 -04:00
gskglshadowlibrary.c
Remove all nicks and blurbs from param specs
2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltexture.c
glrenderer: Handle filters differently
2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c
glrenderer: Handle filters differently
2023-03-18 21:33:17 -04:00
gskgltexturelibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltextureprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltypesprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgluniformstate.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
inlinearray.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
ninesliceprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
stb_rect_pack.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
stb_rect_pack.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00