gtk/gdk/gdkpixbuf-render.c
Owen Taylor aeaaae04ac Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun  5 18:34:47 2002  Owen Taylor  <otaylor@redhat.com>

	Changes multihead reorganizing code for win32 support,
	mostly from a patch by Hans Breuer.

	* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
	  gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
	  gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
	  gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
	  gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
	  gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
	  gdk/x11/gdkpango-x11.c gdk/gdkselection.c
	  gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
	  gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
	  Move port-independent singlehead wrapper functions into
	  port-independent part of GDK. (#80009)

	* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
	  gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
	  gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
	  gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
	  gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
	Turn singlehead functions into "multihead" functions that ignore
	their GdkDisplay or GdkScreen arguments.

	* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
	gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
	Misc multihead-compatibility changes.

	* gtk/gtk.def gdk/gdk.def: Update for multihead functions.

	* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
	gdk/x11/gdkvisual-x11.c: Remove the screen fields
	from the public parts of the colormap/visual structures, add accessors
	instead.

	* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
	  gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
	  gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
	  gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
	for colormaps, visuals; move the fields into the private
	structures for the x11 backend.

	* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
	  gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
	Remove virtualization of screen and display functions.
	(#79990, patch from Erwann Chenede)

	* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
	gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
	New files containing stub implementations of Display,
	Screen functions.

	* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
	gdk/x11/gdkx.h: Clean up function exports and what
	headers they are in. (#79954)

	* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
	screen->screen_num. (In the patch for #79972, Erwann Chenede)

	* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
	 gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
	to use window hooks. (#79972, patch partly from Erwann Chenede)

	* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
	some warnings.
2002-06-06 00:26:42 +00:00

