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1097260aa7
2005-11-21 Anders Carlsson <andersca@imendio.com> * configure.in: * gtk/Makefile.am: * gdk/Makefile.am: * gdk/quartz/*: Add quartz backend. * docs/tools/Makefile.am: Only build docshooter when the X11 backend is used. * gtk/gtkplug-stub.c: Include gtkplug.h here. * gtk/gtksocket-stub.c: Include gtksocket.h here.
84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
/* GdkQuartzView.m
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*
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* Copyright (C) 2005 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#import "GdkQuartzView.h"
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#include "gdkwindow-quartz.h"
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#include "gdkprivate-quartz.h"
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@implementation GdkQuartzView
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-(void)setGdkWindow:(GdkWindow *)window
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{
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gdk_window = window;
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}
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-(GdkWindow *)gdkWindow
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{
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return gdk_window;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(BOOL)isOpaque
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{
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/* A view is opaque if its GdkWindow doesn't have the RGBA colormap */
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return gdk_drawable_get_colormap (gdk_window) != gdk_screen_get_rgba_colormap (_gdk_screen);
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}
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-(void)drawRect:(NSRect)rect
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{
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NSRect bounds = [self bounds];
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GdkRectangle gdk_rect;
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GDK_QUARTZ_ALLOC_POOL;
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/* Draw background */
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if (GDK_WINDOW_OBJECT (gdk_window)->bg_pixmap == NULL)
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{
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CGContextRef context;
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context = [[NSGraphicsContext currentContext] graphicsPort];
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CGContextSaveGState (context);
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_gdk_quartz_set_context_fill_color_from_pixel (context, gdk_drawable_get_colormap (gdk_window),
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GDK_WINDOW_OBJECT (gdk_window)->bg_color.pixel);
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CGContextFillRect (context, CGRectMake (bounds.origin.x, bounds.origin.y,
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bounds.size.width, bounds.size.height));
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CGContextRestoreGState (context);
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}
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gdk_rect.x = bounds.origin.x;
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gdk_rect.y = bounds.origin.y;
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gdk_rect.width = bounds.size.width;
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gdk_rect.height = bounds.size.height;
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gdk_window_invalidate_rect (gdk_window, &gdk_rect, FALSE);
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gdk_window_process_updates (gdk_window, FALSE);
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GDK_QUARTZ_RELEASE_POOL;
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}
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@end
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