.. |
blend.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
blit.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
blur.glsl
|
gl renderer: Remove two unused uniforms
|
2020-10-14 15:06:12 -04:00 |
border.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
color_matrix.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
color.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
coloring.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
cross_fade.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
custom.glsl
|
Support GLShaderNode in backends
|
2020-09-29 09:51:16 +02:00 |
inset_shadow.glsl
|
gl renderer: Use premultiply() in inset shadow shader`
|
2020-10-14 15:06:12 -04:00 |
linear_gradient.glsl
|
gradient shaders: Reduce out values as well
|
2020-10-05 20:35:34 -04:00 |
outset_shadow.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
preamble.fs.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
preamble.glsl
|
glsl: Add a comment
|
2020-10-14 15:06:12 -04:00 |
preamble.vs.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
radial_gradient.glsl
|
gradient shaders: Reduce out values as well
|
2020-10-05 20:35:34 -04:00 |
repeat.glsl
|
gl: Add some namespacing to the preamble symbols
|
2020-09-29 09:51:16 +02:00 |
unblurred_outset_shadow.glsl
|
unblurred outset shadow shader: Use premultiply()
|
2020-10-14 15:06:12 -04:00 |