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480031439f
Instead, use HAVE_EGL check macro instead, which is used by the other platforms as well.
84 lines
3.1 KiB
C
84 lines
3.1 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-win32.h: Private Win32 specific OpenGL wrappers
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*
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* Copyright © 2014 Chun-wei Fan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GDK_WIN32_GL_CONTEXT__
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#define __GDK_WIN32_GL_CONTEXT__
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#include <epoxy/gl.h>
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#include <epoxy/wgl.h>
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#ifdef HAVE_EGL
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# include <epoxy/egl.h>
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#endif
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#include "gdkglcontextprivate.h"
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#include "gdkdisplayprivate.h"
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#include "gdksurface.h"
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G_BEGIN_DECLS
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#define GDK_WIN32_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
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#define GDK_WIN32_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
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#define GDK_WIN32_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_WIN32_GL_CONTEXT))
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struct _GdkWin32GLContext
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{
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GdkGLContext parent_instance;
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};
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struct _GdkWin32GLContextClass
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{
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GdkGLContextClass parent_class;
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};
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/* WGL */
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#define GDK_TYPE_WIN32_GL_CONTEXT_WGL (gdk_win32_gl_context_wgl_get_type())
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#define GDK_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL, GdkWin32GLContextWGL))
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#define GDK_IS_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL))
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typedef struct _GdkWin32GLContextWGL GdkWin32GLContextWGL;
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gboolean gdk_win32_display_init_wgl (GdkDisplay *display,
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GError **error);
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void gdk_win32_gl_context_wgl_bind_surface (GdkWin32GLContextWGL *ctx,
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GdkWin32Surface *win32_surface);
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GType gdk_win32_gl_context_wgl_get_type (void) G_GNUC_CONST;
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/* EGL */
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#define GDK_TYPE_WIN32_GL_CONTEXT_EGL (gdk_win32_gl_context_egl_get_type())
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#define GDK_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL, GdkWin32GLContextEGL))
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#define GDK_IS_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL))
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typedef struct _GdkWin32GLContextEGL GdkWin32GLContextEGL;
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gboolean gdk_win32_display_init_egl (GdkDisplay *display,
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GError **error);
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void gdk_win32_surface_destroy_egl_surface (GdkWin32Surface *self);
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GType gdk_win32_gl_context_egl_get_type (void) G_GNUC_CONST;
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void
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_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface);
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G_END_DECLS
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#endif /* __GDK_WIN32_GL_CONTEXT__ */
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