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/* GdkPixbuf library - Rendering functions
*
* Copyright (C) 1999 The Free Software Foundation
*
* Author: Federico Mena-Quintero <federico@gimp.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <gdk/gdk.h>
#include "gdkinternals.h" /* _gdk_draw_pixbuf() */
#include "gdk-pixbuf-private.h"
#include "gdkpixbuf.h"
#include "gdkscreen.h"
/**
* gdk_pixbuf_render_threshold_alpha:
* @pixbuf: A pixbuf.
* @bitmap: Bitmap where the bilevel mask will be painted to.
* @src_x: Source X coordinate.
* @src_y: source Y coordinate.
* @dest_x: Destination X coordinate.
* @dest_y: Destination Y coordinate.
* @width: Width of region to threshold, or -1 to use pixbuf width
* @height: Height of region to threshold, or -1 to use pixbuf height
* @alpha_threshold: Opacity values below this will be painted as zero; all
* other values will be painted as one.
*
* Takes the opacity values in a rectangular portion of a pixbuf and thresholds
* them to produce a bi-level alpha mask that can be used as a clipping mask for
* a drawable.
*
**/
void
gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf,
GdkBitmap *bitmap,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
int alpha_threshold)
{
GdkGC *gc;
GdkColor color;
int x, y;
guchar *p;
int start, start_status;
int status;
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
g_return_if_fail (pixbuf->bits_per_sample == 8);
if (width == -1)
width = pixbuf->width;
if (height == -1)
height = pixbuf->height;
g_return_if_fail (bitmap != NULL);
g_return_if_fail (width >= 0 && height >= 0);
g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
if (width == 0 || height == 0)
return;
gc = gdk_gc_new (bitmap);
if (!pixbuf->has_alpha)
{
color.pixel = (alpha_threshold == 255) ? 0 : 1;
gdk_gc_set_foreground (gc, &color);
gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
gdk_gc_unref (gc);
return;
}
color.pixel = 0;
gdk_gc_set_foreground (gc, &color);
gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
color.pixel = 1;
gdk_gc_set_foreground (gc, &color);
for (y = 0; y < height; y++)
{
p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels
+ pixbuf->n_channels - 1);
start = 0;
start_status = *p < alpha_threshold;
for (x = 0; x < width; x++)
{
status = *p < alpha_threshold;
if (status != start_status)
{
if (!start_status)
gdk_draw_line (bitmap, gc,
start + dest_x, y + dest_y,
x - 1 + dest_x, y + dest_y);
start = x;
start_status = status;
}
p += pixbuf->n_channels;
}
if (!start_status)
gdk_draw_line (bitmap, gc,
start + dest_x, y + dest_y,
x - 1 + dest_x, y + dest_y);
}
gdk_gc_unref (gc);
}
/**
* gdk_pixbuf_render_to_drawable:
* @pixbuf: A pixbuf.
* @drawable: Destination drawable.
* @gc: GC used for rendering.
* @src_x: Source X coordinate within pixbuf.
* @src_y: Source Y coordinate within pixbuf.
* @dest_x: Destination X coordinate within drawable.
* @dest_y: Destination Y coordinate within drawable.
* @width: Width of region to render, in pixels, or -1 to use pixbuf width
* @height: Height of region to render, in pixels, or -1 to use pixbuf height
* @dither: Dithering mode for GdkRGB.
* @x_dither: X offset for dither.
* @y_dither: Y offset for dither.
*
* Renders a rectangular portion of a pixbuf to a drawable while using the
* specified GC. This is done using GdkRGB, so the specified drawable must have
* the GdkRGB visual and colormap. Note that this function will ignore the
* opacity information for images with an alpha channel; the GC must already
* have the clipping mask set if you want transparent regions to show through.
*
* For an explanation of dither offsets, see the GdkRGB documentation. In
* brief, the dither offset is important when re-rendering partial regions of an
* image to a rendered version of the full image, or for when the offsets to a
* base position change, as in scrolling. The dither matrix has to be shifted
* for consistent visual results. If you do not have any of these cases, the
* dither offsets can be both zero.
**/
void
gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf,
GdkDrawable *drawable,
GdkGC *gc,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
GdkRgbDither dither,
int x_dither, int y_dither)
{
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
g_return_if_fail (pixbuf->bits_per_sample == 8);
g_return_if_fail (drawable != NULL);
if (width == -1)
width = pixbuf->width;
if (height == -1)
height = pixbuf->height;
g_return_if_fail (width >= 0 && height >= 0);
g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
if (width == 0 || height == 0)
return;
_gdk_draw_pixbuf (drawable, gc, pixbuf,
src_x, src_y, dest_x, dest_y, width, height,
dither, x_dither, y_dither);
}
/**
* gdk_pixbuf_render_to_drawable_alpha:
* @pixbuf: A pixbuf.
* @drawable: Destination drawable.
* @src_x: Source X coordinate within pixbuf.
* @src_y: Source Y coordinates within pixbuf.
* @dest_x: Destination X coordinate within drawable.
* @dest_y: Destination Y coordinate within drawable.
* @width: Width of region to render, in pixels, or -1 to use pixbuf width.
* @height: Height of region to render, in pixels, or -1 to use pixbuf height.
* @alpha_mode: Ignored. Present for backwards compatibility.
* @alpha_threshold: Ignored. Present for backwards compatibility
* @dither: Dithering mode for GdkRGB.
* @x_dither: X offset for dither.
* @y_dither: Y offset for dither.
*
* Renders a rectangular portion of a pixbuf to a drawable. The destination
* drawable must have a colormap. All windows have a colormap, however, pixmaps
* only have colormap by default if they were created with a non-NULL window argument.
* Otherwise a colormap must be set on them with gdk_drawable_set_colormap.
*
* On older X servers, rendering pixbufs with an alpha channel involves round trips
* to the X server, and may be somewhat slow.
**/
void
gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf,
GdkDrawable *drawable,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
GdkPixbufAlphaMode alpha_mode,
int alpha_threshold,
GdkRgbDither dither,
int x_dither, int y_dither)
{
_gdk_draw_pixbuf (drawable, NULL, pixbuf,
src_x, src_y, dest_x, dest_y, width, height,
dither, x_dither, y_dither);
}
/**
* gdk_pixbuf_render_pixmap_and_mask:
* @pixbuf: A pixbuf.
* @pixmap_return: Return value for the created pixmap.
* @mask_return: Return value for the created mask.
* @alpha_threshold: Threshold value for opacity values.
*
* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
* and @mask_return arguments, respectively, and renders a pixbuf and its
* corresponding thresholded alpha mask to them. This is merely a convenience
* function; applications that need to render pixbufs with dither offsets or to
* given drawables should use gdk_pixbuf_render_to_drawable_alpha() or
* gdk_pixbuf_render_to_drawable(), and gdk_pixbuf_render_threshold_alpha().
*
* The pixmap that is created is created for the colormap returned
* by gdk_rgb_get_colormap(). You normally will want to instead use
* the actual colormap for a widget, and use
* gdk_pixbuf_render_pixmap_and_mask_for_colormap.
*
* If the pixbuf does not have an alpha channel, then *@mask_return will be set
* to NULL.
**/
void
gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf *pixbuf,
GdkPixmap **pixmap_return,
GdkBitmap **mask_return,
int alpha_threshold)
{
gdk_pixbuf_render_pixmap_and_mask_for_colormap (pixbuf,
gdk_rgb_get_colormap (),
pixmap_return, mask_return,
alpha_threshold);
}
/**
* gdk_pixbuf_render_pixmap_and_mask_for_colormap:
* @pixbuf: A pixbuf.
* @colormap: A #GdkColormap
* @pixmap_return: Return value for the created pixmap.
* @mask_return: Return value for the created mask.
* @alpha_threshold: Threshold value for opacity values.
*
* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
* and @mask_return arguments, respectively, and renders a pixbuf and its
* corresponding tresholded alpha mask to them. This is merely a convenience
* function; applications that need to render pixbufs with dither offsets or to
* given drawables should use gdk_pixbuf_render_to_drawable_alpha() or
* gdk_pixbuf_render_to_drawable(), and gdk_pixbuf_render_threshold_alpha().
*
* The pixmap that is created uses the #GdkColormap specified by @colormap.
* This colormap must match the colormap of the window where the pixmap
* will eventually be used or an error will result.
*
* If the pixbuf does not have an alpha channel, then *@mask_return will be set
* to NULL.
**/
void
gdk_pixbuf_render_pixmap_and_mask_for_colormap (GdkPixbuf *pixbuf,
GdkColormap *colormap,
GdkPixmap **pixmap_return,
GdkBitmap **mask_return,
int alpha_threshold)
{
GdkScreen *screen;
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
g_return_if_fail (GDK_IS_COLORMAP (colormap));
screen = gdk_colormap_get_screen (colormap);
if (pixmap_return)
{
GdkGC *gc;
*pixmap_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
gdk_screen_get_rgb_visual (screen)->depth);
gdk_drawable_set_colormap (GDK_DRAWABLE (*pixmap_return), colormap);
gc = gdk_gc_new (*pixmap_return);
gdk_pixbuf_render_to_drawable (pixbuf, *pixmap_return, gc,
0, 0, 0, 0,
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
GDK_RGB_DITHER_NORMAL,
0, 0);
gdk_gc_unref (gc);
}
if (mask_return)
{
if (gdk_pixbuf_get_has_alpha (pixbuf))
{
GdkScreen *screen = gdk_colormap_get_screen (colormap);
*mask_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), 1);
gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return,
0, 0, 0, 0,
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
alpha_threshold);
}
else
*mask_return = NULL;
}
}