gtk/gsk/gpu/gskgpuglobalsop.c
Benjamin Otte be09cebb09 gpu: Handle multiple image descriptors
In the case where descriptor indexing is not enabled and the number of
max images is small (or we use extensive amounts of immutable samplers),
we need to be able to switch descriptors.

This patch makes that possible.
2024-01-07 07:22:51 +01:00

99 lines
2.7 KiB
C

#include "config.h"
#include "gskgpuglobalsopprivate.h"
#include "gskgpuframeprivate.h"
#include "gskgpuprintprivate.h"
#include "gskroundedrectprivate.h"
#ifdef GDK_RENDERING_VULKAN
#include "gskvulkandeviceprivate.h"
#include "gskvulkanframeprivate.h"
#include "gskvulkandescriptorsprivate.h"
#endif
typedef struct _GskGpuGlobalsOp GskGpuGlobalsOp;
struct _GskGpuGlobalsOp
{
GskGpuOp op;
GskGpuGlobalsInstance instance;
};
static void
gsk_gpu_globals_op_finish (GskGpuOp *op)
{
}
static void
gsk_gpu_globals_op_print (GskGpuOp *op,
GskGpuFrame *frame,
GString *string,
guint indent)
{
gsk_gpu_print_op (string, indent, "globals");
gsk_gpu_print_newline (string);
}
#ifdef GDK_RENDERING_VULKAN
static GskGpuOp *
gsk_gpu_globals_op_vk_command (GskGpuOp *op,
GskGpuFrame *frame,
GskVulkanCommandState *state)
{
GskGpuGlobalsOp *self = (GskGpuGlobalsOp *) op;
vkCmdPushConstants (state->vk_command_buffer,
gsk_vulkan_descriptors_get_vk_pipeline_layout (state->desc),
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
0,
sizeof (self->instance),
&self->instance);
return op->next;
}
#endif
static GskGpuOp *
gsk_gpu_globals_op_gl_command (GskGpuOp *op,
GskGpuFrame *frame,
GskGLCommandState *state)
{
GskGpuGlobalsOp *self = (GskGpuGlobalsOp *) op;
/* the GskGLFrame makes sure the uniform buffer points to the globals */
/* FIXME: Does it matter if we glBufferData() or glSubBufferData() here? */
glBufferSubData (GL_UNIFORM_BUFFER,
0,
sizeof (self->instance),
&self->instance);
return op->next;
}
static const GskGpuOpClass GSK_GPU_GLOBALS_OP_CLASS = {
GSK_GPU_OP_SIZE (GskGpuGlobalsOp),
GSK_GPU_STAGE_COMMAND,
gsk_gpu_globals_op_finish,
gsk_gpu_globals_op_print,
#ifdef GDK_RENDERING_VULKAN
gsk_gpu_globals_op_vk_command,
#endif
gsk_gpu_globals_op_gl_command
};
void
gsk_gpu_globals_op (GskGpuFrame *frame,
const graphene_vec2_t *scale,
const graphene_matrix_t *mvp,
const GskRoundedRect *clip)
{
GskGpuGlobalsOp *self;
self = (GskGpuGlobalsOp *) gsk_gpu_op_alloc (frame, &GSK_GPU_GLOBALS_OP_CLASS);
graphene_matrix_to_float (mvp, self->instance.mvp);
gsk_rounded_rect_to_float (clip, graphene_point_zero (), self->instance.clip);
graphene_vec2_to_float (scale, self->instance.scale);
}